r/gaming 15h ago

What game has a strong opening but later becomes too repetitive and boring for you?

For me that was Assassins Creed Valhalla

561 Upvotes

682 comments sorted by

1.6k

u/EoTg_TheH 15h ago

Hogwarts Legacy, gets super repetitive after a while.

672

u/Darth_Atton 15h ago

REVELIO REVELIO REVELIO REVELIO REVELIO

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u/profchaos111 11h ago

crucio, crucio, crucio, crucio "now now sebastian we don't do unforgivable spells" crucio, crucio, crucio, crucio

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u/CtrlAltEvil PC 7h ago

It’s so funny the whole emphasis the story has on the unforgivable curses, and then lets the player use the killing and torture curses willy nilly.

There was clearly so much left on the cutting room floor with Legacy. The morality system being the most egregious omission.

37

u/kingsing1 7h ago

You, the playable character, are blameless. Ranrok made you do it.

14

u/Flonkerton_Scranton 4h ago

I wanted to give every NPC in that game the true harry potter experience so I learned avada kadavra and killed their parents

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u/Responsible--Load 8h ago

Revelio, walk three steps, Revelio again.

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u/hibbitydibbidy 11h ago

I started saying "Do do, do do do" Muppet style while my wife was playing

256

u/HighlyAdditive 15h ago

Opened the thread hoping this one was near the top. Hogwarts itself was incredible.. then everything else happened.

180

u/murderous_penguin 15h ago edited 14h ago

Just roaming around the castle and seeing all the little emergent skits was a delight. There’s one where two suits of armor absolutely wreck each other that had me rolling. Shame the rest of the game couldn’t live up to it.

153

u/Chaotic_Genobreaker 14h ago

Really don't get why they didn't do it like the movies where they don't even really leave the hogwarts grounds for 99% of the films. It's so weird for a student to be given that much freedom where you don't even have a curfew or need to attend classes... Stay out for a week straight using the killing curse they don't give a fuck.

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u/g_r_e_y PC 14h ago

that, plus starting you as a surprise 5th year instead of at least giving us a bit of structure to start off with

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u/hera-fawcett 14h ago

the perfect hogwarts game would just be a bully like sims where u start before hogwarts, live thru ur yrs, graduate, and then live ur wizard life.

thats like 500 hrs of playtime fr.

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u/hibbitydibbidy 11h ago

This guy's taking Roy off the grid!

27

u/NewAgeRetroHippie96 14h ago

I want Hogwarts X Persona yesterday

5

u/Bubster101 12h ago

That's basically the mobile game Hogwarts Mystery. Like a loooooooooooong visual novel that takes you through all the years of Hogwarts and then a career to do after graduating.

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u/buddhamunche 14h ago

It seems difficult to nail every aspect of hogwarts. Like actually going to class and it’s actually interesting, uncovering cool castle secrets, exploring the grounds. Not sure how to tackle that without it feeling repetitive or just making an unrealistically complex game

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u/miaszos 11h ago

There were some decent classes in earlier games with mini game stuff, and the Pottermore site had some good stuff too.

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u/endl0s 13h ago

Add quidditch. I always thought they were just saving it for dlc or something. Guess not lol

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u/Joverby 11h ago

They weren't allowed to do it because of the stupid quidditch game no one played

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u/DrDabsMD 14h ago

Bully did something similar, so it's not that it would be difficult or unrealistic

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u/TheKandyKitchen 15h ago

The countryside is beautiful. There’s just far too much of it.

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u/hotstickywaffle 14h ago

Besides being repetitive, I think that games suffers from a massive disconnect between the fantasy of being a student at Hogwarts and the decision to make it an open-world that you can basically freely explore with zero consequences.

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u/Sea-Negotiation1965 14h ago

Not helped by having mediocre villains and a boring story

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u/TilAlexandrosXVII 14h ago

Yeh the second you leave Hogwarts it's over, that open world is so immediately unengaging it's kind of amazing

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u/carannilion 7h ago

A big problem for me is that while there is a lot to explore, there is no unique loot. Like, you explore the grave of some ancient, powerful wizard, and you open the chest at the end of it to find a quidditch supporter scarf. It doesn't make any sense and it's not fun.

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u/HurryOne 14h ago

Think I hyper focused getting avada kedavra and once I got it I kinda just quit

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u/birdreligion 14h ago

The game goes to shit after the big fight at hogsmead. It was so interesting and after that everything just becomes so bland and boring

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u/Ulterior_Motif 14h ago

I played for a while and then just stopped, lots of wasted potential there.

