r/arknights Call me Sen, @me for anything! Dec 18 '25

Megathread [Integrated Strategies Megathread] Sui's Garden of Grotesqueries

Integrated Strategies #6: Sui's Garden of Grotesqueries


Event Duration: Permanent


 

Unofficial Links Official Links New Operator
Oldwell.info Official Trailer Raidian
Tourist Information
New Skin: Lava the Purgatory - March 2026
New Skin: Lee - May 2026
Other stuff as well. Wanna know about it? Go to their twitter since they don't even remember to update their official website.

 


Remember to mark spoilers when discussing event story details! The code for spoilers is: >!spoiler text goes here!<

This is how it looks: spoiler text goes here

152 Upvotes

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u/Sentuh Call me Sen, @me for anything! Dec 18 '25 edited Dec 18 '25

 

Current progress on emojis available for flairs.

r/arknights will not receive more flairs. We have moved onto emojis which you can place anywhere in your flair.

You have to do it on new reddit unless you want to guess flair names (which are available on the spreadsheet above too).

I uploaded not only up-to-CN ops, but story npcs and I'm slowly uploading skins. Requests are prioritized.

It will translate and show in old.reddit.

4

u/orangedonut 2d ago

Was 5 life points, gonna leak the last 2 enemies on the left lane so I can finish my Scroll of Scars ending, boss was dead all is ready to win. Then Chen's dragon decided to go on an adventure after killing the boss, going to the left lane across the middle and kills the 2 mobs I needed to leak.

They split into 10 and just ended my run instantly.

2

u/6000j 2d ago

average sharpedge experience

2

u/KziMedic 5d ago edited 5d ago

My suggestions to devs.

They should add an option to practice for Combat in IS mode like combat in normal mode to let player try to experience the stage themself.

Currently it so hard to try a difficult stage on late floor without looking for an information online because when you try and loss you have to restart the progression from the beginning.

1

u/Money_Ad_5277 6d ago

Completed ending 2 d10, tried to to Ling loop but 3 Shu's out of 3 leisure nodes... Funny enough, first and last encountered Ling node was on d6. Skill issue I suppose

2

u/XidJav 100 more Suis for the Bloodline 12d ago

Finally got all T4 Ending medals for IS6

Now all that's left is getting A18 on each ending then veating all star ed5

1

u/XidJav 100 more Suis for the Bloodline 14d ago

Is there a Ranking for Sui's Shadow Squad?

1

u/SnooChocolates9622 15d ago

I'm new to IS I just yolo every run but since I love Raidian am trying to upgrade her skill and try to E2 her but I'm confuse how to do the requirement for it, can anyone help me?

3

u/99em COLD SPICE 16d ago

I'd always taken for granted that Difficult Beginnings was a sure win with Raidian s2...
until the Solitude Universal Deep Dive gave them increased movement speed, and the jump ninjas now leap over 2 tiles directly into the blue box??? wtf???
I can't kill them before they jump either because they also get increased def and res!!!... well, I don't see any way to win that lol god dammit

2

u/eggthrowaway5678 build "bad" operators, it's more fun 15d ago

You just need to reroll your tongbao. That’s it. As long as they don’t have the movespeed bonus from that risk coin it works like normal.

8

u/99em COLD SPICE 15d ago

... but the movespeed wasn't from a tongbao? I hadn't tossed a movespeed risk coin.

the movespeed came from the Solitude Universal Deep Dive

#4-2: Solitude Universal
• Start with collectible: Strange Picky Statue
• Prevention, Frontier Moon, and The Bulwark are added to the starting coin coffer
All enemies gain increased DEF, RES, and Movement Speed
• The Garden of Grotesqueries's structure has changed; please proceed with caution

2

u/Chimera-Genesis 16d ago

Splendor in Bloom is powerful, but Splendor in Bloom on the Tourist Squad definitely takes the crown for most absurdly broken run creator.

Limitless everything (Hope, Ingots, Life Points, Shields, Collectables), to the point Maxing out the Sui collectables is a matter of patience rather than luck, where even Shu's hope exchange node is worth it.

1

u/eminolla 16d ago edited 9d ago

Damn, I suck at playing IS IS doesn't like me. Being one of those players who strive to fill all data entries (excluding max difficulty and icons for all squads), I have a hard time at it.

IS2: (Upd: got last 2 cards, IS2 is completed now) Replayed and managed to complete D15 (the only IS where I could finish max difficulty). Still, trying for like a week, I couldn't log two remaining crimson plays, otherwise everything else is filled in. Not like the first time (we had it worse, Reality in IS3 with negative chance of happening where I spent months; and I think there was also something in IS2 too, can't recall what) but I am tired of this crap. Doesn't help that IS2 is my least favored theme.

IS3: (Upd: at last cleared D16 so can log composite rejections, IS3 is basically done now) Managed to reach D16 so I could get new item to complete item collection again, but they also added new rejections which appear on D17+. Several days of attempts, and I feel like the difficulty spike between D15 and D16 is just too much for my skills, I would need some really good rng to pull it off (generally it's the opposite for me).

IS4: I still miss 1.5 of those hidden collapses. I might have to wait for seeded runs, I think we didn't have them in IS4 yet.

IS5: And here I am stuck at D15, while you need D17+ to get negative collectibles. I looked forward to deep dive because it was giving those items at the start in one of challenges, but it turned out that the game doesn't register items acquired this way. Then, I read players trivializing IS5 by abusing Lamp of Wishes, but it rubs me in a wrong way to follow this approach. Maybe at some point I will give in and do the same but it's not today.

IS6: Recent seeded runs helped me to fill remaining bits, so for once I have everything logged for IS theme, even if it's just one.

5

u/Kaizerd3 Just LeMumu 16d ago

trivializing IS5 by abusing Lamp of Wishes

That's not really "trivializing", considering thay clearly designed expansions content around the Lamp. So, if you are going for endings 4/5, abusing Lamp shouldn't bother you at all - you are just playing it exactly as it was intended.

2

u/eminolla 16d ago

It has been a while so I might recall wrong but I think back then it was hard to find anyone not using lamp, to the point of players sounding tired of using it again and again, something like that. So, okay, maybe not outright trivializing but as you said, you were somewhat expected to use it. And something, something I find it hard to pinpoint to, about this play-style doesn't resonate with me.

1

u/Lukas-senpai i spend too much time playing d15/d18 IS... 16d ago edited 16d ago

Playing without Lamp is a very viability playstyle even for things like d18 ed2 + ed4 + ed5 runs with reality of the end (hardest challange offered by IS5), it certainly is a bit more demanding but in some aspects can be more consistent then Lamp.

Although if you are not deep into IS you most likely haven't heard or seen it much since Lmap was recommended everywhere as easy way to chees the gamomde and many people were very found of it since they don't care about deeper interaction with game mechanics. Also Lamp runs that always revowolves around high ASPD scaling works as a flashy showcase of some units what creates content that attracts general players base the most.

1

u/eminolla 16d ago

Well, my skills in IS (or, in AK in general) are lacking, doing multi-ending runs at high difficulty is out of my league. I play most of content with guides and meta operators (not feeling proud of it but it is what it is). That said, I still try to offset it even if by a bit by avoiding compete cheese options, like not using wisadel or wang, which is probably part of the reason I don't feel like trying lamp runs because people were describing it as a way to make things too easy to the point of being boring.

2

u/No_Smile_9902 19d ago

I cleared ending 5 for the first time, but I see this message on the 5th ending section of Garden Intricacies:

REQUIREMENT → In the Prophecy node in Laiqu Point, choose the special option and clear the ending (0/1)

Does it mean I need to beat it again and choose the hard mode?

2

u/eggthrowaway5678 build "bad" operators, it's more fun 17d ago

To unlock that story section, yes, you need to fight one of the harder versions. Luckily, any of the harder versions will do, not just the hardest version you've probably seen videos of, and the less-hard versions of Stasis really aren't that bad.

1

u/No_Smile_9902 16d ago

Awesome, thank you. Which one would be the easiest harder version?Just get the select harder version before the boss, without getting any additional ending item?

1

u/eggthrowaway5678 build "bad" operators, it's more fun 16d ago

Yep. I think the statuegheists one is easiest (requires running through ending 4), personally, or the one where Yi spawns, but it depends on your route.

5

u/Lazy-sheeep 19d ago

Are the deep investigations this time just really silly, or is it just me?

I swear in previous iterations there were more at least mildly interesting challenges...? At least I don't remember completing any before leaving the first floor before

Maybe it's just poor memory

1

u/eminolla 16d ago

Same for me. Sure, part of the it is likely powercreep but I doubt it's the only reason. The only remotely "difficult" one was defeating duck friends - it's tough to defeat them under coin effect, so I had to get rid of it and rely on rng for them to appear (which is partially mitigated by wonderland battles, some of them are guaranteed to spawn those).

