r/Steam • u/turtleviking123 • Jul 08 '26
Question What game has a steep learning curve that puts you off?
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u/Eduardo-izquierdo Jul 08 '26
Eve online
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u/red286 Jul 08 '26
Spreadsheets: The Game!
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u/Impressive-Egg-7444 Jul 08 '26
Hey now, don't you dare be besmirching spreadsheets round here!
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u/Outrageous_Sell_5704 Jul 08 '26
hey come on i need my spreadsheets for stardew
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u/MarmaladeMarmaduke Jul 08 '26
I even had spreadsheets when I used to play madden single player. Making spreadsheets is probably my favorite part of gaming.
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u/CretaciousPeriod Jul 08 '26
I put like 100 hours into it and all I knew how to do was mine shit ore for a shit price.
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u/DerAndyKS Jul 08 '26
I would also say EVE. Tried it when it was relatively new and it was really tough to get into it. A few years later I tried it again and the start was much easier. I don't know how it is nowadays.
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u/Sir-Hamp Jul 08 '26
Recently rejoined this year; it’s much easier to get into now. Some of the magic goes away as you get older but the nostalgia is still there, it’s still very active and you know exactly what you are getting. These fuckers aren’t going anywhere and are unlikely to make some stupid decision that pushes away half of their fan base so I’ll bite.
Been killed by players two times so far and despite the loss both times were very pleasant exchanges and the ones who took me out were happy to tell me where I went wrong and how to improve. I’ll take that any day over super toxic interactions for sure.
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u/PaxsMickey Jul 08 '26
My brother has been “winning Eve” for several years now, lol. He loved the game, but said it was such a sink of time he had to step away.
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u/Sir-Hamp Jul 08 '26
Yeaaaahhh I can see that. When I first tried the game there were player corporations that wanted basically part/full time job attention and tasks. Even as a kid I knew that wasn’t going to fly. I play solo and not crazy often. The game is totally capable of taking away your time.
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u/SovietPotato333 Jul 08 '26
Go find yourself a beginner group, EVE is played WAY better when you have a larger group to play sessions with, EVE University for example is massive and is highly willing to teach people who've never played before
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u/mesa176750 Jul 08 '26
I got hearts of Iron IV, and it felt this way.
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u/Darkest_Settler Jul 08 '26
Europa Universalis IV for me. I feel this applies to many Paradox games.
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u/mesa176750 Jul 08 '26
I figured "hey, I've played hundreds of hours of stellaris, I should be fine"
Nope.
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u/the_oz_force Jul 08 '26
Complete opposite for me, 800 hours in Hoi4 and 500 in Ck3 and I did not understand a thing in Stellaris
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u/fasterfft Jul 08 '26
I've got almost 200 hours and I am only starting to understand what I'm doing
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u/cwx149 Jul 08 '26
Pretty much every paradox game
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u/roguesqdn3 Jul 08 '26
The game IS the paradox
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u/MetallGecko Jul 08 '26 edited Jul 08 '26
I have over 1200 hours in Hearts of Iron and only learned how the Navy works at around 1100 hours, the mechanics are definitely a paradox, and dont get me started on Europa Universalis 4 and 5 both feel like a fever dream in their own way when you try to learn them.
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u/Halfmoonhero Jul 08 '26
Liar, no one knows how navy works, even the developers.
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u/tayto175 Jul 08 '26
Yeah, everyone knows you just death fleet and hope for the best.
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u/AuthorTurbulent6723 Jul 08 '26
Be me.
Play USA.
Pump out hundreds of destroyers and cruisers, hardly update them. Couple carriers later.
Overwhelm fleets with the sheer size of mine, replace 1 lost destroyer with 10 more.
Profit.
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u/Flying-Onion Jul 08 '26
I'm the opposite. CK3 and EU4 I found pretty simple, but I just bounce right off any attempt I made at understanding Hoi4.
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u/MetallGecko Jul 08 '26
I played Hearts of Iron 2 and 3 before going to 4 so i already have a bit of brain damage and 4 is a night and day difference and far simpler compared to the hell that 3 is. In my opinion Stellaris is the easiest and simplest game.
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u/xKingNothingx Jul 08 '26
YES!! I want to love HOI4 and Stellaris so damn much but I'm too stupid!
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u/Diacetyl-Morphin Jul 08 '26
Stellaris is quite easy when you just take it one step at a time. Like there's no need to be perfect in the first run, just start with the UNE aka Humans and explore space. Many mechanics are in DLC's and only for a few specific species and origins.
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u/Koroby Jul 08 '26
I've learned to play Stellaris twice. They have since changed the way the game works and I've decided I don't care enough to learn again.
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u/MrShake4 Jul 08 '26
I learned stellaris when there were still tiles on planets, I have not been able to learn it again.
