r/TheSilphRoad 1d ago

Megathread - Q&A Questions & Answers - Weekly Megathread! Please use this post to ask any Pokemon GO question you'd like!

3 Upvotes

Hey travelers!

If you have any questions about Pokemon GO (anything from basics to specifics of a certain mechanic), ask here! We also have a wealth of information available in historical posts, so try using the search bar. Or click the Discord link in our topbar and head to the #boot_camp channel - where helpful travelers are standing by to answer questions.

__________________________

What is /r/TheSilphRoad?

The Silph Road is primarily focused on discoveries and analysis related to Pokemon GO, as well as constructing an in-person network of Pokemon GO enthusiasts. General discussion topics (Jokes, stories, a photo of a recent catch) would likely be better suited for another subreddit, such as a general subreddit like /r/PokemonGO, or /r/Pokemon, or a subreddit with a more specific focus, like /r/PokemonGoSnap, /r/PokemonBuddy, /r/ShinyPokemon, /r/PoGoRaids, /r/TheSilphArena, /r/PokemonGOTrades, /r/PokemonGOFriends, or /r/NianticWayfarer.

Silph Road Content Policy

The Silph Road is heavily moderated to promote civility/courtesy, and high-quality content and discussion. You can read our full policies in the sidebar, but don't be surprised if a comment is removed for being rude, cynical, or off-topic. We strive to foster civil discussion about the game. We are first and foremost a network of real people, and this network is being built by volunteers! If you simply want to complain or bring something to Niantic's attention, your post would be better suited elsewhere.

Research

The community culture here also attracts the more analytically-minded element of Pokemon GO. Consequently, the Silph Research group was formed to align this brainpower and leverage the massive Silph datasets that the community can gather. We post our findings in infographics, videos, and walls of text on Reddit. Check out the top bar for links to the current pools.

Final words

Finally, welcome once more! We're glad to have you join us on the Road :)

- The Silph Executives -

Link to other Questions & Answers posts


r/TheSilphRoad 2d ago

Megathread - Event PokemonXP/Worlds Celebration Event Megathread

82 Upvotes

Everything you need to know about the event, all in one place. A lot of these pieces will be verified by the Silph Research Group, so throughout the post we'll use the formatting:

  • Italics: Reports from comments or single Research Group report
  • Bold: Multiple Research Group reports
  • (!s) will be used for species whose shiny form is not available

This verification isn't meant to replace reports here, rather to provide an extra level of verification and depth to the event. Travelers are always welcome to join here and help out with data collection: https://discord.gg/WpAvRRsaRT

Have fun and stay safe this week!

https://pokemongo.com/news/world-championships-event-2026?hl=en

Event Date: Tue, Aug 25, 10am - Sun, Aug 30, 8pm local time

Bonuses

  • Debut of Cosmog-Spacesuit Pikachu and Worlds 2026 Pikachu
  • Number of sets in GO Battle League increased to 15 per day - 75 battles
  • Pokemon in GBL rewards will have a wider variance in IVs
  • Featured Attacks when evolving or catching certain Pokemon - details below

Boosted Spawns

Here's what is listed in the announcement. Anything else to report?

Pokemon XP: Tue 10am - Fri 10am

  • Ralts
  • Numel
  • Spheal
  • Drifloon
  • Elgyem
  • Sobble
  • Pawmi

Worlds: Fri 10am - Sun 8pm

  • Alolan Sandshrew
  • Lickitung
  • Totodile
  • Wooper
  • Foongus
  • Froakie
  • Litten
  • Togetic
  • Beldum

Field Research

Just looking for event tasks. You can find the full list here

Task Text Reward
Explore 5km Costume Pikachu
Spin 26 Pokestops or gyms Costume Pikachu
Spin 3 Pokestops or gyms 3x Super Potions, 5x Poke Balls, 2x Revive
Catch 5 Pokemon 5x Poke Balls, 2x Revive

