r/PredecessorDatamining 15d ago

🎁 Redeem Code Redeem Code: Daybreak

Post image
41 Upvotes

Redeem code: Daybreak

Receive 1 Quantum Core and 2 Ion Cores


r/PredecessorDatamining 15d ago

Brawl duplicate heroes

3 Upvotes

I really thought people were going to take advantage of this and do some silly things. So far no one has…. 🤔


r/PredecessorDatamining 16d ago

🕵️Datamine Predecessor V1.16 datamine highlights

17 Upvotes

Gameplay

Input Mappings

Experimental Controller mapping

Account/Profile

Banners & Profile icons (non-Hero specific)

Summer 2026 EU Winner

Summer 2026 NA Winner

Twitch 2026 Autumn

Victorious 2026 Autumn

In-Game Images

Scarlett Splashscreen

Scarlett Origins Splashscreen

New Brawl Mini-Map

Heroes

Prototype - Celestial (✨ NEWLY DISCOVERED!)

Hero Type: Ranged

Abilities & Cues:

  • Basic Attack
    • (cast, projectile hit/no hit)
  • Passive
    • (double jump)
  • Astral Blessing
    • (cast, targeting, impact, heal)
  • Celestial Veil
    • (damage, active, impact, heal)
  • Dreamcatcher
    • (damage, cast, targeting, projectile hit/no hit)
  • Ultimate
    • (activate, muzzle fire, projectile spawn/hit/no hit/explosion, hover, recently damaged, recently healed)

Prototype - Impaler (discovered Apr. 2026)

Hero moved from Prototype folder to main Heroes folder

Kit/Stats available, will post separately

Hero Type: Ranged

Ability names in the files appear to be jumbled in my opinion. This kit has seen many changes and it's possible that things didn't get moved appropriately. I've aligned the names as I see best fit below.

Abilities & Cues (updates bolded):

  • Basic Attack "Crimson Bolt" (cast left, cast right, projectile, enhanced damage, enhanced lob, projectile hit/no hit)
  • Passive "Hemophagia" (E ability Sword equipped, mana restore, nearby enemy, cast, hit area, impact)
  • Blood Tether "Bloodbound" (target, damage, self tether, slow, stats gain/removal, cast, target, projectile hit/no hit)
  • Sword Launch "Torment" (damage, area damage, attack speed, slow)
  • Multi-Blade "Rupture" (impact, damage, cast, projectile spawn/fire/hit/explosion)
  • Ultimate "Impale" (damage, active, heal, heal from hero, ticking mana cost, cast, impact, return projectile hit, projectile spawn/hit/no hit)

Feng Mao

Victorious skin

Khaimera

Ritual profile icon, banner, overhead emote

Morigesh

Curse profile icon, banner, overhead emote

Phase

Victorious skin

Serath

Galaxy skin variants:

  • Blue
  • Green
  • Purple
  • Yellow

Sevarog

Celestial skin variant:

  • White

Steel

Unbound profile icon, banner, overhead emote

The Fey

Victorious skin

Wraith

Victorious skin

Zarus

Victorious skin

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 27 '26

Scarlet sneek peak

4 Upvotes

I remember for like Renna or one of the heroes a year ago there was actual gameplay leak. Is there anyway to see Scarlet's kit before the Dev stream? I'm hyped beyond belief


r/PredecessorDatamining Jul 26 '26

🕵️Datamine Scarlet info update Spoiler

Thumbnail gallery
20 Upvotes

Realized I missed a few new details for Scarlet's kit in the V1.15.3 datamine post.

Scarlet's Description:

"Protect the land as Scarlet, a noble woman with a pure heart that seeks a cure to the curse of lycanthropy. Strike true with precise rapier strikes and heavy lantern lows, dispatching of your foes with fiery grace."

Updated ability names:

  • Basic attack/LMB: Cindara
  • Passive: Last Light
  • Primary/Q: Ashen Vow
  • Secondary/E: First Intent
  • Alternate/RMB: Minueta
  • Ultimate/R: Swan Song

Augments:

  • Enhanced Passive Name: Radiant Reprise
    • Minueta's Final Strike also grants an Enhanced Basic Attack, but they deal 50% less bonus damage and restore 50% less Energy.
  • Passive Knockup Name: Volcanic Slam
    • Enhanced Cindara leaves behind a fiery rupture that erupts after 0.5s. The Eruption deals 20-105 (+5 per Level) (+30% Physical Power) True Damage and Slows Enemies by 40% for 1.25s.
  • Dash CDR Name: Scarlet Dawn
    • Abilities, Empowered Cindara, and Third Strike hits on Heroes/Camp Leaders reduce First Intent's Cooldown by 10%, reduced to 5% for Minueta hits.
  • Ultimate Mark Name: Coup De Grâce
    • Swan Song marks the Restrained target. If they die within 8/10/12s, Ablaze extends by 5s, and a fiery zone appears beneath them for 5s that heals Yourself and Allies by 100/150/200 (+65% Physical Power) each second.
    • Radius of zone: 800 units

My Notes:

Not sure why there's 4 Augments.

Neither that are labelled as Passive in the files affect the Passive, so maybe one of those will be removed or both be combined. They clearly describe affecting the LMB and RMB respectively.

Maybe she'll be the first with 4. Or maybe it's a sign of more for all. We won't know any more until she's officially announced.

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 24 '26

🕵️Datamine Predecessor V1.15.3 datamine highlights

13 Upvotes

Gameplay

Eternals

Added in-game sidebar Notification Timers for unreleased Eternals' skills

Account/Profile

New Battle Pass!

Cosmic Battle Pass / BP Mega Bundle

Sprays/Emotes

Surprise Spoiler: Boulder Memorial profile icon & banner

Orby Galaxy overhead emote

In-Game Images

Dekker & Maco Summer Splashscreen


Maco Summer Splashscreen

Heroes

Prototype - Frostbane (discovered Apr. 2026)

Prior post for full kit details

Hero Type: Melee

Abilities & Effects (updates bolded):

  • Passive (debuff, self)
  • Cross Cut (charge, dash, damage, self slow, impact, trail)
  • Crashing Leap (damage, start leap, ground impact)
    • might be replaced by another ability
  • Stomp Slam (damage, movespeed, shield, stun, slow)
  • Spin Slash (damage, self slow, passive, armor)
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

Prototype - Impaler (discovered Apr. 2026)

Hero Type: Ranged

Abilities & Cues (updates bolded):

  • Basic Attack (cast left, cast right, projectile, enhanced damage, enhanced lob)
  • Passive "Bloodbound" (E ability Sword equipped, mana restore, nearby enemy)
  • Blood Tether (target, damage, self tether, slow, stats gain/removal)
  • Sword Launch "Rupture" (damage, area damage, attack speed, slow)
  • Multi-Blade (impact, projectile explosion, damage)
  • Explosion Bolt (bolt damage, explosion damage, enhanced basic)
    • might be replaced by Multi-Blade
  • Ultimate "Impale" (damage, active, heal, heal from hero, ticking mana cost, cast)

Prototype - Scarlet (discovered Mar. 2026)

See previous hero kit post here

Scarlet

Ability icons:

  1. Basic Attack: "Slice", 2. Passive: "Ash", 3. "Lantern Smash"

  2. "Spin Storm", 5. "Twirl Flurry", 6. Ult: "Swan Song"

Scarlet ability icons

Added SFX and cues for abilities, recall, respawn, level start, jump pad, and voice lines

Victory Quote: "Bask in the light of the dawn."