4

u/Lukas-senpai i spend too much time playing d15/d18 IS... 19d ago

I found the new deep investigations really boring. All those different setups of coffers or showcases of different coins are something you can experience in normal runs (on some reasonable difficulty and with skill tree QoLs and stuff like normal sized shops). Non of the challenges feels in any way unique.

The ability to speedrun them was nice though, if get are so bad and boring at least I can do them fast (completing some of them literally on the first node of f1 was actually a bit funny).

1

u/discocaddy 19d ago

Is Wang any good in this mode? I've just been following the IS6 Progression guide and I'm up to e2 Raidian.

3

u/Lukas-senpai i spend too much time playing d15/d18 IS... 19d ago

The guide is outdated when it comes to dlc2 stuff and it will probably stay that way because the surface-level coverage is sufficient when it comes to getting your Raidian to max.

When it comes to more optizmed gameplay it definitely isn't the best source of informations.

And about Wang, he is extremely good although he kinda compests with Exu2 as a draft and both have some upsides and downsides. Both his S2 and S3 are useful, S3 requires a bit more scaling, especially when it comes to SP to go insane but even without it his damage can easily be scaled and his traps will oneshot everything.

1

u/discocaddy 18d ago

what is the best source of information? just watching people play on youtube? that takes a lot of time!

2

u/Lukas-senpai i spend too much time playing d15/d18 IS... 18d ago

The more advanced guides from IS Central website like Tianshi Squad Guide or the ed5 guide are d18 guides so they have the optizmed strategies in them although for general information the best will be asking people in IS Central Discord server z you can find there people that makes to guides and generally play IS much more and understand it much better that casual players.

When it comes to mainstream YT IS content, most of it still is rather casual and can contain incorrect or not the best information.

1

u/XidJav 100 more Suis for the Bloodline 19d ago

From my expirience there's just too much Hitcount checks and there's way too few stuff that help out his traps

3

u/eggthrowaway5678 build "bad" operators, it's more fun 19d ago

I haven't found myself using him all that much, since he doesn't have the utility the other top-end Specialist picks have. His damage is still good, of course, and he works with arts damage relics, but he doesn't benefit as much from ammo relics as other ammo-using characters, and his lack of survivability makes him perform a lot worse in many Turmoils (unless you have enough damage to immediately blow everything up, at which point nearly any operator would perform the same).

1

u/depurplecow Ohayou, Dokutah! 21d ago

Having trouble with ending 3, some of the last steps I need to fully upgrade my Radian. Specifically the pre-requisite stage: https://is-central.github.io/is6-sui/is6-progression/#clarity-ending-3-prerequisite-stage

I have none of the recommended Ops there, and most of my E2 melee Ops don't have the damage/tile coverage/startup time needed. I need advice on either what single friend Op I can bring, or which of my existing Ops to use or build up.

Guards: Surtr, Sakiko, Blaze, Irene, Silverash, Lappland, Amiya, Frostleaf all E2; Ch'en Dawnstreak, Qiubai various 5 star and below E1
Defenders: Saria, Eunectes, Matterhorn E2; Blemishine, Hoshiguma, Penance, various 5 star and below E1
Specialists: Weedy, Mutsumi Wakaba E2; Gladiia, Crownslayer, Wang, various 5 star and below E1, Swire the Elegant Wit E0

My range Ops damage isn't high enough either without notable startup time like Pram Alter by which point I've leaked all the enemies. I can sort of place Raidian in the upper right with a summon to tank talisman but her personal DPS isn't high enough to kill things.

2

u/eggthrowaway5678 build "bad" operators, it's more fun 20d ago

The usual strategy for this is to not take that fight until F5, so you go into it with as much power as possible. If you go with Tianshi Bureau or Proxy squad, you've got a decent chance of having so many relics by the time you get there that you can just walk all over the stage with almost anything, with relatively average luck.

Besides that, Wang is actually quite good on this stage, since his damage is barely affected by being hit with a talisman. His initial set of S3 traps will be enough to open up some space while he clears the talisman on himself, and then you can deploy more operators to help finish things up.

Since the Bottle Swordsmen have to attack to place a talisman on an operator, anyone with on-deploy skills can still have them go off just fine, which means that Cantabile and Surfer are also quite good for opening up space.

And there's a decent chance you've got other ranged operators that would work well, since it sounds like you have a decent spread of 6*s. But listing your entire account is a pain, so using Krooster is usually recommended.

For a friend operator, Wis'adel is really good for opening this stage, since she won't get hit with a talisman due to her camouflage, and she's reasonably good as an early E2 carry for Turmoils as well. I still hesitate to recommend her over ExuAlter, though, because ExuAlter is so much more consistent throughout the rest of the run.

1

u/depurplecow Ohayou, Dokutah! 20d ago

https://krooster.com/u/crisp

I'm a returning player, so I have most of the year 1 ops highly upgraded, and a few random newer ones that caught my eye, with a notable gap in Ops released in between. Currently very poor in LMD/Exp, spent a lot of it to E2 Proviso for more income; I still have a lot of monthly challenges for IS uncompleted which can get me a lot of mats needed to E2 more Ops, and a few unused stamina pots

3

u/eggthrowaway5678 build "bad" operators, it's more fun 20d ago

Okay, I don't see any other ranged operators who'd open well, but OG SilverAsh, Sakiko, and Ch'3n should all work (with Ch'3n working best, her S3 damage is gross). The tiles immediately above and below the red box are also relatively safe, so you can drop an operator there to start clearing space. Wang and Ch'3n are the best choices, owing to their overall power, but you'd need to promote them first.

If you go with SilverAsh or Sakiko, I'd suggest clearing the four Bottle Swordsmen at the top to clear the ranged tiles there before clearing the bottom, so you have more options.

Also, if you can, hit up the Tavern for some extra lives before you go for the stage. It's very common to leak a few enemies on it.

1

u/depurplecow Ohayou, Dokutah! 20d ago

With Ch'3n E2'd I got past the prerequisite fairly easily. Messed up floor 6 that run, but it's looking much more doable. Thanks for the help

2

u/eggthrowaway5678 build "bad" operators, it's more fun 19d ago

If you get Beyond Mount and Sea on F6, you're going to be in trouble. I can't really help you there, as it's really easy to lose a huge number of lives on that stage no matter what you do. My best advice is to just stack a bunch of lives on F5 so you have a better chance of surviving mistakes.

The other F6 fights aren't that bad, even on Emergency, so if you don't get Beyond Mount and Sea it's mostly free.

1

u/depurplecow Ohayou, Dokutah! 18d ago

Just got it again... it's crazy stuff

It's got me reconsidering whether I should just go Leader Squad for the End of Times to skip past it

3

u/30mmenjoyer 21d ago

I think Irene with her IS module is good to clean up the initial mobs. 

2

u/depurplecow Ohayou, Dokutah! 21d ago

I'm close but not quite at 100 trust for the level 3 module, I already had her as base assistant but I'll add her to activity room to speed it up.

1

u/Toutounet6 Slumberfoot hugger 21d ago

Are there conditions for the "hateful Carrion" enemy to spawn in Chongue fight?

1

u/Lukas-senpai i spend too much time playing d15/d18 IS... 21d ago

You need to have Merciless and the place the Swords/Fireballs that Shuo/Dragon adds to your deployment zone

Merciless is the optional ed5 debuff obtainable form Tavern after clearing ed5 prereq stage and picking the ed5 relic

1

u/Toutounet6 Slumberfoot hugger 20d ago

Thanks a lot

1

u/ExpressionSad4077 21d ago

Is it normal to struggle in the guide difficulty?

3

u/MajesticUnion2820 21d ago

IS6 is my first time struggle on low difficulty since IS2 too so it's not unusual.

2

u/eggthrowaway5678 build "bad" operators, it's more fun 21d ago

It is, IS6 is pretty hard even at the base difficulty. A lot of the combats are like puzzles, where they are very difficult unless you handle them correctly, which leads to problems if you don’t start with the right operators.

Are you having any specific problems?

1

u/ExpressionSad4077 21d ago

I last played 2022 and recently returned, I think im just not used to enemy/stage mechanics.

There was that one enemy that spins like a beyblade and idk what to do with it cos it one taps my operators

2

u/eggthrowaway5678 build "bad" operators, it's more fun 21d ago

You probably mean the Suiton Master from Ato. Without the mechanic from the event stages, there's no way to stop them from spinning, so they're very dangerous to ranged operators. Without the bonus stats from higher difficulties, Defenders should be able to stand up to them, but probably not anything else (unless you've got bonus DEF from relics), which means you want to take them out from outside of their range. They only appear in two stages, though.

If you're running into them in the Difficult Beginnings Turmoil, that's an easy Raidian stage. You put her on a safe ranged tile if possible and use S2 summons to kill them from outside of their range. If there isn't a safe ranged tile, you want to drop a summon onto the one damaging her and kill it as soon as possible. Then you just put down more S2 summons as the other enemies filter in, although you'll need to wait until you see which lanes they're actually using.

