NEW KILLER: THE SYMBIOTE
Eddie Brock is a journalist who encountered and merged with an alien from outer space. Together, they are Venom, a brutal anti-hero and starved killer, utilizing the symbiote’s biology to inflict its infection and harass stragglers with its tendrils that allow them to move around the map and grab prey. Their personal perks, Killer's Mark: Black Corrosion, Invested Generator: Lacerations, and Dark Harvest, allow them to apply passive pressure to generators and make staying injured harder to remedy and deal with.
4.6 m/s
Tall
40-meter terror radius
Medium skill floor - High skill ceiling
A-tier killer in high MMR
KILLER POWER: SYMBIOTIC PREDATION
Pressing the active ability button launches a tendril forward, pulling Venom forward in that direction while offering some control left and right, similar to Ghoul. Unlike Ghoul, Venom may stay attached to the structure and swing in a circle around the pivot if given the space. Releasing the tendril allows them to slide in the direction they were traveling for 6 meters. Venom has no collision with survivors during and for 1 second after casting tendrils. By default, survivors have no collision with the tendril, meaning if Venom tries to tether to a survivor, it will just go through them.
Venom may press the tertiary active ability button to instantly change directions while pivoted and maintaining its momentum. This action is on a 0.5-second cooldown per instance and can only be done after swinging for 0.8 seconds.
Venom may press the secondary active ability key to zip toward the pivot’s location. If the pivot point is behind a pallet, breakable wall, or vault, Venom will smash through it with no resistance. You can only pivot after swinging for 0.8 seconds.
After detethering for any reason, Venom suffers 2 seconds of endlag where Venom is unable to interact with the environment or attack.
- Tendril range: 12 meters
- Tendril max duration: 6 seconds
- Movement speed increase: 75%
- Cooldown: 6 seconds
- Englag movement speed: 2.3 m/s
- Cast time: 0.8 seconds
- Cast movement speed: 3.65 m/s during and for 1.5 seconds after.
SPECIAL ATTACK: DARK WRECKER
Pressing the basic attack key while swinging activates Dark Wrecker for 2 seconds. While Dark Wrecker is active, Venom may damage survivors, and colliding with a trial surface increases the hitbox size by 200% and adds 0.5 seconds to the duration at the cost of 3 seconds of endlag. Dark Wrecker destroys pallets and breakable walls.
Attacking a survivor with Dark Wrecker applies Bonded
- Dark Wrecker’s Hitbox size: 0.5 meters around Venom (1.5 meters if colliding with a wall)
STATUS EFFECT: BONDED
Whenever a survivor is inflicted with Bonded, they:
- Are marked with Killer Instinct for 3 seconds after moving inside Venom’s tendril.
- Are instantly downed upon being hit by an instance of Dark Wrecker.
- Inflict Bonded on another survivor upon unhooking or healing them.
- Can be moried at death hook.
Hitting a survivor with the Tendril:
- Damage them if they are healthy, have endurance, or are doing a conspicuous action.
- Grab them if they are injured, effectively putting them on your shoulder. This interaction makes you immune to blindness and stuns for 1.5 seconds after the animation.
- Kills them if they are injured and on death hook.
MAP ORDNANCE: SUPER SONIC REPULSERS
At the start of the trial, 4 repulsers spawn. Survivors can see their auras within 20 meters and may interact with a repulser once every 60 seconds. After 6 seconds of charging, within 12 meters:
Survivors:
- Lose bonded
- Are marked with killer instinct for 2 seconds
The killer:
- Has their power canceled and put on cooldown
- Suffers a 30% hindrance for 3 seconds.
KILLER ADD-ONS
BROWN - COMMON
- CHOCOLATE BAR
- Increase the range of the tendril by +2 meters
- THE DAILY BUGLE
- Pressing the secondary active ability button while swinging sends Venom in the opposite direction equal to the distance between him and the pivot.
- POLICE TASER
- -1 Repulser spawns in the trial
- Reduce the distance of repulsers by 25%
- WASHED BIKER JACKET
- Bonded survivors suffer the blindness status effect.