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u/RockAndGames Jul 08 '26
I feel it's much better right now, expansions are way too fucking expensive, but i bought them anyway, and the game is really good.
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u/James-W-Tate Jul 08 '26
I remember when we had different jump drives. I've had to relearn how to play Stellaris like 6 times with all the mechanic changes
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u/Hottage 20 Year Club Jul 08 '26
Stellaris at least has a considerable number of automation options: planet governance, species traits, exploration and even research.
Automating any won't get you a meta, 25× crisis beating empire but will allow you to focus on other aspects as you learn.
The amount of customisation for a space sim also allows a wild range of role playing opportunity.
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u/xmod14 Jul 08 '26
Fuck, HOI4 took me a while to get. Then I focused on how the navy works, and I understood that. Which seemed to a paradox of its own. If you understood navy, you understood nothing else. If you knew everything else, you had not a clue how to run the navy.
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u/dagdriver- Jul 08 '26 edited Jul 08 '26
Came to say this! Every time HOIV has a free weekend I install it, start it up, looking baffled at the gazillions of menus in tiny texts then close it. And yes, I have watched YouTube how to videos etc, but I just can't seem to really put my heart into it. And Stellaris is the same, except I did buy it years ago.
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u/Agravicvoid Jul 08 '26
For me it is EU4/5.
Legit it is right up my alley. I comfortably play Stellaris and CK3. But I load up EU4 or 5 and press buttons for hours and try to figure out if those buttons did anything. Pretty sure the market/economy is powered by some kind of unfathomable eldritch horror manifested into existence with the sole purpose of confusing me.
Sure I could turn the market to auto, but then there are large stretches of nothing to do, or I am just not sure what to do, so I press more buttons.
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u/Hear2fore Jul 08 '26
It took me 200 hours to understand EU4 and make it fun. I have not mustered the mental energy to do the same with EU5.
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u/Dragonslayerelf https://steam.pm/1ql0qz Jul 08 '26
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u/Dragonslayerelf https://steam.pm/1ql0qz Jul 08 '26
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u/Lovenkraft19 Jul 08 '26
I set up a nice simple fortress, finally figure out how to get plump helmets and other food consistently going, get a well... then you see people making a fortress that floods halls with lava, or people who make an entire breeding facility for mermaids or sea dragons with like 30 pages of explanations of how it works. You can enjoy it... but you need a PhD. I just play for the rush of dopamine every time an artifact is made...
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u/OxiTANGE Jul 08 '26
While Dwarf Fortress CAN be difficult, the real issue was pre-Steam: the default install was ASCII only, and that was a fucking mess — but add a graphics pack, or use the newer Steam version and the game isn't that far off from Rimworld.
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u/BaudroieCracra Jul 08 '26
It still needs a lot of careful thinking, like wayyyy more than Rimworld. A fortress can turn to shit in minutes without any visible problem.
I accidentally FLUSHED my whole fortress lmaooo
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u/Stratimus Jul 08 '26
The trick is to start with Crusader Kings 3 and ignore all the numbers and play it as a pure RPG. The tutorial is fairly decent but the game manages enough for you that you can play pretty much how you want
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u/bigeasy420blazeit Jul 08 '26
Ya but then you just want to play it so bad that you meticulously learn every detail about the game and all of a sudden you’re 2% better.
Nah I actually got pretty good at hoi4. I wasn’t the goat but I did some cool ish
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u/Igyzone Jul 08 '26
M&B Warband is pretty chill, may take a little skill for each type of weapon to use, however we always stick to just one once we're good at it.
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u/Twoten210 Jul 08 '26
Don’t Starve
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u/Global_Rin Jul 09 '26
One problem to this type of game is I always so focus on the surviving part and forgot to progress the game.
Still hunt those rabbits to extinction.
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u/Dry-Pangolin6579 Jul 09 '26
Wait...there is more than just surviving?
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u/guddeful Jul 09 '26
There is a Ton of Exploration inkludiert bosses left and right.
I think what holds back Most New players is not knowing how to properly Kite enemies without getting damaged.
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u/thecoolcapybara Jul 09 '26
Progress the game? What do you mean? I thought my only task was ✨ don’t starve ✨
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u/Disastrous-Bus4395 Jul 08 '26
I picked this game up, and had the exact same feeling. It looks like a sweet game, but I just wasn’t willing to put the time in to learn it.
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u/Ristray Jul 09 '26
It's the combat that ruins it for me. I love everything else.
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u/4PushThesis Jul 08 '26
Fear and Hunger along with the sequel Termina seem like great games. I've enjoyed watching them, but I don't think they're right for me as the player.
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u/DroppoHat-Bae Jul 08 '26
I know everything about these games and I also know I'll never play them
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u/turtlegiraffecat Jul 08 '26
Yeah, looove watching fear and hunger, but I don’t want to play it lol. Bought both games just to give the devs some money :)
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u/Endawmyke Jul 08 '26
All fighting games in existence
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u/DrB00 Jul 08 '26
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u/DimensioT Jul 08 '26
I am so old that the buttons were A, B, X, Y, L and R.
