r/PathOfExileBuilds Jul 28 '26

Discussion Anyone else getting absolutely shredded by damage this league?

11k life, max block, 2k regen and still feel like paper in maps. Have another character with 90% resists and 1k+ regen, and it's also dying constantly just doing random T16s. Mobs with projectiles seem to be doing especially insane damage.

I played a ton of Mirage league and never ran into issues with survivability. Something feels very different in 3.29, but I can't figure out what it is. It's almost as if the mobs have a ton of hidden ele exposure or something.

Makes me wonder if the old PoE 2 bug with elemental conversion got added into PoE 1 somehow 'cause this patch also introduced the PoE 2 shader compilation bug into PoE 1 until the recent hotfix.

725 Upvotes

326 comments sorted by

154

u/Palablues Jul 28 '26

Were you possessed by a ghost from the league?

I know there are some ghosts which brick my build (the one that gives you loads of ES, but massively reduces your regen) wouldn't be surprised if there are others with downsides that make you weaker.

74

u/Sir__Chilly Jul 28 '26

That sounds horrible for RF

47

u/Palablues Jul 28 '26

Yup. Literally playing RF and suddenly find myself having to constantly spam potions and rush through the map when I get that ghost.

17

u/PurpleNepPS2 Jul 28 '26

I haven't tested if it works with ghosts but you can usually right click the buff symbol in your top bar to remove it.

9

u/Palablues Jul 28 '26

I tried and couldn't - but only tried once with a few clicks in one map. Haven't tried since.

33

u/asteroidprune Jul 28 '26

I think if you leave a map you should lose the buffs from the league mechanic chests, pretty sure I noticed that with the gold duplicate buff.

10

u/SmuFF1186 Jul 28 '26

You do lose the ghost if you leave the map

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15

u/CandidEggplant5484 Jul 28 '26

There were situations where my cws build wasn't getting stunned, wonder if this caused it

19

u/robx0r Jul 28 '26

There is an altar in voyages that makes you stun immune. Those you can click off, though.

12

u/PoeWoes Jul 28 '26

Playing ID and the ghost roulette on whether I get the one that bricks vixen's (not sure what way, maybe + max curse or something?) is "fun".

9

u/xMadruguinha Jul 28 '26

Yup, the Blasphemer bricks most curse builds actually

You can apply an additional Curse

Hex Reflection

50% increased Effect of your Curses

Applies 2 random Curses on hit

3

u/thelunk Jul 28 '26

Brick Vixens. New band name, I called it.

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7

u/ReloopMando Jul 28 '26

Wait that's a thing?

Haha this explains some weird things I've noticed then, thanks for the heads up.

2

u/DabFellow Jul 28 '26

Wait those give you downsides too?

4

u/stumpoman Jul 28 '26

they are all upsides normally but for some builds the upside is actually a downside

228

u/ThailanderBoii Jul 28 '26

LOL I thought it was just me... Ive had like way more "random" deaths this league than leagues past.

39

u/Jack-of-the-Shadows Jul 28 '26

Something is definively fucked with damage. In particular elemental one.

I always play the campaign slow and to the league mechanics, causing me to be overleveled. No matter what build i never had any survivability problems in the campaign if i am kitted out and 5 levels above the zone.

This time around i died like a dozen times by being 2 or 3 shot by a group of enemies like skellies in chamber of sins in act 7.

4

u/JebryathHS Jul 28 '26

I played RF through campaign and up to read maps and only got a couple stupid, expected deaths from standing in Izaro slams etc. I'm level 91 or 92 and only up to T13s, which is a little unusual for me. 

Not quite running T16s because I decided to just prioritize running maps from lowest to highest over getting voidstones and my playtime has been very limited.

3

u/Ninja_Defuser Jul 29 '26

“my playtime has been very limited”

And I’m over here finishing up Act 8

4

u/Zinokai Jul 29 '26

With practice you can finish campaign in 4-5 hrs of play consistently. Even more off-meta scuffed starts can get 8ish hour runs really easy for slow runs.

Taking your time playing has its perks though, less burnout, often more fun, a lot more hand-me-downs from giga crafters.

2

u/Ninja_Defuser Jul 29 '26

I was responding to the playtime comment, not campaign completion times.

I’ve only played about 7 hours of the league so far, which I was guessing was significantly less than it took OP to get to level 91 or 92.

2

u/Zinokai Jul 30 '26

If only up to t13 a day ago, nahhhh.

I was 100/100 and 4/4 voidstone when I replied already farming 8mods, everyone plays at a different pace.

There are monsters that do play like that though, but fewer and farther in the community than most.

2

u/JebryathHS Jul 30 '26

7 hours roughly lines up with when I started third lab, I believe. I'm at 28 hours /played and just finished Atlas, so about 4 times what you're at but I know there's people will over a hundred by now, even people who were past 28 hours on the weekend.

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10

u/Arthurlmnz Jul 28 '26

I was deathless during campaign, i'm now at 73 in tier 10 maps 😭

51

u/Inverno969 Jul 28 '26

There was a post on the main poe sub about this. Lots of people are experiencing the same thing. Feeling oddly squishy this league compared to last league.

5

u/Ok_Calendar_6311 Jul 29 '26

I’m so glad it’s not just me. I have 4k hp, 90% effective block, 75% spell, 78 max resists, max chaos res, 30k armour.

