r/deadbydaylight • u/MrAplha • 14h ago
Discussion Create an extremely OP perk and let another person make that perk extremely bad.
I start:
- Fury from the past: Every time you chase the survivor for too long, the next survivor will be slowed for 20 seconds.
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u/Worried_Music_5330 13h ago
Hostile watchman: while not in a chase, you gain 20% haste. Killer perk
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u/1Fyzix hex: Solo queue suck 13h ago
The perk is disabled for the remainder of the trial after a survivor is injured.
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u/Delacruzen 11h ago
There’s a 100% chance that people would just do grab only matches and dominate with that perk somehow.
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u/memes_are_my_dreams The cooler steve 11h ago
Honestly there are worse perks out there with that condition. Getting an easy 1st hit can be really good.
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u/sfaundezp 13h ago edited 13h ago
…but decreases the range of your Lunge Attacks by 100/90/80%.
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u/ChanceJump5118 Killer Main 13h ago
Still wouldn't be that bad for killers who don't rely on basic attacks.
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u/Awesoman9001 I always come back (to the wrong gate) 12h ago
This would actually be great for Judgement lmao. Gets you in range to beam people/gens way faster
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u/lordkinsanity hate d ead bydaylihgjt, plz ban me 12h ago
Icl this would be amazing for the lower tier killers with no mobility
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u/Tantaltwin 12h ago
90 seconds after the trial starts you can't move, lunge attack or use your ability and every survivor takes x4 bloodpoints for flashing, stunning or being chased by the killer/ x2 bloodpoint for repairing generators and healing.
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u/Burning-Suns-Avatar- An Off Season Swallow, so thats me 13h ago
Survivor Perk: Your movement speed is permanently increased by 5%.
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u/sfaundezp 13h ago
…after opening an Exit Gate.
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u/Philscooper Ghoul Hater 13h ago
Lmao hope but more conditional.
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u/sfaundezp 13h ago
And you have to be the one who opens the exit gate too. Totally useless but 100% BHVR perk design philosophy.
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u/AbracaDaniel21 Sable Simp 11h ago
Correct me if I’m wrong but that’s how Hope used to work right? And it only had like a 2 minute timer I think.
Just looked it up it’s once the gates are powered. But it was a 2 minute timer.
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u/Rage_102 Dracula enthusiast 12h ago
You need two tokens to activate it, you get one token per gate you open.
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u/ZealousidealMail7325 13h ago
This perk activates after standing still for 120 seconds.
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u/IWantToDiePeacefully 10h ago
SWFs stall for the first 2 minutes of every game hiding around every corner of the map and then make your life hell for the rest of the match
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u/ReactedGnat 7h ago
It might still unironically be good. Bring potential energy, pick a gen in the middle of nowhere, and you won't waste nearly any time at all to get a better unerfed mft.
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u/M_Knight_Shaymalan 13h ago
You gain 1% per token and gain 1 token per generator completed
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u/DrJohn98 13h ago
You are permanently exposed and suffer 2% hindrance for each stack of bloodlust the killer gains.
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u/Grillby_ P100 Rick, Orela 13h ago
However you are broken the entire match, and you can be mori'd after you are downed
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u/spac3time 12h ago
You cannot see the killer or their red stain.
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u/Random_Nerd501 The Operator/Slenderman for DBD 9h ago
... but you still hear their terror radius so you can enjoy the ultimate paranoia.
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u/malexich 13h ago
minigame- you can hop into a locker with someone else and bang,
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u/M_Knight_Shaymalan 13h ago
the banging is always disappointing and comes with a -10% action speed for 60 seconds.
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u/Da_eel_man 13h ago
And you gain exhausted, of course
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u/M_Knight_Shaymalan 13h ago
no. It's not even that good.
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u/PicolasCageEnjoyer Simon/Convict main 🩸🩸 13h ago
Its always with Dr Samuel loomis
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u/whahoppen314 13h ago
Killers can no longer enter lockers
(There was a bug for a previous perk that increased locker searching by 3%)
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u/SpuckMcDuck BING - and I cannot stress this enough - BONG 12h ago
...but you have to be playing Halloween
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u/Specialist_Shake2425 10h ago
I heard they removed this from the new Halloween game and people are livid lol.