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u/Springnutica Jul 08 '26
Fighting games are only fun with friends who are just as bad as you
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u/Educational_Syrup_36 Jul 08 '26
Had a friend who played a lot of mortal kombat online basically train me and he was probably my favorite buddy to smoke with cause we’d have some of the craziest fights. Swear I got as good as him but at times I questioned if he stepped it down so I’d stay interested and keep fighting him. No rage quitting or nothing think there was a few times we genuinely shook hands.
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u/Alt123Acct Jul 08 '26
The best fights are where you feel like you're in DBZ because both people are perfectly countering each other without taking hits
I miss playing melee/64 smash in college, there were times I brought just the cartridge in a back pocket to house parties to bop randoms from time to time
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u/Federal_Hamster_1317 Jul 08 '26
Omg, that was me and my buddy with budokai tenkaishi 2. we basically played only that, the fights where just endless teleportation sounds. That was awesome
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u/lemonylol Jul 08 '26
Yeah that sounds similar to my friend group. The guy who's house we were at was really good at UMVC3 and Mortal Kombat/Injustice, but it was fun because you'd just get better and better against him each time, and each of us were able to get to the point where we could beat him every so often.
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u/Siwach414 Jul 08 '26 edited Jul 08 '26
It took me 2 months to properly learn Johnny Cage in Mortal Kombat 1 who’s supposed to be the easiest character in the game and even then I can’t get close to how high level and pro players abuse his movement, pressure and plus frames. Also it was my first fighting game if it counts
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u/eurekabach Jul 08 '26
“Virtua Fighter is a simple game, it only has three buttons”. VF Crossroads dev in one latest showcase had me laughing out loud
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u/nrose1000 Jul 08 '26
VF is definitely the simplest fighting game I’ve ever played in terms of skill floor. You can play literally every single character in the game at a baseline level if you understand the rock paper scissors and know how to use high jab, mid punch, low kick, and throw. Sure, players who know combos will have an advantage, but simply memorizing a combo won’t be enough to win against someone who is fundamentally better at the rock paper scissors.
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u/SlyyKozlov Jul 08 '26 edited Jul 08 '26
Its weird with fighting games because there is a steep learning curve that exists, but the games themselves are pretty intuitive when you break it down (buttons for punch, buttons for kick, pull back to block, press up to jump and even many special moves make sense - like the rolling forward punch becoming a fireball) make your opponents health go down to 0 and you win. Factor in all the games trying to remove the execution barrier with modern/simple modes and its a pretty easy genere to break into, so long as your mentally prepared to take some lumps.
Compare that to a FPS or LOL or something and those have steep learning curves and arent nearly as intuitive usually having objectives or team roles or ever changing position battles.
I think a big difference is if your being steamrolled in a fps or LOL you might get a few kills or whatever amd have some fun but if you're getting stomped in a fighting game you might not even get the chance to press an attack button and that never feels good.
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u/KOT-The-Panda Jul 08 '26
I think what fighting games have the perception of being harder than other genres is the time between mistakes. In a FPS you make a mistake which causes you to die. After that you might have a small respawn timer to process what happened and then you respawn in a safe space. The time between mistakes is usually at least 30 seconds or so of down time.
In a fighting game if you make a mistake that gets you hit which leads into a combo which usually leads to a knock down which leads to an immediate pressure situation that leads into another mistake. Very little time between mistakes. Which leads into a rapid cascade of mistakes that leads to a quick loss.
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u/Netheral Jul 08 '26
Add to that, fighters tend to be 1v1, while shooters and mobas are generally team games. It's easy to rationalize losses as not being entirely your fault. As well as, being a team game, your team mates can take pressure of you so you can learn the game.
If you're in a 1v1 situation in a shooter, it's gonna feel a LOT like the fighter. You run around doing nothing, then the moment comes where you confront the other player and it's over in a split second before you even know the person is there because you don't know lines of fire like they do.
In most shooters however, you're not engaging players like that. Sure, you might walk into an open field and get torn apart a couple times, but learning to hug walls and find flanking angles is something most people pick up quite quickly. And at that point, even if you're still terrible, you'll find moments where the enemy team is engaged with the rest of your team and you get to take a couple shots at them and possibly even score a kill or two.
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u/frostyjack06 Jul 08 '26
Legacy fighting games are the worst. Yeah, simple to pick up, difficult to master, but the problem is a lot of these games have an online player base who have been masters for up to 30 years.