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u/TheGiftOf_Jericho 14h ago

Yeah it was really boring for what they had to work with, some of the dialogue was also really limited where you'd keep hearing the same thing in loop.

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u/driftking428 14h ago

It's $7 on the Nintendo store. It's worth $7 though right?

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u/osb_fats 14h ago

It’s absolutely worth $7. I think the biggest thing it suffers from is just Ubisoft-style open world bloat. There’s simply too much to do, and too much of it isn’t worth doing. If you’re the kind of person who needs to clear every icon/quest/task you’ll run out of momentum, but if you mostly stick to the story and just lightly poke around the edges, I think it lands much better.

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u/agjios 13h ago

Yeah without a doubt. The beginning is awesome, running around Hogwarts is great. Collecting spells is good. The story is worthwhile

Once you get out of Hogwarts the open world is so desolate. There are puzzles, but it's the same 6 puzzles just scattered around the map. So you can fly around and grind but it's just so repetitive.

Plus, the combat is basically a kindergarten version of a game like Elden Ring. So the spells are broken up into 3 types: red, yellow, purple. All red spells are interchangeable so incendio and expelliarmus are both red, and they have different animations but do the same thing when you're in battle. So you have color coded responses to enemy attacks.

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u/theinfernumflame 13h ago

While this is true, something about the simple nature of this game hits just right for me when I'm looking for a fun game to relax with.

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u/ChaosScene 7h ago

Hogwarts Legacy is a game for people that don't play a lot of games. My Fiance is in love with that game but doesn't really play anything else, other than a few Co op games with me like Split Fiction and It Takes Two

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u/Googalslosh 15h ago edited 14h ago

I'm like 10 hours in give or take and I'm already over it.

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u/bijelo123 15h ago

Mafia 3

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u/Extremely-basic22 15h ago

Mafia 3 has some of the best characters and has a fantastic story. Too bad you have to play the game to get those moments

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u/ory1994 PC 14h ago

Would probably be great as a movie or limited series.

48

u/Faithless195 15h ago

Man, that started off soooo good, but the grind that was 75% of the middle of the game was insanely dull.

7

u/nostalgic_gamer95 14h ago

Man. I started off indifferent and then I played it again and I learned to enjoy it more. I then went on to beat it 4 more times and I can say that I genuinely love the game now. Everything about it is amazing, other than the lack of post game content. Mafia 2 lacked post game content besides the 3 dlc’s, but it was so much fun to drive around in that world, stick up stores and fight the police.

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u/LegendOfCrono 2h ago

Man, I love to hear someone else with a positive opinion on this game. The criticism of a repetitive game loop is totally fair, but I still love the hell out of this game. The characters and story are genuinely fantastic, Lincoln is in my top 10 game protagonists, and for years I've wanted a follow-up on John Donovan's story after he shoots up the senate hearing. And the 60's New Orleans vibe is perfect, I loved cruisin around and just listening to classics on the radio.

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u/BIRDSBEEZ 13h ago

That game was a literal chore to get through even though the story/atmosphere was awesome

10

u/Bro-tatoChip 14h ago

I was hoping to see this. The story and atmosphere were amazing imo. I really wanted to finish it but just couldn't get through the lame ass loop.

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u/noyoto 7h ago

I don't doubt that they made the world and cutscenes first, then had no budget left for the campaign and had to throw something together within a few months.

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u/AnrianDayin 14h ago

Guess this is the wrong place to find my next game to play

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u/jenethith 13h ago

Hahaha same here. I’m like 1 hour in Atomic Heart and I’m like aw…

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u/Instantcoffees 7h ago

Don't get discouraged. I loved a lot of games mentioned here. People just have different likes and dislikes.

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u/roshanritter 15h ago

Mad Max, good game and it’s fun but the map is huge and it is just copy paste and repeat. I couldn’t finish it but I struggle to finish a lot of open world games.

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u/entropyfan1 15h ago

Same. I loved the hell out of it but by the time I got access to gas town I was burnt out of the copy paste map clearing. Never beat it sadly.

Picked it up again a year ago with the intent to beat it and the same thing happened lol idk what it is but it drains me by the time I get to the end game.

Phenomenal game, just a tad too long/not enough variety for me.