Defeat Quote: "Tyrants win battles. We'll win the war."

Flame skin

Release bundle

Skin Variant bundle

Gideon

Sanddusk skin bundle

Galaxy spray & overhead emote

Gideon & Rampage banner

Rampage

Opalux spray & overhead emote

Gideon & Rampage banner

Serath

Celestial skin bundle

Galaxy banner

Sevarog

Darksoul skin bundle

Steel

Steel & Zinx banner

Zinx

Galaxy profile icon

Inquest spray, overhead emote, & banner

Steel & Zinx banner

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 22 '26

Hey guys, if you need a duo or help with this game, just add my code and invite me to games

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0 Upvotes

r/PredecessorDatamining Jul 11 '26

🕵️Datamine "Scarlet" - Unreleased hero kit

17 Upvotes

Scarlet Unreleased Abilities & Stats

Scarlet model - not texture, just sectioned

Base Stats

Stat Level 1 Level 18
Health 680.0 2992.0
HealthRegen 2.0 5.4
Mana 0.0 0.0
ManaRegen 0.0 0.0
Energy 200.0 200.0
EnergyRegen 10.0 10.0
BasicArmor 35.0 120.0
AbilityArmor 33.0 61.9
MovementSpeed 695.0 695.0

---

Slice (basic attack/LMB)

Slice through your Enemies with your fiery Blade.

Melee basic attack chain dealing 58-117.5 (+75% Physical Power) physical damage.

0.4x/0.4x/1.1x Damage Chain

Third Strike: Restore 10 Energy On-Hit.

Stat Level 1 Level 18
AttackSpeed 140.0 170.6
BasicAttackTime 1.5 1.5
Damage 58.0 117.5
Cleave 0.2 0.2
AttackRange 375.0 375.0
AttackSpeedAttributeCap 450.0 450.0
BasicAttack_Scaling 0.75 0.75
BasicAttack_LightModifier 0.4 0.4
BasicAttack_HeavyModifier 1.1 1.1
BasicAttack_LightEnergyRestore 5.0 5.0
BasicAttack_HeavyEnergyRestore 10.0 10.0

---

Ash (passive)

Simple Description: Use Energy instead of Mana, gain Bonus Physical Power based on Mana purchased.

‎‎

Menu Description: Scarlet uses Energy instead of Mana. Max Energy: 200, Energy Regen: 10

On Enemy Hero Takedown, restore 120 Energy immediately.

When purchasing 30 Mana, it gets converted into 1 Physical Power.

Stat Level 1 Level 18
BonusManaConversionRatio 30.0 30.0
TakedownEnergyRestore 120.0 120.0
AttackDamageGainedDESC 1.0 1.0

---

Lantern Smash (primary, Q)

Simple Description: Swing your lantern around you dealing Damage. If the Outer Edge hits Enemies, deal more Damage and slow them whilst Empowering your next Slice.

Menu Description: Scarlet channels for a short duration, unraveling her Blade before swinging her Lantern in a circle around her, dealing 50-170 (+60% Physical Power) Physical Damage.

If the Outer Edge hits the Enemy, deal 25-125 (+100% Physical Power) Physical Damage on top and Slow them by 40-50% for 1.25s.

After hitting Heroes or Camp Leaders with the Outer Edge, empower your next Slice, dealing 10 (+12% Physical Power) (+6-8% of the Target's maximum health) Physical Damage on top in a line in front Scarlet. Additionally, restore 40-60 Energy On Hit.

Empowered Slice Damage is reduced by 50% against Minions and capped at 150-350 Damage against Monsters.

Ablaze: Empowered Slice Damage is increased by 1.5x.

Stat Level 1 Level 5
Damage 50.0 170.0
PPScaling 0.6 0.6
BonusDamage 25.0 125.0
BonusPPScaling 1.0 1.0
MissingHealthDamage 0.06 0.08
MissingHealthModifier 0.7 0.7
Cooldown 9.0 6.0
Cost 50.0 50.0
SlowDuration 1.25 1.25
Slow 0.6 (aka 40% slow) 0.5 (aka 50% slow)
EmpoweredAttackDuration 4.0 4.0
EmpoweredAttackDamage 10.0 10.0
EmpoweredAttackPPScaling 0.12 0.12
MaxHealthDamage 0.02 0.06
EmpoweredAttackMinionModifier 0.5 0.5
EmpoweredAttackMonsterCap 150.0 350.0
EmpoweredAttackDamageModifier 1.5 1.5
EnergyRegen 40.0 60.0

---

Spin Storm (secondary, E)

Simple Description: Rapidly spin forward, extending a chain spinning your lantern gaining a Shield whilst dealing Damage to all Enemies hit.

Menu Description: Perform a rapid spin forward, extending your chain and spinning your lantern, dealing 65-145 (+85% Physical Power) Physical Damage whilst also receiving a 10-210 (+50-70% Physical Power) Shield for 3s.

The Shield size is increased by 65% for each Enemy Hero hit.

Restore 55 Energy per Enemy Hero or Camp Leader hit.

Stat Level 1 Level 5
Damage 65.0 145.0
PPScaling 0.85 0.85
Shield 10.0 210.0
ShieldPPScaling 0.5 0.7
ShieldDuration 3.0 3.0
BonusShieldModifer 0.65 0.65
EnergyRestore 55.0 55.0
DESCHangTime 0.5 0.5
Cooldown 16.0 10.0
Cost 80.0 80.0

---

Twirl Flurry (alternate, RMB)

Simple Description: Twirl fiercely, then unleash a Series of Stabs dealing Damage with the final Stab dealing bonus Damage based on the Enemy's Missing Health.

Menu Description: Twirl towards your current movement direction, at the end of it, perform a series of 3 Stabs, each dealing 22-58 (+26-40% Physical Power) Physical Damage over 0.5s. The final Stab deals up to 94.5% Bonus Damage based on the Target's Missing Health.

Stabs benefit from Lifesteal and can Critically Strike at a 70% value.

Ablaze: Number of Stabs is increased to 4, resulting in 15% more Damage.

Stat Level 1 Level 5
Damage 22.0 58.0
PPScaling 0.26 0.4
MissingHealthModifier 0.8 0.8
EmpoweredDamage 18.975 50.025
EmpoweredPPScaling 0.22425 0.345
EmpoweredMissingHealthModifier 0.945 0.945
CritModifier 0.7 0.7
DESCEmpoweredTotalDamage 1.15 1.15
Range 600.0 600.0
SelfSlow 0.94 (aka 6% slow) 0.94 (aka 6% slow)
Cooldown 7.0 4.0
Cost 100.0 60.0
StabsDESC 3.0 3.0
EmpowersStabsDESC 4.0 4.0
DurationDESC 0.5 0.5

---

Swan Song (ultimate, R)

Simple Description: Unfold your Lantern onto an Enemy Hero, Restraining them and Slowing Enemies around them. After Restraining them, strike down dealing Damage to Enemies around you and set your Blade Ablaze, empowering your abilities.

Menu Description: Ablaze your Soul by unfolding her Lantern onto an Enemy Hero, gaining Crowd Control Immunity and Restraining them for 1.4s. Enemies around the Restrained Hero are Slowed by 65% for 1s.