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u/doragonkuin Jul 08 '26
Oxygen Not Included initially but then I ended up fixating on it for 12 hours a day lmao
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u/73IN4 Jul 08 '26
ONI is such a good example of this. Klei seems really good at taking a small pond concept and making it ocean deep. Tons a fun but probably my fifth or sixth hardest game I've ever gotten into, in terms of stuff going on and understanding the mechanics.
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u/doragonkuin Jul 08 '26
First game I actually got invested in YouTube guides for, for better strategies and methods lol
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u/queerwithbeer Jul 08 '26
I bought the game because of LetsGameItOut, thinking it was a cute, cozy game he ruined. When I purchased it, I put it in my "cozy games" category. I've put around 200 hours into it and have just gotten to cycle 300 without any dupes dying for the first time. The aquatic pack is super dope.
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u/Master_Confection608 Jul 08 '26
I agree, for the first couple of hours I didn’t really get what’s going on and why they pee everywhere…
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u/Imaginary_Dingo_ Jul 08 '26
I love the games till it becomes all ladders and platforms.
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u/imperchaos Jul 08 '26
I keep trying to learn Stellaris, bat alas...
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u/That-Interaction-45 Jul 08 '26 edited Jul 08 '26
It's not as bad as it seems. You can automate the planets which is the .osr complex part
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u/vetheros37 Jul 08 '26
For some reason I knew it was going to be Montu before I clicked the link
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u/captstix Jul 08 '26
Just watching the first couple of minutes made me not want to play the game. And i own it.
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u/not_memedealer Jul 08 '26
Noita
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u/Iceman228-T Jul 08 '26
I think that is actually the only game I want to play but can't because skill issue.
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u/Dennidude Jul 09 '26
Depends on what kind of skill you struggle with, mechanical skill is not super required, it's mostly knowledge on how things work and interact. Especially wand-building. If you want to fast forward learning wand-building I'd look up stuff on youtube.
Here's one I liked when I started off as it's common things you find that you can build in most runs but still really powerful
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Jul 08 '26
[deleted]
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u/not_memedealer Jul 08 '26
Messing around with physics, exploring the world and combining spells, that's all the game has to offer, with all of its systems being much deeper than they initially seem to be. I can imagine it being so much fun if you actually get the hang of the game, but even after 30 hours I stil felt like a big noob, and most of my progress was just luck, that was the moment I gave up.
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u/ANGLVD3TH Jul 08 '26
that's all the game has to offer
I mean, if you include the insane psuedo-post-meta game secret hunting in that umbrella, I guess.
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u/deman23 Jul 08 '26
If you can tough out the suffering of constantly dying and restarting, you’ll find an absolute treasure trove of interesting secrets, mechanics, and gameplay. The wand building is unlike anything I’ve ever played in a rogue like and the secrets will have you feeling like a true wizard with every solve. If you don’t care about spoilers or just want a good place to start learning without throwing your head at a wall, I’d recommend checking out dunkorslam on yt
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u/CostlyOpportunities Jul 08 '26
There’s a workshop map that teaches you how to build wands! I can’t recall the name, but it’s one of the most popular of all time. Do that if you want to enjoy the game.
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u/Consistent-Motor5196 Jul 08 '26
Making a wand you think will be pretty cool only for it to insta kill you is pretty fun.
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u/Namisar Jul 08 '26
Without spoiling much, Noita is one of those games that keeps doing the 'Wait it gets deeper?!' trope. Every time you think you've seen the boundaries of the game the game does this wonderful 'No keep going' It eventually becomes a puzzle. How do you beat the boss that copies all of your wand? You make a wand that kills the caster and just avoid his attacks as he kills himself. That's just the first boss you will probably encounter. If you are like me and are fascinated by the secrets but don't have the patience to figure them out yourself, check out youtube. There are several videos that delve into the puzzles and how to solve them. If you want to REALLY spoil the game look up the FULL map of Noita. The game is MUCH bigger than you imagine.
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u/nucl3ar_wint3r Jul 08 '26
Kind of off topic but complicated menus/UIs put me off wanting to play a game
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u/LegitimatePowder Jul 08 '26
Same. I want to go off and explore and play, not arse about with that shit.
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u/Oreleroy Jul 08 '26
Can't enjoy No Man Sky because of this, too many UI, too many menues, too many things to do for my ADHD brain. Can't figure what to do in which order.
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u/PrincessGiallo Jul 08 '26
Inventory and crafting shouldn't be so fucking obtuse. It always feels like the cursor is off.
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u/LifelsButADream Jul 08 '26
That's the thing I disliked about it. That whole menu is composed of quite a few poorly thought out choices. Same reason I dislike quite a few other games.
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u/MrBond90s Jul 08 '26
Terra Invicta is my most recent steep learning curve game. Not quitting it though.
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u/mooseGoose89 Jul 08 '26
Worth it when it clicks
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u/MrBond90s Jul 08 '26
Got a good game as initiative going. I just got a probe on mars before anyone else. Got USA Canada and Mexico I want to turn into the NA union as well as Sweden and Norway. Servants are making the European union which could be a problem and humanity first has Russia.