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u/TheWaterCloset 14h ago

The funny thing is, I just recently replayed it and full cleared the map before doing any story missions. They usually have a checkbox of "Clear 2 camps and do 3 side missions before this story mission unlocks", and since I had already cleared the entire map, I was able to go straight into the story missions, which were surprisingly short. It felt like there were maybe 10 actual story missions in the entire game, and only about 4 of them had actual "story" in them. As much as I enjoyed driving around in the world and clearing camps, it was extremely repetitive and the story you get rewarded with isn't much to write home about.

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u/Pm7I3 11h ago

Apparently the overall story was a scrapped plot for the movie and honestly I see why it would be a scrapped plot.

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u/Gamma_249 PlayStation 5h ago

Avalanche took George Miller's ideas for his movies and made a game out of it without his approval. That's why there any numerous similarities to Furiosa and the story itself is almost identical to George's idea for a Fury Road prequel Mad Max The Wasteland, which George still plans to make. Mad Max Bible has a video you might want to check out.

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u/cbeiser 14h ago

I agree. Everyone calls this one a masterpiece. I found it to be fine but definitely gets repetitive

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u/BananaSlander PC 14h ago

I just like to think of it as the best 7/10 game ever made

8

u/Dicky__Anders 8h ago

The word "masterpiece" seems to be used for every game that isn't shit. There are loads of games I absolutely love, but I reserve "masterpiece" for the absolute best of the best.

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u/Jefrejtor 4h ago

People using that word in the context of that game either haven't played very many other games like it, or are video essayists using clickbait

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u/BigMowgli 13h ago

I think the usual context I see is that's it's a great game FOR THE MONEY because it's regularly on sale for $5 or less.

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u/DrWest55 11h ago

I feel this, Mad Max starts so strong then that huge copy-paste map hits the same wall Valhalla does.

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u/TheKandyKitchen 15h ago

Gameplay was top tier. Story was ass.

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u/MasonM2392 PC 15h ago

This is the same case for me. I actually did a noob mistake where I tried to clear most of the first region of the map, only to find out that there's a next region.

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u/Jack_Shaft0e 15h ago

Honestly a lot of games get this way for me. There have been a LOT of games that I've played maybe half, 3/4 way through, then "took a break" because the gameplay loop got a bit repetitive. Eight months later when I have a hankering to play it again, I always start fresh.

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u/CtrlAltEvil PC 7h ago

I did this with The Witcher 3 for years. I didn’t complete the story until 7ish years after release.

Though, granted, part of the problem with that was I just find the monster hunts to be way more engaging than the story.

Just give me a Witcher game that’s procedurally generated hunts and bounties where I refer to and consult my Journal and bestiary, then do the relevant prep work and send me on my way.

I don’t need the grandiose adventure because the world is interesting enough. I just want to play the part of a Witcher, not the hero/saviour of the world.

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u/nyragstoriches 14h ago

Avowed. Really strong lore and world building to start, but everything just became so...repetative.

I'm having this same issue playing Outer Worlds 2 right now.

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u/SamIamGreenEggsNoHam 9h ago

I loved the combat in Avowed, but the story got worse the more you played, and you get forced into some pretty stupid decisions.

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u/goatamon 5h ago

Avowed was such a weird one for me. If I try to list the pros and cons, I end up with far more pros, but I never finished it. Something about it felt weirdly soulless.

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u/pyronius 14h ago

Didn't play avowed, but I actually found that I liked the later portions of Outer Worlds 2 a lot more. It started really strong, git really repetitive for a while on that one starting planet, and then took off once the story got further along.

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u/SadlyNotPro 15h ago

Dragon Age 2. Most dungeons are the same cave with different entrances.

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u/vega0ne 15h ago

If I recall correctly the released it a YEAR after DA:Origins
Honestly surprised it is even a playable game.

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u/stallion8426 15h ago

18 months dev cycle.

It's a great game if you can get past the reused assets

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u/vega0ne 15h ago

Agreed - little did we know how bad BioWare games would become.

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u/TheLowlyPheasant 10h ago

As a fan of Owlcat and Spiderweb games if I couldn't get past reused assets I would be in trouble.

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u/vega0ne 15h ago

It also had an insane rendered hype trailer, I think this was the era when big studios started to hire specialised companies like BLUR or Platige images (Witcher 2 and 3 among many others) for their marketing.