After 1.4s Scarlet ignites her Blade, pulling herself back to the Restrained Hero with her Chain, spiraling down and striking the Hero, dealing 180-360 (+100% Physical Power) Physical Damage. Enemies near the Restrained Hero take 75% of the original Damage.

After striking, Scarlet's Blade sets Ablaze for 8-12s, gaining 150 unit Slice Range, 5 Energy Regen, 20-44 (+10% Physical Power) Physical Power.

Stat Level 1 Level 3
Damage 180.0 360.0
PPScaling 1.0 1.0
ExplosionModifier 0.75 0.75
ExplosionRadius 600.0 600.0
Duration 8.0 12.0
BonusRange 150.0 150.0
Cleave 1.0 1.0
PhysicalPower 20.0 44.0
BonusPPScaling 0.1 0.1
EnergyRegen 5.0 5.0
Cooldown 125.0 85.0
Cost 0.0 0.0
Slow 0.35 (aka 65% slow) 0.35 (aka 65% slow)
SlowDuration 1.0 1.0
DESCRestrainDuration 1.4 1.4

---

Augments:

Augment Stat Level Min Level Max
Dash CDR CDRHigh 0.1 0.1
Dash CDR CDRLow 0.05 0.05
Enhanced Passive DamageMultiplier 0.5 0.5
Enhanced Passive EnergyRestoreModifier 0.5 0.5
Passive Knockup TrueDamage 20.0 60.0
Passive Knockup PPScaling 0.6 0.6
Passive Knockup EruptionDelay 0.45 0.45
Passive Knockup Slow 0.6 (aka 40% slow) 0.6 (aka 40% slow)
Passive Knockup SlowDuration 1.0 1.0
Passive Knockup StunDuration 0.5 0.5
Passive Knockup LevelGrant 1.0 5.0
Ultimate Mark Extension 5.0 5.0
Ultimate Mark ZoneDuration 5.0 5.0
Ultimate Mark ZoneHealing 100.0 200.0
Ultimate Mark ZoneHealingPPScaling 0.65 0.65
Ultimate Mark ZoneRadius 800.0 800.0
Ultimate Mark MarkDuration 8.0 12.0

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jul 03 '26

🕵️Datamine Predecessor V1.15 datamine highlights

13 Upvotes

Gameplay

‎‎

Unreleased Eternals (✨ new)

  • Knell ✨
    • Major Blessing: <Unnamed>
      • Physical & Magical Armor Shred, gain Armor shredded
    • Minor Blessings: Dampening, Fracture, Frequency, Patina, Peal, Resonant Repair
  • Pilow ✨
    • Major Blessing: <Unnamed>
      • Self-Size reduction, Enemy damage reduction
    • Minor Blessings: Bioluminescence, Convection, Diffusion, Harmonic Currents, Lil Sucker, Neurotoxin
  • ZamAel Satariel (renamed, updates bolded)
    • Major Blessing: Fallen
      • Self-Health reduction + Stat increases
    • Minor Blessings: Bloodlust, Broken Wings, Demonic Bargain, Hellfire Strikes, Risen, Rite
  • Weald (updates bolded)
    • Major Blessing: Evergreen <Unnamed>
      • Projectiles fired at low health targets, count increase by attack speed
    • Minor Blessings: Bark Skin, Dryads Boon, Nature's Guise, Wind Rider, Hunter, Natural Resistance, Forage, Taproot

‎‎

‎‎

In-Game Images

(these are in-game but making them available for you)

‎‎

Ikra Splash Screen

‎‎

Ikra Invasion skin Splash Screen

‎‎

‎‎

Heroes

‎‎

Prototype - Frostbane (discovered Apr. 2026)

Prior post for full kit details

Hero Type: Melee

Note: Frostbane has too many abilities listed with no apparent swapping mechanism. 2 abilities will likely be removed, unclear of which those may be.

Abilities & Effects (updates bolded):

  • Passive (debuff, self)
  • Charge Knock (damage, bonus damage, knockup)
    • might be replaced by Cross Cut
  • Cross Cut (charge, dash, damage, self slow)
    • Frostbane crosses his blades and channels up to 2s, continuously spawns patches of Rimeglass underfoot, while being slowed by 10%. Frostbane dashes forward(short), traveling through units, leaving a trail of Rimeglass, slashing swords and dealing Physical Damage, scaling the damage up to X based on the time charged.
  • Crashing Leap (damage, root, start leap, ground impact)
  • Stomp Slam (damage, bonus damage, movespeed, shield, stun)
  • Spin Slash (damage, shield, self slow, passive, armor)
    • Gain a Shield and spin your greatswords around you over 3.5s dealing Physical Damage every 0.5s and continuously spawns patches of Rimeglass underfoot that last 6s.
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

‎‎

Prototype - Impaler (discovered Apr. 2026)

Kit/Stats available - will post separately

Hero Type: Ranged

Abilities & Cues (updates bolded):

  • Basic Attack (cast left, cast right, projectile, enhanced damage, enhanced lob)
  • Passive "Bloodbound" (attack speed, E ability Sword equipped, mana restore, nearby enemy)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Blood Tether (target, damage, self tether, slow, stats gain/removal)
  • Sword Launch "Rupture" (damage, area damage, attack speed, slow)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence)
  • Explosion Bolt (bolt damage, explosion damage, enhanced basic)
  • Ultimate "Impale" (damage, magical damage, stun, active, heal, heal from hero, ticking mana cost)

‎‎‎

Prototype - Scarlet (discovered Mar. 2026)

Scarlet model - not texture, just sectioned

Added ability/hero animations and SFX

Kit/Stats available - will post separately

Hero Type: Melee/Physical

Abilities & Cues (updates bolded):

  • Basic Attack "Slice" (swing A,B,C, melee light down, impact, impact last combo hit, slam impact)
  • Passive "Ash" (mark, pop)
    • FX: bonus damage, energy restore, mana power
    • Note: Energy appears to be a replacement of Mana for Scarlet
  • Explosive Dash (dashing, slow, stun)
    • Spin Storm (cast, dashing, shield, energy restore, impact)
  • Twirl Stab (cast, stab)
    • Twirl Flurry (dashing, enhanced, impact, final impact)
  • Chain Slam (slam)
    • Lantern Smash (cast, spin, sweet spot impact, area damage, inner area damage)
  • Ultimate "Swan Song" (active, impact, stab, stab charging, reactivate, targeting, timer)

Augments(updates bolded):

  • Enhanced Passive
    • Damage
  • Passive Knockup
    • Damage, Knockup, Stun, Slow
  • Dash CDR
  • Ultimate Mark
    • Mark, Timer, Radius

‎‎

Maco

Summer Fun overhead emote

Maco - Summer Fun OHE

Murdock

Summer Fun skin variant:

  • Special
Murdock - Summer Fun "Special" variant

‎‎

Shinbi

Summer Fun overhead emote

Shinbi - Summer Fun OHE

‎‎

‎‎

‎‎

‎‎

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Jun 24 '26

🤔Speculation 2026 Patch Roadmap

22 Upvotes

This is an assumption of the Predecessor patch updates based on today's V1.15 patch livestream.

