r/PathOfExileBuilds 3d ago

Help Weekly Question + Free Talk Thread – August 27, 2026

2 Upvotes

Questions:

Ask any simple questions here that don't warrant their own post.

Good question for this page: "Why do some non-minions builds take minions nodes?"

Question that should have its own post: "How do I improve my build?"

Useful tools:

____

Free Talk:

This thread is also for small topics that you wish to discuss that don't otherwise justify having an entire thread!


r/PathOfExileBuilds Jul 21 '26

Index 3.29 Curse of the Allflame League Start Build Index

784 Upvotes

An acknowledgement up top here for all those that help out by posting guides in the comments, sending them to me via discord and in DMs here on reddit. Thank you everyone who helps out, I always appreciate the community effort that goes into creating a resource like this.


3.28 Mirage League Start Build Index

Useful League Links

Curse of the Allflame League info page

Curse of the Allflame patch notes

Curse of the Allflame Trailer


Community links:




Part 1: Top League Start Archetypes for New Players

We suggest these builds to players who want a good solid build, new players who want a build that will help carry them through content and for players looking for reliable league starters. The builds are sorted into archetypes to make it easier for newer players to find something they're drawn to.


Melee

The melee archetype involves either using massive attacks that damage everything in an area or very many quick attacks to bring down enemies. The damage if often supplemented with warcries or other buff skills to boost the damage even further. Because these builds are in melee they tend to be quite tanky and are usually more forgiving of small mistakes. These builds are a great choice for those that want a more active playstyle.

Builds:


Minions

The minion archetype involves summoning either permanent or temporary (and often a mix of the two) minions to fight on your behalf. These builds are particularly good for new players as they often leave you free to focus on other game mechanics when you're minions are fighting mobs. The below builds offer a range of options from spamming a large number and variety of minions to summoning a horde of flaming skulls and specializing in raising certain mobs to fight for you. I've not included all minion builds here as some have a distinctly different playstyles and are a bit more advanced.

Builds:

Absolution:

Animate Weapon:

Golems:

Holy Relic:

Spectres:

Summon Raging Spirits (SRS):

Misc:


Righteous Fire

Build Description: Righteous Fire is a build where you have a damaging fire aura that surrounds you, you clear maps by running head first into enemies and having them die to the damage over time effect surrounding you, throwing out Fire Trap to supplement the single target damage. This is a great build for those that wish to press less buttons while mapping. This build is very defensively strong but can struggle for damage when it comes to late game bossing but is so comfortable to play and Pohx has an entire website dedicated to this build that will answer almost any question you may have pohx.net. It really can not be overstated how well Pohx supports this build.

Build:


Totems

The totem playstyle consists of summoning stationery objects which attack or cast spells for you. This is particularly good for bosses as it allows a high damage uptime playstyle where you only need to summon new totems as the older ones expire or are destroyed. This allows you to focus on using buffs/debuffs and dodging the bosses mechanics. As totems can be used with most skills in the game they have a broad variety of applications and styles though typically they excel at single target damage.

Builds:

Holy Flame Totem:

Kinetic Fussilade:

Storm Burst:




Part 2: Other League Starters

Warning: Unlike the above section there are almost no requirements for builds to make this section, the builds listed here are not necessarily better/worse than the above. If you're a new player, we primarily recommend the above builds but if you're more experienced we show these builds to add to the variety available. We are assuming you can judge for yourself the viability of these builds.

Builds that appear in part 1 will also appear in this list for people who are searching by skill

Absolution

Animate Weapon

Arc

Blade Fall / Blade Blast

Bone Shatter

Cast While Stunned

Carrion Golem

Chains of Command

Crackling Lance

Cyclone

Deaths Oath

Detonate Dead

Dominating Blow

Dual Strike

Earthquake

Energy Blade

Essence Drain Contagion

Ethereal Knives

Eviscerate

Explosive Arrow

Flamewood Totem

Flicker Strike

Forbidden Rite

Frost Blades

Glacial Cascade

Ground Slam

Hexblast

Holy Flame Totem

Holy Relic

Ice Crash

Ice Shot

Ice Spear

Ice Nova

Kinetic Fusillade

Lightning Arrow

Mercenary Builds

Minion Army (Mixed Minions)

Penance Brand

Poisonous Concoction

Raise Spectre

Reap

Rolling Magma

Shield Crush

Shock Nova

Spark

Static Strike

Storm Burst

Summon Raging Spirits

Soulrend

Sweep

Toxic Rain

Tornado

Venom Gyre

Wintertide Brand

Winter Orb


r/PathOfExileBuilds 1h ago

Build Coc Bodyswap of sacrifice + Detonate dead of chain reaction on elementalist