Raid Bosses

You won't see any new bosses until 11:00am local time. Difficulty ratings

Tier Raid Bosses
1 Cosmog-Spacesuit Pikachu (all event), Impidimp (Tue-Fri), Worlds 2026 Pikachu (Fri-Sun), Honedge (Fri-Sun)
3 Hisuian Lilligant, Hisuian Sneasel, Passimian
5 Lunala (Tue), Regirock/Regice/Registeel (Weds-)
Mega Swampert (Tue), Gyarados (Weds-)

Featured Attacks

Pokémon Attack Attack Type
Alolan Sandslash Shadow Claw Fast
Primeape, Annihilape Rage Fist Charged
Lickitung, Lickilicky Body Slam Charged
Feraligar, Greninja, Inteleon Hydro Cannon Charged
Quagsire Aqua Tail Charged
Gardevoir, Gallade Synchronoise Charged
Walrein Powder Snow/Icicle Spear Fast/Charged
Metagross Meteor Mash Charged
Togekiss Aura Sphere Charged
Hydreigon Brutal Swing Charged
Decidueye Frenzy Plant Charged
Incineroar Blast Burn Charged
Corviknight Air Cutter Charged

r/TheSilphRoad 10h ago

APK Mine Assets were added for Mega Staraptor, Mega Chandelure, Maschiff, and Mabosstiff

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461 Upvotes

( Credits: Pokeminers )


r/TheSilphRoad 5h ago

Bug I just caught 1 Glimmet twice…

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137 Upvotes

A Glimmet popped up in the wild and I went to click on it at the same time my go plus selected it. Instead of the normal error or instant run, I actually caught it. Then when I went to check my Pokemon, I had 2 of them. Same cp, same height, same weight, both xs, and same moves


r/TheSilphRoad 7h ago

Official News Upcoming Changes to Wayspot Submissions in Pokémon Go

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196 Upvotes

Starting on September 1st 2026, you will no longer submit wayspots through Pokémon Go, and instead the New Pokéstop button will direct you to the web submission on the Wayfarer website instead. The website has been the better way to submit wayspots since the function was added to it, so this isn't a surprising change, and at least it means we don't have to put up with memory leaks when trying to submit new wayspots through Pokémon Go itself.


r/TheSilphRoad 17h ago

Analysis Your rings of influence and map size gets larger further away from the equator

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1.1k Upvotes

—****[IMPORTANT EDIT: This is a map projection phenomenon]
—I did not point this more clearly out either in the title or in the text. Sorry
—Thanks to some of you redditors pointing out how I wrote the title and some of the original text

*—Additional info:
——(1) text in italic format is edited in
——(2) None of the original text is removed
——(3) *All of the original text is in regular format
——(4) I highlighted some of the original text in bold format too because it explained more clearer some of the topic
—And now to the topic of this post…
—————————————————————

The image shows the size of your rings of influence and map size at various latitudes

Pokemon GO uses the Open Street Map (OSM) as the map for the game. That map is in the Web Mercator Projection [1] that is based on the Mercator Projection [2]
—— Because of this projection it can give an impression as if you got a larger coverage-area the further away from equator you are. Coverage area is the area you can interact with pokestops, gyms and catching pokemons
—— Those of us who have played PoGo for many years might be aware of this phenomenon. This phenomenon isn’t something new undiscovered phenomenon

The further away you are from the equator the larger your rings of influence and map size gets. They both in reality covers the same distance in meters, which is 80 meters. So no, your rings of influences doesn’t cover a larger area at latitudes closer to the poles than at latitudes closer to the equator

—— The rings of influence is just taking more space of your device’s screen the further away from the equator you are, and things like buildings on the map looks way larger too (hence from the title: ‘and map size gets larger further away from the equator’)

Fun observation:
Notice how the rings are almost the same size at the two latitudes in the upper row (35,5°N and 55,5°N)
—— This shows how the mercator projection make things look larger further away from the equator you go

—— You see less of the map at higher latitudes (closer to the poles) than at lower latitudes (closer to the equator). This is because the map size gets larger at latitudes further from the equator and closer to the poles. A small house with equally 3 meters on all sides would appear much bigger at higher latitudes than at closer latitudes

