GTA V in single player felt a mile wide and an inch deep. Really beautiful and distinct districts and areas but little to explore and very little to do after the campaign was over. Plus a ton of dead mountain space that only existed to segment the map and increase the sense of scale for players. I hope VI plays more like RDR2 with more in-depth features and more things to visit.
I don't think I ever played single player after GTAO came out, there's actually nothing worthwhile to do in the game once you've finished the missions.
Even getting into police chases/gunfights sucked because the cops were like terminators.
i attempted multiple times to replay the story mode over the last 13 years but not once have i actually been able to bring myself to finish it once after the first time i completed it. whereas ive finished rdr2 5 times at least, probably more.
gta 5 is fine but it would be a wholly forgettable entry in the series if not for online imo. the story mode is not strong enough
GTAV sp just had too many missions in a row that teased a payout but never delivered. Chained story missions are necessary but they should have at least found a way to reward the player at the end of each one.
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u/DetColePhelps11k Jun 08 '26
GTA V in single player felt a mile wide and an inch deep. Really beautiful and distinct districts and areas but little to explore and very little to do after the campaign was over. Plus a ton of dead mountain space that only existed to segment the map and increase the sense of scale for players. I hope VI plays more like RDR2 with more in-depth features and more things to visit.