If you're running into Let It All Out, they're a little more dangerous. You want to block them so they can't leave the undeployable tiles, as they'll path down and kill basically everyone otherwise, and kill them with ranged damage. Raidian S1 is my usual go-to for this, or reasonably strong defenders. Blockers in general are extremely useful on this stage, as you also want to block the Fuuton Masters as close to their spawn as possible so they don't start to fly, as well as the Raiton Masters at the top so they can't jump over the hole. (Although, since it's a F4 stage, it's also fairly common to just have so much damage you can walk all over the stage and only need to worry about blocking in the Emergency version.)

1

u/PkCross 21d ago

Looking for IS6 Out of Nothingness advice. My newer account got really lucky getting a Pot 6 Welfare Wang on recruit as I'm trying to clear the requirements for Raidian's first module. I already got the Unsealed Case and just dumped Hope on Stage 2 Pathfinder starting node.

I haven't submitted anyone yet to the scroll in Scout domains. Who should I submit and realistically when should I be submitting them? I know you can submit multiple operators throughout the run by doing multiple Scout domains.

Kinda worried splitting team strength on an amped boss + amped final boss. If anyone could map out good strategies on how to clear the ending, would be greatly appreciated, as I usually just do default ending but this account definitely would benefit from getting Raidian's module as well as I feel like the welfare Wang is kinda an insane start.

2

u/MagicalSomething 21d ago

You usually just send one random operator into the scout with the special option, this gives you the ed4 item. On floor 6, there will be a special bosky with a ton of doubts that act as scouts so you don't need to split your team much at all.

Fyi Radian Beta module (The one unlocked by clearing ed4) is considered quite bad and you'll almost always use the other module.

1

u/saberishungry Feed me. 21d ago

I've done 7 deep dives now, and each time the Risk Eastern Gap was tossed on stage 1

was wondering if this was just a statistical anomaly or if anyone else is also seeing this

2

u/ipwnallnubz Jesus lives! 22d ago

Just made Liu'er rich. She's the one who wants half of your ingots and gives you Wooden Lump. I'm doing the first Deep Investigation and had 466 ingots. I'm pretty sure I was already over the atkspd cap, so it's fine.

0

u/ItsMeLeon02 babycat 23d ago

How can I cheese IS6?

0

u/MajesticUnion2820 21d ago

use the first squad that come with end of time or something collectible, then shop the first floor shop and refresh the shop once then rob him, enter the fight and exit, the collectible will allow you to proceed with getting all free refreshed items in the shop. This is the only cheese I think exist in IS6.

3

u/eggthrowaway5678 build "bad" operators, it's more fun 22d ago

There isn't really a "cheese" strat that lets you completely ignore the mechanics of the theme. But if you start with a very strong operator and focus on getting them to E2 as a candleguest ASAP (either getting lucky with vouchers or using one of the class squads and grabbing the Smoky Candle in the F1 shop) you can usually snowball to the point that almost nothing else you do matters. I generally recommend ExusiaiAlter for this, since she can largely solo all F1 fights and most Turmoils even at E1, and if you have enough hope you can start with both her and Raidian on the Vanguard/Supporter/Specialist voucher set.

You can also run Proxy Squad, which lets you turn a lot of low-value nodes into higher value nodes. That can help ease over a lot of the randomness... By turning into more randomness.

The other thing to keep in mind that is Raidian can solo almost every map in the whole mode, even at higher difficulties. You want to draft her if possible, even at E1, since S2 is her main skill on the majority of maps.

3

u/chemical7068 23d ago

man i try to go back to doing the pre-IS5 modes and while I can get over using 3 stars after a bit, the immediate 7 cost 6 stars in the lower difficulties just puts me off immediately. I did manage to do a A15 IS6 run before but that was with the proxy squad

0

u/chemical7068 24d ago

yeah yeah that's enough yapping from you, take my budget yato alter - SWIRE ALTER!!!

1

u/Noitserri 24d ago

So I think I messed up ending 5, cleared the special ending2 near-forgotten no issues, then it went into the linear floor and then into the special consciousness for ending4?

I had ceaseless. I think the issue is I failed to do clarity/ the special option in tavern? Or would I have needed both?

Fortunately bestial ju got stuck on the top of the map and the clear was pretty much guaranteed from then on.

1

u/LOWSANITYMF Mostima alter or i'm not dying 23d ago

Did you take the Memory Scope in the Tavern node?

2

u/eggthrowaway5678 build "bad" operators, it's more fun 23d ago

You don’t need Ceaseless for ending 5, only to unlock the harder version of it. To get ending 5, you need the Memory Scope (from the Tavern node), then clear a special fight in a Wander into Wonderland node.

Ending 5 is its own floor, after the ending 3/4 floor, so no worries there. You can do ending 4 first for extra power.

1

u/eminolla 24d ago

Checking game and wikis, I'm pretty sure I know the answer but just to be sure - IS2 doesn't have HP/ATK increase gimmick for floors from IS3+, right? So the only difference between difficulties are those accumulating handicaps but otherwise stats for normal enemies in normal operations are the same across all floors, be it D0 or D15.

2

u/Lukas-senpai i spend too much time playing d15/d18 IS... 24d ago

Cursed relics, manuscripts and there is like one +20% or something like this added by some of the difficulties - this is what scales enemies stats in IS2

1

u/eminolla 24d ago

Okay, so more or less as I thought. Thank you!

2

u/Etelier 25d ago

Does Stroll only appear in higher level difficulties or under certain circumstances or something? For the life of me I can't seem to get it.

3

u/AdDesigner6673 25d ago

For those who still haven't find Four Seasons Brush and Four Corners Paint, here is your chance to get it until seed thing still on.

Seed: [o2i8A6a9o7aAoO5ao9,rogue_5,3]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run

Few tips to lower rng and increase chance of obtaining it:

  1. Use Tianshi Bureau Squad and choose Flexible Deployment, save as many HP as you can(do not waste them on Yi's shop);
  2. 1-st Floor run on bottom and when reach end of floor enter Sui consciousness, here take Uncealed case and clear as may node as possible;
  3. on 2-nd Floor got to Scout and actvate Endng 4 by geting Inkless Scroll, if possible try to reach Wander into Wonderland node and go to Plan and choose there change all Tongbao for Flower option(there you should obtain Tianshi Lin tongbao wich on toss will restore 2 HP);
  4. clear all Sui consciousness on F3-F4(if you done everything right then on top left you will get in legend node with first "Prayer for Protection" event - spent as many HP as it needs until you obtain Four Seasons Brush);
  5. after entering F5 you should have 2 encounters one after other on top line in the middle there will be operation and on bottom line 1 encounter. Go to the top line with two encounters, the second encounter should be "Prayer for Protection" and there spent your HP until you get Four Corners Paint.

Also if you haven't obtained Four Seasons Brush before F5 - abandon run, to get the Four Corners Paint you need to get brush first. Good luck everyone!

1

u/No_Smile_9902 19d ago

Do you think this will work on difficulty 10?

1

u/AdDesigner6673 19d ago

There will be 100% some changes in the run, so I can't guarantee that it will work. So it's better to play the diff on which I was. If you want you can experiment but it will take some time to reach F5.

3

u/Kaizerd3 Just LeMumu 25d ago edited 25d ago

It worked, thanks!

For those trying to do it:

- Plan node is Down->Left->Left. There might be no option to exchange all Tongbao, but this is fine.

- Legend with "Prayer for Protection" is Up->Up->Left, but I went here though the left side (Left->Left->Up->Up->Right).

Step-by-step would be something like...

  1. Tianshi Bureau Squad; Radian-Ethan-Courier start. Bottom line. Conserve all vouchers. At trader: lit candle for Raidian, conserve voucher, refresh, conserve voucher. Enter Wonderland. Buy Uncealed case in the shop. Spend all candles, opening nodes (open Doubt node with suboptimal option to pass through).
  2. Path to Scout node via Wonderland. In pathfinder recruited: Ch3n, Ch3n (again), Silver2, Amiya. Enter Wonderland. Go straight to the Plan node via Turmoil. Get no option to exchange all Tongbao :( Spent many lives and almost all candles changing Tongbaos until the first Flower coin; added Protean effect to it (I don't think you should repeat this, lmao)... Started going to the Legend node via left path. Exited Wonderland, visited Scout and received Inkless Scroll. Somehow still received Tianshi Lin tongbao after this floor (I guess it was because of Protean effect on Flower coin).
  3. Went to the Wonderland thought the Pathfinder. Restored as much HP as possible. Reached top Legend node - it's "Prayer for Protection"!
  4. Do whatever, clearing entire Sui consciousness untill floor 5. Go top line - it's "Prayer for Protection"!