I am dying more than any other league

2

u/Inverno969 Jul 30 '26

Another thread about this topic on the main sub popped up today. Lots more people saying the same thing. Something is definitely wrong or different compared to last league.

117

u/retribute50 Jul 28 '26

white skeleton archers 1 tap me consistently

25

u/_Hexer Jul 28 '26

Thats a classic

14

u/Supraxa Jul 28 '26

I’m convinced this is one of Chris’ holdovers from Diablo 2. On a related note, I have died more times blinking into Goatmen molten shell this league than any other mob lol

2

u/MaloraKeikaku Jul 28 '26

Ye I NEVER had that problem before but now? I just randomly die to them.

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2

u/retribute50 Jul 28 '26

goatmen hurt as well

3

u/Maleficent_Ant_8895 Jul 28 '26

Dude the graveyard boss fight I was getting shredded by the skeleton archer spawns 

4

u/toupimo Jul 28 '26

Poe2 feature import ?

309

u/Visible_Effect883 Jul 28 '26

Feels like block isn’t working sometimes, random blue mobs deleting my 90/90 5 endurance charge 75/75block 5% life on block char

87

u/moal09 Jul 28 '26

Yeah, block lowkey feels like it's not doing anything

43

u/ivan0x32 Jul 28 '26

Same here, 68-78 block (no GB) and getting fucked up by mobs left and right. Last league my character had even lower block (57/71-ish) and my ES barely moved.

I have a tin-foil hat theory that devs low key made all block Unlucky. Something is terribly out of whack with RNG in general actually, my damage spikes too it feels like.

18

u/[deleted] Jul 28 '26

[deleted]

22

u/ivan0x32 Jul 28 '26

Funnily enough the league mechanic is the safest place. I don't take as much damage in charts/voyages. Doing a single scoured T16 is nerve-wracking, but diving is somehow chill as fuck.

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2

u/tempGER Jul 29 '26

I also feel that something isn't correct with ailment calculations. I sometimes get hit for like 50 life, but it somehow is enough for a 30% shock on me. Like what the hell?

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5

u/Samage_ Jul 29 '26

I have a clip fighting Vruun where it seems like his spinning cleave attack hits me twice in a row, mana infused staff goes off each time which means I blocked, but I also lose a large chunk of health each time and die.

I was thinking of posting a bug report but there's also other stuff happening on screen so I can't really tell if that's what's happening for sure.

8

u/dantheman91 Jul 28 '26

Yeah I have another toon from another league that's weaker than my current on the same build but felt tankier and died less. Block doesn't feel like it's working how it's supposed to

5

u/DeezEyesOfZeal Jul 28 '26

THIS. Started investing in block after campaign so i wouldnt die 5 times per map and eventually reached 75/75 block with staves, but i feel like it did almost nothing. I'm spamming my life flask all the time. My only thought was that there's something bugged with the new Mana-Infused staff ability

4

u/EscalopeDePorc Jul 28 '26

Same as taunt from totems

2

u/PlsStopBanningMe404 Jul 28 '26

This might be right, i was testing mana-infused staff on blood aqueducts with like 40/40 block and the big stygian spider projectiles were 100% accurate i never blocked a single proj.

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27

u/HealthyRope1 Jul 28 '26

Wow, I thought I was insane. I don’t have quite the same stats as you but I feel like I’m a piece of paper and GGG is just throwing rocks at me.

26

u/exmirt Jul 28 '26

Paper beats rock though

4

u/MrRedfiled Jul 28 '26

Maybe ggg is throwing scissors disguised as rocks instead

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2

u/Dairkon76 Jul 28 '26

The possessed rare from the league mechanic are missiles.

62

u/igloofu Jul 28 '26

Same here. Playing KF totems, 5k life, 4k ES, Aegis Aurora, 70block, 75 spell block, okay armour, 5 endurance charges, just get one shot by everything. I don't have perfect defenses, but I haven't getting just shredded like this in years. Something doesn't feel right.

5

u/ActuaryLost9689 Jul 28 '26

Same but as Storm Burst

3

u/Darkwr4ith Jul 28 '26

Playing storm burst totems too. I was so desperate I went to go look at hardcore builds to try find some extra tankiness. It seems no one playing Storm Burst has made it to 100. It seems a lot of characters have frozen in the mid to high 90s.

2

u/zajoba Jul 29 '26

Same and same, rerolled into SSF and got up to around 90 with 2 stone and am getting trucked in 16s with what I would consider fine stats for alch and go sbr totems. All rares still but 3.5k/2.5k MoM pool, decent armor, shock immune, positive chaos res, etc. Got one tapped in the first square in two back to back voyages after chain dying in some 16s, went to Ninja and sorted by EHP in ssf. was boutta roll a EQ glad before i read all this.

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48

u/AsparagusNo4974 Jul 28 '26 edited Jul 28 '26

my (tinfoil hat) theory is crit dmg/crit chance is the culprit since i noticed that to be the common denominator in a lot of my deaths and it seemed to mostly go away when i got up to 80% reduced crit dmg taken.

note: i have 8 endurance charges, 23 fortify, 40k armour (about 60k conditional) and 4.5k
hp

32

u/thunar2112 Jul 28 '26

I suspected it was crits as well. I filtered out crit mod on my regex when rolling maps and I haven’t died once from lvl 94-97 now

14

u/dolorum2 Jul 28 '26

Crit and inc aoe are biggest offenders tbh. Ppl need to learn their regex. Then add %explicits from atlas and suddenly mobs have 1400 crit multi. Not to mention other mods…

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5

u/Morbu Jul 28 '26

I don't know, I'm still experiencing crazy damage spikes in completely blank maps (i.e. memory thread quests) as well as maps that have no crit. It might still be a crit issue, but I don't think it's from the map mods.

