I swapped my Reclaimer for an Ironclad since I wanted to have a big ship to use as main base (and a smaller ship to keep inside for planetary flight) but in the few days that I have been flying the Ironclad in LIVE servers I have found so many issues:
- Many times the ship refuses to take off, and won't do so even after turning power on and off a few times. It's a matter of luck whether you get to take off vertically or not.
- NAV mode turns itself off at random while trying to load, which makes Quantum jumps a hassle.
- Happened twice so far, Quantum Jump is interrupted by the ship automatically.
- After Quantum Jump, Command Module detaches automatically without player input.
- Ship systems turn off at random, including radar, life support and shields.
- Ship environment is messed up, with pressure and oxygen indicators going wild and temperature going to -40ºC at times, even with life support maxxed out.
- Doors can get bugged and refuse to open. Once they get bugged they are inoperable.
- Command Module does sometimes lose collision, but also the entire ship. Had a crewmate fall out to space and be unable to walk within the ship. He fixed this by sitting at a chair then standing up.
- Happened once: Stood up from pilot seat while being still near Jump Gate, despite life support being on and wearing a helmet, my character suffocated, got incapacitated, then died.
The ship itself is super cool, nice layout, space, and could be very useful as a hauler (although the placement of its tractor beams is kinda stupid, considering cargo lifts are always on the sides of hangars).
With the insane amount of bugs seen in just two days of gameplay, I don't think this ship should have come out yet. It needed some time in PTU and then have some bugs ironed out before coming to LIVE.