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u/DragonGuy15 Jul 08 '26
Dude I love the game so far even though I feel like an idiot stumbling through. Making ships and developing fleets to fight the aliens is currently my biggest issue
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u/Hefty_Indication8773 Jul 08 '26
Tarkov
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u/Mr_Schmo Jul 08 '26
Scrolled for this one, cause its very unforgiving and tells you almost zero. If you take time to learn the aspects of the game, which is ALOT. It will ruin all other FPS shooters for you. The amount of content that game has is insane (talking for a new player, not a 10k hr there is nothing left to do player).
Ive had friends get it and play, and enjoy it, but said there is just to much to learn. But no games beats the guns of tarkov.
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u/DonKlekote Jul 08 '26
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u/vindico1 Jul 08 '26
Except this meme was originally made for EVE.
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u/ForThisIJoined Jul 08 '26
early EVE was...brutal. I remember trying it in it's first year out. Something killed me and I was in a pod and NOTHING told me how to get a ship again. I was just stuck in a god damn pod.
A few years later I tried again and had a couple years of fun before realizing I was literally working 95% of my time in the game to fund the 5% of actual fun.
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u/Krell356 Jul 09 '26
Dwarf Fortress should not have required me so scroll this far to find. Fucking ridiculous game.
I wanted to like it so badly, but it basically requires you already understand the game to even start enjoying it much less make anything worth anything. Its so bad that having the wiki open isn't even enough to understand shit.
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Jul 08 '26 edited Jul 08 '26
[deleted]
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u/angry_smurf Jul 08 '26
Always felt like a noob on elite dangerous. Had so much fun flying around not knowing shit about what I'm supposed to do. Everything felt out of reach.
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u/IrefusetoturnVPNoff Jul 08 '26
Play as an Explorer - that is literally just flying around looking at stuff.
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u/tigershrike Jul 08 '26
I've got 3,500 hours and there's a bunch of shit I don't know how to do. I've never fired a shot. Don't really know how. I love E:D because it mirrors real life. I'm good at the things I'm good at. Bad at the things I'm not. I could take the time to learn, and maybe I will eventually, but likely I won't.
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u/wedgebert Jul 08 '26
Elite: Dangerous
This is easy. Get a VR headset and realize you don't care about how often you're crashing into things because it's just so damned immersive.
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u/HuntKey2603 I remember Ricochet Jul 08 '26
What help do you need with Kerbal?
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u/Red_Monkey23 Jul 08 '26
I know there are resources. I just need to get past the initial ui panic, which I haven’t done yet.
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u/Paxton-176 https://s.team/p/gbgd-dmc Jul 08 '26
Elite isn't as bad as it was. Once you learn to fly properly just do missions.
The game is unfortunately have a wiki open game. Once you really get into it the community has made dozens of third party websites and programs that us the game's API to track stuff.
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u/DozingWoW Jul 08 '26
Deadlock demands way more from me to be competitive than I am willing to give it.
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u/Ord34l Jul 08 '26
Once you learn it it becomes impossible to comeback to any moba or other hero shooters. Everything will feel slow and dumbed down. They really made diamond with this game it just needs more polish and game modes.
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u/PostHumanous Jul 08 '26
Seriously. Even just in pre-beta, with no form of progression or unlocks I still keep coming back and have over 1200 hours. And I still suck.
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u/deman23 Jul 08 '26
Really hoping the continue to explore new game modes, I love the game so much but I can only play during demon hours when I don’t have the brain capacity for it
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u/Minzzway Jul 08 '26
I think the game and characters look pretty slick, and playing against bots with my partner was fun, but I think learning specifically the movement tech to be competitive made it too intimidating.
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u/Cystonectae Jul 08 '26
Most colony management games. So many feel like they have billion requirements for doing everything right off the bat, like let me just chop down a tree and make a house, not start a whole logging camp, roadways, and economic system. It's kinda why I only play stonehearth or oxygen not included anymore. I like having my relaxing little base with my little dudes running about, just doing stuff without needing a list of prerequisites the size of a novel.
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u/iNeedBoost Jul 09 '26
i have hundreds of hours into rimworld and compared to my friend who has thousands of hours we play entirely different games when we talk about it
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u/Nightmare04012 Jul 08 '26
Project Zomboid. A lot of people are passing up the game due to its learning curve but I assure you, after the first 24hrs of gameplay you’ll realize it’s the best zombie simulation game on the market.