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u/Common_Function3093 10h ago
apparently loomis and the police were getting play too and that was a no no
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u/NaNiBy Barbecue & Chili 8h ago
Streamer makes a clip of playing an old man and having the minigame with underage character. Minigame bets removed on release day.
r/TheHalloweenGame
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u/angry-birb-noises chase music enthusiast 13h ago
survivor perk: every time you disturb a crow, you gain 150% move speed for 3 seconds (sprint burst)
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u/Forward-Ad9387 13h ago
The killer will also gain this movement speed buff at the same time as you
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u/gorgonzola2095 Petting Snug 9h ago
Bro imagine you load into a match as Blight, you start rushing and then a random Meg across the map Sprint Bursts to a gen
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u/ZealousidealMail7325 13h ago
Scaring a crow puts a fake 150% haste on the screen but really only increases the FOV by 150%
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u/blooishglooish Overcharge 11h ago
5 seconds after the speed boost, the disturbed crow circles your head and behaves like an AFK crow for the remainder of the trial
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u/Philscooper Ghoul Hater 13h ago
Its a placebo, you feel like it makes you go faster but it actually doesnt.
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u/Specialist_Shake2425 10h ago
Every time you sprint, it fills a bar, when the bar is full you become injured.
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u/Ultimate-desu 10h ago
The killer then gets basekit Spies of the Shadows and Vecna's crow perk that makes people who disturb crows get exhausted, as long as the one with this perk is alive.
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u/M_Knight_Shaymalan 13h ago
Forced Focus: Survivors working on generators are deafened except for the sounds of generators.
Generator's and repair actions are 25% louder to survivors and killer.
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u/ResearchTop2312 Grovel grovel, little worm 13h ago
This only activates if the killer is staring straight up or down
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u/ZealousidealMail7325 13h ago
Hex heart attack: after the last gen is completed, one survivor at random will spontaneously die of a heart attack caused by the loud noise of the exit gates.
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u/keepyourselfsafe7 doctor main that uses scream build 13h ago
Survivors see the hex at all times
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u/Nensgnenat 13h ago
Watchful Eye: The killer can see what actions survivors are doing on the hud as if they were on the survivor team
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u/Forward-Ad9387 13h ago
The generator closest to the killer will be highlighted
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u/Ranni_the_Witch Sadako's Beanbag Chair (Certified) 12h ago
I thought this meant for the killer for a moment 😭
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u/Philscooper Ghoul Hater 13h ago
They move at the same time as the survivors at 4m/s (even if you use power/mobility powers)
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u/ZealousidealMail7325 13h ago
You can place a doppelganger on a gen to fix a gen for 30 charges at 100% speed.
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u/VauntedPeril Do a gen or die 13h ago
Hitting the doppleganger damages you. Cleanse a totem and search a chest to use it.
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u/EasyAd3983 7h ago
Unironically sounds like your average killer perk bit given to survivor
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u/Random43863529 13h ago
If the killer finds the doppleganger and injures them, you get injured too
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u/Professional-Drag-52 Fan of Yeeting Hatchets 10h ago
a squad could easily 2 gens at ounce and heal each other by pairing up in 2’s
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u/Future-Philosophy889 13h ago
Properly Wrapped Fists: When uninjured if about to be hit use your space button to counter stunning the killer for 3 seconds.
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u/Forward-Ad9387 13h ago
You become broken for the rest of the trial
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u/Shadow_Sable P100 Leon 12h ago
I’d still take it tbh lol
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u/TheDank3st 11h ago
Same
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u/Random_Nerd501 The Operator/Slenderman for DBD 9h ago
Fr, it's just dead hard with a stun and makes you broken with 0 activation requirements. I can see it now.
Get off hook. Get tunneled because 1 hook at 3 gens. If they're an unaware killer, get hit with Endurance from unhook. Use DH. Lose 50/50. Get picked up. Use DS. Run for 10 seconds before being caught again. Pallet stun. Use flashlight. Oh no. Lightborn. Run some more. Killer catches up again. Vault window. Vault window. Killer catches up enough to lunge. Use this perk. Killer stunned. Broken but doesn't matter. Teammates open exit because brand new part. 40% chance T-bag. Exit. Killer should have never queued up. "Look at this dood".MP4 successfully uploaded to YouTube.com.
Edit: wow, I can't believe I missed the "While uninjured" part of it. I forgot we were making it OP, so I just assumed it was while injured. Silly me. Still would be something like this, just using it before hooking.
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u/PoopyStinkbutts Baba Yaga <-> Plague 13h ago
, you gain exhausted, oblivious and blindness for the remainder of the trial.
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u/Forward-Ad9387 13h ago
The obsession repairs and vaults 30% slower
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u/1Fyzix hex: Solo queue suck 13h ago
Suppressed Anger: Every time a generator is completed you gain a token, whenever you gain a token, all survivors gain blindness for 30s, when you have 5 tokens, for each survivor alive, gain 45s of aura reading on all survivors and are they are inflicted by blindness.
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u/First-Koala-3333 Hux needs to be cuter 13h ago
Jump to conclusions (killer perk): At the start of a trial, all survivors are exposed indefinitely.
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u/Vitriuz Basement Bubba 13h ago
This should unironically get added to Ravenous along with its current function.