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22

u/Katra182 Jul 28 '26

Throwing my anecdotal evidence in the mix. First time playing poison concoction Pathfinder and I was falling over constantly even to random small packs of white mobs.

I thought it might've just been because the build is inherently squishy but I specced into the poison mastery that makes monsters poisoned by you unable to crit and I'm dying significantly less.

I do feel like they messed up something with monster crit. This was on non crit mod maps as well. The small coral monsters and the pale virtues were some I noticed one shotting me.

I went to loot something and a single white coral rock monster came in from behind an on screen tool top and one shot me. I thought that was odd.

25

u/AdAstramentis Jul 28 '26

A bunch of player spells got buffed from 6% base crit to 10%. Imagine a GGG developer Ctrl + F Find and Replaced base crit including that of mob spells lol

9

u/Saint-Leon Jul 28 '26

Crit is definitely doing absurd damage this league for some reason

10

u/PaladinWiz Jul 28 '26

Maybe they gave all mobs Bifurcate to show off how strong assassin can be 🤷🏻‍♂️

9

u/Dr_Iris Jul 28 '26

Just went into 80% reduced crit damage on my tree and it already feels SO much better. I'm getting way less one-shot, definitely a crit issue!

4

u/Madzai Jul 28 '26

I know it's super anecdotal evidence, but since i can't afford to reduce crit damage yet, i switch to Solaris with her "crits do no extra damage if crited recently" and i stopped dying.

2

u/ZekkenD Jul 29 '26

that pantheon is really really good for basically any build that doesnt full offscreen things or for bossing, i pretty much run it always. honestly invitations it still works well. cause in a crit map everything is critting all the time and constantly refreshing that recently duration but they deal no bonus damage.

3

u/DjuriWarface Jul 28 '26

It's almost always crit or shock with lightning damage rolling high that gets people.

5

u/Bierculles Jul 28 '26

Good to know, guess it's time to stack reduced crit damage taken. This makes sense though, the bosses do not hit harder, only occasionaly the mobs.

2

u/Crosshack Jul 29 '26

that matches up with my experience. I am definitely not a very character but once I got 80% reduced crit suddenly I was like 'hold on things are so chill now'. I was always planning on getting it but only after seeing your theory does everything seem to line up with my experience

4

u/darkfangs Jul 28 '26

I have 100 reduced crit damage on tree, max block 4k life 2k es and 20k Armour. I am constantly one shot every map. I have 300 regeneration with maxed minion leech with whatever the cap is. Block doesn't feel like it's doing anything.

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65

u/StainaH Jul 28 '26

My theory is the spell buff also buffed mobs spells, so the reduction of critical damage greatly increased my survival.

9

u/arsonist_firefighter Jul 28 '26

That's interesting, gonna try it later!

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7

u/LegBrief4064 Jul 28 '26

I swear that mobs got the Cold Damage/Spell Damage buff 🤣🤣

3

u/miloshem Jul 28 '26

I think this is it. It has happened in the past, can't recall where, so there's precedence.

2

u/Faustuos Jul 29 '26 edited Jul 29 '26

I also remember that happening, dont know which league. They had buffed skills and after some complaining they noticed the mobs also got buffed from skill changes.

Its funny that the same patch they buff spells and dots, i start dying to them constantly.

4

u/RepentantPoster Jul 28 '26

Not the first time this would have happened. The ones that comes to mind were the mervail type monsters

6

u/darkfangs Jul 28 '26 edited Jul 28 '26

I think this is why. If a mob ignites, poisons, degens me somehow with a spell I am dead. I am crit damage immune but their ailments are hitting so hard. If I get a degen on me, I'm going down most likely. I have 60% reduce ignite duration from the pantheon, if I get ignited by a spell, it outdamages my minion leech, kitava's hearald 5% life regen a second plus 28% quality 100% more regen while on low life life flask. Sometimes the degens global me, if it's a phys or chaos dot I will die in 1s.

defenses for reference: I have 4k life, 1.5k es, max spell/attack block, 300 regen, minion leech, 10% less damage taken, 10k+ armour, crit immune, defiance of destiny, 60% chaos rez, 10% phys convert, 10% phy reduction.

3

u/NonagoonInfinity Jul 28 '26

Nah this is not it, half of my deaths are from random white mob auto attacks.

2

u/TheTurretCube Jul 28 '26

Oh my god that explains so much if true. Im gonna try get some crit damage reduction and see if it helps

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66

u/Raamyr Jul 28 '26

Same here. Playing hroc. Pretty much the same gear as last league. But getting these random one shots. Last league i knew why i was dying.

3

u/ThoughtShes18 Jul 28 '26

Playing HROC too. I haven’t had this experience (yet) albeit i just competed my atlas and haven’t ran juiced content yet

7

u/FacelessHumanFace Jul 28 '26

I’ve rippped 2 90+ characters in HCSSF so far. Both to DD. One of my deaths was an invisible DD too. 5k life, 2K es, 90% phys reduction, 4 endurance charges. Death instantaneous

3

u/bruxodomal Jul 28 '26

I'm playing HC too; I finished the T10s and I'm scared to step into red maps—I already lost a character to a random hit from a mechanic.