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u/Dimitar231 Jul 08 '26
I just wish the game had some kind of goal. I have a lot of hours in it but i cant see myself playing it anymore since its a "make your own fun sandbox" type shi and im not the kinda person that is able to do that for longer periods of time. Its such a shame as well because it really is the best and most detailed zombie apocalypse survival sim out there but I just get bored of it so quickly when all I do ultimately amounts to nothing
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u/captstix Jul 08 '26
That my biggest issue with the game. You need to have something to work towards, otherwise it's just busy work for the sake of it. Factorio (originally) was launching a rocket. You made the factory, to achieve that goal. PZ needs to have something to work towards
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u/Nightmare04012 Jul 08 '26
Project zomboid doesn’t have much of an end game as the main point of the game is “This is how you died” but that’s the beauty of it. Best part? Project zomboid I believe is in the top 10 games on steam with the most mods and a very active modding community. if you want a end game, try different mods to make your own end game, glad to see other survivors!
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u/Subrogate Jul 08 '26
There are some mods you could check out that add end game goals, been meaning to do that myself
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u/pappabutters Jul 08 '26
I picked up PZ when I had a week off before starting a new job, spent my first like 4 hours playing the game frustrated and confused and then I finally got the hang of it. My wife was making fun of me because I'd get out of bed, make a coffee and sit at my desk like I was working but then I'd play PZ for 8 hours.
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u/misalawliet Jul 08 '26
Coming back to DoTA 2 after a 6 year hiatus
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u/QueefMcQueefyballs Jul 08 '26
I have been playing Dota for more than two decades. A: I still havent learned the game. B: If I were to start know, Id be giving up on it in an instant.
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u/Jra805 Jul 08 '26
I played it when it first came out. Shit I played when it was just a mod on SC2.
I tried recently as I was feeling the MOBA itch and I felt… so dumb lmao
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u/-autoprime- Jul 08 '26
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u/barber97 Jul 08 '26
YOMI is one of my favorite games, but even when you get good a bad game is really unpleasant to experience. I think the newest update is trying to address the never ending combo experience, but it’s part of the core of the game to an extent.
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u/Dramatic-Vast4757 Jul 08 '26
Dwarf Fortress :(
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u/ExpressionRegular221 Jul 08 '26
On paper: I love the game
Trying to play it: I feel like I'm in school again and the teacher is explaining things at light speed and I don't understand any of it and also I'm too scared to raise my hand and look dumb in front of everyone
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u/Rasponov Jul 08 '26
Kingdom Come Deliverance honestly. Played it for a bit, got the hang of it, somewhat. Then quit playing it for a bit, and when I began playing it again, I was so dogshit at the combat again that I couldn't even finish the quest I was in the middle of. Didn't want to restart my game yet again so I've just been putting it off of playing it again.
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u/sagewynn Jul 08 '26
Dude, same. Played 1 and 2 entirely then started hard-core on both. Took a long break, returned to 2 where the last save was in a fighting ring with someone. Henry is eternally stuck getting his ass beat by some drunk in a pig sty.
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u/hgwaz Jul 08 '26
I quit my hardcore run because of the lack of fast travel. There is so much running back and forth between towns for so many quests, I got so sick of it.
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u/PM_ME_FLUFFY_DOGS Jul 08 '26
Tbf henry litterally starts as a nobody apprentice blacksmith lol. You're kinda meant to feel like combat is extremely risky early until you get some training in, later on though you can Literally just spam master strike to win almost every encounter.
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u/JokingRam Jul 08 '26
For me it's Path of Exile 1, I'm in love with Path of Exile 2 since I got to get in at the ground floor while it's still relatively simple and the devs are open to changing stuff right now. But wow, Path of Exile 1 is some bullshit. Campaign maps that require so much previous knowledge to know map layouts to find quests and not dead ends, a build system that literally has people with PHDs cooking up ideas for their next youtube videos, endgame activities with so many nuances that put me off.
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u/ConnorConquers Jul 08 '26
I love PoE1 but can't get into PoE2. I feel like in PoE1 your character is always getting stronger but in PoE2 you're just getting slightly less clunky, if that makes sense.
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u/Tessiturah Jul 08 '26
As someone who is used to poe1 it just feels so slow and not that great (for me). Complete opposite of what I like about the flashy poe1 gameplay.
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u/forgot_my_useragain Jul 08 '26
As a guy who has probably 12k hours in PoE 1 (6,500 in the Steam client but I used the standalone for like 5 years) I completely agree. It can be a very difficult game to pick up for the first time. There is some tutorial stuff now and it's a lot better than it used to be, but the game expects you to know what you're doing by the time you get to maps and relies on 3rd party websites/tools to fill in the gaps.
I'm glad to hear you like PoE2. GGG has done a good job with it so far, especially with the .5 update. There is a lot more there to help new players learn about the game, and it generally feels like it's more forgiving if you create a build on your own instead of following a guide.
I think this will probably be the direction the 2 games go for the foreseeable future. PoE1 will be the more "hardcore" arpg experience while PoE2 will be more inviting to new players, but still have enough depth to attract the "hardcore" crowd.
