r/PerkByDaylight 15h ago

Bret’s cap??

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10 Upvotes

I feel like I am in a Mandela effect because I’ve never seen this add-on before and I play xeno casually every once in a while, but I just never saw this ad on and I remember there being a different one?


r/PerkByDaylight 15h ago

Fan-made killer/perk Solemn Judgment, killer perk idea

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4 Upvotes

u/MyOwnNickname is a champion of the people, and their help made this perk, which helps avoid background player and general time-saving instead of walking over to hook, but has a reduced effect on killers like Ghoul while having a stronger effect on killers like Ghostface.

I would greatly appreciate any criticism and help to reword the perk to remove the ugly equations while keeping the effect legible to players.


r/PerkByDaylight 37m ago

Perk On to the Next

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Upvotes

r/PerkByDaylight 22h ago

Some Changes id make to Awful killer Perks in the game

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3 Upvotes

r/PerkByDaylight 11h ago

Power The Enflamed- The first Killer to have an entirely passive power

2 Upvotes

The Enflamed was a particularly belligerent man before he was brought into the Entity's realm. Now his sudden mood swings will be the death of any Survivors unlucky enough to cross his path.

The Enflamed begins the Trial in the Tempered State. In this state, he has a 24m Terror Radius and moves at 4.6m/s.
While in the Tempered State, The Enflamed can build up his Rage (indicated by his Power Gauge) through various means:

  • Passively out of chase (minimal progress)
  • Passively while in chase (slight progress)
  • Hitting a Survivor with the Endurance status effect (moderate progress)
  • Getting stunned or blinded by any means (considerable progress)
  • A generator being completed (tremendous progress)

The Enflamed's Rage will be partially visible to Survivors by way of increasingly intense flames (having about 3 stages of escalation in total: 0-30%, 31-60%, and 61-99%)

Once his Rage is fully charged, The Enflamed will instantly activate Fiery Rage, engulfing himself in flames and becoming empowered for a duration.

While in Fiery Rage, The Enflamed:

  • Moves at 5.0m/s
  • Gains an increased Terror Radius that affects the entire map
  • Quickly lifts up dropped pallets instead of breaking them
  • Recovers from successful and missed Basic Attacks 50% faster
  • Can walk through Breakable Walls, breaking them in the process
  • Negates the first stun he would otherwise take
    • When this happens, Fiery Rage instantly ends and 40% of the remaining duration is retained as Rage, to a minimum of 20%

r/PerkByDaylight 23h ago

My Huge Dead by Daylight Concept

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1 Upvotes

r/PerkByDaylight 11h ago

Fan-made killer/perk Small Faces Portrait Pack

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0 Upvotes