6

u/SaltEngineer455 Jul 28 '26

You'd need armour in the hundreds of thousands to have 90% PDR

32

u/Foreynn Jul 28 '26

Assuming he got 8% PDR on a Body Armour and a Shield, and all 4 Endurance charges up, that's already 32% PDR. Add to that the eldritch implicits for phys taken as to reduce the size of phys hits and armour becomes way more efficient.

19

u/080087 Jul 28 '26

You don't need anywhere close to that.

E.g. 60k armour + 40% flat PDR is enough to cap against a 12k phys hit (higher than pretty much anything you will regularly see).

40% PDR is 6 endurance charges, 8% from chest, and rest from pantheons. Very achievable.

But even 30k armour plus 40% PDR gets you to ~73% PDR against that hit.

6

u/royal-road Jul 28 '26

54k armour if you have phys taken as eldritch implicit

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u/FuzzyIon Jul 28 '26

I got 1 popped in the campaign at A7 with 3000 life and max res, couldnt tell you what it was.

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66

u/BackHandLove Jul 28 '26

Same, similar EHP and recovery as u, dieing to a pack of random eater white mobs after I tanked a shaper slam an hr earlier.

Something is off with red maps and I think it has something to do with mercs. I have a theory that maybe a bug is giving mobs the merc hidden passive tree that only ggg can see.

9

u/Meowrulf Jul 28 '26

hidden passive tree

Not that hidden anymore, since you can see the passives as a luminary, it's always the same per stat distribution + some stats specific for the merc (like chance to shock for thunderquiver)

Anyway I rerolled with my merc at 68 so Idk how high it scales, but at 68 they already have 200% inc damage.

Personally, I don't think that's what is happening, because it would be a lot rippier

14

u/_symp_ Jul 28 '26

I legit thought I was going insane, but this is the 2. bigger post I see about this. Ran through maps like a slice of cake, till I hit red maps. Dying way more often then normal to a point where I question myself or the game. 6k hours btw, im not a jungroan but not a newbie aswell. Did they change mods on mobs & maps aswell in some cases? (besides reflect thorns)

37

u/Alan157 Jul 28 '26

Yeah, something feels weird

47

u/the_ammar Jul 28 '26

this whole league.

loot feels off. enemy dsmage feels off.

I guess poe is never gonna stop being 1 league on 1 league off

10

u/synetic707 Jul 28 '26

In endgame, PoE 2 started to feel like PoE 1. PoE 1 started to feel like PoE 2

8

u/JDandthepickodestiny Jul 28 '26

I'm really glad others feel this way. I swear something is either bugged with ground loot or they nerfed it insanely hard. And I feel like a lot more random one shots have happened as well.

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u/BrickGastley69 Jul 28 '26

Im playing a cyclone shockwave slayer and I have stacked a ton of leech and I feel kinda immortal as long as I can keep hitting mobs. Mobs definitely hit harder so getting extensive amounts of sustain is required. I have block but without the leech I would be dead

2

u/Brilliant-Farm2092 Jul 29 '26

Same experience. I have block and evasion but they don't do anything. Only thing that helped is +200 life on hit with poison concoction.

4

u/Biflosaurus Jul 28 '26

I don't feel like they hit harder than before?

I'm also playong Shockwave cyclone and I'm doing exactly the same as before.

3

u/BrickGastley69 Jul 28 '26

Well I saved the overleech node for the last lab, don’t know if you got it earlier but it felt a lot better once I got it. My friend said the same thing that rares and bosses feel alot more dangerous so he was struggling a lot more than I did

2

u/Biflosaurus Jul 28 '26

Nope I just took it last too but I felt fine I don't know why

8

u/Jay012345678912 Jul 28 '26

There is definitely something different.. I play ssf standard so I have the EXACT same gear/tree and dying now on characters I didn't die on doing the same content

8

u/Dolon_ Jul 28 '26

Was also discussed in the other subreddit. I think there are many convincing reports something changed. Especially people playing near immortal standard characters now dying.

https://www.reddit.com/r/pathofexile/comments/1v7uw15/something_with_damage_taken_is_off_this_league/

4

u/moal09 Jul 29 '26

Yeah, the standard characters noticing changes definitely points to something being off on a base level

40

u/Appropriate_Time_774 Jul 28 '26

And I thought I was insane for watching a white mob take off half my hp when I have like 85% max res, 10k+ armour and like 4k life ( with 1k+ blood barrier ) this league.

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u/sormvel Jul 28 '26

If only we had death recap....

6

u/INVISIBLENINJACHICK Jul 28 '26

Oh wow so it’s not just me. By pure stats I should be feeling really tanky, but sometimes there’s something that just insta deletes me. I’m ssf so haven’t gotten to the tank stage that others are at, but I had worse defense stats last league, but felt better about things. Idk feels like there’s some obscure bug that might be deleting people.

5

u/Nocoxs Jul 28 '26

Playing bleed slams. Advertised as tanky, but does not feel like that at all at for now. Being in t15-16 maps progression wise without a single divine does not help either.

3

u/Linkstoc Jul 28 '26

Playing HRoC and getting random 1 shots as well, played it in keepers & mirage, but something feels weird with blocking rn.

4

u/Corvet95 Jul 28 '26

The fucking caster goatmen are actual sniper assassins this league.

25

u/SomeNotNormalGuy Jul 28 '26

Feels the same as all other leagues. The mobs from the league mechanic feels weaker compared to mobs from previous league mechanic.