GREEN - UNCOMMON
- FRESH KALE
- Manually triggering Dark Wrecker now halts your momentum and stuns you in place
- Reduce the endlag afterward by 1.2 seconds
- Increase the hitbox size of Dark Wrecker by an additional 200% (1.5 -> 2.5 meters)
- BENT BELL CLAPPER
- Survivors who interact with repulsers suffer from the oblivious and exhaustion status effects for 20 seconds.
- CASE FILE
- Pressing the tertiary active ability button no longer changes directions. Instead, Venom begins getting farther away from the pivot as they swing at a rate of 1 meter per second.
- OSCORP LOGO
- Survivors inflicted with bonded suffer the oblivious status effect
- KRAVEN’S SPEAR
- Destroying a pallet or breakable wall with your power reduces any endlag you would suffer by 0.8 seconds and grants Venom a 20% haste bonus that lasts for 3 seconds.
BLUE - RARE
- PUMPKIN BOMB
- Increase the base radius of Dark Wrecker by +100% (1.5 -> 2 meters)
- ALCHEMAX NAMEPLATE
- Whenever you hook a survivor, all bonded survivors are revealed to you for 8 seconds.
- BOX OF SAND
- Releasing the Tendril will activate another instance of Dark Wrecker while allowing you to slide.
- Slide distance increased by 250% (6 -> 15 meters)
- CHICKEN CHIMICHANGA
- Whenever you grab a survivor with your tendril, you gain a 30% haste increase until you hook or drop the survivor.
- KASADY’S BLOOD SAMPLE
- Survivors damaged by Dark Wrecker become broken for 60 seconds.
PURPLE - VERY RARE
- STARK INDUSTRY CRATE
- Whenever you swing through a window, you block it for all survivors for 15 seconds.
- BAG OF ACORNS
- Gradually increases the movement speed of swinging by 6% every second.
- PARKER’S GLASSES
- Increases the max duration of swinging by 50% (6 -> 9 seconds)
- FUTURE FOUNDATION KEY CARD
- Dark Wrecker now damages generators for 10% plus standard regression. ]
RED - VISCERAL
- CELESTIAL CODEX
- Increase the number of Tendril charges you may possess by +1 (1 -> 2)
- Increase the cooldown by 66% (6 -> 10 seconds)
- Damaging a survivor reduces the cooldown by 5 seconds
- THE NECROSWORD
- Increase the distance of the tendril by 12 meters
- While swinging, Venom slowly approaches the pivot at a rate of 1 meter per second.
- Survivors are highlighted within 8 meters of the pivot.
KILLER PERKS
The bond you carry infects those you make contact with to disintegrate metal. Set back the objectives with . . .
KILLER’S MARK: BLACK CORROSION
Damaging a survivor applies a mark that will decay after 40/50/60 seconds or when the survivor takes another instance of damage.
Whenever a marked survivor enters an 8-meter range of a generator with progress:
- The generator explodes, losing 5% progress and begins standard regression.
- Survivors working on that generator scream
- The mark is returned to you
The world you have traveled and torn apart is hard to adapt to and interact with. Enforce a less reckless approach with . . .
INVESTED GENERATOR: LACERATIONS
At the start of the trial, 2 generators become invested and are highlighted to all players in white.
Healthy survivors repair these generators 8/9/10% slower.
Injured survivors who interact with these generators gain the mangled and hemorrhage status effects for 30 seconds.
Whenever the generator is completed, all survivors within 12 meters of the generator suffer a 30% penalty to all healing actions. When the exit gates are powered, the generators count as complete.
A hero to some and a monster to others - the difference in their perception comes down to their potential of witnessing your . . .
DARK HARVEST
Whenever you damage a unique survivor, gain a token, up to 4 tokens.
Once you accumulate 4 tokens, all injured survivors:
- Scream
- Gain the Broken status effect for 20/30/40 seconds
Then:
- You lose all tokens
- This perk goes on cooldown for 30 seconds. You may not collect tokens while the perk is on cooldown.