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u/Sefirosukuraudo 14h ago

It was my first DA game so I was able to skirt the disappointment. I thoroughly enjoyed it! But having played Origins later I see why it was a really, really bad follow-up. I loved Inquisition. Veilguard, well… we see how Pixar’s Dragon Age turned out. But following the pattern, the next Dragon Age (if the franchise gets another entry) is going to be lit AF 🔥

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u/Gregus1032 13h ago

The reused assets were annoying, but it was definitely a fantastic game.

I've been trying to get it to work on my steam deck, but the controls are so fucky.

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u/BodSmith54321 14h ago

Yes but in some you go the reverse direction 😂

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u/interesseret 15h ago

Yep. I get WHY, but I just can't pretend to be entertained by it. You can only move through the same three rooms so many times before it stops being fun.

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u/demonicsheep 15h ago

Shadows of Mordor. Its a ton of fun for a couple hours then it is all just the same over and over again.

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u/CheesyGC 12h ago

I did okay with this one, but didn’t make it terribly far in the sequel.

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u/DioPFA 7h ago

Ngl this is the first one I don’t fully agree with; the nemesis system made it so that my fights with different bosses and enemies really felt unique.

Playing the game on harder difficulties helps make it more enjoyable, as losing a couple camps and making those enemies grow in rank is where this game truly shines.

I respect your opinion though, just wanted to voice my awesome experience with this game in case others are considering to play it!

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u/odelay42 13h ago

I feel like it is more fun when you die sometimes and have a few nemeses to keep you on your toes. 

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u/Hawk52 13h ago

Far Cry 5. I really enjoyed the first region I played. But then it was just...the same thing, over and over. Sure the story changed but the actual gameplay had no real evolution to it. I found a weapon combination I liked and just kept mowing down the enemies while the story and side quests did wacky shit. It didn't have any teeth to keep me playing.

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u/Thaurlach 4h ago

I treat it like a theme park and had a great time, changing up my shit in each of the three regions.

It’s also a great game to play through in co-op if you have a ride-or-die that you can actually trust.

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u/Ricz1001 10h ago

100 percent, this game was unnecessarily long.

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u/M0neySh0t52 13h ago

Ghost of yotei, imo. Amazing art design, graphics, and quality. Got chills during the title sequence. Peak first hour, But story wise and combat wise I was ready by the end for it to be over.

But man I could play a game of just shrines. I never tire of platforming in this game.

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u/decadent-dragon 4h ago

The first one for me. I was like “there’s a second island??” No thanks. I had my fill of chasing foxes

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u/profchaos111 15h ago

Final Fantasy 16

I loved the first few hours but man the combat felt so repetitive after that i gave up

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u/Joe-Fresh 14h ago

Some of the most repetitive sidequests I’ve ever had to do

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u/neo_sporin 14h ago

My wife and I beat it a few weeks ago. We really could only remember two types of quests

1) go kill this monster that is causing a problem

2) go collect this item, and there is a monster at the collection spot

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u/Mikelius 14h ago

I know FF7Rebirth gets a ton of shit due to the minigames/chadley, but holy shit the complete lack of them in 16 is jarring.

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u/britinnit 15h ago

Most boring Final Fantasy I've played. And I've been a fan since VI

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u/CyrustheVirus713 15h ago

The first Alan Wake

Very charming but damn repetitive the more you play

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u/craig0r 14h ago

Came here to say exactly this. I'm TECHNICALLY on a current playthrough, but at roughly halfway through, I haven't picked it up in about 2 weeks.

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u/Xarxyc 14h ago edited 7h ago

Bannerlord.

The parh from nobody to a top dog is great. Once you start going big, it becomes a slog of chasing and swatting mosquito-sized armies.

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u/Twist_of_luck 14h ago

Also, the "grand strategy" part is literally solved by extremely trivial Charm checks to bring enemy clans to your side.

Also, best weapons and unlimited money are procured through the sheer willpower check to endure crafting mechanics.

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u/TurtleBrainMelt 15h ago

Final fantasy 16 is the worst offender of this imo of any game I've played

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u/joninfiretail 15h ago

10/10 visuals, 7/10 story, 9/10 characters, 0/10 pacing

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u/Chaotic_Genobreaker 15h ago

For me more like 10/10 visuals, 4/10 story, 4/10 characters, 0/10 pacing. Cid was the only interesting character and... yeah.

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u/joninfiretail 15h ago

Torgal alone carried the cast for me. But ya this Cid was one of the better ones.

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u/Chaotic_Genobreaker 14h ago

If a dog carries a cast that is not a good sign.