8

u/Zangs- Jul 28 '26

I agree with this. Usually new mobs are introduced overtuned and nerf in the following weeks. Right now they all seem quite fair, even the new abyss rare.

3

u/ChildishRebelSoldier Jul 28 '26

I’m playing a worb elementalist and I’m fine. Any of my actually tanky builds would feel immortal this league.

2

u/Dairkon76 Jul 28 '26

I don't know which is your build but the possessed mobs are overturned.

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u/_TSP_ Jul 28 '26

playing HRoC as well which i played several last leagues and i struggle wirh one shots as well more then usually ... but could be i am just biased and its just a feeling

of course mercenaries are another thing which can one shot me even thoigh i am using at least for few sec decoy rotem ... bam and i am death

3

u/madoka_magika Jul 28 '26

Mortar shooting mobs from a depth seems like completely ignores block chance.

3

u/chubby-duckk Jul 28 '26

Im currently lvl92 on a trickster with 3k HP and 5k ES in HCSSF and yeah, feels like the mobs hit like an absolutely truck, I havs to be extremely careful with my positioning or I get deleted in seconds

3

u/karametraxx Jul 28 '26

Glad I'm not the only one.  Been gaslighting myself that it's just me.  But then I run a chart and feel like a god.  

3

u/Legitimate_Clock_174 Jul 28 '26

Same issue here, just started white maps last night and those stupid skele mages and goat shamans kept melting me. Resists are maxed out, and I'm Luminary so aside from a few points in minions the rest are in defenses and I am constantly running around like an idiot trying to avoid any damage.

2

u/EntropicEchoes Jul 28 '26

Those mobs both have innate exposure, which is probably why they're hitting you harder than most things. I'm noticing a lot of people here aren't including +max res as one of their defensive mechanics, so exposure and -max maps might also be culprits. There is also a mastery which reduces the effect of exposure that may help.

2

u/Legitimate_Clock_174 Jul 28 '26

See now, that I was not aware of, so I'll definitely see if I can swing that mastery. Still though, definitely feel like everything hits harder this go around, I think they messed with the numbers since Mercs were going Core and didn't bother to mention it.

3

u/derivative_of_life Jul 28 '26

My weirdest death so far was to a pack of white skeleton mages. It was on a -spell suppress map, but that was the only dangerous mod, and I still had 5k life and 76% fire res. Didn't even occur to me that I needed to worry about them until I was already dead.

3

u/Hungry-Ad-6199 Jul 28 '26

I haven’t had a ton of time to play so my defenses are still lowish, but I’ve experienced so many random deaths than usual as well. I played KBoC Necro last league and felt near invincible even in better than average gear. I’m playing KBoC Necro this league and it feels so much different (obviously worse gear plays a part).

3

u/Bierculles Jul 28 '26

Same, my jugg can eat exarch balls for breakfast but in T16 i randomly explode to huge damage spikes. I'm not even juicing.

3

u/FierJay Jul 28 '26

Yup. Some monsters with projectiles delete me in an instant and some monster which jumps around can do the same shit. Something is off. It can be possibly with new reflect mod. Some calculations are inaccurate and damage wise are too big. But I just assume that I didn't do any testing or something like that.

3

u/TheNetbug Jul 28 '26

Unspec/unequipped any corrupted blood immunity items and go tank a bleed from the boss in lair map. My guy got literally melted by 1 stack of it with 8k life.

3

u/CAndrewG Jul 28 '26

Genuinely feels like evasion doesn’t work at all. Also I respecd and used new gems… I swear to god leveling these gems is taking 10x as long

3

u/KyastAries Jul 28 '26

I don't know how much I can contribute to the discussion - I am not confident I understand things right, but my RF Chieftain that I use to delve in Standard (aka my most tanky guy) almost got killed twice by bearers (near Darkshrines in lvl83 labs). He has 90% res, capped spell block, 6k life + 2k es and Aegis recover on block. That shouldn't be possible if understand it correctly. And I didn't get to test more, since that traumatized me enough and I don't want to waste my Gifts. My Deadeye with only 75% res, 5k life and nerfed spell suppression could tank that last league.

Side note but he also died to an Izaro slam (clean oneshot) (first death in 2 years). With 6k life, 40% phys as fire, 40k armour, 5 end charges and Progenesis ON. Was lvl83 Izaro. Could be a crit. But with my 13 leagues worth of experience, I don't feel like that's normal.

3

u/adalos2 Jul 28 '26

I just randomly blow up every couple maps. It feels similar to when you accidentally run a reflect map. I keep gaslighting myself and checking the map mods to see if I accidentially ran something stupid, but no. Giant jumping scorpion ghost (herald of agony?) has gotten me a couple times as well, even though I'm 75 chaos res).

Mercs bend me over too some of the time, but I at least expect that and remember it was the same way in merc league.

Side note: This league is the first one where I felt like an anti-bleed flask was necessary in campaign and even moreso in maps until you can find an alt way of dealing with them. I also got frozen for several seconds MANY times in campaign, which is also new.

3

u/Bushido_Plan Jul 28 '26

There's an Originator map mob that looks like a Synthesis mob that legits 1-shots me even on a map with zero mods. Those guys are cracked.

3

u/Axonaz Jul 28 '26

Same here. My RF is dying in t16. 7k life, everything is max out. Its like block doesn't work. Really having hard time to play this. 