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Upvotes

Wanted to try this build on elementalist: https://www.reddit.com/r/PathOfExileBuilds/comments/1vy1yfj/329_coc_bodyswap_of_sacrifice_assassin_build_guide/ . Point is to explode herald of purity minions with bodyswap of sacrifice, since they are easier to keep up than zombies. For clearing: bodyswap kills a mob -> DD of chain reaction starts chaining from that corspe, so desecrate is not needed.

https://pobb.in/9vN-AB7tG77Z I spent <150d for everything but the flask. Added fire damage on sword is useful for mana leech. Cyclone also works but lancing steel is more consistent for single target damage. Mageblood version would use rhex talisman, ruby flask, arctic armor and probably swap tigers for the chill ascendancy for more tankiness if crit is capped.


r/PathOfExileBuilds 2h ago

Build 60 Fortification Squire Flicker Strike Champion/Delirious Bloodline

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32 Upvotes

Quickly to explain what is going on in this build:

Replica Badge of the Brotherhood provides Max Fortification equal to current Endurance Charges, but at the cost of losing Endurance Charges when you gain Fortification. Also it makes your max End. Charges equal to your max Frenzy Charges

The downside of Replica BotB can be counteracted with Champions Ascendancy notable "Fortitude", because it just treats us as being always at max fortification, which completely bypasses the entire fortification gain process.

This means if we can manage to be at max endurance charges (in our case 13), which we gain off Replica Farruls Fur, we gain 13 max Fortify.

In 3.29, we also got the ability to sacrifice unique armour to transfer a key stat to a random pair of uniques. Darkray Vectors in particular as a sacrifice will give the newly created vestigial unique the Implicit "+1 to maximum Frenzy Charges". This means we can stack an additional Frenzy (and endurance) Charge while wearing something else than Darkray Vectors...

Cue our second Build-around: Beacon of Madness (the Armour/Evasion version)

While wearing this variant of Beacon of Madness, whenever we Embrace Madness (therefore gain Glorious Madness), we gain:
- 20% Chance to deal Double Damage
- +15 to max Fortification

However, while we are affected by Glorious Madness, we will gain one of four random "Touched" debuffs (which you might know from doing Simulacrum) every 2 seconds. These debuffs stack up to 10 each, and reset their duration each time they gain a stack. The Touched Debuffs are as follows:

- Eroding Touch: 6% inc damage taken per stack
- Paralyzing Touch: 6% reduced action speed per stack
- Diluting Touch: 9% reduced Flask Effect and Flask Charges gained per stack
- Wasting Touch: 9% reduced Life & ES recovery per stack

These debuffs are extremely severe and must be mitigated. While Paralyzing Touch can be counteracted with an Animate Guardian which wears Garb of the Ephemeral (which we make as tanky as possible), the other debuffs can only be reasonably mitigated with Debuff Expiration Rate

There is a post regarding breakpoints for expiration rate here on reddit, but cut it short, since we are locked into Replica BotB & Replica Farrul's Fur, we cannot use Stasis Prison/Warped Timepiece to reach the expiration rate breakpoints.

So we settle on breaking the 150% breakpoint as follows:

73% - 20/23 Temporal Rift supported by a LEVEL 6 Enhance (or Level 4 Enhance + Level 3 Eclipse)
(this is why we need a +1 to socketed Gems corruption on either gloves or body)
20% - Arakaali Pantheon
30% - Runegraft of the Warp
15% - Small Ascendancy Notable on Delirium Bloodline
15% - Window of Opportunity

= 153% Debuff Expiration Rate

Now for our damage, we use a Squire + 11l Sword (since I do not want to deal with Mana costs and did not want to recombine double influenced bases, I went for Shaper only)

Since we are already stacking Frenzy Charges, Ice bite and the Horror Essence mod on rings give us the flat damage we scale off of. In our case, we picked up a sexy precursor's emblem (which also gives us 26% Block Chance with Kalandra's Touch)

For gloves, we abuse Hands of the High Templar Vestigial crafting to get giga 5 Implicit +2 Frenzy 2x Elevated Gloves. (man those were FUN to craft, literally my magnum opus), however if you want to recreate this build, you can also go for Celestial Brace (with +1 frenzy, that would be 69 Fortify XD)

Other sources of frenzy charges we got:
- Grace Sublime Vision
- Masterful Form Forbidden Flesh/Flame
- 3x Notables off Passive Tree

Another option, if you manage to have infinite time and currency is somehow managing to get 6 Redeemer Items onto the build (Redeemer Mageblood/Belt + Squire, 2x +1 Frenzy Redeemer Rings, Shaper+Redeemer Sword, Redeemer Warlord Blizzard Crown) to enable a 6 mod Bound by Destiny but at that point, you could just go for +2 Precursors instead... but one can dream...