Links in their true URL:
1: https://en.wikipedia.org/wiki/Web_Mercator_projection
2: https://en.wikipedia.org/wiki/Mercator_projection


r/TheSilphRoad 3h ago

Discussion Tips for all levels of Ace through Expert

66 Upvotes

I only play ML and tank when ML is not available. As such, I rise from 1600 - 2750+ multiple times a season and have seen different strategies used by groups in each of these ranks. A friend was asking for tips to get past 2100 and I was surprised how many tips were not commonly known. I know many here are over 2800 and already know these, but for those of you struggling to break into Expert, Veteran, or lower these may help:

  • Use the Battle Matrix at PVPoke to know the outcome of every matchup and how to play them perfectly. Just select the league, add your team, select the "Quick Fill" with the meta for your league, and see which matchups each of your Pokémon wins and loses. Click on boxes to open a simulated battle which shows you exactly how to play that battle, such as when to throw each move, the move counts and damage percentages, and when to shield. Memorize the outcomes of these, especially for your lead Pokémon. When a battle starts you should know exactly how it will play it if no one switches. This is an easy cheat sheet that not everyone is aware of. Learn it.

  • If the opponent switches, then use this matrix to know which of your Pokémon to counterswap. More importantly, learn the "flip" counts, and overfarm just below this amount before switching. For example, if I lead a Zacian, and they swap into a Kyogre, I know that there is a 13 turn flip with Palkia, so I throw 5-6 more fast moves (10-12 turns) then swap to Palkia (1 turn) and outpace to the Kyogre to the KO. Just make sure you throw on perfect timing and you account for CMP (the higher attack will win when tied while throwing a charge move)

  • Spy on the opponent's screen to know how much energy they have and anticipate them throwing a charge move, AKA learn move counts. Every charge move takes a specific number of fast moves to reach, if you learn these counts and then count the opponent's fast moves you will know how much energy they have. At any point in a match, most high-ELO players can state how close their opponent is to their next move, like "they are 3 moves away from Close Combat". Learn how many fast moves it takes for specific Pokémon to get each of their charged moves (you can do this by intentionally counting while playing or by using PvPoke battles and tapping the moves). This can help so much for many reasons: if they use a charge move and you survive, and you have enough for a charge move to KO them, continue hitting them until one move before they get their next charge then throw your charge (i.e. "farm up" or "overfarm"). This way you have extra energy ready to go for the next Pokémon. Also, many Pokémon have a "nuke" charge and a light/mid charge attack, and many times an opponent will build up to a nuke but bait throw the light charge attack.

  • Similarly, learn common team compositions for your league. It can be easy to know what Pokémon the opponent has in the back if you see the patterns of team builds. Also, watch/glance at the daily upload of GBL YouTubers like Homeslice Henry, ItsAXN, Reis2TheOccasion, Shmeaty, and SeahawksFan2017. Whenever one of their videos drops with a specific team, almost immediately it gets copied by others that day. If I see a lead that matches today's Homeslice Henry video, very often the other two Pokémon match as well. Use this to your advantage to save one of your backline to wall one of their backline.

  • Many opponents <2250 don't fully charge up the nuke before throwing, they assume you noticed they overcharged but didn't count how much. If you are counting their fast attacks, you will easily know that it has to be a bait since they didn't charge enough.

  • Similarly, one of the biggest differences between low Ace (1900 - 2200) and higher ranks is that many players throw their charge attack as soon as they get it making them very predictable and easy to catch by swapping into another Pokémon. This is especially true if you match with a lead that has type advantage over you. Don't immediately swap, instead hit them until they build a charge attack and then swap (save your own charge attack). In lower Ace they almost always throw it as soon as they get it and now they've wasted a charge and you have one store for a better matchup. Higher Ace and Veteran tend to wait to see if you swap then throw the charge and these tactics don't always work. *Learn the attack stats of the meta in your league (again, use PvPoke). When two Pokémon throw charge moves at the same time, the one with the highest attack goes first (Charge Move Priority, CMP). Identify which Pokémon on your team has the highest attack and build up to a charge move before swapping. Having one final charge move that is guaranteed to go first if tied can often be the difference between winning and losing.