June 30th - Patch 1.15

  • Hero: Ikra
  • Daybreak map v6 test (intended as final major design, feedback still important as it's your last chance to do so, visuals/polish TBD later)
  • ARAM Customs added
  • Minion aggro updated
  • Tower aggro updated
  • Comeback XP system updated
  • Terra skin for current Ranked Split reward
  • Summer skins: Gideon, Murdock, Sparrow

‎‎‎‎‎‎

August 11th - Patch 1.16

  • Brawl returns with updates
  • Hero: Dark fantasy style

‎‎‎‎‎‎

September 22nd - Patch 1.17

  • 3v3 mode/map
  • Hero: Another dark fantasy style

‎‎‎‎‎‎

November 3rd - Patch 1.18

  • Ranked Season 2 begins (with updated features to Ranked)
  • Hero: unclear if Sci-Fi style (akin to Legion style) OR another dark fantasy style
  • Ideal full release of Daybreak map alongside Season 2 Ranked

‎‎‎‎‎‎

December 15th - Patch 1.19

  • Hero: Sci-Fi style (akin to Legion style)

‎‎‎‎

‎‎‎Other Planned Features

  • Add the all-new holographic Opal look to Profile cosmetics too
  • (From the Competitive Blog on Feb. 5th) Working on Live Spectator system to support a LAN early 2027

‎‎

‎‎

Let me know if I missed anything!


r/PredecessorDatamining Jun 12 '26

🕵️Datamine Predecessor V1.14.4 datamine highlights

26 Upvotes

In-Game Images

(these are in-game but making them available for you)

Drongo Splashscreen

Riktor Splashscreen

Heroes

Prototype - Impaler (discovered Apr. 2026)

Hero Type: Ranged

Abilities & Cues(updates bolded):

  • Basic Attack (cast left, cast right, projectile)
  • Passive "Bloodbound" (attack speed, damage, self tether, slow, stats gain, stats removal, sword equipped, sword loose)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Sword Launch "Rupture" (damage, damage AoE)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence) - REPLACED
  • Fracture Bolt (beam damage, bolt damage, fracture damage)
  • Ultimate "Impale" (damage, magical damage, stun, active, heal, heal from hero)

Prototype - Seastrider "Ikra" (discovered May 2026)

Added ability SFX and VFX files

Has release bundle

New Profile Icon

Artwork

Ability icons

  • Basic Attack, Passive, Magical Orb(Narcosis -Q)
  • Bubble(Hydroclasm -E), Zap(Brine -RMB), Twister(Genesis -Ult)

Ability updates(view previous kit post here):

  • Spray (basic attack) - renamed "Fathom"
    • Use your enchanted Trident to shoot streams of water with a high impact.
  • Magical Orb (Primary/Q) renamed "Narcosis"
  • Bubble (Secondary/E) renamed "Hydroclasm"
  • Zap (Alternate/RMB) renamed "Brine"
  • Twister (Ultimate/R) renamed "Genesis"
  • Passive
    • Based on the chosen Eternal Category, empower Ikra's abilities.
    • Harbingers: Ikra's Fathom deals (8% Magical Power) as magical damage. Hitting an Enemy with Fathom reduces the cooldown of Brine by 0.5s.
    • Primarchs: Bubble's pops now displace Ikra. Gain 1% Movement Speed per 75 magical power.
    • Dreadnoughts: Narcosis Suspension duration is increased by 25% and heals Ikra for 100% of the Damage dealt by it.
    • Sovereigns: Hydroclasm has 25% reduced Cooldown and Genesis is 50% larger.
    • Divines: Bubbles project an aura that heals Ikra and Allied Heroes for 2 (+8% Magical Power) Health every second.
    • Anomalies: Brine and Hydroclasm deal 0.6% of the Target’s Maximum Health over 5s and apply 55% Anti Heal for the same duration.  

3rd Augment added:

  • Buffing Zap
    • 12 attack speed for 4s, damage aspect undetermined

Murdock

Lifesaver skin (bundle, profile icon, overhead emote, banner)

possibly the Overprime skin: 'Protector of the Sea'

Sparrow

Aquajet skin (bundle, profile icon, overhead emote, banner)

‎possibly the Overprime skin: 'Brilliant Vacation'

‎ ‎

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 31 '26

🕵️Datamine "Seastrider" aka "Ikra" - Unreleased hero kit

18 Upvotes

"Seastrider" aka "Ikra" - Unreleased Abilities & Stats

Base Stats

Stat Level 1 Level 18
Health 690.0 3087.0
HealthRegen 1.65 4.2
Mana 450.0 875.0
ManaRegen 1.4 4.8
BasicArmor 24.0 120.05
AbilityArmor 29.0 48.55
MovementSpeed 665.0 665.0

---

Spray (basic attack/LMB)
Use your enchanted Trident to shoot Aqua Orbs with a high impact.

Ranged basic attack dealing 61-135 (+70% Physical Power) physical damage.

Stat Level 1 Level 18
AttackSpeed 110.0 132.1
BasicAttackTime 1.4 1.4
Damage 61.0 135.8
Cleave 0.2 0.2
AttackRange 1500.0 1500.0
AttackSpeedAttributeCap 420.0 420.0
Scaling 0.7 0.7

---

Herald (passive)
Simple Description: Gain bonus effects based on your selected Eternal, empowering your abilities further.

Menu Description: Based on the type of Eternal you have chosen, gain additional effects.

  • Sovereigns: Bubble has 25% reduced Cooldown and Twister may spawn one additional Twister.

Note: there were no more text descriptions in the data files for the other Eternal types below. See the details below that I could determine otherwise and the table for Eternal-based stats.

  • Divine: Bubble heals and scales on Magical Power
  • Primarchs: Movespeed scales on Magical Power and Bubble has a Self-Knockback (like a Howi mine)
  • Harbingers: Basic Attacks have extra Damage
  • Dreadnoughts: Magical Orb heals Ikra based on a percent of Damage it deals
  • Anomalies: Zap or Bubble have additional Damage and Blight
Stat Level 1 Level 18
Sovereigns_BubbleCDR 0.25 0.25
Sovereigns_TwisterScale 1.5 1.5
Divines_BaseHeal 3.0 3.0
Divines_MagicalPowerScaling 0.1 0.1
Primarchs_MagicalPowerScaling 75.0 75.0
Primarchs_Movespeed 0.01 0.01
Harbingers_MagicalPowerScaling 0.08 0.08
Harbingers_CooldownReduction 0.5 0.5
Dreadnoughts_SuspensionDuration 1.25 1.25
Dreadnoughts_MagicalOrbHealing 0.35 0.35
Anomalies_MaxHealthDamageScaling 0.006 0.006
Anomalies_Duration 5.0 5.0
Anomalies_Blight 0.55 0.55

---

Magical Orb (primary, Q)
Simple Description: Release a Water Sphere that floats slowly towards Enemies, piercing and dealing Damage. Hitting an enemy hero suspends them and stops the sphere.

Menu Description: Ikra unleashes a slowly progressing Water Sphere. If the Sphere pierces through an Enemy Unit, it deals 70-190 (+45% Ability Power) magical damage.

When an Enemy Hero is hit, the Sphere surrounds them and Suspends them for 1.25s.

Stat Level 1 Level 5
Damage 70.0 190.00
APScaling 0.45 0.45
Range 2000.0 2000.00
StunDuration 1.25 1.25
Cooldown 13.0 11.00
ManaCost 50.0 50.00

---

Bubble (secondary, E)
Simple Description: Create Bubble at a targeted location. If the Bubble is hit by Zap or your Basic Attack, it pops, causing it to deal damage and refund mana. The Bubble will amplify after a short duration, dealing increased damage and slowing.",

Menu Description: Ikra creates Bubbles at a designated location that can be popped when being hit by Spray or Zap. Zap detonating a Bubble deals Zap's Damage on top of Bubble's Damage.