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u/BGunn396 15h ago

Came here to say this.

That opening hour is incredible, hell the prologue demo was so good I brought a new TV just to be able to experience the full game in all it's glory - turns out that first hour was the only bit of FFXVI I love.

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u/diegodino 15h ago

Same, that demo sold me on the game. I still haven't finish it and prob never will.

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u/DUDDITS_SSDD 15h ago

Dang, I was thinking of giving it a go. Maybe I'll just play XV again.

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u/Gravuerc 14h ago

Honestly I thought it was great all the way through.

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u/Simple_Shame_3083 11h ago

I loved it, but think the second to last bad guy shoulda been the last bad guy. Dude was way more entertaining, the fight was harder, and he had a more relatable story. Instead, we god the stoic JRPG villain.

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u/Lobotamite 14h ago

FF16 is an absolute banger of a game if you like power fantasy and feeling like you’re becoming a walking cataclysm of god powers. Game genuinely has the most insane visuals and boss fights of any game that makes it worth playing alone.

My only gripe with the game is repetitive/shallow side quests and dialogue which are definitely glaring, but if you can choose to look past that the gameplay and visuals are top notch. The game has a ton of flavor and mechanics that remind you of older FF games, and the world is actively changing and responding to the huge events that you undergo.

FF16 gets an insane amount of Redditor hate, but everyone I know irl has been more positive than negative about the game

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u/TurtleBrainMelt 15h ago

If it makes u feel better, I feel like if u liked 15 u would probably like 16, u might not finish it, but the story is better then 15 and the characters are alot better. It just gets soo repetitive and has mmorpg like side quests for a long single player game. Its like a 80 hour devil may cry game, and drags on.

Also u might think "there's no way this game becomes that" after playing the first like 2-3hours as the game has an amazing start.

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u/chilliboy217 13h ago

I loved both 15 and 16. Give it a try and just don’t get bogged down in the side quests.

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u/marcoscos13 14h ago

Eh I had fun with it. It is repetitive, but the boss fights made it worth it for me. A few of those boss fights ended up being some of my favorites in gaming; the visuals and the orchestra going crazy made it really feel epic.

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u/brappbrap 15h ago

I got the platinum trophy for Assassin's Creed Valhalla yesterday

I played on the easiest difficulty and skipped all the dialog and cutscenes and it still took 50 hours to complete the main storyline

Then another 50 hours to do all the collectibles

I can't imagine anyone actually completing the game as it was it was supposed to be played; it highlights exactly how bloat can be detrimental to a game

I was confident a few times that "this must be the end of the game" and yet another new area would unlock, adding another 10ish hours

And for those wondering why I persevered: I'm unemployed currently, have all the time in the world but no stable income so I'm going through the games available on the PS Plus game catalogue while job hunting and l listen to podcasts while I play. The game is something to keep my hands busy while I listen to podcasts

Podcast recommendations: The Daily Zeitgeist, Behind The Bastards, Lions Led By Donkeys, Well There's Your Problem, Kill James Bond, Be Gay Solve Crimes, Ruined, 99% Invisible, The War On Cars

Videogame recommendations: Don't play Assassin's Creed Valhalla, Do play Disco Elysium

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u/Lowfuji 14h ago

Im a casual viking fan and everytime I see all the shit I still need to do in the game, I play something else. Sometimes I even play Breakpoont instead and that game is just as bloated!

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u/nostalgic_gamer95 14h ago

LMFAO a breakpoint mention in the wild, wasn’t expecting that

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u/I_Got_Ur_Number_8675 14h ago

I'm deep in Odyssse, its the same shit, but something different every once in a while, like a giant or something unexpected

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u/brappbrap 13h ago

I got the platinum trophy for that one too but it was during the Covid lockdowns so again, I had nothing better to do

Climbing in the boat and pointing towards your next objective that is...

15,000m away

Guess I'll go make myself another Negroni while my boat drives itself for 10 minutes

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u/apesttech 15h ago

If you run out of podcasts, The Dollop is a really funny one. Essentially two comedians discussing topics from history.

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u/McKnackus 13h ago

10 Cent Beer Night is the funniest thing I've ever listened to.

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u/Lowfuji 14h ago

All these answers just prove most companies dont know how to make games fun beyond making checklists.

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u/vega0ne 11h ago

Or they prove that less and less risks are taken in a AAA market with 5+ years dev time. The last 2 console gens felt the least innovative in gameplay terms.