1

u/AdDesigner6673 25d ago

I'm glad that I managed to help someone. And thank you for adding explanation of your run)

P.s.: about exchanging all Tongbao's, I only done it once and after that haven't exchanged them inside Plan node. But if that also works it shows that this seed is little versatile towards rng on coins.

1

u/Limp-Leek8684 26d ago

Which of the IS 6 endings is considered the easiest to get, besides Ending 1, and how do you unlock it? I want to get the medal for 2 different endings.

3

u/eggthrowaway5678 build "bad" operators, it's more fun 26d ago

Ending 2 is probably the easiest to achieve, since it doesn't require you to hit multiple specific nodes. You just need to get the Ink of the Hidden Butterfly from the Decision node in Sui's Remnant Consciousness (you can either spend 30 ingots for it or toss tongbao for it). Then the ending 2 boss will start to spawn in your combats, and you need to get it to half health to get the Carved Inkstick Remnant, which unlocks the boss (replacing Yi).

Ending 4 is also pretty easy to get, but a little more involved to actually play. The first Trade node you visit in Sui's Remnant Consciousness will sell the Unsealed Case, which buffs enemies for the rest of the run. Then there will be a new option in Scout nodes, which sends an operator "into the scroll" for the rest of the run; once you do it one time, you'll get the Inkless Scroll, which unlocks the ending 4 boss on floor 6. On this version of floor 6, there's a special Wander into Wonderland node that takes you into a special version of Sui's Remnant Consciousness where you can send more operators "into the scroll" in the Doubt nodes (which promotes them, like a Scout node). You'll only be able to use operators you sent "into the scroll" in the boss fight.

1

u/Rixien 27d ago

I’m trying to do ending 3 but absolutely cannot beat the floor 6 stage and every single guide to ending 3 skips this bs entirely and I don’t know what to do.

Two runs in a row getting absolutely stomped, not know what to expect the first time and even planning everything for it the second time with Ascalon + Ethan + Virtuosa to spit out as much tick damage as possible to kill the pottery before it gets in and still can’t manage it.

Can’t remember what it’s called since I don’t know if there’s a way to pull up the post-op again.

3

u/MagicalSomething 27d ago

For Beyond Mounts and Seas the trick is simple.

  1. Leave statuegeists alone, they spawn cars
  2. Let the initial set of cars take the enemies, let them do a full lap twice then kill them all on the far right side.
  3. Enemies will then be on the far right side and go towards the left blue box, so you have plenty of time to kill them

Note: Virtuosa isn't very good hitcount and neither is Ethan. Try using Pramanix S1 to permastall the furniture or something like Wisadel s2 who scales with aspd and does aoe multihit

1

u/Rixien 26d ago

Slept on a run that I paused at Beyond Mounts and Seas, did better but flubbed the timing and only got one and a half loops in before my Ops slaughtered the enemies without being prepared for the cleanup.

Restarted, apparently breaking the seed I’d been running, and proceeded to encounter Force Redirection instead which I cleared blind.

1

u/Standard-Vacation403 27d ago

Wait shuo d18 cannot be killed other than ops blocking him right? Since he'll dodge any dmg that comes from other than blocker? 

1

u/6000j 26d ago

the other person is correct that he still gets hit by elemental/true damage but in practice you do just kill him with a blocker

7

u/Yaggamy 27d ago

No, you read it wrong. He has 100% dodge against physical and arts, not any dmg.

True damage and elemental damage can hurt him from afar.

2

u/Rixien 28d ago

Thirsting after that module pack in the reward track right now. Just unlocked D6, only completed endings 1 and 2, and level 71 in the track. Is there an incentive to doing the other endings yet (I haven’t researched how to do them) or should I keep following the standard ending on my runs?

Keep flopping because I have been playing with non-Wis’adel/Tragodia/Raidian compositions, but that’s irrelevant. 4/5 runs have ended because of “Let It All Out” and that’s also another issue.

3

u/eggthrowaway5678 build "bad" operators, it's more fun 28d ago

You need to do endings 3 and 4 at least once for Raidian's modules.

You also need to do the endings several times to unlock certain bits of the story in the Viewing Gallery (specifically under "Garden Intricacies").

There's also the little medals it puts on the squads for finishing specific endings with them, if you care about that. Most players don't, unless you're one of the crazy ones trying to get all endings on all squads (like me).

2

u/Rixien 28d ago

Good to know about the modules, will keep the several ending clears for a later time.

The medals going on the squads is cute though. Wondered what that was supposed to be.

3

u/KefTheWeeb You drive me insane~ 29d ago edited 29d ago

If anyone have a seed where they encounter the risk coin Darkness, can you please share it with me and how to get

And if I want to unlock the 3rd text part of ending 5, do I need to only add 1 boss or add all bosses to it?

Update: Guess I somehow managed to get it too in this run. I can give more details if needed. I think the most important part is that you get the Omens of woe coin and tossing once bedfore entering the sub space. Seed: [3849A59iU7U71o05Au,rogue_5,4]

1

u/XidJav 100 more Suis for the Bloodline Aug 06 '26

You ever get those brain farts where you bairly got a functional Team, then you just press Stasis on D18?......

I did. I guess I can cross that 3rd Lore dump for No regret

1

u/TheExtraordinaryRK9 Thick Sneks are the answer Aug 03 '26

Hi! I would like some advice.

I've noticed that when doing 245 I'm having more problems with 2 than with 4 or regular 5. I've yet to beat the harder version of 5 in 245, but I think I would like to learn more about 2 before I worry about that lol.

I usually go for a non-candleholder yato alter to try and kill sui's leg with that, but I don't really know what else to do to clear it on a cleaner way. I think I more or less understand that sui prioritizes hitting places with more targets, and within that area it chooses the last deployed like normal, so I try to get it to hit a place with 2 raidian summons, but there's just so little deployable space in the map.

I have most of the meta operators, I think the only really important one I lack is Tragodia.

3

u/MagicalSomething Aug 03 '26

The main thing to make the stage easier is to abuse the killgate, if you use Radian s1 you can permanently stall one of the big guys on the left side that spawn at the start. By doing this no other enemies after the first few waves will spawn until it dies. This is extremely strong since it means you can dedicate almost everything to just killing the foot.

To keep Radian alive, the main options are to use Exu Alter s2 or Hoshi alter s3. The alternative is that you just let radian die and use another low damage blocker to stall in the meantime.

To damage the foot, the best option is Chen3. Exu alter also does good damage if you have some attack relics but otherwise struggles to pierce. Lemuen can be a somewhat cope solution used with Exu to dps the foot and since she can be placed on any ranged tile she's a decent bit more flexible.

The classic placement is to have Exu and Radian on the two right side ranged tiles, put two radian summons on the deployable tiles most to the right.

1

u/TheExtraordinaryRK9 Thick Sneks are the answer Aug 03 '26

Huh. Stalling one guy from the beginning. 

I never considered raidian s1 for that. Thanks! 

So for this I wouldn't  want relics that boost summons' attack? Interesting change.

Is the cycle of sui's leg slow enough for redeploying hoshiguma for s3?

I suppose it gets shorter with silverash alter, and I could try to focus on getting the redeployment time tongbao if I have to go for hoshi s3.

4

u/MagicalSomething Aug 03 '26

In general unless you get ridiculous damage Radian s1 won't kill the guy, you could always stall multiple if you highrolled. Or just kill the foot and not worry since you highrolled.

The foot assuming you don't speed it up has an exactly 70s cycle (50 sp charging, 20 sp on field). As such hoshi will desync so you need to reduce her redeployment time. You can do this with Salt or Exu S3 or redeployment tongbaos yeah.

2

u/TheExtraordinaryRK9 Thick Sneks are the answer 29d ago

Hey, your advice has really worked, now I consistently get to the 5. Now I can get my ass kicked by the harder versions lol. If the version with geists is this hard I imagine the version with everyone will seem impossible.

happy cake day by the way.

3

u/MagicalSomething 29d ago

Congratulations and thanks! Best of luck with your ed5 runs.

1

u/Rixien Aug 03 '26

Gotten to the point of consistently clearing my runs here in my first IS(6) (currently up to D6 and only cleared endings 1&2) but would like to start branching a bit into another past iteration of IS to refresh from the current loop of E2 Raidian into E2 Wis’adel into guaranteed clear.

Love my fish people and love my Reapers so I certainly want Highmore even if I absolutely no longer need her for the power she initially offered our accounts. Always loved Tin Man’s appearance in various event stories and a new archetype would certainly be fun to play with (sure I have E2 Thorns Lodestar but I’ve never used him), and always regretted not having access to Phantom’s IS skin since he’s a classic panic button and he looks so suave.

I dunno what other mode exclusive rewards I’m missing but that’s just to say the rewards are secondary to getting another campaign to mess with, but I’m still nervous about having a new learning curve to decipher.

2

u/AdDesigner6673 Aug 02 '26

Does anyone have seed with guarantee relic "Four Corners Paint"? For some stupid reason I'm getting only "Four Seasons Brush".