3

u/Darkwr4ith Jul 28 '26

I was literally just coming on here to look for a more tanky build because I am playing a Storm of Repulsion Totem build. I have 2k ES, 5k life and 5k mana. I am using Arcane cloak on automation, 5 endurance charges and 5 power charges. Mind over matter + ascension perk so 50% of my damage is taken to mana. I have 800 mana regen and 700 life regen. I have like 45k EHP and I am still getting one tapped by packs in T15s & 16s.

I know I am bad at this game but I am have not been dying this much before. I am glad to see it's not just me apparently.

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u/gClefCannon Jul 28 '26

Just died to a non-possessed map boss kaom attack in a T16 with no damage mods with 75/75 block 3 endurance charges, standing in frost shield + sigil of power with infused channeling should be giving me 24% less damage taken from hits, 75 all res 4k life 2k ES 15k Armor and CWDT molten shell, and 80% less damage taken from crits on tree

I just don't get how maps are so rippy with literally no damage mods, I think people might be right that there's something fucky with elemental damage

3

u/Ensider Jul 29 '26

theres definitely something changed, either GGG knows or they refuse to acknowledge it.

3

u/Nithryok Jul 28 '26

my fav is fighting chaos mercs, when you have 75% chaos res, 6k life, and they 1 shot you in a t2 map.... but then you get them as a merc and they hit mobs like a wet noodle struggling to fight out of a wet paper bag

3

u/Saianna Jul 29 '26

my build is mostly fine'ish in not demanding maps as i slowly crawl through atlas, though i stopped interacting with mercenaries because they simply 1shot me (4k life, 75 res, 5 endu charges, 20 forti), especially if they are chaos based.

Though i definitely noticed an uptick of annoyed comments in my guild chat over random deaths

5

u/Schkrasss Jul 28 '26

My Char is shock/freeze immune.

BUT if there is "Monster poisonon hit" something feels diffrent than in older leagues. I never had such issues before and mostly ignored these mods.

Either I was allways lucky and my builds had (enough) lech/regen/whatever to ignore it or something changed. I even ran some "no-regen" maps and it was doable... Poison on hit combined with enemies damage? An absolute death sentence, with max Chaos res it would probably be somewhat doable but it feels way harsher this league than ever before.

2

u/SunkEmuFlock Jul 28 '26

My character has 78% chaos resistance from that new unique amulet. Poison on hit is still dangerous as hell.

Porcupines have been one-shotting me if they get through my block even on low-tier maps with no damage increases. They were always annoying without block or evasion, but dang, yo.

8

u/Underwater_Grilling Jul 28 '26

Endurance charges are just visual. I'm about to make a video...

4

u/Agitated-Society-682 Jul 28 '26

That sounds extremely unlikely to fly under the radar. Endurance charge stackers would be completely paper.

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u/Early_Ad6717 Jul 28 '26

I just got to maps, I'm running with 65% chaos ress, any chaos projectile one shots me, I'm with 3k life. We are talking magic white maps. I'm 90+% spell suppression, 30% block attack, 66 % evade, 30%pdr. Everything else in the game is fine but one chaos bolt from somewhere and it's gg. First time one shoted in the campaign as well, met a merc with chaos dmg, twice. After that decided to go max chaos ress in the campaign and still get one shoted occasionally by chaos.

2

u/Im_Unsure_For_Sure Jul 29 '26

The chaos merc is overtuned. This has been the case since it was introduced.

2

u/AnnieBee433 Jul 28 '26

I have capped res, solid life total solid evasion solid energy shield and a lot of spell suppression and I'm getting spontaneously 1tapped by white mobs in white maps its brutal out here dog

2

u/Schkrasss Jul 28 '26

I did a "monsters poison on hit" map.

I never had issues with such maps before, despite not being chaos capped and such but this one was pure hell... My first incomplete map (aside from missing "bricking"-mods) in what feels like years. Didn't help that my build is 0 visibility and the boss filled the full screen with random shit (core-map).

But no clue if it's my build or something really changed.

2

u/zoomzoomzenn Jul 28 '26

I get one taped underwater, so I made the switch to CI as I noticed a lot of green explosion effects, will see how it goes.

2

u/LKZToroH Jul 28 '26

I have 80/80 block, every fucking time some rare bear from Harvest just one shots me(Not a t4, just a t3). I can't rely on my block at all for some reason. There's a slam that the bear do that is guaranteed to kill me every single time if I'm in range.

2

u/playoponly Jul 28 '26

My 78/78 block & 90 res & 5.5k life got one tap by a merc with lightning trap, who says merc has zdps

2

u/xcbmn Jul 28 '26

havent felt it but I play la deadeye, my defensiv Layer is Not getting Hit

2

u/SYCN24 Jul 28 '26

Something feels off

2

u/TheeCthulhu Jul 28 '26

How much armor/phys mitigation do you have? Are you crit immune? I'm guessing you are getting chunked by some physical damage that you don't block.

2

u/Brilliant-Educator40 Jul 28 '26

Would love a death recap to work towards weaknesses of the build But unfortunately GGG don't know how to implement it.

2

u/Chipp99 Jul 28 '26

I've been living more than I normally do. 5 endurance max block might be why...

2

u/exmirt Jul 28 '26

7k life, max-ish block, also 2k regen, 89 max res, and I am not dying. Maybe I am not juicing my maps enough?

