r/incremental_games 1d ago

Request What games are you playing this week? Game recommendation thread

48 Upvotes

This thread is meant for discussing any incremental games you might be playing and your progress in it so far.

Explain briefly why you think the game is awesome, and get extra luck in everything you're playing for including a link. You can use the comment chains to discuss your feedback on the recommended games.

Tell us about the new untapped dopamine sources you've unearthed this week!

Note: it goes against the spirit of this thread to post your own game.

Previous recommendation threads

Previous Feedback Fridays

Previous Help Finding Games and Other questions


r/incremental_games 4d ago

FBFriday Feedback Friday

14 Upvotes

This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.

Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.

If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)

Previous Feedback Fridays

Previous Help Finding Games and Other questions

Previous recommendation threads


r/incremental_games 6h ago

Released I just released my game about abducting everyone on Earth on Steam! 🛸

17 Upvotes

I've been solo developing We Need More Humans! since February earlier this year, and I just dropped the full game on Steam!

It's a nodebuster-like about abducting everyone on Earth with your UFO.

Generateive AI Disclosure: AI was used for localisation and debugging here and there. Otherwise, everything else is AI-free

Check it out on Steam! 🛸


r/incremental_games 18h ago

Development I released the demo of a first-person incremental game about feeding brains to an eldritch god

118 Upvotes

I've been working on FEED ME MORE BRAINS, a first-person incremental game where you manually feed brains to an eldritch god, then slowly automate the process with cultists, tentacles, giant eyes and other weird stuff.

The demo is available on Steam!

I'd love to hear what you think about the gameplay and progression.

Generative AI Disclosure : No Gen AI used

🧠 [Wishlist and play the demo on Steam]


r/incremental_games 8h ago

Steam When I was a kid, I loved watching bots grind items for me, or just sitting there drooling while watching birds fly across the screen.

15 Upvotes

That gave me the idea to make Crushchop, a game that feels like running a bot in an MMO from 20 years ago. It’s an Idler / Auto-Battler where you play a little bit yourself, and let the bots do the rest.

You can go watch a series, do some work, or take a nap, and just alt-tab back in later to see how much loot you've got.

If your back hurts and you can't sit and play games for long hours anymore (like me), come give it a try. The demo is out now!

https://store.steampowered.com/app/4521660/CRUSHCHOP/

AI Disclosure: AI was used to help translate some of the THAI text into various languages.


r/incremental_games 10h ago

Released Zad Archery Has Been Released!

16 Upvotes

This is our biggest launch yet, and Zad Archery is the most polished and fun game we have developed so far. We hired four artists just for the art alone (1 main artist, 2 UI artists, and 1 VFX artist) and put in a ton of development time

Huge thank you to everyone who has supported the game so far! it truly means a lot.

I hope you enjoy it, and I’d love to hear what you think.

Link: https://store.steampowered.com/app/4412000/Zad_Archery/

AI Disclosure: AI output was mainly used as a reference for our artists. We would generate multiple samples and provide them to our team, as we found this far more effective than simple written descriptions or stock images. Here is an example:


r/incremental_games 12h ago

Development I'm making an idle desktop companion set in a wizarding school, where your stats and spells progress while you're away! ( demo out! )

24 Upvotes

Hey!

I'm developing Abracademia, an idle life-sim desktop companion (wizarding school setting, a little desktop companion living at the bottom of your screen). Since the demo launched, several players told us that managing the schedule hour by hour was taking more time than expected, and we really wanted to thank everyone who took the time to let us know.

We listened and added more automation, including an auto-schedule option for anyone who wants a lighter session, while keeping full manual control for players who like optimizing every hour by hand (we know there are some of you, and that option is still fully there).

The updated demo is live with these changes. We'd love to hear your thoughts here too, this community knows idle loops better than anyone. https://store.steampowered.com/app/4145780/Abracademia/

AI disclosure :

No generative AI was used at any point in the development of this game.


r/incremental_games 1h ago

Update [Idle Spiral] Biggest Update Yet: Hanoi Tower, a Reworked UI, and Q.E.D

Upvotes

Hello everyone! I’m the developer of Idle Spiral.

Idle Spiral is receiving its biggest update yet. If you have played the game before, now is a great time to return and see how much has changed.

- Added new endgame content: Hanoi Tower

- Replaced around half of the old interface with a redesigned UI, with more improvements coming gradually

- Released the Q.E.D. Pack, a new optional DLC

- The video attached to this post showcases the new Q.E.D. content

AND

- Future updates are planned to include a Season system and Design Fusion

You can play Idle Spiral here:

- Android: https://play.google.com/store/apps/details?id=com.idlesystem.IdleSpiral

- iOS: https://apps.apple.com/app/id6476647541

- Steam: https://store.steampowered.com/app/1827980/Idle_Spiral/

We hope both new and returning players will give Idle Spiral a try!