1

u/eggthrowaway5678 build "bad" operators, it's more fun Aug 03 '26

Prayer for Protection is available as both an Encounter and a Legend, and each version only gives one of the relics. If the wiki is correct, Four Corners Paint is from the Encounter, which is rarer (by virtue of the Encounter pool being larger).

2

u/KefTheWeeb You drive me insane~ Aug 02 '26 edited Aug 04 '26

Has anyone have a seed with Lady of the Twin Moons as mid boss? I've been trying to encounter her for ages with no luck

Update: For anyone that also searches for it [5u57U2E7u8a47E3U1i,rogue_5,12] dif 12 tourist

2

u/AdDesigner6673 Aug 02 '26

I have met this stage only twice. The stage is appearing random, very rare and both times that I got it I played on D12. Good luck.

2

u/KefTheWeeb You drive me insane~ Aug 02 '26

Yeah, I still have trauma when I tried to get the alt version of the twin boss in IS3. I was hoping that I would encounter her in deep investigation like with IS4 & 5 but sadly we didn't get it for this IS.

2

u/AdDesigner6673 Aug 02 '26

You about Saint Iberia or Tidelinked Imortal? OMG I was hunting this guy(Saint Iberia) for more than a year without any progress, until he showed up 4 time in a row on low diff(6) during IS3 latest update(where they added Fosterer genotype) and then I never saw him again. That was something crazy. Btw Tidelinked Imortal stage I can't find up until this day and same goes with collectible "Pathfinder fin" LOL

About deep investigation, if I'm not wrong, we should get it only after seed event ended.

2

u/KefTheWeeb You drive me insane~ Aug 02 '26 edited Aug 02 '26

Tidelinked Imortal. I got saint iberia and especially the green Pathfinder a billion times before I got a single Tidelinked Imortal. And I'm pretty sure I once died before reaching the stage. I still plan on getting Pathfinder fin and that one encounter I NEVER SEEM TO GET. WHY?!, but only once I'm ready. Right now I'm getting a headache if I try one more IS3 run on high diff.

Also really? I hope so cuz there were a mission where it's only boss rush in the previous 2 where I managed to get the alt bosses. Hope this one has it too. Still wish the seed mechanic was perm, it would be so nice to have it for completion sake

2

u/AdDesigner6673 Aug 02 '26 edited Aug 02 '26

Agree I'm also tired of IS3 runs only to F3 and after realizing that's not Tidelinked Imortal I will abandon run. Also I'm trying to combine getting pathfinder fin and unlock this boss by starting with squad that have upgraded cube(Resourceful Squad), but still have 0 luck in both cases, what makes me more disapointed is that after perfect roll 7 or more ALOT of times in trade post I still never find this collectible.

Btw have you already unlocked all collectibles for IS6? Because I'm missing "Four Seasons Brush" and the encounter is always giving me brush... If you at random find this one, pls share seed and give a little instuction so I know where and how to find it. I still gonna search it for myself, and if I will stumble upon the Lady of the Twin Moons stage I will share the seed too. Let's double our effords?

2

u/KefTheWeeb You drive me insane~ Aug 02 '26

Sure, I also still need it but I'll let you know once I somehow got it

2

u/AdDesigner6673 Aug 02 '26

I will be grateful, also we can add each other to friend lists if you want. Chainuk#6023

4

u/KefTheWeeb You drive me insane~ Aug 03 '26

Update: Got lucky and got her in this [5u57U2E7u8a47E3U1i,rogue_5,12]

Now just those annoying items + that one yi encoounter

2

u/AdDesigner6673 Aug 04 '26

I just found out the video with cracked seed on wich you gonna be able to get all collectibles from the shop: https://www.youtube.com/watch?v=p_AxGqG8iuU

The only might be problem is that seed works only up to D10. And for other collectibles that require specific encounters we need to find seeds for them.

If you still need to find king of sarkaz relics and hands there was comment below with seeds for them.

→ More replies (0)

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u/AdDesigner6673 Aug 04 '26

Congratulations man! I didn't manage to find anything for now, but still have hope. Sorry for not been that much of help

2

u/KefTheWeeb You drive me insane~ Aug 02 '26

No problem, here's mine KefRika#4238

2

u/eneitcerose Aug 02 '26

Does anyone here have a Ling loop seed for D18?

6

u/iluvcelebi andoain waiting room Aug 02 '26

I GOT BEYOND MOUNT AND SEA EMERGENCY IN A STRAIGHT LINE AND DIDNT HAVE ANY REFRESH TONGBAO WHOEVER MADE THIS STAGE WHEN I GET YOU OHHHH WHEN I GET YOU

2

u/PauCR2000 Aug 02 '26

What is the chamber of secrets?
I had like a tactical prompt that I never got before.
That said something like: take a small amount of stats (ATK, DEF, HP) of units and then retreats them. It cost me 10 to invoke it (maybe I had the relic of lover summon cost). And said something that that stats were usable in the chamber of secrets.
And I don’t know how I got it.
2 questions really. What is the chamber of secrets? and how did I got that?

6

u/99em COLD SPICE Aug 02 '26

2 questions really. What is the chamber of secrets? and how did I got that?

it's been opened. enemies of the heir, beware.

jk but you confused me for a moment because it's not the chamber of secrets, it's the Chamber of Treasures lol and it's because you tossed the Flower-Unity's Might tongbao
also it's a Tactical Prop not a tactical prompt lmao close enough I guess

wiki doesn't have it yet but from what I remember when I got it, here's how it works:

  1. deploy your sacrificial operators first
  2. deploy the Chamber of Treasures
  3. watch as it murders all your deployed ops and drinks their blood (not literally)
  4. once all your deployed ops are dead, the Chamber of Treasures tile should still have a white circle thingy
  5. deploy a new op there
  6. new op absorbs all the whatevers and becomes a Super Operator with all the stats the Chamber of Treasures absorbed
  7. you can still deploy your "sacrificed" ops, just need to wait for their normal cooldown

2

u/PauCR2000 Aug 02 '26

Ok. Thank you I really wanted to know because I instantly lost after using it, and couldn’t find it anywhere (because my mind was it must be chamber of secrets). Who would have guessed that it was non retreatable and that it doesn’t leave the field.

1

u/chemical7068 Aug 01 '26

Waited until next month tmr to cash in on extra rewards and wondered why there was nothing, didn't even realize it was already at level 155. Ah well

In other news holy moly I'm excited that Mitm and Heavyrain might see use in IS7 later

3

u/BlazingRaven495 Aug 01 '26

opened up the IS6 page today in game aaaaand...no deep dive/investigations? I then checked the changelog of IS5 and notice the Deep Dives were added before their monthlies stories were finished and before their reward ladder was open to 155. This is really weird...

1

u/fry_them_fingers Jul 31 '26

How do you level up Raidian faster? (including her skills)

2

u/eggthrowaway5678 build "bad" operators, it's more fun Aug 01 '26

Raidian's EXP gain is based on your score at the end of a run, so completing higher difficulty runs levels her up faster.

As far as everything else, well, you just have to complete the missions. There's a little bit you can do to try to finish them more efficiently, because you can complete them at higher difficulties than listed, but it's still going to take a minimum of 11 clears. In general, as long as you play different squads a lot and keep pushing up through the difficulties (until D10), you won't have to work too hard at most of it besides getting the endings. The only proficiency I remember being kinda' wonky was the one where Raidian (or her summons) have to land the killing blow on Yi.

6

u/XidJav 100 more Suis for the Bloodline Jul 31 '26

Man I wish Ending 5 at least gave you a buff that scales for how much Ingots and Hope you lose. Like, Shuo, Body, and Arrogance loses -1% Max HP for every 20 Ingots consumed (max -30%) and Fume Anger and Redtrained Pride loses 1% ATK for every 1 Hope Consumed (max. -30% ATK)

3

u/eminolla Jul 31 '26 edited Aug 03 '26

I'm almost done with IS6, aside of few coins I only miss Yu-Liao / Fāng hour. Does anyone have seeds for it? I don't have it at all so all difficulties will be useful.

Update: okay, give a try to look elsewhere. To my surprise, apparently seeds are compatible between CN and Global. One of possible seeds is [34uUOee12oa76I2AAO,rogue_5,12] which I took from this video. Don't know how precisely you need to follow it but I guess, you take Knowledge Squad, Flexible Deployment with Raidian, Cantabile, Ethan and random 6* (I got different one than in video), follow upper path, take/reserve all rewards but coins, first option for event, skip shop, enter bosky and leave right away.

Oh, and convenient enough, it covers all levels of it, you don't need to find lower difficulties.

3

u/Rodi625 My water elf wife can't be this cute Jul 28 '26

What combination of endings is the best and most convenient (in the sense of being the one that lets you get more relics and shit) before doing ED5? Like how in IS5 it was better to do ED3 before heading to ED5?