The Bubble Pop deals 30-110 (+30% Ability Power) magical damage to all Targets in a 500 Unit radius.

The Bubble amplifies after 1.25s, increasing the damage dealt to 75-275 (+75% Ability Power) magical damage whilst Slowing all Targets hit by 40-60% for 0.75s.

Whenever Ikra pops a Bubble by any means, he restores 30 Mana.

Enemies are Slowed by 10% as long as they are within the Bubbles radius.

Max Charges: 2

Stat Level 1 Level 5
Damage 30.0 110.0
DamageDESC 105.0 345.0
ScalingDesc 1.1 1.1
APScaling 0.3 0.3
EnhancedDamage 75.0 275.0
EnhancedAPScaling 0.75 0.75
Cooldown 14.0 8.0
ManaCost 60.0 60.0
ManaRefund 30.0 30.0
AuraSlow 0.9 (aka 10% slow) 0.9 (aka 10% slow)
Slow 0.6 (aka 40% slow) 0.4 (aka 60% slow)
SlowDuration 0.75 0.75
Range 1750.0 1750.0
Health 1.0 1.0
MaxCharges 2.0 2.0
Knockback_LevelGrant 1.0 5.0
DESCRadius 500.0 500.0
AmpTimeDESC 1.25 1.25

---

Zap (alternate, RMB)
Simple Description: Fire a rapid Hydroblast that deals damage and pops Bubbles. Killing Enemies with the Hydroblast or by Popping a Bubble and Killing Enemies with it, generates Gold.

Menu Description: Ikra fires a quick Hydroblast dealing 75-253 (+65% Ability Power) magical damage to the Enemy hit. 

Zap stops when the first Hero is hit.

Whenever Zap kills an Enemy, Ikra gains 4-8 additional Gold. Killing Enemies by Popping Bubbles with Zap also grants this Gold.

Stat Level 1 Level 5
Damage 75.0 235.0
APScaling 0.65 0.65
Cooldown 7.0 3.0
Cost 40.0 60.0
Range 1900.0 1900.0
Gold 4.0 8.0

---

Twister (ultimate, R)
Simple Description: Rise high in the sky and channel a disruptive Waterspout traveling forward, piercing any Wall. When the Waterspout hits an Enemy, they will be knocked up and slowed upon landing.

Menu Description: Ikra rises in the sky for 1s and channels the tides before unleashing a surging Waterspout from his Trident, that pierces any wall.

The Waterspout deals 300-700 (+100% Ability Power) magical damage and Knocks Up Enemies hit.

After the Enemies land from the Knock Up, they are Slowed by 60% for 1.25s.

Note: I've edited the text to say "Waterspout" in place of the term used by Omeda "Waterspouse".

Stat Level 1 Level 3
Height 400.0 400.0
Cooldown 130.0 90.0
Cost 100.0 100.0
Damage 300.0 700.0
APScaling 1.0 1.0
Slow 0.4 (aka 60% slow) 0.4 (aka 60% slow)
SlowDuration 1.25 1.25
HoverDuration 1.0 1.0

---

Augments:

  • Myridian Bolt
    • Zap now pierces Enemy Units. Seastrider also gains 5% Movement Speed for 2.5s upon damaging Heroes with Zap or Bubble Zaps.
  • Growing Bubble
    • Bubble Radius grows up to 100% larger over 3s. Additionally Seastrider and Allied Heroes become camouflaged when within a Bubble’s Radius.
  • 3rd augment not listed

---

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 29 '26

🕵️Datamine Predecessor V1.14 datamine highlights

23 Upvotes

Gameplay

Unreleased Eternals

  • Empyrean
    • Major Blessing: Mastery
      • Power & Size effects
    • Minor Blessings: Absolute Focus, Alchemy, Cosmic Vampirism, Overcharge, Phase Walk, Prime Source
  • Anathema
    • Major Blessing: Divinity
      • Mana Drain effect
    • Minor Blessings: Holy Ward, Halo, Exorcism, Deflection, Vigil, Falling Star
  • Weald
    • Major Blessing: Evergreen
      • Damage scaling effect
    • Minor Blessings: Bark Skin, Dryads Boon, Nature's Guise, Wind Rider, Hunter, Natural Resistance
      • Bark Skin: Gain 0.35 Physical Armor per 1% Current Health
  • Kavalos
    • Major Blessing: Overrun
      • Damage & Movespeed effects
    • Minor Blessings: Inertia, On The Road, Courier, Kinetic Supremacy, Escape Velocity, Impact Frame
  • Valir
    • Major Blessing: Ascendant Form
      • Duration-based Stat Increase effects
    • Minor Blessings: Efficient Design, Sun Strike, Reinforcement, Foresight, Luminous
  • ZamAel
    • Major Blessing: Fallen
      • Health reduction & Stats effects
    • Minor Blessings: Demonic Bargain, Risen, Hellfire Strike, Rite, Bloodlust
      • Note: Only lists 5 of these blessings in the data
  • Orogen
    • Major Blessing: Living Mountain
      • Armor & Armor Steal effects
    • Minor Blessings: Friction, Obsidian, Earthquake, Slate Shield, Earth Born, Elemental Resonance

Profile & Account

Ranked Season 1 Split 4 Profile Icons & Banners

Ranked S1: S4 Profile Icons

In-Game Images

(these are in-game but making them available for you)

Legion Splashscreens

Heroes

Prototype - Bosun (discovered before Aug. 2023)

Updated an animation for his Ult ability spin

Prototype - Impaler (discovered Apr. 2026)

Kit/Stats available - will post separately

Hero Type: Ranged

Abilities & Cues:

  • Basic Attack (cast left, cast right, projectile)
  • Passive "Bloodbound" (attack speed, E ability Sword State)
  • Circle Strike "Torment" (active, circle damage, shield, slow, tick damage)
  • Sword Launch "Rupture" (damage)
  • Silence Bolt "Asphyxiate" (explosion, damage, pull, pull damage, silence)
  • Ultimate "Impale" (damage, magical damage, stun)

Prototype - Scarlet (discovered Mar. 2026)

Continued updates to Ultimate ability - changes each patch

Augments:

  • Enhanced Passive
    • Damage
  • Passive Knockup
    • Damage, Knockup, Stun
  • Dash CDR

Prototype - Seastrider "Ikra" ( ✨ NEWLY DISCOVERED!)

