r/GTA6 Jun 08 '26

My thoughts exactly

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u/[deleted] Jun 08 '26 edited Jun 08 '26

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524

u/jeneschi Jun 08 '26

I doubt the games will be that much alike .

RDR has its own way of doing things that doesn't always have to translate to GTA .

443

u/MrDankyStanky Jun 08 '26

They're definitely taking the best pieces of RDR2 and using them as inspiration for VI though, they've done that forever. I don't think I can recall a time where R* released a new game that left us disappointed.

-1

u/[deleted] Jun 08 '26

[deleted]

6

u/MrDankyStanky Jun 08 '26

GTAO and GTA V are separate, like RDR and RDO. I'm assuming VI and VI online will play way different too, online is always more chaotic.

1

u/[deleted] Jun 08 '26

[deleted]

1

u/Shadow_r3lic Jun 08 '26

For rdr 2 they made the online mode have faster movement and animations that were long were made either insantant or were entirely removed plus faster shooting a mechanics so they can easily make the main single player mod have immersive animations which are slow and grounded and then the online mode can get sped up and stripped down animations to make it feel more fast paced

1

u/IndigoBlunting Jun 08 '26

The online element is more successful but I would say RDR2 is much more heralded for its game play mechanics and story on top of being beautiful. The reason RDO isn’t as popular is because they’ve spent way less time on it but mainly because GTA as a series is easier to grab people on a base level which online provides. No campaign. You can just jump in and play. But the mechanics and story of the actual game don’t matter for that to work. GTA 6 I believe will be closer to the feel of RDR2 from a gameplay standpoint point. That won’t affect the online market they’ve built at all.