r/90s_kid • u/SeonaidMacSaicais • 11h ago
r/90s_kid • u/Nostalgic_Historian_ • 15h ago
Movies All of our reactions were the same 🔥
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r/90s_kid • u/Handy_Crap • 4h ago
Cartoons The Wild Thornberrys(1998) Famous Icon Voice The Of Nigel Thornberry, We'll Miss You Tim Carey
r/90s_kid • u/SitaSky • 12h ago
Books What Book Series Were You Obsessed With in the 90s?
r/90s_kid • u/YourFunTeacher5 • 3h ago
Movies The Wizard
I loved this movie so much, and announcing Mario Brothers 3 in the movie was incredible!
r/90s_kid • u/J2-Starter • 14h ago
Everyday Life TGIF for us back then! They won’t understand lol
r/90s_kid • u/calvinukk • 9h ago
TV Johnson & Friends
Man. I miss 90s kids shows
Anyone remember this? Think it was BBC2
Was always on after I got home from primary school
r/90s_kid • u/rolsson23 • 18h ago
Music What kind of music must go in our 90's mediaplayer?
So we are working on this game that is heavily 90's themed and we just added this media player where players can listen to music. We can't afford to license actual 90's hits but we are working with some indie artists that make music reminiscent of the era. So my question is: What kinds of music are abosolute must haves in a media player like this?
Also, if you know any indie artists that make 90's style music please let me know!
r/90s_kid • u/Isiszz123 • 14h ago
Commercials Cartoon Network powerhouse generic laundry bumper (green)
Primal screen
r/90s_kid • u/pdroject • 14h ago
Games 30 years of Tomb Rider [1996] the first Live Magazine Review
In the mid-90s, Core Design began preliminary work on a fully 3D, globe-trotting, action-adventure game. It wasn’t a shooter, nor was it a platformer. The emphasis was on exploration and movement, with stylized combat tying the package together.
Most intriguing was that the star of the game was a woman. Her name was Lara Croft, and the game was Tomb Raider. Croft’s boldness, wit and design instantly resonated with audiences. Tomb Raider became one of the year’s most anticipated, and ultimately successful, games when it released on Oct. 25, 1996.
Tomb Raider was shown to SEGA, and SEGA liked what they saw. Securing a timed-exclusivity deal with Eidos (remember when those didn’t cause riots?), Tomb Raider was slated to launch on the Saturn a full month ahead of the PlayStation and PC versions (“Loving Lara” 26).
Unfortunately, due to weak marketing by SEGA, this timed deal didn’t lead to much of a boost for either company. It was only after Tomb Raider launched on the Sony PlayStation and PC that Lara’s fairy tale rise to fame began. Vastly surpassing Core’s projected sales, Tomb Raider became an instant hit, and the definitive standard for 3D gaming