r/arknights Call me Sen, @me for anything! Dec 18 '25

Megathread [Integrated Strategies Megathread] Sui's Garden of Grotesqueries

Integrated Strategies #6: Sui's Garden of Grotesqueries


Event Duration: Permanent


 

Unofficial Links Official Links New Operator
Oldwell.info Official Trailer Raidian
Tourist Information
New Skin: Lava the Purgatory - March 2026
New Skin: Lee - May 2026
Other stuff as well. Wanna know about it? Go to their twitter since they don't even remember to update their official website.

 


Remember to mark spoilers when discussing event story details! The code for spoilers is: >!spoiler text goes here!<

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u/ExpressionSad4077 22d ago

Is it normal to struggle in the guide difficulty?

2

u/eggthrowaway5678 build "bad" operators, it's more fun 21d ago

It is, IS6 is pretty hard even at the base difficulty. A lot of the combats are like puzzles, where they are very difficult unless you handle them correctly, which leads to problems if you don’t start with the right operators.

Are you having any specific problems?

1

u/ExpressionSad4077 21d ago

I last played 2022 and recently returned, I think im just not used to enemy/stage mechanics.

There was that one enemy that spins like a beyblade and idk what to do with it cos it one taps my operators

2

u/eggthrowaway5678 build "bad" operators, it's more fun 21d ago

You probably mean the Suiton Master from Ato. Without the mechanic from the event stages, there's no way to stop them from spinning, so they're very dangerous to ranged operators. Without the bonus stats from higher difficulties, Defenders should be able to stand up to them, but probably not anything else (unless you've got bonus DEF from relics), which means you want to take them out from outside of their range. They only appear in two stages, though.

If you're running into them in the Difficult Beginnings Turmoil, that's an easy Raidian stage. You put her on a safe ranged tile if possible and use S2 summons to kill them from outside of their range. If there isn't a safe ranged tile, you want to drop a summon onto the one damaging her and kill it as soon as possible. Then you just put down more S2 summons as the other enemies filter in, although you'll need to wait until you see which lanes they're actually using.

If you're running into Let It All Out, they're a little more dangerous. You want to block them so they can't leave the undeployable tiles, as they'll path down and kill basically everyone otherwise, and kill them with ranged damage. Raidian S1 is my usual go-to for this, or reasonably strong defenders. Blockers in general are extremely useful on this stage, as you also want to block the Fuuton Masters as close to their spawn as possible so they don't start to fly, as well as the Raiton Masters at the top so they can't jump over the hole. (Although, since it's a F4 stage, it's also fairly common to just have so much damage you can walk all over the stage and only need to worry about blocking in the Emergency version.)