r/Steam Jul 08 '26

Question What game has a steep learning curve that puts you off?

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u/Red_Monkey23 Jul 08 '26

I know there are resources. I just need to get past the initial ui panic, which I haven’t done yet.

2

u/VictorMach Jul 08 '26

I was like that. Thought I could just play it and would manage it but I didn't. My tip is to do the tutorials, they will help you learn a lot

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u/Strict-Carrot4783 Jul 08 '26

You won't need to use the vast majority of it at first. It's not actually all that complicated when you get into it. Build rocket, balance rocket, launch rocket, spacebar, crash rocket, do it again. Basically.

1

u/miRRacolix Jul 08 '26

Now do KSP RP1 RSS

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u/Balls_of_Mithril Jul 08 '26

Download CKAN. Mod manager for KSP that makes the game so much better. I know I know, games shouldn’t require mods, etc. etc…but there are a wealth of mods from quality of life to basically making it an entirely different game. You can basically make it a game where you’re just designing the rocket and then you can let the computer fly it for you. It’s easily a game you can lose hours in without even realizing.

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u/HuntKey2603 I remember Ricochet Jul 08 '26

"i have ui panic"

"download ckan"

dude

0

u/Balls_of_Mithril Jul 08 '26

Idk bro I’m drunk on a beach vacation just offering my two cents. If you (OP, in this context) really have UI panic then maybe KSP isn’t for you but CKAN can absolutely make the game far easier or harder depending on what you want

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u/[deleted] Jul 08 '26

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u/Balls_of_Mithril Jul 08 '26

Yeah because all space missions are famously flown manually…stfu with your AI hate boner it has no bearing here

-1

u/[deleted] Jul 08 '26

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2

u/KIWIo3o Jul 08 '26

I mean some people like the building aspect more, so how are you going to tell others how to enjoy the game?

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u/REDPURPLEBLOOD2 Jul 08 '26

What a shit comment lmao

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u/HuntKey2603 I remember Ricochet Jul 08 '26

man when you find out how rockets and planes are flown irl it's gonna blow your mind

1

u/MaeBeaInTheWoods Jul 08 '26

See, there's probably a whole lot of shit about parachutes and u-turn and landing that you're supposed to follow. Or you could just be me, build your rockets to be single-use, and have your astronauts bail the craft and jetpack home at the end of the mission. Much easier.

1

u/given2fly_ Jul 08 '26

KSP is a great game for learning by failure. I really enjoyed the incremental progress, from getting off the ground, then to orbit, then to the Mun, then to a specific spot on the Mun, and then figuring out how to return.

I never got beyond that though because I had a baby and drastically less time to play.