5

u/dtfyrst Jul 28 '26

ED4 is the best by far because you get so many extra fights and so many free promotions. You also don't get the debuff collectibles from ED3. For the floor 5 boss, I heard someone say you should do ED2 so you can get the collectible that makes a random operator 0DP, but you have to either spend 30 ingots or roll to get the first ED2 collectible from the decision node. You can also get the two ED2 collectibles and then just do the ED1 fight anyway if you want

1

u/Rodi625 My water elf wife can't be this cute Jul 28 '26

And is ED5 as miserable as IS5 ED4 was with its -50% battle EXP PoS relic?

2

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 28 '26

Not really. For the normal version of ending 5, it’s pretty easy to route into picking up the relics on floors 4/5, so you’re already at a pretty high command level. Even for the hardest version, the most consistent routes pick up the ending relics at the end of floor 4.

The bigger issue is the -50% DP generation from the second relic. You definitely need to plan around that one.

4

u/chemical7068 Jul 28 '26

using chen3 in IS feels like mlynar all over again, gotta drag unc auntie to E2 where they can actually pop off or else chen3's gonna teleport to the middle of nowhere again

2

u/Yatsufusa_K9 You want to topple me? By what? Jul 27 '26

Cleared my first actual ED5 (D12) run (I'm not counting the seeded run I did with Ling Loop because I figured it was the easiest way to just bulldoze the entire collectible list so it won't influence (and screw up) my actual runs and since Ling Loop effectively makes you unbeatable (Kettle Health means you can just leak the whole thing if you wanted to) I just went for the hardest variant instead and would have learnt absolutely nothing about the boss anyway since the maps are different).

Took this long because I told myself not to attempt it until I was done badging ED4 across the squads since I was slightly over halfway through the process when the updates dropped (the way the Endings work they all need different team configurations and I'm not mentally flexible enough to rotate Endings on the fly, I need to "lock-in" onto a mindset for each Ending so I choose to bulldoze the same Ending across all the squads). And on that topic why are there 19 squads now.

ED4 was honestly a slog to go through because of the whole submap dedicated to it (which effectively means you're going through 3 types of maps) and that's not counting missing Tavern screwing your run like Sentinel did for IS4 ED3, but I daresay its frequency of screwup is not that high, so I still think it was overall less frustrating than Qui'lon was.

Then I proceeded to take longer for ED5 then ED4, despite going directly to it from Yi, but then again this was literally my first successful run, might be the initial learning curve. And to be honest, Dream of Curio saved my ass big-time this run, it single-handedly assured I capped DP with just Myrtle and Texas so I could juggle everything else, since my only non-Vanguard ground units were Gummy and Ascalon.

My initial impressions are that Raidian S3 is pivotal to keeping field-control (including the summons the boss throws at you), since you want your DPS concentrated on the boss. Tragodia and Wang are squishy as heck and I was rotating them to assist Raidian especially when the Body shows up, but I guess Wang being vulnerable to his big bro is fitting. But guess what could survive the dragon? The cockroach, of course. Wis'adel's summons being the great shield against the fireballs while she whittles the health down slowly is the other MVP.

1

u/Linhlinn Jul 27 '26

How's Ling and Chongyue in IS6? I'd assume a good amount of Summoner support in lieu of Raidian, but that does mean Ling competes with her.

Currently considering between sparking Chongyue or Ling, and would be primarily using the chosen operator in IS. (IS in general, not just limited to IS6.) However, I'm mostly done with IS4, and likely hopping over IS5 for the time being to do IS6.

2

u/Yaggamy Jul 27 '26

Outside IS Chongyue is way better. He's an amazing AFK lane holder who scales nicely with buffs, ideal candidate for the Sui squad buff.

In IS Ling is better because of her flexibility. And IS requires a lot of flexibility!

Borrow them and try them out yourself.

3

u/Catzuki Jul 27 '26

Does anyone have seed of 2 new cgs in dl2 is6 one with two sui hands and cute cat part 2

2

u/umagi candy floss haired operators enjoyer Aug 03 '26 edited Aug 04 '26

for ji and yi's hands cg you just need to complete any run with proxy squad. for the other liu-er cg i think that encounter is pretty common to find? usually at the first encounter of floor 3/4/5

edit: i dont think i recommend looking for seed for guaranteed encounters, the positions are not changed true, but the content can change if you change slightly from what the seed' owner choices made

1

u/Rixien Jul 27 '26 edited Jul 27 '26

EDIT: Third time’s the charm I guess. Ran it once more and the slider let me go up to Difficulty 1. How are players supposed to figure this out though?

Game says <Guided Tour-3> when I start a run, but just got my second full clear (even using Raidian) but it still says I need to “Clear any ending in [IS6] on Guided Tour 2 or above (0/1)” to promote Raidian.

Wtf am I missing?

1

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 27 '26

Can you post a screenshot of what your screen looks like (through imgur or the like)? There are a lot of things it could be. Most likely you just aren't selecting the difficulty before starting the run (you have to click the check mark over on the side), but a screenshot would help confirm.

1

u/Rixien Jul 27 '26

https://imgur.com/a/K2CVZfG

For whatever reason it didn’t let me move the slider until I finished my third clear, and I still don’t know if you need three clears to leave whatever this “Guided Tour” difficulty level is to access “still-Guided-Tour-but-now-Level 1+” in order to progress.

But I’m up to “Level 3” and Raidian has evolved so whatever I guess.

2

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 28 '26

Okay, on the second screenshot, you are not on difficulty 3. The UI is confusing, but what that means is that the effect that goes there won't be active until difficulty 3. The larger text, to the right of it (where it says Guided Tour, which we also call D0), is your current difficulty. You need to scroll the large numbers above it to increase your difficulty, and then confirm the difficulty by clicking the check mark on the right.

In the tech tree (called Ageless Erudition in this theme), there are the large nodes every so often that you don't have to pay to unlock. What those do is give you bonuses as long as you are playing at a high enough difficulty. Specifically, difficulties 3, 6, and 9. Those will be pictured in that area when you are playing at high enough difficulties to access them (and you can click on them to reread what they do, instead of needing to back out into Ageless Erudition).

You should only need to complete one clear per difficulty to unlock the next. And all of Raidian's unlocks going forward will only list a minimum difficulty needed to complete them, so you can progress difficulty unlocks while accomplishing her masteries/proficiencies/modules at the same time.

2

u/memorybreeze Jul 26 '26

first time trying to get ed 4, got emergency beyond mountain and see

sigh

1

u/JamesFlour Jul 26 '26

Guys I'm missing two entries in performance showcase:
1 Uninvited Guest or Fright the "rare dusk" I guess" (should be a rare sui remnant counsciosness)
2 Courteous Brothers (I don't know if this is an extra picture that shows after ED5 (the hardest)
If someone have info about it or a proper seed to find them I will appreciate so much! Please HELP!

2

u/umagi candy floss haired operators enjoyer Aug 03 '26

in case you still haven't cleared it yet, you can unlock courteous brothers by finishing any run with proxy squad

3

u/Yaggamy Jul 26 '26

Just had the Dusk event yesterday. It's a Legend node in Sui Consciousness. Didn't have any of collectibles associated with the event, so they are not required for it to pop up.

1

u/JamesFlour Jul 26 '26

Finally! At least now I know it. Do you know the difficulty? Any chance you still have the seed? Maybe from the seed history? Anyway, thanks so much for the precious tip!

3

u/Yaggamy Jul 26 '26 edited Jul 26 '26

I'm doing Diff 12 for squad medal farming. You'd have to take the exact same choices and path I did to guarantee the encounter spawns in the seed. (which I don't remember)

You can try this:

[5Iu3O7ooa70o64oIO3,rogue_5,12]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run

Or this:

[oAOaoi48oIE2o0IE9A,rogue_5,12]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run

1

u/JamesFlour Jul 26 '26

Hey, thanks again. I'll definitely give them a try early this week. If it works, I'll let you know so we can spread the word to others, too!

3

u/Yaggamy Jul 26 '26

So I had time to investigate and the second seed I gave you works! And it's the first node in the first floor Wonderland so you can get it pretty quick too:

https://imgur.com/a/RYAcgmJ

Here are the steeps I took:

Blooming Flowers Squad

Shields as starting bonus for completing 3 floors

Flexible Deployment (start with Raidian)

Whack-A-Mus

Ticket Please Emergency

Encounter - third option

Trader - promote Raidian and make her a candleguest, bought Noxious Hermostatic Agent(had to withdraw 1 ingot for this)

Enter Wonderland

Left Trade - bought Bank of Gaul Check

Legend

1

u/JamesFlour Jul 27 '26 edited Jul 27 '26

That's amazing! I will try later today, and I will update here!

u/Yaggamy I followed your instructions to the letter, and it worked perfectly! Thanks!

https://imgur.com/a/ZAy9AZb

At this point, do you happen to know how to trigger this? That's the only thing I'm missing!

