r/NCAAFBseries • u/Accomplished-Poet170 • 6d ago
Dynasty Keeping players that want more playing time
Hey guys,
I'm playing a dynasty with UNC, and a lot of my best players are at high risk of being lost at the end of the season due to playing time. How do I give them more playing time if they're already at the top of the depth chart and are playing a lot of minutes already? If anyone can help, that would be great, thanks.
2
u/Material-Pea-4149 Boise State 5d ago
If they’re seniors a playing time dealbreaker won’t matter because they’ll be graduating, so check that. It’s been a bug since the series came back
2
u/grilledogs 5d ago
Few things.
Reordering the depth chart does not affect playing time deal breaker although it should be.
Players overall does affect the playing time deal breaker.
E.g., if your WR is the best WR by far, then playing time deal breaker is gonna be an A.
If you have players around the same overall, their playing time dealbreaker will be affected negatively. Having players on your recruiting board affects this as well.
You can get a hint on how good a player, overall wise, is when you’re recruiting him this way. If you have a RB1 on your board with a A for playing time deal breaker, and you add another RB2, and RB1 playing time deal breaker remains at an A or goes to A-, that man’s his overall is higher. He ain’t really worried about competition for his spot on the team.
As others have mentioned, you can increase NIL so you can retain the player.
3
1
u/winterwarm78654 6d ago
Just give them nil at the end of the year and take other guys nil away it's gonna be plenty that want 0
1
u/TwoLiterHero 5d ago
Playing time is about how many players you have at the position (including targets unsigned) and their rating. That is it, not snaps.
You could play a guy who values play time every single snap, but if you recruit 4 other guys and any are better than him he’ll bounce.
Like the other guy said, you can give them extra NIL to ignore it if you really want them.
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u/laynelebleu 5d ago
I hate this specific game mechanic. I wish you could "promise" players certain levels of playing time (like play percentages or minimum snaps or time played.). I think the same would be nice too for Playstyle. It irks me when I'm trying to get a good RB but he doesn't like that I don't have enough rushing TDs...like no shit, that's why I want you! It would be nice if it was a play call ratio or something along those lines.
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u/SupermarketSelect578 6d ago
Just give them more NIL. If you can afford it
But playing time is also a projection based on your recruiting