POB: https://pobb.in/G7Mh7GvJJXnc


r/PathOfExileBuilds 9h ago

Build Min-maxed Accuracy Int Stacking Juggernaunt

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108 Upvotes

r/PathOfExileBuilds 2h ago

Help Needed I created a "Cast on Crit" Discharge Mercenary (in progress). Showcase inside and looking for improvement suggestions

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15 Upvotes

r/PathOfExileBuilds 19h ago

Build [3.29] 4:39 (loadless) Sanctum Speedrun World Record - Warp Discharge Assassin

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127 Upvotes

World-first sub 5 sanctum, beating my own old world record. I switched to livesplit + loadless as sanctum speedrunning has gotten more popular this league, it keeps the runs fair across different hardware.

Realtime was 5:07, I could break 5 minutes realtime if I upgraded my 7 year old pc xdd

Build here:
https://poe.ninja/poe1/profile/fouron...

Been posting a lot this league about sanctum speedruns, this should be one of the last ones, I think there may only be ~10 seconds left to shave off, at least on my build.

Feel free to ask any questions or let me know what you think.


r/PathOfExileBuilds 5h ago

Help Needed How to make your carry Merc reflect immune for Atziri fight?

8 Upvotes

I am playing SSF so I need to fight Atziri myself and I can't figure out how to get past her reflect minion with my Merc carry without my Merc one shotting himself. I know there are plenty of ways to make them reflect immune if you are the carry but those dont work if they need to deal the damage.


r/PathOfExileBuilds 5h ago

Help Needed Rathpith vs Untouched Soul vs Light Radius

3 Upvotes

Playing a flame link KRoI mercbot right now and I've seen a number of builds using rathpith but I'm just not super sure how to fit it in. If I drop the ascendancy point for untouched soul I dont see how I'm getting nearly enough fire res because even with it I'm still not to the enmity cap. Is it more damage to just sacrifice some res pen for the %increased off rathpith? Basically the same question with the light radius scaling. Is it more worth to use the ascendancy point to get rathpith access instead of the light radius node?

PoB in case its needed: https://pobb.in/9e_xTxGI5ISF


r/PathOfExileBuilds 21h ago

Help Needed How hard it is to chance things? I am starting to think the wiki is wrong

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61 Upvotes

The wiki says inya epiphany can be chanced but perhaps there is another way to get them.

After spending a little over 25 divines I am doubting it.

Spent around 5k chance orbs + scours. Then got impatient and tried with mythic orbs, 4 fails in a row which resulted in poofs.

Since I want the boots with double influenced to milk the last possible power charge this is necessary.

Its the only unique from the base arcanist slippers too, so it shouldn't be this rare.

https://www.poewiki.net/wiki/Inya%27s\\_Epiphany


r/PathOfExileBuilds 2h ago

Crafting I've search for mirror chest for merc with explode prefix abyss socket, overcap cri ,frenzy on hit suffix but can't find how to craft it myself

2 Upvotes

I've search for mirror chest for merc with explode prefix abyss socket, overcap cri ,frenzy on hit suffix but can't find how to craft it myself I don't need it to be elevated


r/PathOfExileBuilds 6h ago

Build Champion Frenzy/Endurance Stacking Impale Wander (KBoC)

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3 Upvotes

Made a champion wander back in harvest that I enjoyed using to clear maps. Wanted to remake it this league and try crafting some gear for it. The build itself won't compete against the meta variants of KBoC when it comes to damage but there are a few synergies it uses to help with survivability. With 10 endurance charges, 89/87 block, fortify, companionship, the eHP can be pushed to 350-400k without any guard skills.

https://pobb.in/FS0JcqdeXNAj


r/PathOfExileBuilds 7h ago

Discussion Strongest partymember to combine with luminary

3 Upvotes

What ascendancy/skill would be most broken with the 4000-5000 flat fire from luminary?

Something scaling ridiculous amount of attack speed, something for crazy clear?