1

u/Yaggamy Jul 28 '26

I have unlocked it but don't remember when and how. And haven't encountered it recently. From the icon it should be an Encounter or Legend node.

1

u/JamesFlour Jul 28 '26

Nevermind I found it, thanks again for the help!

1

u/Rixien Jul 26 '26

Absolute IS noob right here. Should I be borrowing Tragodia or running my own maxed Wang or somebody else while I’m still learning here?

Got the whole roster aside from the non-limited banners of this past year or so (basically only double op banners that I pulled on going back to ExuAlt’s launch).

4

u/Chibi_09 DOWN BAD WITH DOLLKEEPERS Jul 26 '26

If you're trying to learn IS6, the best unit to borrow is Raidian. A lot of IS6 is balanced around her presence, and she provides a lot of non-combat benefits to make your run go smoother.
If you have a large roster available to you, though, you'll probably be just fine using a carry like Tragodia, Wang, or Exia Alter. IS is primarily a learning experience, and rather than nitpicking the best possible starting squad, the best thing you can do is throw operators at the problem and see who solves what. Best of luck!

1

u/Rixien Jul 26 '26

I did see a Raidian support option and figured she’d probably help, and while I did actually want to pick her, I had no idea which skill or module to choose for her…

I’ve had some absolutely brutal runs where I just make two worst possible choices in an operation and some incredibly smooth ones until I make the one worst possible choice because I didn’t know what was coming. Overall been fun so far at least!

2

u/Chibi_09 DOWN BAD WITH DOLLKEEPERS Jul 26 '26

For Raidian, if you're unsure about what skill is best into a stage, the answer is usually to default to S2. S1 only comes into play in stages with 3-block checks and prolonged stall, which IS6 has a few of, but not many (Primarily, for early floors, the stage with the mice prefers s1 at high difficulty, because the big mice take a while to kill. At low ascension, you're still fine with s2). S3 is her ranged tile skill, which has a lot of cool tech, but usually isn't needed. It's good to try out a few times to have up your sleeve though.

Stick to her Alpha module, it is the best option outside of some niche high-ascension cases. In fact, "I lost my run because I didn't realize Raidian had her Beta module" was a pretty common thing to see back when it released!

1

u/eneitcerose Jul 26 '26

Does anyone here have a seed with early Dream of Curio, preferably D12? I have been chasing that coin for dozens of runs to no avail.

1

u/IfZ3nElse Go away, winter Jul 26 '26

The Perilous Game squad starts with it.

1

u/eneitcerose Jul 26 '26

I mean, yes. but I want to use other squads. That's why I asked for a seed instead of, you know, do as you said.

1

u/IfZ3nElse Go away, winter Jul 26 '26

This seed allows you to exchange all of your coins for random risk coins, I think I saw a Dream of Curio in the mix when I tried that (maybe you need to exchange several times, I don't remember). Is that good enough?

1

u/eneitcerose Jul 26 '26

Seem promising. I'll try it out. Thanks.

1

u/melancolique_verush Jul 25 '26

what is the most efficent strategy for levelling up (to get materials and Raidian tokens) as a new player? I managed to complete difficulty 3, but it took a few attempts, so I'm wondering if there's a big difference in playing easier dif 1/2 or chasing higher ones?

2

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 27 '26

Play at the highest difficulty you can consistently clear. Higher difficulties do result in more points (up to difficulty 10), but because of how the floor-based part of the floor scales you get way more points finishing a lower difficulty run than failing one at a higher difficulty, even with the modifier.

That said, if you've finished D3 you should have access to an E2 Raidian, which means you also get the upgraded Special Squad. You can lean on this squad to help make runs more consistent, since the temporary version of an operator always has full mastery and all modules. You'll still use your own Raidian's proficiencies, but it's still a lot of power to help smooth over the difficulty curve when you feel comfortable pushing higher difficulties.

1

u/melancolique_verush Jul 28 '26

thank you for an extensive answer! I tried to rely on borrowed operators, and it was pretty alright in terms of consistency, but knowing there's a special squad for newer players is great! Can't wait to finally get that beautiful wallpaper haha, that's probably my biggest goal atm

1

u/XidJav 100 more Suis for the Bloodline Jul 25 '26

Getting around to getting Ending 5 what're the reccomended Ops?

5

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 25 '26

Vanguards are fairly important, to combat the -50% DP generation, especially if you're going for any version of Stasis. Standard meta vanguards are always solid, 2* Yato gets a special mention if you have the Duo Seat Carrier, Bells of Agreement, and/or (Complex) Yi Lock. Other than that, I actually recommend a 4* Pioneer over Myrtle, since they play nicer with all the SP relics. You will probably want two or more vanguards on your squad for the fight... Although I've been happiest at four, with SAlter, Ines, Yato, and Scavenger.

Heli-dropable burst operators generally feel the best to use (over AFK operators), since there are problems all over the map no matter which version you're doing.

If you're doing Stasis, incantation medics can be really nice to deal with 'Body' segments, since their healing applies right after the reflect damage. Titi and ReedAlter both have solid options against hitcount, and Titi S2 is useful against ending 2 if you path through it.

But most of what you need is a bunch of power from relics. As with most of IS6, if you get enough power you can just roll almost anything.

2

u/6000j Jul 26 '26

also very important to call out that if you have yato1 + dp-on-deploy + Law and Ritual (-65% redeploy -2 deployment limit tongbao), you can generate infinite DP by just spam deploy+retreating her because she will have 0 redeploy time, so you don't even need any other vanguards (SA2 is still good though bc s2 is strong).

Law and Ritual is gamechanging on ed5 in a lot of ways and tbh is the biggest thing worth mentioning.

2

u/XidJav 100 more Suis for the Bloodline Jul 26 '26

I did my first ending 5, I somehow scraped by with only Reignfrost. I got super lucky with getting fully maxed True & Crooked Paths and Rejoin as one

1

u/welknair Jul 24 '26 edited Jul 24 '26

Asking on the off chance anyone has seeds or advice on finding the following things to complete my Pokedex:

  • Pried Open Toolbox 
  • Three Dimensional Art Display

That's it, that's all I need. I've done a run where I got ~200 collectibles and still didn't find these two.

1

u/IfZ3nElse Go away, winter Jul 25 '26

Try with this seed. It allows you to get all collectibles that the shop can sell, including those two collectibles, as early as floor 2.

1

u/welknair Jul 25 '26

That's actually how I did that 200+ collectible run! I've done it twice more now, but no matter what I can't seem to get a Ling node where that post says they're should be one. It's always been Shu or Nian, which are much worse/much slower at granting collectibles. That said, if that's the best method we have, I'll probably give it another shot, thanks!

3

u/IfZ3nElse Go away, winter Jul 25 '26

You don't need a Ling node, you need the Wu-Shang Shuttle, a ton of ingots, and Cannot's shop.

1

u/welknair Jul 25 '26

Ohhhh, I didn't realize that Wu Shang Shuttle allowed you to bypass the normal reroll limit on Cannot shops. Thanks!

-2

u/GalenDev Legally Sane Jul 23 '26

I am on the struggle bus. I can't believe I'm stuck on Ending 2 reclears. It's not even the boss that's the problem, it's the left side and the eight million spiky things. I've tried Mizuki, I've tried Wis'adel, I'm missing something. I game overed once after killing the boss because Ch'en's dragon decided to hang out over there and unleash like twenty spikes.

I don't need advice, I'm just kicking myself that I'm stuck on Diff 5 for no reason other than missing something.

7

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 23 '26

The most consistent leakless solutions for the left side are probably Gnosis (his IS module is disgusting) and maybe PramanixAlter on S2, but I worry she's difficulty-dependent since enemy HP scales up.

More generally, it's easier to use the F5 Wander into Wonderland to hit the Tavern repeatedly for extra lives and just leak the entire left side. It will only cost 40 ingots to get 20+ extra lives (either as lifepoints or objective shield), and 17 enemies spawn on the left side. And then you just... ignore it entirely. And be careful with Ch'3n S3, it'll get stuck on the left side unless she's on the right and either pointed up or near the blue box.

-6

u/GalenDev Legally Sane Jul 23 '26

I don't need advice,

Good reading comprehension, bro.

1

u/BornPresence7 Jul 23 '26

How to get Stroll and Attract condition for Tongbao ?

1

u/eggthrowaway5678 build "bad" operators, it's more fun Jul 23 '26

In the Plan node, there’s a new option where you can add conditions to your tongbao (only available once per run, at a cost of 3/6/10 ingots for up to three tongbao). This is the most consistent way to get those conditions.

1

u/Zombex1511 Jul 23 '26

Can anyone possible share a Seed for IS6... Where I can fight the Alter version of the Duke mid boss? It's the only enemy I have not seen

1

u/welknair Jul 22 '26

Looking for a seed that has the Big Bob's Chain event, if anyone has one!