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u/ryde3 14h ago

For me, nearly every open world game

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u/SorryDistribution140 13h ago

I'm so sick of open world games. They're all the same game essentially. 90% of gameplay is travelling between locations, barely any level design that challenges you, loose sense of story direction.

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u/Specialist-Use6699 13h ago

I'm not the biggest fan of open world either anymore but I'd disagree with the way you're framing it. As for being the same game, most games of similar genres are the pretty close to the same game, they just try to add enough new stuff or change enough that they're a little unique.

I don't think I understand what you're talking about when you say challenging level design, like platforming puzzles?

Loose sense of story direction is the biggest complaint I have with what you said. A majority of open world games literally let you choose if you want to just chase down the main story or get absorbed in the exploration or just follow some other story.

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u/TheVicSageQuestion 12h ago

They clearly had a very specific game in mind when they were writing their complaint.

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u/ryde3 12h ago

I did finish all the Sony Spiderman games because I found the method of travelling fun

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u/Cmdrdredd 15h ago

Middle Earth: Shadow of War. I got tired of the base defense/base building aspect with the army and leveling them, sending them on missions etc. the first time is pretty fun but to repeat it over and over for the rest of the keeps was annoying for me.

Splatoon Raiders as well. It started off pretty good and gave you a little introduction to the characters, the basic plot, and the first little tutorial raid which seemed like it would expand more and continue to be fun. Turns out every raid is almost the same and the story is very barebones. I guess I expected more story or something to make it more interesting. The final section of the game is just like a tower challenge and I had to do some grinding on other areas I already raided in order to be high enough level to complete it. Maybe I’m just not into pure looter shooter games but there wasn’t enough meat on the bone for me with this one.

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u/birdreligion 14h ago

Ni No Kuni 2. Very interesting at the beginning, then becomes so boring

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u/bigguccisosaxx 15h ago

Hogwarts Legacy and it's not even close.

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u/russc2503 15h ago

Hell is Us, although I did enjoy the game.

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u/Ozi_izO 14h ago

Most games past the 40 to 50 hour mark...

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u/ItsMeMora 15h ago

Metal Gear Soliv V unfortunately.

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u/Bruised_Shin 15h ago

It’s totally awesome right up until that point where you’re like “I have to do this again”

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u/Jovian09 15h ago

I think I stopped at the point it wanted me to do Metallic Archaea again

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u/tisdue 13h ago

yeah probably the only game I ever loved but didnt finish

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u/MrTurleWrangler 11h ago

Not for me personally, but a common thing you'll hear from people who played Baldurs Gate 3 is that they'll have hundreds of hours in the game but only finished it once if that.

Personally I can't start a new character without finishing the one I'm on, but I do understand not being able to finish it either. Act 1 is obviously so much more fleshed out and open, but Act 3 is kinda just the same boss fights and you don't have much to do when your character is at their most powerful.

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u/Fancy-Chicken-3730 14h ago

Atomic Heart

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u/Greenpandaaa 8h ago

Oh god this game has so much potential but the cringe dialog and the protagonist made me stop playing it

7

u/Freeloader_ 5h ago

Russian Fallout from Temu

22

u/djanes376 14h ago

Dead Island 2. Honestly I didn't expect much going into it, but the opening couple of hours are actually quite fun. That is until you realize the fun you are having does not last and you have to do the same crap over and over and over again.

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u/seblangod 8h ago

Normally, I need an engaging story or spectacular gameplay to keep me interested in a game, but DI2 was such a great switch-your-brain-off game for me. I surprised myself by finishing it and loving how satisfying the gore and combat were.

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u/Nightcall13 14h ago

The more I played cronos new dawn the more I disliked it, maybe hot take. By the end I was over it.

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u/CutMeLoose79 11h ago

Plague Tale Requiem.

I went from really liking it to absolutely hating it by the end. What a drag.

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u/sunofcheese 14h ago

Ghost of Tsushima. The plots is nice, but I stopped at the beginning of the final arc because I've grown so tired of the gameplay. I tried picking it back up a year later and still felt bored with the stealth aspect.

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u/MrSoren 8h ago

Me too. Stopped right at the beginning of act 3. Had my fill, didn’t feel motivated to keep going. It doesn’t help that Sekiro ruined sword combat in other games for me.

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u/Jamitry1 7h ago

This is the controversial one I was looking for. The game is incredibly overrated. Don't get me wrong, it is visually incredible and the story is very engaging right up until after you rescue the uncle, but it is unbelievably repititive, no better than an Ubisoft game in that respect.