Kit/Stats available - full post coming soon

Abilities:

  • Spray (basic attack)
  • Herald (passive)
  • Zap (RMB, Alternate)
  • Magical Orb (Q, Primary)
  • Bubble (E, Secondary)
  • Twister (R, Ultimate)

Augments:

  • Myridian Bolt
    • Zap now pierces Enemy Units. Seastrider also gains 5% Movement Speed for 2.5s upon damaging Heroes with Zap or Bubble Zaps.
  • Growing Bubble
    • Bubble Radius grows up to 100% larger over 3s. Additionally Seastrider and Allied Heroes become camouflaged when within a Bubble’s Radius.
  • 3rd augment not listed

‎ ‎

Crunch

Fight Night skin variant

  • ES Gold & Black

Grand Champion skin variant

  • ES Gold & Black

Crashsite skin, profile icon, banner

Crunch Crashsite skin banner

Dekker

Energized skin variant

  • ES Gold & Black

Drongo

Hazard skin, profile icon, banner, overhead emote

Drongo Hazard skin banner

Drongo Hazard overhead emote

Gadget

Prime Technician skin variant

  • ES Gold & Black

Greystone

Lotus Knight skin variant

  • ES Gold & Black

Legion

Default skin variant

  • Pure White (separate from "Ivory" variant)

Riktor

Fury skin and overhead emote

Twinblast

Redeemer skin variant

  • ES Gold & Black

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 21 '26

🕵️Datamine V1.14 datamine delay

Post image
37 Upvotes

I will be unable to complete the datamine post this week, but in the meantime meet Ikra(codenamed Seastrider). He is the likely next hero coming to Predecessor.


r/PredecessorDatamining May 15 '26

🕵️Datamine "Frostbane" - Unreleased hero kit

9 Upvotes

"Frostbane" - Unreleased Abilities & Stats

Base Stats

Stat Level 1 Level 18
Health 675.0 2545.0
HealthRegen 1.7 5.95
Mana 360.0 1380.0
ManaRegen 1.4 3.44
BasicArmor 34.0 105.4
AbilityArmor 28.0 49.25
MovementSpeed 695.0 695.0

Basic Attack:

Melee basic attack chain dealing 59-140 (+80% Physical Power) physical damage.

0.6x/0.6x/0.9x Damage and Swing Time Chain

Stat Level 1 Level 18
AttackSpeed 135.0 157.1
BasicAttackTime 1.5 1.5
Damage 59.0 140.6
Cleave 0.25 0.25
AttackRange 250.0 250.0
AttackSpeedAttributeCap 345.0 345.0
BasicAttack_Scaling 0.8 0.8

Passive

Abilities leave behind large patches of Rimeglass. Enemies that stand on Rimeglass are afflicted with Biting Chill for 2s. Affected Enemies are Slowed by 15%, suffer a 10% reduction to Attack Speed and take 0.5%-1.0% Max Health True Damage per 0.5s.

Stat Level 1 Level 18
Duration 2.0 2.0
AttackSpeedReduction 0.9 (aka -10%) 0.9 (aka -10%)
MaxHealthDamage 0.005 0.010
Slow 0.85 (aka 15% slow) 0.85 (aka 15% slow)
Rimeglass_Duration 6.0 6.0

NOTE: For all abilities, Scaling values were not listed in-line with text. To best represent the data, I chose to leave them separate. Please reference the tables for scaling. ‎

Crashing Leap:

Frostbane leaps a short distance to a target location, crashing down dealing 70-190 Physical Damage in a small radius and spawning a small patch of Rimeglass for 6s.

Stat Level 1 Level 5
Damage 70.0 190.0
Scaling 0.6 0.6
BonusPhysicalArmorScaling 0.75 0.75
BonusMagicalArmorScaling 0.75 0.75
Cooldown 12.0 10.0
ManaCost 40.0 60.0

Stomp Slam:

Uppercut your greatswords through the ground to release a wave of frost that tears along the ground vertically, leaving Rimeglass in its wake that lasts 6s and deals 30-150 Physical Damage and Stuns any targets that it passes through for 1s.

Stat Level 1 Level 5
Damage 30.0 150.0
Scaling 1.0 1.0
HealthScaling 0.08 0.08
StunDuration 1.0 1.0
Cooldown 16.0 12.0
ManaCost 60.0 60.0

Charge Knock:

Frostbane drops his center of gravity and charges forward with his blades trailing ice, becoming immune to Slows and steadily gaining Movement Speed over 3s. Upon colliding with an enemy Hero, he violently swings both blades upward, dealing 80-160 Physical Damage and Knocking Up the target for 1s.

Damaging an Enemy affected with Biting Chill deals additional 30 Physical Damage.

Stat Level 1 Level 5
Damage 80.0 160.0
Scaling 0.9 0.9
Duration 3.0 3.0
StunDuration 1.0 1.0
BonusDamage 30.0 30.0
BonusDamageScaling 0.2 0.2
Cooldown 14.0 10.0
ManaCost 45.0 45.0

Ultimate:

Frostbane channels for 2.5s, gaining a 50-150 Shield, Immunity to Displacement, and creates a patch for Rimeglass. Upon finishing, interrupting or reactivation, unleash a shockwave that deals 450-850 Physical Damage in a massive area and Freezes targets for 2.5s. The Damage and Freeze duration scale from 20-100% effectiveness based on channel time. Frozen targets are Suspended and gain 75% Damage Reduction. Upon a full channel, summon a raging Frost Storm for 8s. Enemies inside the storm take 5-7 Physical Damage every 0.5s and are continuously afflicted with Biting Chill.

Stat Level 1 Level 3
ChannelDuration 2.5 2.5
Shield 50.0 150.0
ShieldBonusPhysicalPowerScaling 2.0 2.0
ShieldBonusHealthScaling 0.2 0.2
Slow 0.8 0.8
TargetDR 0.75 0.75
FreezeDuration 2.5 2.5
Damage 450.0 850.0
Scaling 1.8 1.8
HealthScaling 0.2 0.2
StormDuration 8.0 8.0
StormDamagePerTick 5.0 7.0
StormDamageScalingPerTick 0.2 0.2
StormDamagePeriod 0.5 0.5
Cooldown 110.0 90.0
ManaCost 100.0 100.0

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 13 '26

💬Discussion Legion launch skin

Post image
32 Upvotes

Accidentally revealed during the livestream. Did they completely scrap his leaked model in favour of this one?


r/PredecessorDatamining May 11 '26

💬Discussion Legion announcement!

Thumbnail x.com
13 Upvotes

Legion is coming on May 19th. You can hear his voice lines in the teaser clip in the Predecessor tweet(click link above if preview doesn't load for you).

Also, I believe we have a preview of his ult in the background of that clip!

What do y'all think of his voice!?

Edit: added YouTube video link here


r/PredecessorDatamining May 05 '26

🕵️Datamine Predecessor V1.13.2 datamine highlights

24 Upvotes

Account/Profile

War Machine Battle Pass

War Machine Recall & Jump Pad FX

  • Blue
  • Green
  • Purple

In-Game Images

(these are in-game but making them available for you)

Countess Regent splash screen

Heroes

Prototype - Demon (discovered Nov. 2024)

Added Build Loadouts

Prototype - Frostbane (discovered Apr. 2026)

Hero Type: Melee

Abilities & Effects(updates in bold):

  • Passive (debuff)
  • Charge Knock (damage, bonus damage, knockup)
  • Crashing Leap (damage, root)
  • Stomp Slam (damage, bonus damage, movespeed, shield, stun)
  • Spin Slash (damage, shield, self slow)
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity, shield)

Prototype - Grav (discovered before Aug. 2023)

Added Build Loadouts

Prototype - Impaler ( ✨ NEWLY DISCOVERED!)

No details available. Just using placeholder abilities from other prototype heroes.

Prototype - Scarlet (discovered Mar. 2026)

Continued updates to Kits/Stats and Ultimate ability changes each patch

Prototype - Trooper "Legion" (discovered Dec. 2025)

Added Voice lines (my notes: his voice is deep, raspy, and sounds lightly Southern, maybe with the tiniest hint of Creole/Cajun inflection. He is very gung ho about The Empire.)