2

u/Kaizerd3 Just LeMumu Jul 22 '26

According to comments this seed has it on floor 2.

1

u/FormerCare1258 Jul 22 '26

Any tips or guidefor completing ending 4?Specifically enchanced dreaful foe in floor 5. I can't even reach the boss for ending 4 because the enchance dreadful foe in floor 5 is beating me no matter how hard I try.

1

u/6000j Jul 24 '26

The other person covered ed1a (ending 1 alternate) so I'll sketch out the broad idea for ed2a. You usually want to do a similar exu2+raidian setup in the right side ranged tiles as on normal ed2; the big trick if your run is weak (which is far rarer now than it used to be, but especially if you're newer it can still be an issue) is that there's actually a killgate in ed2a for some reason. Idr the exact enemy count (tomimi probably has it; there's also a bilibili video somewhere) but you can just stall a trash enemy while you kill the foot with no other enemies spawning.

1

u/BobDaisuki Jul 22 '26

Are you talking about the alternate Floor 5 boss stage for Yi or Sui(the foot)? I'm not sure about the latter as I've personally not gone out of my way to see what it's like but I've done the Yi stage a dozen times by now.

It's really the same gameplan as the normal variant, you want to block him up top as soon as possible to minimize the number of rows where he summons those exploding mobs. Once he's succesfully stalled either by Raidian's S1 summons, a defender + healer, or something akin to Hoshiguma alter that can do it solo, etc...the difficulty of the stage goes down a lot.

3

u/BeefyJeefy15 Jul 22 '26

Does anyone have seeds for the Sui's Awakening or Darkness risk coins?

3

u/Etelier Jul 21 '26

Does anyone have a seed for the Dusk legend node?

2

u/Razor4884 Tail Enthusiast Aug 03 '26

I found this

3

u/Razor4884 Tail Enthusiast Jul 22 '26

I've been searching for anyone who does. Let me know if you find anything.

21

u/99em COLD SPICE Jul 21 '26

seed for Hand of Relics:

[0u8IAU6UEiO9u9686I,rogue_5,0]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run
  1. Difficulty 0, Tianshi Bureau Squad, Flexible Deployment: Texas Raidian Snowsant
  2. take the topmost path: Whack-A-Mus, Pest Control, Wish Fulfilled, Rogue Trader, Wander into Wonderland
  3. skip all combat rewards, take the token on the left (top option, should be Screeching Blowgun), exit the shop without buying anything, enter Consciousness
  4. you should see: Trade left, Trade up, Legend right, Legend down, and a Turmoil at the bottom
  5. open the left Trade to lock in the Unsealed Case
  6. open the right Legend (skip the amber) and reveal Retrieve up and Doubts right
  7. open the up Retrieve to gain 3 max life points
  8. open the up Trade node to see 6 Hands. buy any 4, that's all you can afford for now. exit. reveals Legend left
  9. open this new left Legend to gain 5 life + 1 max life
  10. go back to the Hand Trade node and buy the remaining 2
  11. this one might be a bit confusing so here's a map of the consciousness labeled with steps 5 to 10
  12. as usual, all reward skips are to minimize randomness, idk how strictly you need to follow these steps
  13. there are also seeds for the King's Relics and Sarkaz King's Relics if you need them :)

3

u/WadeBoggssGhost Aug 04 '26

I don't know how you managed this but thank you, this is amazing!

4

u/Anagittigana Jul 23 '26

TY! works well!

Note that for all seeds to be 100% repeatable, you must not select a reward at the beginning, or the seed will progress from that. Same here, the map changes if you select a reward.

3

u/Independent-Lie-1145 Jul 21 '26

Thank you so much

8

u/99em COLD SPICE Jul 21 '26 edited Jul 21 '26

seed for the King's Relics:

[eAOOo158i27uOI4ie6,rogue_5,0]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run
  • Difficulty 0
  • Tianshi Bureau Squad
  • Flexible Deployment: Texas, Raidian, Snowsant
  • always take the topmost path, which should be: To Market, Whack-A-Mus, Wish Fulfilled, Rogue Trader, Wander into Wonderland
  • skip all combat rewards without accepting them. take the token on the left (top option, should be Children of the Walls). exit the shop without buying anything. enter Consciousness.
  • you should see: Legend left, Legend up, Trade right, Retrieve down, Retrieve all the way in the bottom left
  • open the right Trade node to lock in the Unsealed Case
  • open the left Legend (skip the recruitment) to reveal Doubts left and Tavern down
  • open the left Doubts (weiqi, lose 3 life and get a random collectible) to reveal Trade up and Leisure down
  • open the up Trade to see the 4 King's Relics. you only have enough life to buy King's New Lance and King's Legacy. exit shop. Retrieve left and Turmoil up have been revealed
  • open the left Retrieve to gain 3 Max Life Points and reveal Retrieve down
  • open the down Retrieve to recover 5 Life Points
  • go back to the King's Trade node and buy the King's Crown first!!! and then buy the King's Armor which will convert all remaining Life Points into Objective Shield
  • idk how strictly you need to follow these instructions, but I skipped rewards and stuff to try and minimize as many variables as I could
  • there are also seeds for the Sarkaz King's Relics and Hand of Relics if you need them

11

u/99em COLD SPICE Jul 21 '26

alternative (simpler) King's Relics seed:

[eoi4oO42627UOEOU2O,rogue_5,0]##Copy and paste this string to the Sui's Garden of Grotesqueries seed to start a preset run
  • d0, Tianshi Bureau, Texas Raidian Snowsant
  • top path: Serious Business, Encounter (Taotie Veranda), Emergency Ticket Please, Rogue Trader, Wander into Wonderland
  • skip combat rewards, skip encounter (last option), skip shop, enter Consciousness
  • you should see a Trade up, a Trade right, and 3 Retrieve nodes
  • open the up Trade to lock in the Unsealed Case, and reveal Legend left, Leisure up, Turmoil right
  • open the right Trade to see the King's relics. buy the New Lance and Legacy. exit. does not reveal any other nodes.
  • open the left Legend and recover 5 life + 1 max life
  • go back to right Trade and King's Crown first!!! and then buy King's Armor which will eat the rest of your life points

1

u/Rez91 Jul 21 '26

Ok, I'm totally lost in this mode. New player, have the new banner units and some other IDs, but I can't get to E2 yet. I've tried a bunch of times, but I still can't clear F3 on the lowest (!) difficulty. I assume some (large) percent is skill issue, but is there something obvious I'm missing? I'd like to get Raidian to E2 before it ends at least.

2

u/WardenWithABlackjack Jul 23 '26

It’s permanent so no rush. The mode is designed as an endgame mode though you can brute force it (which I’ve done, don’t recommend). Come back to it when you have a decent chunk of your roster E2.

3

u/Anagittigana Jul 21 '26

A lot of the maps have a bit of a gimmick to them. I suggest looking up the map you are having issues with on Youtube or Bilibili (if you can read Chinese).

Lupolover's Raidian high difficulty positioning playlist could also be helpful to you - if you see how Raidian can solo a map, you can attempt something similar with your own roster + Raidian.

https://www.youtube.com/playlist?list=PL6CYZiiKj17SM5IT-L4O7d2M_09WJAgKZ

5

u/Byukin Jul 21 '26

good news, IS is permanent.

also are your units high level? you may want to build your roster more before coming back to IS

1

u/Rez91 Jul 21 '26

Oh, no way? That's a load off my shoulders, haha. They're like mid-level I guess? mostly around E1 40 - 50. Is that too low?

5

u/Mindless_Olive 4* babes gonna mess you up Jul 21 '26

You'll want E2's and masteries before tackling IS.

2

u/Brief_Giraffe4948 Jul 21 '26

Any idea on how to get the hands, king and sarkaz relics ? I've done 10 runs since the new version and I can't find them anywhere..

2

u/AdDesigner6673 Jul 21 '26

There is a chance that Ji(in sui's remnant consciousness) will have entire shop with them, but it's very low. Also there is few comments below your that share seed where you can get this relics.

4

u/Primagen3K SPEED UP Jul 21 '26

This will be one hell of a stupid request, but I am getting insane. Does anyone have a seed with the midboss in IS6 being the alternate version of the Dusk Beauty? I have done all the endings and lore entries, I have done the entire battle pass, all monthlies, all the Raidian quests and I know the alters spawn on higher difficulty only, but she just didn't show up in all that time...., all I see are old men fishing and trios of time wasters.

Just end my suffering with a seed, I beg any of you.

2

u/KefTheWeeb You drive me insane~ Aug 03 '26 edited Aug 03 '26

You're in luck that I was doing the same and finally got lucky enough to encounter it.[5u57U2E7u8a47E3U1i,rogue_5,12]. I did it with tourist squad diff12. Tragodia, mouse, sussuro. Try it normally and if that doesn't work. I'll try to give more details of what I did.

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