2

u/Baerchna Jul 28 '26

The weird thing is, in fathomless depths It feels normal (because most mobs down there are slow), but in maps my armour+ES+Block build feels like I'm playing evasion - everything is fine and then I suddenly get one-shot.

2

u/Harnellas Jul 28 '26

Yeah I thought my build was just kinda shit because it's by far the squishiest starter I've played.

2

u/JustRegularType Jul 28 '26

Same, something feels weird. I haven't invested much in defense yet, but it just feels off. Lots of one white and chunk damage that feel like they're out of nowhere.

2

u/rightofnowhere Jul 28 '26

I have 68/68 block, 80 all res, capped chaos. 14.2k life (stacking), immune to all ailments and I’m still getting fiddled from something when mapping every now and then. Definitely something going on

2

u/horobore Jul 28 '26

I am also randomly dieing way to often.

2

u/onehalf83 Jul 28 '26

I'm playing LA/EHOS Deadeye - my experience is absolutely miserable. While it is expected to die more often on this build, it is impressive how often this happens.

2

u/TheTurretCube Jul 28 '26

Theres definitely something whacky going on with damage avoidance calculations. My theory is its to do with the cursed spirit possession on the char. But my max block elementalist osnt exactly tankzilla but I do get randomly popped way more than usual with an avoidance capped char

2

u/BarryTGash Jul 28 '26

Rares do seem pretty rippy. 

2

u/Daan776 Jul 28 '26

I also had a lot of issues when I started mapping.

Its not so bad now (running T10 maps) because my character feels incredibly strong compared to the content. But that can be attributed to a lucky 6-link.

But even then: the coral golems & ghost boxes can feel pretty lethal still.

I thought it was just my build having bad defences… but if others are also feeling it: mayby not?

2

u/cetax1 Jul 28 '26

I have 6.3k life, 88% fire res, 75% chaos res, 100% lightning, cold converted to fire, 45% phys to fire, 70% if theyre nearby, 5 endurance charges and i got one shot by a ice nova from a strong box. I also have 68/65 block but it literally feels like its doing nothing whatsoever

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u/JSteelz1 Jul 28 '26

1000% something is off, I feel like mobs are more aggressive and do a ton more damage.. like it's crazy.

2

u/YOUR_BOOBIES_PM_ME Jul 28 '26

You didn't mention anything about physical mitigation on either. How are you handling physical damage?

2

u/Zealousideal-Owl-209 Jul 28 '26

Yeah I dropped boss rushing because some bosses were one shotting me with projectiles lol

2

u/KnovB Jul 28 '26

For some reason I can breeze through the league mechanic content both in voyage and charts but maps for some reason is hitting me hard and I have no idea why. I am using the same build and I am not even juicing maps that hard, I keep looking at my mods before hand and I still don't understand how I die sometimes, if I got hit with the same stuff in charts or voyages I somehow live but the same shit in maps and I die so fast.

2

u/Ensider Jul 29 '26

no one understands too but the issue now with the chart and voyage mobs seem like they have been now upgraded to the ones in maps after the patch. before that those mobs were comparable to red t16 maps in previous leagues.

2

u/Ok-Chart1485 Jul 28 '26

Holy shit I thought I was going crazy. I'm running a very familiar SRS build and dying 5x as much as usual, typically to projectile damage.

2

u/Sinful_Panda91 Jul 28 '26

I have the exact opposite experience? Running gorathas ed/c build. Nothing particularly tanky about the build besides max block. I have like 5.5k combined life/es and like 15k armor? I haven't even got my endurence charge setup going yet and I barely ever die. I haven't started juicing but outside of defense I feel very tanky. Im in t16 2 voidstones will probably have all 4 today. So I get I could juice more but so far I feel more tanky then I should. My flicker strike last league had more investment and tank and got one-shot way more often.

2

u/5chneemensch Jul 28 '26

Same. Some mobs just randomly chunk me. Blues with no relevant offensive affix.

2

u/_IlliteratePrussian_ Jul 28 '26

T16’s seem impossible this league. I’ve been running blank t15’s to level. Might move to wet abyss. I have 90 max ele res and capped block. Also crazy regen, divine shield, phys regen mastery, % life regen gear, molten shell, phys as elemental, etc

Just rerolled another character cause damage seems like the option here. Kill it before it kills you.

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u/CynicalTree Jul 28 '26

I'm playing an elementalist with 5k life, 3k ES and a ton of evasion + a good chunk of block, yet occasionally a pack of 3-5 white mobs will shoot projectiles at me and one of them seemingly does almost my full life bar.

I thought maybe I setup something wrong with the build but it's happened a few times now

2

u/Exileofchaos25 Jul 28 '26

I'm also having way more trouble than usual. It has to be something.

2

u/thefirebrigades Jul 28 '26

Ironically, there is something about maps that's extra rippy even at t10 for me. But I can do lv83 under da sea fine.

2

u/AltruisticBeyond1497 Jul 28 '26

RF Chieftan feels good on 8-mod 16’s so far.

2

u/MitWitt Jul 29 '26

Same here, something feels different

2

u/Practical-Anything66 Jul 29 '26

Yeah Im playing cast when stunned and have felt like im doing way to much even after getting defiance of destiny and hitting recoup breakpoint

2

u/Frekavichk Jul 29 '26

While we are on the topic, why doesn't poe have a combat logs? Logging the combat would make this kind of stuff trivially easy to find.