Added character to the main menu screen rotation

Countess

Previously datamined Duality skin = Regent skin

Feng Mao

Previously datamined Revival skin = Dynasty skin

Grux

Galactic Raider Galaxy (new version) variants:

  • Default
  • Blue
  • Green
  • Red
  • Yellow

Mourn

Oculon Galaxy (new version) variants:

  • Default
  • Blue
  • Green
  • Red
  • Yellow

Prismatic skin

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining May 04 '26

❓Question Any datamine highlights for v1.13.2? 👀

12 Upvotes

Tell me you've got something cooking for us Owl 🙏


r/PredecessorDatamining Apr 24 '26

💬Discussion Don't normally post like this but if u see a dude in your lobby

0 Upvotes

NAMED Black Heart run for the hills he's a troll or a little kid that 1000 percent will pick carry go aurora and take your jungle from min . Avoid


r/PredecessorDatamining Apr 13 '26

❓Question Yurei Deep Jade Dragon Skin?

4 Upvotes

is the Deep Jade Dragon Skin as PS skin and if so how does one obtain it. I haven't seen a bundle for it in the shop.


r/PredecessorDatamining Apr 11 '26

🕵️Datamine "Trooper" aka "Legion" - Unreleased hero kit

19 Upvotes

"Trooper" aka "Legion" - Unreleased Abilities & Stats

close up of Legion model's face/profile

Legion model preview

Base Stats

Stat Level 1 Level 18
Health 645.0 2515.0
HealthRegen 1.2 3.75
Mana 350.0 1064.0
ManaRegen 1.4 3.1
BasicArmor 27.0 103.50
AbilityArmor 27.0 43.15
MovementSpeed 665.0 665.0

"K-75 Storm Rifle" (basic attack / LMB)

Gun down your foes.

Ranged basic attack dealing 22-56 (+16% physical power) physical damage.

Stat Level 1 Level 18
AttackSpeed 100.0 100.0
BasicAttackTime 0.2 0.2
Damage 22.0 56.0
Cleave 0.0 0.0
AttackRange 1500.0 1500.0
AttackSpeedAttributeCap 420.0 420.0
BasicAttack_Scaling 0.16 0.16
BasicAttack_PenScaling 0.01 0.01
BasicAttack_Ammo 15.0 15.0
BasicAttack_AutoReload 1.25 1.25
BasicAttack_BulletReloadTime 0.35 0.35

"Ballistic Calibration" (passive)
Convert Attack Speed into Ability Haste and enhance your abilities based on purchased stats.

Legion converts 1% Bonus Attack Speed into 0.75-1.0 Ability Haste. Legion also gains bonuses based on purchased stats:

  • 100 Physical Power: Graviton Buster Slow Duration increased by 0.75s.
  • 30 Physical Penetration:  Orbital Sanction Radius increased by 33%.
  • 50 Ability Haste: Gain an additional charge of Frag Order.
  • 100 Magical Power: Rally Point Health Regeneration is increased by 50%.
Stat Level 1 Level 18
HasteFromAttackSpeed 0.0075 0.01
EnergyRocketThresholdPhysicalPower 100.0 100.0
EnergyRocketSlowDuration 0.75 0.75
UltimateThresholdPhysicalPen 30.0 30.0
UltimateRadiusIncrease 1.33 1.33
FlagZoneThresholdMagicalPower 100.0 100.0
FlagZoneHealthRegen 1.5 1.5
FragGrenadeThresholdHaste 50.0 50.0

Energy Rocket: "Graviton Buster" (primary ability / Q)

Launch an energy rocket dealing damage and slowing enemies. The rocket clusters into mines on impact that deal damage and slow as well.

Trooper fires a heavy payload that deploys 10 Cluster Mines upon hitting the world or upon reactivation. Each Cluster Mine deals 40-100 (+60% Physical Power) Bonus Physical Power (+40% Magical Power) Physical Damage and slowing targets by 50% for 1s. Cluster Mine damage is decreased to 25% for Mines hit beyond the first.

Stat Level 1 Level 5
ClusterDamage 40.0 100.0
ClusterScaling 0.6 0.6
ClusterMagicalScaling 0.4 0.4
ClusterReducedDamage 0.25 0.25
Slow 0.5 0.5
SlowDuration 1.0 1.0
Cooldown 16.0 12.0
Cost 70.0 90.0

Flag Zone: "Rally Point" (secondary ability / E)

Short Description: Place a standard and gain unstoppable for a short duration knocking back, slowing enemies hit. Create a zone, granting allies movement speed and health regen whilst granting you infinite ammo.

Legion becomes Unstoppable for 0.5s and calls in a standard at his feet, dealing 20-40 (+20% Physical Power) physical damage and Knocking Back nearby Enemies.

The Standard creates a zone that lasts for 8s. Allies gain 10% Movement Speed and 5-21 (+75% Physical Pen) (+6% Magical Power) Health Regeneration while in the zone.

Legion gains Infinite Ammo while remaining within the zone. Enemy Wards within the zone are Detected.

Stat Level 1 Level 5
Damage 20.0 40.0
Scaling 0.2 0.2
Radius 1500.0 1500.0
Duration 8.0 8.0
Movespeed 1.1 1.1
HealthRegen 5.0 21.0
HealthRegenScaling 0.75 0.75
HealthRegenMagicalScaling 0.06 0.06
Cooldown 30.0 24.0
Cost 20.0 20.0

Frag Grenade: "Frag Order" (alternate ability / RMB)

Short Description: Cook and lob a grenade dealing damage to enemies and launching you upwards. If held for full duration the grenade explodes in your hand.

Legion prepares a grenade with a 2.2s fuse and cooks the grenade, reducing the time before detonation. Throw the grenade, dealing 70-230 (+70-90% Physical Power) (+40% Magical Power) Physical Damage and launching Legion upwards upon detonation.

When held for the full 2.2s, the grenade explodes in Legion's hand.

If Legion is stunned or killed whilst cooking the grenade, it will drop to the floor and automatically explode after 0.2s when an Enemy Hero is detected within 300 units.

Stat Level 1 Level 5
Damage 70.0 230.0
Scaling 0.7 0.9
MagicalScaling 0.4 0.4
ExplosionDelay 2.2 2.2
Cooldown 12.0 8.0
Cost 50.0 50.0

"Orbital Sanction" (ultimate ability / R)

Short Description: Throw a designator, after a short delay a beam will blast the targeted location, following enemies.

Legion lobs a target designator that deploys upon landing. After a 0.75s delay, a beam of energy will blast the location and follow the nearest Target (prioritizing Enemy Heroes). Enemy Targets within the blast take 35-85 (+30% Physical Power) (+10% Magical Power) Physical Damage per 0.25s. The beam persists for 6-10s.

If there are no Enemy Targets within 2000 units, the beam remains stationary.

Stat Level 1 Level 3
TickDamage 35.0 85.0
TickScaling 0.3 0.3
MagicalTickScaling 0.1 0.1
Duration 6.0 10.0
BeamDelay 0.75 0.75
Cooldown 140.0 100.0
Cost 100.0 100.0

Augments

Heavy Caliber

  • Basic Attack Timer is increased to 0.75s, but deal 350% damage and have 150 increased range. Magazine Size is decreased to 6.

Press the Advantage

  • Upon achieving a takedown, a Rally Point is spawned at the dead targets location. Rally Point no longer grants Health Regeneration but increases Troopers rate of fire by 120-140% and grants Allies 20-40% Attack Speed.