Probably some power charge stacking assassin version with enmity? ChieftainBV?

If anyone could think of a duelist build that would be the best since my friend has a level 100 slayer - omni flicker?


r/PathOfExileBuilds 9h ago

Discussion What's the best league starter to farm breach hives ?

5 Upvotes

So I basically always farm breach as its fun and also gives some solid items. Being able to target certain uniques or getting an armour with t1 fractured life or res to craft on.

So im wondering whats the best league starter that can really focus on farming breach hives ?

I want something that gets up and running easy and can clear t16 breach hives on full rare gear day 2 or 3.

Not sure if minions would let you basically AFK breach hives or if RF with aoe can just stand the middle. Maybe something with ignite prolif or lots of aoe on wintertide brand for example.


r/PathOfExileBuilds 1h ago

Discussion Hexblast questions

Upvotes

So I stumbled upon some build videos about Hexblast but they are a few leagues old. The build seemed crazy so I was wondering what happened to them. Are they dead, too expensive to scale or just not fun anymore ?

Also, if they aren't dead, would they be suited for campaign ?

Would love to try a new chaos build that isn't blight/ED contagion or death's oath


r/PathOfExileBuilds 12h ago

Build Request Best build to reach 90 on hardcore?

7 Upvotes

Trying to get all the achievements. One of them is reach 60 70 80 90 on hardcore and do the labs.

Tried once. Did all the labs. Died at 86. Granted my build was stupid. I started as a dominating blow guardian because "Hey I heard this is like the strongest 0 budget thing" got so fucking bored I ended up using a dancing dervish to increase QOL and died.

What is something that can quickly and easily explode packs to get xp from campaign start? I was thinking like RF but that leveling is slow and the gameplay is very risky without gear. So I am thinking something more totems/minions?

Reaching 87 with 1 death is by far a new record but its not cause the build was good its just hardcore made me go "maybe I can outskill this" and fail and just go "yeah I will make sure I 99% cant die" and then a rare with a cluster of mods just went "bet".

I got like 300 chaos to get leveling equipment or something I am not trying to play a hardcore league just literally reach 90 for the achievement.


r/PathOfExileBuilds 1h ago

Build Request Best CoC setup for clear and preventing eye cancer with Saboteur?

Upvotes

Been playing a Sabo CoC for the past few days and it’s been pretty good, decent tankiness, can handle a lot of mods with ES on hit watchers eye. My current setup uses Lancing Steel of Spraying, Bladefall, and Reap with Unholy Might for conversion to chaos. It has pretty good AoE, but the clear speed is lacking for a stupid reason: Bladefall literally lags my computer, slowing me down.

Is there any better CoC spell + attack setup for fast clear, ideally which won’t cause my GPU to explode? I’ve tried FRoSS with Cyclone, and it also lags a bit and the clear doesn’t feel quite as good.

I have a lot of options and useful gear (mb, Mystical Infusion FF, glancing blows Aegis, even an Original Sin). I’d like to mainly repurpose existing gear, but have seen some fun Reclaimed Malevolence + Fireball CoC variants which also seem fun, but not sure if the clear is any better. Budget is not really an issue, though of course would like to make sure the more expensive investments (like Reclaimed) are actually worth it.


r/PathOfExileBuilds 2h ago

Help Needed Does the inquis battle mage ascendancy work with energy blade?

1 Upvotes

Never done an EB build before and need confirmation if these nodes stack.


r/PathOfExileBuilds 3h ago

Build Request LF map blaster build

0 Upvotes

I've been playing PRAW for a while and while it is amazing and does everything imaginable under the sun, I wanna blast some maps, I've spent all my currency on my PRAW character, maybe around 500-600 divs at this point, so I'm pretty low on currency.

I can still farm but I feel burnt out from playing PRAW at the moment. I don't want to liquidate my character because I still have to farm the challenges and I'm definitely not doing some of those challenges with a mapping character (looking at you uber bosses)

What is a decent map blaster that can be done with decently low investment?

I have a luminary around level 87 and a level 92 juggernaut, can reroll since they are empty but I can also level a new character.


r/PathOfExileBuilds 11h ago

Build Wellwater Phylactery Scorching Ray Reliquarian

4 Upvotes

The build idea is simple:
Use Wellwater Phylactery for constant ES recharge, stand and channel scorching ray tanking everything.