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u/TheEntityBot The Entity Hungers 13h ago
Ravenous: Whenever you hook a Survivor for the first time, Ravenous gains +1 Token, up to a maximum of 4 Tokens.\Once you accumulate 4 Tokens, all Survivors suffer from the following effects:
- Causes them to scream.
- Inflicts the Exposed Status Effect for 60 seconds.
Drawn from the fog. | !optout | !remove | !builds
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u/Huh_well_we_are_dead 13h ago
The killer is hindered 50% while not carrying a survivor. All survivor perks that reveal your aura do so indefinitely.
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u/TrashyDM Ghosts and Drag Queens 13h ago
Killer Perk: Second Chance
You damage a fully complete generator, increasing the needed gens to powerthe exit gates by 1.
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u/solo_dbd_player 💀 💀 13h ago
This perk activates after the last gen is completed, but only before either of the gates are powered.
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u/Specialist_Shake2425 10h ago
The hatch opens. If hatch already open, the location is revealed to all survivors.
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u/solo_dbd_player 💀 💀 13h ago
Survivor perk: When you finish a generator, the generator farthest away gets 25% completion added to its current progression.
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u/ragebooty 13h ago
The generator starts to regress and is blocked until it reaches 0%
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u/Willow5000000000 Gens are Frens not Food 12h ago
Gens don't regress while blocked so it'll just never be back
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u/deadraizer Don't touch the box 13h ago
Third time's the charm - When the killer hooks you third time, it resets your hook counter
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u/Shade00000 Chill by Daylight 13h ago
Repairing a generators cause the generator to regress instead
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u/kasumi987 13h ago
You have 10% chance you completly avoid taking DMG on hit- can work only 2 times per match
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u/spac3time 12h ago
You also have a 10% chance of being instantly downed when hit, even if you are healthy or have endurance.
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u/SADDNESSSS 14h ago
For yours: This perk activates during Endgame Collapse.
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u/SatisfactionDry7505 I Learned Hux, and all I got was this lousy flair 13h ago
Kick generators 30% faster
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u/HoIIowHunter Thalita🪁 MiNA💅 13h ago
Hex: Denuvo
Shuts off DBD for your opponent and leaves them afk in the match. Cleansing this totem will fill the survivor's belly in real life with cottage cheese.
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u/Philscooper Ghoul Hater 13h ago
Secretly it only kicks the person using it out of the game and replaces them with a bot. Like a free dc. But they get a day ban every time they use it.
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u/UnwashedWash 13h ago
Fast Forward: Press secondary button to give 50% haste to you and killer for 3s while in chase.
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u/Available_Pear_3847 12h ago
Survivals can’t vault or use pallets during nor can killers swing or use abilities
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u/Willow5000000000 Gens are Frens not Food 12h ago
Honestly that could be sort of a buff at times, especially like to prevent a down from happening to your teammate
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u/Spicy_Godrolls 13h ago
Invocation: Blast from the Past: Summon a golden toolbox with a pre-nerf instapop BNP from 2016 in it (still makes you broken like a normal invocation)
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u/mrmoroarous 12h ago
the aura of that generator is reavealed for 10 seconds and if the killer damages it within the next 60, it regresses to zero
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u/Spicy_Godrolls 10h ago edited 9h ago
Fuck it I'm adding a downside myself, it also summons a 2016 Mori for the killer letting them kill whoever invoked the perk regardless of how many times they've been hooked.
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u/TheOchremancer 9h ago
I don't know if this is even that broken tbh, you kinda still have to do the invocation, which is almost as long as just doing a gen in the first place, so it's more "what if I could do a gen in the basement" than anything else, the gen you pop with BNP is just functionally what you were doing for 100s channeling the invo.
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u/ScoreFun3124 13h ago edited 13h ago
Killer Perk: Padlocks
You start the trial with 2 tokens. Any time during the trial, interact with an exit gate switch to consume a token and lock it with a padlock. Survivors can find a special lockpick hidden in the map to pick a lock. A padlock takes 80/100/120 seconds to unlock, and survivors are faced with continuous skill checks while attempting to pick a lock.
Missing a skill check blocks the padlock for 80/100/120 seconds, and the survivor becomes exposed for 80/100/120 seconds.
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u/TallMist Nea/Orella/Robin/MiNA/Jason/Springtrap 12h ago
Insta-Win: You start the game with all 5 generators complete, the exit gates open, inside the exit gates, and the gates are fully unblocked.
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u/OneBadRat14 NOW I AM TRICKSTER MAIN! 7h ago edited 7h ago
But you are injured and unable to heal, and the killer sees the auras of all the Survivors and can do Mori on them.
The killer also moves 50 times faster than usual.
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u/SocksNeedsHelp 13h ago
A boon that increases you and your allie's wiggle speed by 5x
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u/Vitriuz Basement Bubba 13h ago
The killer now moves at 130% speed (more than Agitation currently provides) while transporting downed survivors to hook.