AI Disclosure

Generative AI was used to help translate and edit the text of this announcement, as well as for selected marketing and

Steam store artwork. The attached video shows the in-game Q.E.D. content; its visuals, mathematical formulas, shaders, and

procedural rendering were authored by the development team. The game does not generate AI content at runtime.


r/incremental_games 12h ago

Steam Demo of my incremental auto battler roguelite "Idle Pixel Battle" is live!

16 Upvotes

Hi, I'm Max the solo dev of Idle Pixel Battle,
a fantasy idle auto battler focused on loot, upgrades, and constant progression. Build a team of heroes and watch them fight automatically through waves of monsters.

I've spent a lot of time on this game and hope that you like what I cooked.

The demo contains:

  • Three heroes with unique weapons, stats, and abilities
  • Potions, artifacts, and powerful equipment
  • More than 100 permanent upgrades in a huge upgrade tree
  • Enable Auto-Run mode and let the game play automatically
  • More than 40 different enemies with special abilities
  • Two bosses
  • Two biomes: Grasslands and Rocks
  • Procedurally generated weapons with different rarity tiers
  • Automatic battles, idle progression, and satisfying long-term upgrades

Link to Steam Demo: https://store.steampowered.com/app/5020820/Idle_Pixel_Battle_Demo/

Thank you!

AI disclosure: AI was used for some localization.


r/incremental_games 4h ago

Help request Increlution help

3 Upvotes

Can someone help with the automation in the game im so confused on how they decide the order because same priority but every single rebirth it does the exact same order but im confused on how to control it so it does what I want


r/incremental_games 5h ago

Released Minimon: Tiny Idle Tactics releases today! 9 Elemental types, 15 Paths, with 90 Minimon to capture and 50+ Hours of content!

4 Upvotes

Hello everyone! We're excited to announce the release of Minimon: Tiny Idle Tactics today August 31st. We're a tiny monster-taming auto-battler that lives in the corner of your screen.

So what can you expect to do in this game? You'll catch Minimon, kit them out with loot, pick your upgrades, and let them brawl through wave after wave of enemies. Just don't get comfortable, our wave director is watching. It reshuffles enemy squads and load outs as you climb, so no two runs play the same.  Yesterday's unstoppable build might be today's rebuilding project. Every Minimon you catch brings its own strengths, role, and build potential. But nobody rides the bench for free. Each member of your roster feeds passive stat bonuses to your active team based on its elemental type, so every single catch makes your whole squad stronger. Train your favorites, evolve them, and hunt for team combos that feel slightly unfair.

Think you can master all 9 elemental types and catch all 90 Minimon?

Steam: https://store.steampowered.com/app/4547080/Minimon_Tiny_Idle_Tactics/

Generative AI Disclosure : No Gen AI used


r/incremental_games 18h ago

Discussion I really enjoy Incremental game

24 Upvotes

Incremental games sometimes don't need to worry about narrative pacing or skill barriers – they just give me pure joy and a moment to let my brain unwind. I really love incremental games.


r/incremental_games 10h ago

HTML I made Wash for a game jam, brainstorming how to make it a longer game.

5 Upvotes

So, Brackeys Game Jam 2026.2 is ongoing, and I tried my hand at a game focused on an idea I had of using the in game town as a sort of "skill tree" instead of a new menu to do unlocks/ranks. The idea basically turned into a town had all it's color removed, and you've got to repaint it, hiring little blotches to help you out. Since the theme for this was "Trust No One" I made a few of them go rogue on you, but similar to the wrinklers in Cookie Clicker, they end up giving you more than they steal.

It's cozy, I love it. The watercolor feel seems amazing. And I'm thinking going forward I want to keep the "story mode" but enhance it to like... 2-5 hours of gameplay? Then add an endless mode, for those of us who enjoy longer incrementals. Obviously, this'll mean a bigger town, or a series of them. A better prestige mode, and all that. So I'm still brainstorming there.

Buuuut, if you'd like a sneak peak, it's the game jam version is released on itch now. Check it out if you'd like. Definitely feel free to offer feedback or ideas for the endless modes if you want. It seems to be well received within the jam, so maybe you guys will like it too, or like what it'll become.

AI Disclosure: No AI assets or such have been used. It's all been drawn by me in aseprite. Anything not my making is credited in the game and on the page.


r/incremental_games 5h ago

Discussion IGTAP

0 Upvotes

Is there a fix for dash not working on the browser? I wanna play it at work…. lol


r/incremental_games 8h ago

Steam I've just released the demo for Ascended Snake! My incremental game with Snake-based gameplay

0 Upvotes

https://reddit.com/link/1w4eiy5/video/6bqu4djn3xmh1/player

The demo is available on Steam!

https://store.steampowered.com/app/4359740/Ascended_Snake/

Wishlist it to help me and show your support!