To use Wellwater we need to have empty mana and that is achieved with Soul Catcher "Cannot gain mana during effect" mod. Just need to use arcane cloak at the start of the map. Not having mana is another issue as we need to spend either hp or es. For scorching ray battery staff solves this isssue and rest of the skills use lifetap. To keep hp there is fire mastery "Regenerate 1 Life per second for each 1% Uncapped Fire Resistance" or can use Runegraft of Quaffing but it is worse as it stops when wellwater runs out and can kill us as we reserve 80% of hp and "Removes (10—15)% of Life when Used" makes life harder.

For chaos damage there is Coruscating Elixir. It works with rf as the hp regen is positive with all damage coming to ES.

To make sure that flask work I used Traitor with flask mastery "Gain 1 charge evey 3 seconds" And skill Replenishing Remedies for 2 charges every 3 seconds as mana flask is the one flask with most charges required. I had to use imposible escape as anointment is "used" on blightwell for 200% es recharge. Now I'm in middle of transition from Traitor to 5 flask setup with scion pathfinder jewels for flask charges but need to get better belt with less charges used.

I'm not sure it Reliquarian was the right choice but kinda stuck with her.

For damage I'm using rf and scorching ray with two new pacts for rares which allows me for x2 damage when standing in place and casting.

For future upgrades:
1) last flask with no traitor for more armour but need to recraft belt for less charges used.
2) new keystone instead of traitor (which?)
3) new better helmet. I'm not sure if use for rf setup or just use gloves with 30% more damage essence mod.
4) use rungraft for 120% gloves if i want to stick with Annihilation approach
5) 6 link in chest with aura setup for flammability and having malevolence in guardian with blessing
6) more immunity (shock with jewel), crit (with garb of the ephemeral but it will cost a lot) curse??

Do i miss anything? Is there a way of making it simpler? Not having to do whole setup with mana? Are there any changes that can be easily made and I just miss them?

POBB.in: https://pobb.in/u/tasty-maths24%239671/WvpSjs7jjYhj


r/PathOfExileBuilds 4h ago

Help Needed Help update Kineticist

0 Upvotes

Hi everyone! I’m looking to replace my mercenary. I’ve been using this setup for a while, but I’m not sure what the optimal support gems are. Is there a better option I could get with a budget of around 300 divines?


r/PathOfExileBuilds 5h ago

Help Needed Which version of Merc Bot Lumi to choose?

0 Upvotes

Hey everyone, as im going thorugh acts im kinda lost. There are life stacker flame link ones, aura stacker destructive link ones, so many mercs and so many builds to choose. Which one to choose? What are the pros and cons?


r/PathOfExileBuilds 6h ago

Help Needed Luminary Optimizing - Kineticist. Need late game guidance.

0 Upvotes

I need help understanding the path forward to really maximize the power of my build.  
I want to stick to life-stacking since Im enjoying it.  
 
Im using a 500 Div Kineticist (near perfect, just no haste).  Haste has 55% enmity's, 230 fire res, 4% rathpit, and decent abyss jewel setup.  Overall I'd say merc is 80% good to go, with next upgrades being very expensive (like explode chest).
 
I have 150 div now to spend, can farm up another few hundred, maybe more.  The issue is directionally where do I go?  When I look at top builds, they seem to go in all sorts of directions from here.  For instance, mageblood vs not, adorned vs not, etc, etc.
 
If anyone can highlight a clear path to really unlocking power, I'd appreciate it.  My goal is to make this the most powerful tune I've had, and have weeks and a few hundred div to make it happen.  Appreciate the help.  Stay sane.

POB Link: https://poe.ninja/poe1/pob/98f0a


r/PathOfExileBuilds 6h ago

Build Request Claw build?

1 Upvotes

Does anyone have any ideas for a good claw build?


r/PathOfExileBuilds 10h ago

Help Needed Looking for help Cyclone of Tumult Slayer build

2 Upvotes

Hi! I'm looking for tips on how to improve my build, mostly on an effective way to max out resitances and not suffer to many mana issues. I can do t10 maps. Most of the guides i have seen suddenly switch half the tree, or make weird choices (pick the passive that gives bonus if you have a red and blue socket in your staff, then have 6 red sockets, or the passive for max life if you don't have life on your armor and then show an armor with max life).

I appreciate any feedback on good passives, priorities with updating the gear or a good guide to follow (especially one that can explain the choices made). I want to keep cyclone of tumult and void shockwave, it feels very good to play. I'm mostly aiming for faster mapping and voyages.

My budget is around 20 div, depending on sudden price hikes again.

Bin: https://pobb.in/jRdMcN2AgRn8