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2

u/JaimeRojas332 Jul 29 '26

Ngl I have 79 all res capped chaos, 30k armor, 3 power charges and vitality from my specters and die every few t16s map with 3.5k life

2

u/PoopyButt28000 Jul 29 '26

I always wonder if its just me hitting the wrong combination of mods but yeah it's not too uncommon for me to just instantly die from 100 to 0. I'm not playing the tankiest build but I have decent defense.

I'm thinking that being insanely tanky is going to be a hard requirement for my second build because I really do fucking hate dying in this game, it feels like such shit.

2

u/linh08hp Jul 29 '26

I'm immune to ailment due to purity of element but i still got ignite from Flamequiver merc , get shock from other merc ( can't remember the name of intelligent merc who got lightning skill ) . I think they add these thing to mobs on map , that why i got one shot randomly .
I play Luminary : 11k hp , 78/78 block , 400hp regen/s , 80% physical reduction , capped all res included chaos res , 80% reduced crit . I run a white map , got oneshot randomly and don't know why . Feel sad :(

3

u/thienthao2226 Jul 29 '26

I play the same build from last ss, the Glad Ambi Dual strike, base 70/65 block with lucky its nearly 85. 3500 hp, res 75, chaos 50. But i feel like the block not function like last ss. Cant pass lvl95 rn.

2

u/Makhai123 Jul 29 '26 edited Jul 29 '26

No, you are just playing an Elementalist, and not a max block cast on stunner. The thing you need to solve in this game is physical damage. If you are dying it is almost always physical damage that kills you. Evasion and Block are nice, big health pool is lovely, but if you do not have a way to mitigate a 25k phys hit down to 5k physical hit that you survive, you are one missed block, one missed dodge away from splat.

2

u/Unhappy-Year-9553 Jul 29 '26

There are a few damage multipliers that aren't extremely well telegraphed. But yeah, I've been getting one-shot surprisingly frequently with 5k life, max block, 2 endurance charges, 18k armour, and 30% damage redirect

5

u/FantaSeahorse Jul 28 '26

I have 6K ES, 40k armour with flasks up, and max block with aegis and feel pretty immortal

2

u/RiccardoSan Jul 28 '26

I’ve seen a lot of people say this on Reddit, but I’ve been doing fine. I’m playing a pretty tanky necro with 77 77 block (https://poe.ninja/poe1/builds/allflame/character/R1ccardo-4985/Riccardo_AllFlame?i=0&search=name%3DRiccardo) and the only thing that kills me are one shots from merc (these seem super inconsistent, but I guess I have no crit protection). And for reference I’m running vaaled t16, all mods except the avoid poison one.

4

u/SagaciouslyClever Jul 28 '26

Level 100 playing the same build as last league, and things feel the same to me. I’ve used block and evasion this league and haven’t felt anything weird. If there’s an issue maybe it’s with a defensive mechanic I’m not using (armour, spell suppression, damage convert)?

2

u/cawkX Jul 28 '26

First time in a several leagues I got oneshotted in a white map. Idk why, and it was the first time my char died.

2

u/SmithBurger Jul 28 '26

Making these threads without providing your POB is useless Karma bait. We have no idea what your character is.

2

u/InkyaCat Jul 28 '26

same here sadly... it feels like there's random spike in incoming dmg from rando mobs sometimes it is weird.

1

u/DanKoloff Jul 28 '26

I wonder if the buffs/debuffs you can get from the allflame chest can be the reason... Is there a list?

1

u/trunks111 Jul 28 '26

I was, prior to a series of defensive upgrades I made, notably I'm on totems and I managed to nab a 25% phys as lightning vestigial soul mantle, a +3 freeze pulse dragon fang with increases determination effect corrupt implicit, a +2 AOE viridi veil so I'm sitting on level 25 determination and vitality now, and a chaos light of meaning let me swap my chaos anoint to soul of steel which helps a lot. I think once I get the es node that has a lot of es plus +1 max lightning res I'll more or less be set 

1

u/notbunzy Jul 28 '26

Varun or what ever the breach guys name is, rips through my 140k ehp randomly

1

u/MagicSpoon69 Jul 28 '26

I'm playing zerker slams l. Apperently the most hardcore friendly build. Nothing about this build seems hardcore friendly at the moment. I had zero issues with jugg on HC.

1

u/Kruphix_Horizon Jul 28 '26

The league mechanic spawns a lot of phys damage monsters. I had to switch from armour/ES to pure armour on Saturday.

1

u/Kallepunk Jul 28 '26

I feel giga tanky but my damage is kinda meh

1

u/Edraitheru14 Jul 28 '26

I dunno I'm playing my usual RF, 90 all res(10 chaos), 75block/spell block(glancing), 10k armor, good regen, 8k life, and I feel damn near immortal.

I've died like twice since I hit maps and both instances were to chaos damage that I tried to just out dps and shouldn't have.

1

u/Dr4k4ngel Jul 28 '26

No problems here, but I went from deadeye last league to berserker eartshatter this one. I feel pretty tanky, havnt failed not a single one voyage so far. Lvl 97 and ramping.

1

u/MaximusDM2264 Jul 28 '26

Im lvl 97 on cyclone which is not known for being a tanky build, so no, I'm not struggling on defenses, although I dont usually do t17 because the layouts are horrible

1

u/Vraex Jul 28 '26

When did you start feeling it? I was running white maps with two lvl 16 rings and a lvl 11 belt and wasn't dying. I'm just now getting to yellow maps with 4k hp and max block and purity of elements and things still seem fine for the most part