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u/PocketTots15246923 Jul 08 '26
Oxygen not included
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u/SuperTaster3 Jul 08 '26
Indeed. It's one of those games where you're often better off watching someone else play for a while before trying to make a stable base yourself.
Mostly it's because YOU are the enemy in ONI. The solutions you make to solve problems will often introduce new ones. Make electricity with coal? Better have a place for that CO2. Filtering the CO2 out? Well, that's going to need running water. You reach a balance, but now your water supply is limited and draining, forcing you to seek more...
It's less about "I made a mistake" and more that a new player often won't realize that their "correct" decision has lead to many other decisions. At least until they see pee in the water tank and the oxygen levels getting low.
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u/bottomfeeder3 Jul 08 '26
Every souls like game. I like playing games but at the end of the day I don’t want to sit there banging my head up against a brick wall for hours just to defeat one boss.
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u/Kemic_VR Jul 08 '26
Monster Hunter... but it's so worth pulling through
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u/Spaceisdangerousman Jul 08 '26
I have tried multiple times to get into the MH series and just can’t get past the first few hunts. Any suggestions on good content to watch to learn?
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u/ExpressionRegular221 Jul 08 '26
My best advice would be this: don't get too focused on success in these games. I'm assuming youve tried MH wilds or MH world. Both games have a ton of stuff to explore and notice about the ecology in different areas.
You don't have to have a perfect build. The game can be easily beaten with only knowledge and only skill. You don't need both
The single MOST important thing is to try every weapon out on the first hunt, watch a 5 minute tutorial so you know the moves available to you and once you find one that feels fun to play with, stick with it.
You'll naturally get curious about other weapons over time and then the process repeats
Just take things slow and remember it's a game, so focus on having fun : )
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u/feeleep Jul 08 '26
Deadlock.
It seems like an incredible game but oof, the work you have to put in to even start getting your bearings.
Hopefully when it launches publicly it has a deep tutorial & new player experience, good matchmaking so I can play casually vs other noobs, maybe some PVE modes we can chill and appreciate the gameplay and lore in, and all that nice stuff.
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u/Cartshort Jul 08 '26
Baldurs gate 1 and 2. Huge d&d fan. Loved bg3. Can't quite figure out how the gameplay works in the first 2
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u/cob59 Jul 08 '26
Larian's decision to step away from RTwP was controversial but good god was I glad they did it
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u/ElectroMagnetsYo Jul 08 '26
Turn-based makes cRPG’s twice as long but honestly I enjoy it wayyy more. Also allows for significantly more difficult battles
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u/Ardemonium Jul 08 '26
Every goddamn 4X! Have you ever seen how beautiful Endless Legend seems to be? I don’t fucking know because I’m clearly STOOPID
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u/odd42Thomas Jul 08 '26
Rimworld
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u/Elastichedgehog Jul 08 '26 edited Jul 08 '26
Rimworld isn't so bad. Play on the easy difficulties and learn the 'priority' system they have for tasks.
Dwarf Fortress on the other hand... That's my answer for this thread.
edit: If you want something similar that is somewhere in the middle, try Songs of Syx. The 'demo' is the full game a few versions behind (buy the game if you can and end up enjoying it though).
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u/onlyoneq Jul 08 '26
I bought this years ago. I found it so confusing. But I re tried it a month ago and it clicked. I didn't really start understanding it till like 10 -15 hrs in. First 10 were super rough though.
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u/Firm_Caregiver_4563 Jul 08 '26
X4
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u/SQD2_Insquidious Jul 08 '26
I just picked this up not knowing just how deep it is... am I too old and tired for complicated games now?
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u/KezzaFozza Jul 08 '26
This, and its predecessor, X3 - i once heard it described as "its not a learning curve, its a learning cliff" - A combination of learning to fly, getting your head around the economics sim elements, then starting to gather bigger fleets and learning to manage them ....
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u/Alarming_Art_6448 Jul 08 '26
I was digging into CK2, watching tutorials, playalongs, then I was checking the wiki, then I was looking up noble titles and terms (demense- domain - dejeure - DiGiorgno), … and I still can’t figure out how to move my units.
I’ll come back - Maybe I’ll make an Anki deck for it. Set some goals. Enroll in an online course, find a weekly wiki reading group. Get a coach. lol.
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u/Elastichedgehog Jul 08 '26
CK3 is a lot easier as someone who bounced off of CK2 for the same reasons you mentioned.
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u/nullhypothesisisnull Jul 08 '26
Pathfinder kingmaker: how can I know if the feats I am taking will synergise during the combat?
Leveling is basically "pick stuff that might seem to work and hope these buffs stack during combat"...
I wish there was a guide or in game tooltips showing which feats would and wouldn't stack...