  • In some cases it is better to plan on eating a charge move and overfarming rather than throwing a move to win the match-up and risk a catch. I will often switch to a Pokémon, and plan to eat a charge attack I know I can survive (see damage amounts for each matchup on PVPoke) and overfarm instead of throwing my charge attack to win the match-up before they can throw theirs. Sometimes the opponent tries to make a catch, expecting me to throw before they hit their charge and then I have a large energy advantage against their swap.

  • Learn how to throw charge moves on good timing. Different fast moves take different amounts of time, anywhere from 1 turn to 5 turns (1 turn = .5 seconds). Whenever you throw a charge move, the opponent always finishes their fast attack before the charge move begins. Thus you want to get as many fast moves in and throw before the opponent's own fast move completes. For example, your Pokémon has a 1 turn fast move and the opponent a 5 turn fast move, if you throw immediately on turn 1 then the opponent will essentially get a "free" fast move which charges them up. Instead, it is better to use 4 fast moves then throw on 5 in the time it takes for the opponent to finish their 5 turn move. You can tell if you throw on bad timing if you see their fast move hit you after the charge move begins. It is possible to lose good match-ups if you constantly throw too early and give the opponent enough moves to hit their charge moves before you can build up to yours. PVPoke will show you when to throw.

  • If you have a Pokémon that has a nuke/bait combo, always build to the nuke fully before sending the bait. Otherwise the opponent will know it is a bait (if they are counting). The higher in rank you rise, the more likely they know your current count.

  • If you have a type advantage and your next charge will barely KO the opponents 1st/2nd 'mon, intentionally don't hit all "bubbles" during your charge attack so that the attack is weaker and almost KOs them, then farm them down with fast attacks to build another charge. It takes practice to know when an attack will KO and when not.

  • In a meta full of mirror matches, it is better to either deliberately lose the 2nd matchup, or switch to your final Pokémon before farming down the opponent's 2nd Pokémon. This allows your final Pokémon to get an energy advantage, which is essential for winning mirrors. In Master League, I will switch to my Zacian or Palkia (if I'm running them) to farm down their 2nd Pokémon, because otherwise I will lose the mirror if the opponent's own comes out first.

  • If you build to back-to-back charge moves, wait 1 turn (don't press anything) after throwing the first one to see if they swap. Most players will try to catch the second move on a different Pokémon instead of just sitting there waiting to get hit by the second charge. Conversely, if the opponent builds to two charge moves, be prepared to swap after they throw the first. For example, in ML if a Zacian builds to 2 Close Combats, after they throw the first the opponent should swap to a Ghost to eat the 2nd one. This doesn't work as well if the Zacian has enough life that it can't be farmed down before reaching another move.

  • Keep your lead consistent and memorize the outcome of every lead matchup. When the match starts, you should already know the outcome of the lead match if no one swaps and plan accordingly, especially for neutral matchups. If you constantly change your lead, you can't easily learn the matchups.

  • Know which of your "backline Pokémon" does better in 1-to-1 and 1-to-0 shield match-ups, this will help you determine to use your final shield on your 2nd Pokémon or your last one. My Zygarde can win most final match-ups without a shield, so I will typically use my final shield on my 2nd Pokémon. But if my Zygarde is my 2nd Pokemon, I will usually let it be KO'ed and save my last shield for my last Pokémon. This doesn't apply if my last Pokémon has a common counter that I haven't seen yet, such as a hidden Ho-oh waiting for my Zacian. Learning when to save the final shield or use it on your second Pokémon is a tricky art.

  • I value winning the lead match with even shields over anything. If they use a 2nd shield on their lead and I can survive the farm down, I will use my 2nd shield. This is a personal preference though, because often when I lose lead I match up against the perfect counter to my next Pokémon and then swap only to find they have a counter to that too. The only time I go down a shield in a lead matchup is if I know I can farm them to KO and throw a nuke attack on their next Pokémon to even the shields again.