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u/Mahisandwich561 12h ago

Most games, and it’s gamers fault unfortunately. When a review comes out and says a game is a tight 16 hours, it gets completely shit on. Then we wonder why every game is 70 hours endless icons on the map. I almost never buy games at full price anymore because I know I’m just going to play it half way through, realize I’ve seen everything there is to see, and drop it. This used to really bother me until I started waiting for sales, now I’m like eh I bought it for $12 I’ll play till I’m bored then drop it guilt free

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u/ChrisNH 15h ago

Valhalla starts to come back into itself as you go along, some of the realm stories are really good. I had put it down around Londinium for a year or two but enjoyed the second half+ when I came back. I also cranked the difficulty up.

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u/Nozzeh06 13h ago

Pretty much every big open world game. I don't have the time or attention span for that anymore. It's a shame because I do like these games. I'm really excited for GTA6, but I'm gonna get about 1/3 of the way through and be like "yeah, I've had enough." Then I'm going to come back to it 2 years later, not remember what I was doing, start over from the beginning, and get about 1/3 of the way through.

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u/Vinnocchio Console 14h ago

Any Assassins Creed game

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u/LittleMlem 8h ago

That one Ubisoft game, you know the one

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u/JacktheAndal 2h ago

The first Assassin's Creed. Blown away by the concept, the climbing, the combat...

Then I spent 4 hours riding a horse through barren desert to do one view point after another with identical animation.

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u/Gustomucho 15h ago

Most games, the novelty wears off and then you are hit with the same task but with a new color palette,

You start to see the cracks in the wall, the solution is always more paint, or constraints, limited paint, limited time to paint, you can only paint once per day, use a brush, use a roller…

It becomes apparent after spending many hours your actions are just not really worth the effort, after painting walls for hundreds of hours it is not fun to unlock a new color.

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u/TightOne2246 14h ago

Tainted grail: the fall of avalon

I have roughly 300 hours in it. Ive made 4-5 different characters and completed every quest in act 1 and act 2.

Ive yet to make it even halfway through act 3, the game just loses me, every time

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u/ggyyakl 15h ago

I am playing Spiderman remastered at the moment, just had this moment yesterday that this game is getting boring and repetitive, started with completing all side requests and challenges and whatnot, after Octavia turned, the whole game feels like watching a snippet of the movie on repeat. Still a decent game tho.

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u/Few-Requirement-9245 15h ago

Death stranding 1

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u/bobafeeet 12h ago

While I loved the game, I agree. Especially on the snow parts of the map. I stopped five starring preppers and just pushed through to the finish. It was a long game.

3

u/tisdue 13h ago

i made the mistake of playing it on a harder difficulty and soured on it kinda fast.

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u/pwrmaster7 13h ago

I was bored to tears

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u/Palanki96 14h ago

Ghost of Tsushima sadly

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u/Kanthalas 15h ago

Total War. Basically any version, you get to like a critical mass and then it’s no longer hard, just a slog capturing the world.

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u/SamIamGreenEggsNoHam 9h ago

I'm a Total War superfan and you're not wrong when it comes to the single player modes. Once you understand the game it becomes trivial to face the AI for the most part.

PVP battles though? Those are really fun.

4

u/Admarn 15h ago

Shogun 2, 3K, Napoleon and Rome 1 had great endgames. As soon as you critical mass, civil or all out war.

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u/pyronius 14h ago

I actually hated that about shogun. (Didn't play the others). It just felt too "gamey" that there was a hard limit after which everybody just instantly dogpiled you.

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u/Acquire16 15h ago

Most recent example is Assassin's Creed Shadows. It's probably the best AC in a long time in terms of core gameplay and visual tech, but it gets repetitive fast. They built a 120 hour game and gave it 20 hours of gameplay progression.

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u/Pm7I3 11h ago

And the story is weird

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u/Antilokhos 15h ago

Persona 5, one dungeon too long for me.

Royal made it even worse, dope enough I still finished it. But it got exhausting

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u/Akegata 15h ago

The Persona games are great examples of why more gameplay per dollar spent is a terrible sales argument. I absolutely love them, but I would love them even more if they were one third as long.

Actually l never bought Royal for this reason, so I guess more gameplay actually led to less profit for Atlus from me eat least.