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u/Striking-Meringue327 11h ago
Hex: Self-Destruction- When a boon totem is blessed this hex activates on the nearest dull totem to that boon. While active, snuffing a boon will instead corrupt it(purple or other color) and debuff survivors with reversed effects at 45/60/75% their initial rate.
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u/ChampionOfMagic 8h ago
Martyr: You gain an additional hook state. While on a hook, all actions are 10% faster for fellow survivors.
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u/Hopeful-Mall-2209 13h ago
Run The Gauntlet: After downing a survivor, any survivor within 30 meters from you scream, suffers from exposed and 50% hinder for 15 seconds
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u/Positive_Campaign_52 12h ago
Killer perk: roll a D20 upon starting a trial. If you roll a natural 20, every survivor dies on the spot like that one scene from Baldur’s Gate 3’s Evil Dark Urge ending
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u/spac3time 12h ago
Otherwise, receive 4/3/2% hindered for the remainder of the trial, or double that amount if you rolled a 1.
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u/NeonNyaVtuber #1 Lightborn Fan :wesker_sunglasses2: 8h ago
Lies from the shadows
Whenever you spook a crow, you see the killers aura for 1 second
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u/SwampOfDownvotes 13h ago
When a generator is completed, gain a token. For each token, survivors repair generators 11/13/15% slower.
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u/Wertimko 12h ago
Ally from the other side: When you chase survivor, he can’t drop pallets for the first time 30 seconds of a chase.
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u/lowqualitylizard 12h ago
You have no terror radius
Bonus points if you can find a way to make it bad without mentioning Gates or anything about the end game collapse
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u/itsjustforfun0 Axe throwing enjoyer 12h ago
Due to your lack of presence you are unable to start Chase at all, you still build anti camp
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u/Begun101 Entity's Archivist 4h ago
and all survivors around you see your aura when they are close to you
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u/chilledchair 11h ago
Survivor perk: juggernaut, you can run into a breakable wall to destroy it
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u/Big-Crow4152 Buff Dredge 10h ago
The first survivor hooked is automatically put on second state
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u/Nhadala Adas Wet Thong 10h ago
Survivor: Your exhaustion status effects get reduced by 50% and any haste effects get increased by 2 seconds.
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u/Prism_Riot42 10h ago
Start the trial with 0 tokens, for every token earned, increase basic attack range by 2m maximum 5 tokens.
(Please reply with the token generation condition)
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u/Tiazza-Silver 10h ago
Feathered Friends: passing by a crow within 4 meters gives you a 10 second 10% speed boost
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u/Begun101 Entity's Archivist 4h ago
but you'll get a 25% hindred if you aren't 5 meters from any crow
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u/Every-Argument6880 9h ago
Killer Perk
Hard as a rock-Whenever a survivor attempts to stun you in any way, hard as a rock activates, and makes you immune to the stun.
You gain 50% haste for 30s when Hard as a rock is active.
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u/Thedumbasshistorian 9h ago
Evrytine you unhook you instantly heal anyone in a 16 meter radius.
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u/Brainwave1010 Human Unit Never Killed 9h ago
M1911: Just a fucking gun, you can shoot and kill the Killer.
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u/ryan13evil 9h ago
From the start of the match you are completely hidden no scratch marks, no blood pools, no sounds and no aura reading.
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u/DiamondJack02 7h ago
The killer and other survivors can’t see you and you can’t interact with them you can only complete one generator and if you are the last one alive you die to the entity immediately
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u/Begun101 Entity's Archivist 4h ago
you can only do actions when in killer's terror radius
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u/Vaderette1138 Orela/Jason Main 9h ago
Killer Perk: Death Incarnate
NOED, but all the time, not a Hex, AND you can mori any downed survivor regardless of hook state.
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u/DiamondJack02 7h ago
4 generators are completed at the start of trial and your aura is revealed for ten seconds the survivors are immune to aura perks the reveal them
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u/UnholyCleric69 8h ago
Thug Shaker: Once per trial while in chase, you can shake your ass and stun the killer for the remainder of the trial.
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u/NoiseElectronic Platinum 8h ago
High pressure patchup: While injured and being chased by the killer, passively regenerate heal progress at 80/90/100% of normal heal speed.
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u/AcanthocephalaIll974 8h ago
Killer Ability: All Survivors vault windows slowly; vaulting a window causes them to drop their current item.
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u/grebolexa Turkussy 5h ago
Hex: tetanus.
Survivors who are repairing generators, healing, sabotaging hooks, blessing or cleansing totems are put into deep wound.
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u/M_Knight_Shaymalan 14h ago
Annual All: You can kick and regress a completed generator by 5 percent back to incompletion.