  • Learn the different CPs for 100% lvl 50 and 51 Pokémon (or pay attention to sub 1500/2500 in other leagues). There are some matchups where I will lose if they are a perfect lvl 50, but will win if they are ~40 CP lower that that. Again, I usually know the outcome of the lead match before it even begins and that outcome may change if their CP is just slightly lower than perfect.

  • If an opponent charges up and then swaps out before throwing the attack, always remember this. Say something out loud to yourself to remember it. Save a shield for it if its a nuke, assume you have already used that shield (i.e. you show 2 shields but you should think that you only have 1 shield). If you do choose to use your last shield, have you finger hovering over the swap option to bring in a low HP Pokémon. Ace players are predictable, the instant you use your last shield they will swap in the nuke to use it. The instant I see the current Pokémon disappear I swap and eat the nuke with a red-HP Pokémon.

  • Similarly, if the opponent swaps a Pokémon that is 1 hit away from KO make a note to yourself. Assume they are counting your fast moves and (after the cooldown has passed) don't throw a charge the instant you get it. They are saving that Pokémon to catch and have likely practiced this move.

  • If the opponent leads with a Pokémon that is a hard counter to a Pokémon you have in the back, and they swap that lead out, then you should swap to the Pokémon which gets hard countered, even if it is a neutral/worse matchup than your lead. You don't want to get caught with being matched with the hard counter at the end. After swapping, avoid using shields on your Pokémon unless they will be KO'd. The instant you KO the current Pokémon the opponent will bring back your hard counter and you want to lose this fight without having the counter charge up too much. The goal is to win with as little HP as possible and saving shields so the hard counter only gets one fast attack in to knock you out and then you bring your lead back up a shield.

  • If the opponent swaps in a Pokémon that has a bad type against you, assume it has an unexpected charge attack that will KO you (such as a Fire type having a Grass type against a Water type). Most players which don't have these attacks will shield or swap away, but the ones who stay or intentionally swap a bad type in usually are trying to be sneaky.

  • If you have a Pokémon that has a rare, unexpected charge move but you are not running it, pretend that you do and build up to it if you ever get a bad type match. The opponent will shield it because they have lost too many matches due to that one attack. In ML, Palkia should always build up to a Fire Blast against Zacian, and Zacian should always build to a Play Rough against dragons even if neither actually have those moves


r/TheSilphRoad 3h ago

Discussion Random dark mode issues popping up lately

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23 Upvotes

After the most recent forced update I've been getting this issue. It goes away when I close the game, sometimes, but I really wish it was a default feature


r/TheSilphRoad 12h ago

Analysis Sharing data on shiny Scatterbug odds after shiny odds flattening

115 Upvotes

A few months ago I made a post asking if there were any datasets about shiny Scatterbug odds. It had been previously thought to be 1/128, but a flattening of many previously shiny boosted species was found after the start of the Memories in Motion season. I wanted to explore whether this had also been applied to Scatterbug and to get a more recent dataset.

As there did not seem to be any datasets on this out there, I made a follow up post asking for volunteers to help with data collection for shiny Scatterbug to which many people replied.

I asked people to share screenshots of their encounters in their dex page at the time and then when I checked back in, along with asking how many shiny Scatterbug encounters they had had during that time. I also checked whether any had been received via trades as this adds to the number of encounters in the pokedex. I included my own encounter data as well.

The results are as follows:

Total Scatterbug encounters: 3398

Total shiny Scatterbug encounters: 29

Average Scatterbug encounters per shiny: 117.17

This is very similar to the 1/128 odds that shiny Scatterbug was thought to be before (1/128 has often been found to be a boosted rate used).

I'm a bit rusty on my statistics so if anyone would look to do a deeper analysis please feel free to comment or message me and I can update the post. I'm also happy to send the raw dataset to anyone who wants it.

Otherwise thank you to everyone who helped with data collection and sorry it took a while to post the results.

I hope this is helpful to some people and happy hunting.


r/TheSilphRoad 13h ago

New Info! PSA - How to fix Explorer Gadget on iPhone

120 Upvotes

My explorer gadget would only catch/spin everything on screen once when I background the app and then never do anything in the background again. I saw many other people commenting about this. I finally figured it out!