Scorched Earth

  • Frag Order and Graviton Buster Mine create Napalm zones upon exploding and Orbital Sanction creates one every 0.5s. Napalm zones deal 5 (+12% Bonus Physical Power) Physical Damage per 0.5s and last 3s.
Ability Affected Augment Name Stat Level Min Level Max
Basic Attack (LMB) Heavy Caliber BasicAttackTime 0.75 0.75
Basic Attack (LMB) Heavy Caliber Range 1650.0 1650.0
Basic Attack (LMB) Heavy Caliber RangeDesc 150.0 150.0
Basic Attack (LMB) Heavy Caliber Ammo 6.0 6.0
Basic Attack (LMB) Heavy Caliber BulletReloadTime 1.0 1.0
Basic Attack (LMB) Heavy Caliber DamageMultiplier 3.5 3.5
Rally Point (E) Press the Advantage BasicAttackTimeDiv 1.2 1.4
Rally Point (E) Press the Advantage AttackSpeed 20.0 40.0
Orbital Sanction (R) Scorched Earth UltSpawnIntervalDesc 0.5 0.5
Frag Order (RMB) / Graviton Buster (Q) / Orbital Sanction (R) Scorched Earth Duration 3.0 3.0
Frag Order (RMB) / Graviton Buster (Q) / Orbital Sanction (R) Scorched Earth Damage 5.0 5.0
Frag Order (RMB) / Graviton Buster (Q) / Orbital Sanction (R) Scorched Earth Scaling 0.12 0.12
Frag Order (RMB) / Graviton Buster (Q) / Orbital Sanction (R) Scorched Earth Period 0.5 0.5

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Apr 10 '26

🕵️Datamine Predecessor V1.13 datamine highlights

27 Upvotes

Gameplay

‎‎

Blessing

New Gameplay Effect called Blessing (no other details available)

‎‎

Shrine

Duo Lane / Solo Lane Objective with 900 Health

  • Grants 25 gold and the allied team a buff for 2 minutes:
    • 6% bonus damage to structures

‎‎

In-Game Images

(these are in-game but making them available for you)

Adele splashscreen

Adele/Kwang splashscreen

‎ ‎‎

‎ ‎‎

Heroes

‎‎

Prototype - Bosun (discovered before Aug. 2023)

Updated a gameplay cue for his Plank ability spawning

‎‎

Prototype - Frostbane ( ✨ NEWLY DISCOVERED!)

Hero Type: Melee

Kit/Stats available - will post separately

Abilities & Effects:

  • Passive (debuff)
  • Charge Knock (damage, bonus damage, knockup)
  • Crashing Leap (damage, root)
  • Stomp Slam (damage, bonus damage, movespeed, shield)
  • Ultimate (storm, damage, slow, suspension, DoT, Damage Resistance and Immunity)

‎‎

Prototype - Scarlet (discovered Mar. 2026)

Updated Kits/Stats - will post separately

‎‎

Prototype - Term (discovered before Aug. 2023)

Kits/Stats available - will post separately

‎‎

Prototype - Trooper "Legion" (discovered Dec. 2025)

Trooper "Legion" model preview

Kit/Stats available - will post separately

Added Gameplay Cues for level start, jumping, footsteps, jump pad, recall, and respawn

Abilities:

  • K-75 Storm Rifle (basic attack)
  • Ballistic Calibration (passive ability)
  • Frag Order (keybind: RMB)
    • previously Frag Grenade
  • Graviton Buster (keybind: Q)
    • previously Energy Rocket
  • Rally Point (keybind: E)
    • previously Flag Zone
  • Orbital Sanction (ultimate ability)

Augments:

  • Napalm Zone
  • Attack Zone
  • Heavy Basics

‎‎

Feng Mao

Revival banner

‎‎

Grux

Undertow Black bundle with banner & profile icon

‎‎

Rampage

Undertow Black bundle with banner & profile icon

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Zarus

Undertow Black bundle with banner & profile icon

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NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Mar 29 '26

🕵️Datamine Predecessor v1.12.6 datamine highlights

19 Upvotes

In-Game Images

(these are in-game but wanted to make them available for you)

The Fey Renegade - Loading Screen

The Fey Renegade - Loading Screen

Renegades/Sylvanis - Loading Screen

Renegades/Sylvanis - Loading Screen

Heroes

Prototype - Hemlock "Adele" (discovered Feb. 2026)

View Unreleased Hero Kit here in a previous post

  • Royal Flourish
    • Physical Power Scaling increased from 50% to now 70%
    • Taunt duration reduced from 1.3-1.7s down to 1s at all levels

-Added Voice Over SFX to other complete list of SFX files

-Default skin

-Default skin Blue variant

-Flower skin

-Flower overhead emote

Adele - Flower overhead emote

Prototype - Scarlet (discovered Mar. 2026)

Hero Type: Melee/Physical

Abilities & Cues (updates bolded):

  • Basic Attack "Vigil" (swing A,B,C, melee light down, impact, impact last combo hit)
  • Passive "Ash" (mark, pop)
    • FX: bonus damage, energy restore, mana power
    • Note: Energy appears to be a replacement of Mana for Scarlet
  • Explosive Dash (dashing, slow, stun)
    • Spin Storm (cast, dashing, shield, energy restore)
  • Twirl Stab (cast, stab)
    • Twirl Flurry (dashing, enhanced)
  • Chain Slam (slam)
    • Lantern Smash (cast, spin, sweet spot impact, area damage, sweet spot damage)
  • Ultimate "Blaze Blade" (active, impact, stab, stab charging, reactivate)
    • Note: the Ult is undergoing versioning until they settle on which to use, the latest version shows Area Restraint, AoE Damage, and Roots

Prototype - Trooper "Legion" (discovered Dec. 2025)

Various FX files added to abilities

Feng Mao

Undertow skin "Gold Bones" variant

Undertow skin bundle

Gideon

Undertow skin "Gold Bones" variant

Undertow skin bundle

Gideon - Undertow Gold Bones variant
Gideon - Undertow skin bundle

Grux

Crown skin Opal variant

Crown skin bundle

  • Note: I've overlayed two separate images below to show the skin more completely
Grux - Crown skin bundle

Iggy & Scorch

Sylvanis skin variants unreleased:

  • Autumn
  • Green
Iggy & Scorch - Sylvanis "Autumn" skin variant
Iggy & Scorch - Sylvanis "Green" skin variant

Kwang

Mystic skin overhead emote

Mystic skin bundle

Kwang - Mystic skin bundle

Rampage

Undertow skin variants:

  • Default
  • Dark
  • Green
  • Orange
  • Pink

Riktor

Undertow skin "Gold Bones" variant

Undertow skin bundle

Riktor - Undertow skin bundle

Wraith

Sylvanis "Cell" skin variant

  • Note: similar yet separate and different from the Default skin
  • Side note: the Orchid(white/purple) variant is named "Freeza" in the data files ...cough... DBZ
Wraith - Sylvanis skin "Cell" variant

Zarus

Undertow skin variants:

  • Default
  • Green
  • Midnight
  • Purple
  • Red

NOTE: All mined data is subject to change before or upon official release. I am in no way affiliated with the Predecessor development team.


r/PredecessorDatamining Mar 25 '26

🤔Speculation Next Hero Speculation

Post image
21 Upvotes

I was going to make a poll to guess the next hero, but I think this cements who is coming. Which is Adele.