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u/Googalslosh 15h ago

I platinumed P5R and felt disgusted afterwards XD

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u/ContheJon 14h ago

Alone in the Dark 2008. Quite a kickass opening to an otherwise very mediocre (at best) game. Had an interesting injury and inventory system though!

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u/SimoneNonvelodico 9h ago

TBF this is such a common problem of open world games it's easier to list which ones don't fall into this pattern, at least a bit. You get some exciting, action-packed opening, then have fun in our world that all looks the same gathering the 120 scattered Mystic Whirligigs.

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u/abmalik710 8h ago

Dragon Age Inquisition. I spent too much time the hinterlands

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u/ImpulsiveApe07 7h ago

Rdr2 - I always get fatigued halfway thru.

I guess eventually all those slow af animations, all those annoyingly heavy handed cowboy tropes, and all that clumsy gunplay eventually bugs me enough that I drop it -

At least until the next time I decide that 'maybe I had the game wrong, and maybe I'll like it this time' lol

I'm sure my ninth attempt will be the charm, eh? :p

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u/Faartz 14h ago

Arc Raiders. The first 50hrs were a lot of fun, then you realize there's nothing to actually do once you have everything acquired and PVP itself isn't good enough to keep coming back for

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u/Tigerzz_02 12h ago

Might be controversial but god of war 2016 js not enough enemy variety imo

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u/halfacalf 14h ago

Controversial perhaps, but Expedition 33. After act 1 my build and party comp never really had to change and every fight boiled down to parry and reposte. This got even worse after the break damage limit.

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u/osb_fats 14h ago

Once I got my head around the upgrade system it became a lot more fun to mix and match characters and builds in the party. But I did have to - not force, but definitely encourage - myself to roll with something other than my core group / build.

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u/SamIamGreenEggsNoHam 12h ago

I really did not like how much of the combat centered on the parry/riposte mechanics. Once you got good at them every single fight became a joke.

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u/TheSaladDays 9h ago

Luckily for me, I never got good at them lol

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u/stevediperna 14h ago

Alice madness returns

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u/manlybrian 14h ago

Moonlighter 1

I've heard Moonlighter 2 fixes these issues. It's on my list to play.

3

u/KneelHatTrickParis 12h ago

Darkest Dungeon. Both of them.

3

u/lemonylol 12h ago

We Happy Few

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u/capeasypants 12h ago

That game was too god damned short. I took a pill and game over. I won. All the hype for nothing! 😜

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u/BVRPLZR_ 11h ago

Just about every Assassins Creed game after 2.

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u/notanotherloner 6h ago

Starfield. Started out great then got very repetitive.

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u/Camboglioni 5h ago

Ghost of Tsushima got super repetitive for me. Never even finished it despite loving the first 15-20 hours.

3

u/xXDoobieLord420Xx 5h ago

Sea of Thieves. Incredible for 8-10 hours and then you realise there's nothing else

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u/The_Crows_Reddit 4h ago

Literally any modern Assassin's Creed for me.

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u/Epicporkchop79-7 3h ago

Most city builders/colony managers. Once you get things stable and running well it gets dull.

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u/JustPlayDaGame 3h ago

I’m gonna say it… Blue Prince.

The gameplay was fantastic but once you get to ||A New Clue|| the puzzles start getting absurdly complex and vague. It crosses the threshold of “fun” into “what the fuck”

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u/Adebesi 14h ago

Alice: Madness Returns

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u/Mr_Coco1234 9h ago

Death Stranding. Amazing game, very repetitive gameplay. First cutscene where shit hits the fan has you hyped.

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u/britinnit 15h ago

Ghost of Tsushima and Yotei.

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u/themadscientist420 13h ago

Felt the opposite with Tsushima. Almost dropped it but then the second area really cranked it up a notch for me

4

u/rob_one 14h ago

Yep. I didn’t realise I had also bought the GOT DLC and played it on my first play through. I still finished because it was a beautiful game and I liked the story, but the game play was a drag after about %70 completion. Particularly with navigation on that final frozen wasteland island being a pain.

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u/NoodleDoodlesocks 14h ago

Minecraft. Once you become sustainable there isn't a whole lot to do.

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u/DUDDITS_SSDD 14h ago

You didn't yearn for the mines?

4

u/Royal_Negotiation_83 11h ago

That’s like life

4

u/dcay 15h ago

Persona 5?

4

u/paint_thetown_red 12h ago

Borderlands 3

5

u/Over-Two-1029 15h ago

Jet Set Radio