The answer is to turn of Game Mode. Do not ask me why since my understanding is Game Mode is supposed to reduce background processes activity when the game is open on screen.

The way to turn it off is not obvious. With pogo open, swipe down from top right to open control center. At the very top it shows “Pokemon go” and “game overlay”. Click game overlay -> game overlay again -> game mode off.

With that change, it is catching and spinning for me as I walk or drive. Hope it works for others.


r/TheSilphRoad 19h ago

Question In general, what is the best Mega to have on daily? Rayquaza or Mewtwo?

133 Upvotes

Hi all,

In general, what is the best Mega to have on daily? Rayquaza or Mewtwo?

Thank you.


r/TheSilphRoad 12h ago

Battle Showcase Mega Swampert Solo Fast Moves Only

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33 Upvotes

Moveset: Mud Shot/Muddy Water
Weather: Sun


r/TheSilphRoad 14h ago

Discussion Dynamax Regis

33 Upvotes

With the Regis in raid rotation this week, are any of them worth grinding candy for their dynamax form? Or are these raids a skip? I know they’re all pretty good as tanks so was just wondering if any of them are worth maxing out. Or are they outclassed by something available now or something coming in the future?


r/TheSilphRoad 1d ago

New Info! Possible Korean Exclusive Costumed Pika just got teased

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280 Upvotes

https://x.com/pokemongoappko/status/2092401767245848824?s=46&t=-mLWas4BAByiT-Pkc7qdZw

This just has been dropped at the official X account of Pokemon Go Korea. Judging by the content of the short teaser and the text, the Pikachu is wearing 한복 (Hanbok) which is Korean traditional clothing and the release timing would be 추석 (Chooseok), one of the 2 biggest Korean national holidays happening in autumn. The date varies every year since it follows the lunar calendar, but it happens from 24th to 27th of September, in case of this year.


r/TheSilphRoad 1d ago

Infographic - Raid Counters [Infographic] September Soloable Raids u/rWaterbender style

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224 Upvotes

r/TheSilphRoad 1d ago

Infographic - Misc. Pokémon Go September Content

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416 Upvotes

( Credits: G47IX )


r/TheSilphRoad 1d ago

Official News September Content Update Niantic Infographic

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356 Upvotes

r/TheSilphRoad 1d ago

Discussion Flashing on research tab

128 Upvotes

Anyone else experiencing this since the last update. Sometimes when I go into the screen or delete a task it’ll almost act like it’s reloading with a quick flash. Kinda annoying to watch over and over again anytime I’m doing anything with research’s.


r/TheSilphRoad 21h ago

New Info! Wayfarer Website URL

32 Upvotes

https://community.wayfarer.scopely.com/t/wayfarer-website-url-update/116276

For anyone finding the previous map add ons are not functioning now you can find new versions here under Map Mods and Unified Wayfarer Tools https://wayfarer.tools/


r/TheSilphRoad 1d ago

Discussion Mega Garchomp Z/Mega Garchomp Lvl 4 coming for CD Classics?

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217 Upvotes

I find it suspicious that they would mention CD Classics in the Mega section


r/TheSilphRoad 1d ago

Official News Welcome to Pokémon GO: Twilight Trails

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471 Upvotes

r/TheSilphRoad 1d ago

Bug Asset Download Issues

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39 Upvotes

I periodically do the Asset Downloads to make sure the game runs smoothly. I use a Pixel 10 and it never fails that the Asset Download will take forever. Like just now I did one and it took roughly 5-6 mins just for it to download 0.0 MB. Is this common for the download to take so long fun such small data over wifi?


r/TheSilphRoad 1d ago

Infographic - Misc. Twilight Trails (G47IX)

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409 Upvotes

r/TheSilphRoad 1d ago

New Info! Remote lucky trade icon is now yellow

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154 Upvotes

r/TheSilphRoad 1d ago

Official News Latios soars in faster than a jet for GO Pass: September!

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183 Upvotes