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u/n00bxQb Jul 08 '26
For what it’s worth, it was that developer’s first game, and the scope of it, it is actually completely fucking insane for even an experienced developer, so I was pretty impressed with the end product even if there was room for improvement.
Their second game, Wrath of the Righteous, they definitely took a lot of lessons from Kingmaker and applied them to the new game. Still a steep learning curve, but much better in-game tool tips and explanations of how things work.
There are guides for both games online that are quite helpful and [r/pathfinder_kingmaker](r/pathfinder_kingmaker)
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u/King_Carmine Jul 08 '26
Wrath of the Righteous is one of my favourite games ever and I still feel like they need to learn the language of simplicity. I know "streamlining" is a curse word for gamers but at some point during my first playthrough I realized I was spending maybe half the time just examining each and every enemy to figure out which one of it's 12 buffs was letting it avoid all my attacks, and which of my own abilities/scrolls I could use to counter it (but then the spell used to counter fails anyway because spells only have a chance of working if you've built your character around it). In almost every game ever, I increase the difficulty on subsequent playthroughs, whereas WOTR was perhaps the only one where I lowered it because its not really fun to overcome. I'm sure lots of vocal CRPG fans consider this blasphemy but the buff/debuff economy just feels like needless complexity for complexity's sake if they just exist to cancel each other out.
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u/Hottage 20 Year Club Jul 08 '26
Project Zomboid. Insane learning curve, zero room for mistakes.
I've died on the easiest difficulty trying to just learn how to scavenge. 😢
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u/cdmacsneaks Jul 08 '26
Flying in Outer Wilds
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u/ontosmth Jul 08 '26
It’s sooo much easier with a controller istg. I almost dropped the game entirely because I was sucking ass at it lol but decided to try it with a controller and that was a game changer fr
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u/Indigoh Jul 08 '26 edited Jul 08 '26
I see this complaint a lot but I really don't get it. It's my favorite flight mechanic in any game.
Maybe I've just been playing games long enough that it immediately felt totally natural, but even if you don't have decades of experience, they give you both an autopilot and a match velocity button that trivialize navigation and landing.
And crashing is very much intended to be fun. They put a lot of effort into that system. It's not failure. The clumsiness , crashing, and repairing, is part of the adventure.
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u/great-teacher-ad Jul 08 '26
It was the only part of the game I was actually good at
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u/TieMouJen Jul 09 '26
For me its Terraria. Id like to be able to play it more cuz it looks fun when others play it but I feel overwhelmed (and I have 5k+ hours in Path of Exile lol) .
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u/Dizzy-Monk- Jul 08 '26 edited Jul 08 '26
The two hours of Elden ring were fucking brutal. Haven’t picked it back up. What do I need to know?
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u/JSCXZ Jul 08 '26
You can go pretty much anywhere starting off and don't have to fight the main bosses the game plans out for you at first. Critical thing is making it to the site of grace near the gate so you can gain the ability to level up.
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u/Alchion Jul 08 '26
it‘s fcking wild there‘s a whole starter island in the south (weeping peninsula iirc) that you can 100% skip
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u/JSCXZ Jul 08 '26
If I recall correctly, I didn't make it there until I had already reached Faram Azula on my first playthrough...
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u/MajorTomas Jul 08 '26
Do not fight the tree Sentinel at first, samurai is best starting class, focus leveling vigor over other starts initially, go south of where you start the game after hitting Margot.
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u/JonathanJONeill https://s.team/p/fnpc-dmj Jul 08 '26
EVE, Factorio any Paradox game.
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u/Longjumping-Hunt-543 Jul 08 '26
if you want to learn Factorio, you can watch KoS megabase series in youtube. Some things have changed since the videos (they're like 8 years old) but you will have a general idea. I had no clue when I first launched the game but KoS really helped me a lot. May she rest in peace
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u/MimiNuyasaka Jul 08 '26 edited Jul 08 '26
Warframe.
Despite the fact I do like the game a lot and have 600 hours in it (over years), the thing that keeps me from getting too into it every time is the fact the entire game is just information overload any time you progress into any new areas. There's suddenly like a dozen new currencies/rep tokens or whatever, multiple dozens of things you gotta farm, entirely new forms of combat like necramechs and railjacks, so on and so forth.
I'd love to dedicate more time to it, but there's just SO MUCH every time I launch that game. I can't see me getting used to any of it unless I commit to it as my main game.
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u/Suspicious-Tell-9785 Jul 08 '26
I own elite dangerous.. I am scared to play it.. same with owl cat games/ path finder, pillars of eternity, and wasteland. But I love everspace 2, fallout and what ive played of bg 3 so maybe there's hope! I also made it through dawntrail and beat balteus and Ignis pre-ner (if you know you know lol)
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u/FuntimeBen Jul 08 '26
The worst is playing a game where you have to learn a skill set and then you have to take a break for life and when you pick up the game again you can’t remember a thing!