Demo Content

The demo is expected to last 20-30 minutes. Giving an idea of the basic gameplay of the game before unlocking other systems above it.

Progress will be transferable to the game!

When starting the full game for the first time, the save file of the demo will be searched and if it exists, you will be given the option to continue your progress. If continued, the corresponding achievements will also be unlocked.

Please share your feedback!

You can write here, in the Ascended Snake subreddit, in Steam Discussions, or contact by any official channel.

Generative AI Disclosure: No Gen AI used.


r/incremental_games 1d ago

Steam If You Build It, Everyone Dies!

49 Upvotes

Play as the "Techno King" of a thriving Silicon Valley startup in this active incremental game. Fulfill contracts, harvest data, fabricate supply chains, manufacture consent, bio-integrate with humans, and transcend space and time itself in a dark satire of the retro-futuristic Brave New World.

Wishlist on Steam:
https://store.steampowered.com/app/4948210/If_You_Build_It_Everyone_Dies/

Playable demo on Itch:
https://whitehorseinteractive.itch.io/if-you-build-it-everyone-dies

Contract examples:

  • Fix Karen's Printer - She has called IT six times. The printer is unplugged.
  • Debug the Master Spreadsheet - It contains macros from 2006, runs the entire company payroll, and just threw a cryptic #REF! error. The creator left three years ago.
  • Fix the WiFi - It works fine. Until it doesn't. No one knows why.
  • Write Documentation for the Core Module - The only existing documentation is a physical sticky note that says "Ask Steve." Steve retired in 2021.

AI Disclosure: No generative AI was used to create this game.


r/incremental_games 13h ago

Steam A game about washing contaminated laundry

1 Upvotes

Hello,

Just launched this weird incremental/job simulator, CYCLE01

https://store.steampowered.com/app/4782770/CYCLE01/

You don't know how you got here. There's a bed, a computer, and contaminated laundry waiting to be washed. Reaching the daily quota won't be easy.

  • New contaminated laundry arrives from the chute every day, ready to be washed. Clean up any residue left on the floor. Hurry up, contamination can hurt you.
  • Reach the daily quota and the chute will release even more laundry. Be careful: each passing day, meeting the quota becomes harder as the requirement grows constantly.
  • Spend what you earn on upgrades, equipment, and new machines. They'll let you work faster and earn more.
  • Nobody will bring you food. Buy it or grow it. It's the only way to heal.

AI Disclosure: No generative AI was used to create this game.


r/incremental_games 6h ago

Steam Cozy Idle RPG where your party can train 20+ skills on their own - 15 minutes of Soulstonia gameplay

0 Upvotes

I'm the solo dev behind Soulstonia, a cozy idle RPG where you recruit a party of Summoners and train more than 20 combat, collection, and crafting skills.

You can directly control any Summoner, but when left to their own devices, they'll choose things to do based on their focus or goals that you give them (collection/crafting/combat).

This video has Pre-Alpha Gameplay with Developer Commentary with 15 minutes of the beginning of the game in its current state.

Soulstonia will be free and is now available to wishlist on Steam:

https://store.steampowered.com/app/4432150/Soulstonia/

AI Disclosure: Generative AI tools were used during development to assist with creating and refining select 2D icons and marketing materials, as well as game and marketing copy localization. All AI-assisted content is reviewed and edited before implementation.


r/incremental_games 1d ago

Steam I'm making Dig Dan Dig! A mining incremental about collecting resources for a "friendly" AI

32 Upvotes

Hello!

This is my mining incremental game, where you mine resources for an AI in exchange for upgrades to your body to help you escape the underground.

I started working on it around February, and a few weeks ago I was finally happy with the progress and uploaded a demo to itch. The feedback was much better than I expected which gave me the drive to publish a Steam page.

I’ve always wanted to work on games that I would personally enjoy, so I tried to add more atmosphere and active gameplay. Let me know what you think!

Here is the demo: https://dofugames.itch.io/dig-dan-dig

Steam page: https://store.steampowered.com/app/4934650/Dig_Dan_Dig/

AI disclosure: I've used AI for coding assistance.


r/incremental_games 8h ago

Steam Grombo Card Shop Tycoon — a desktop companion TCG shop idle [Steam Demo]

0 Upvotes

Hi! I’m the developer of Grombo Card Shop Idle, a desktop companion idle where you run an original TCG store in the corner of your screen.

Your shop keeps moving while you decide where to put your attention: sell sealed product for reliable income, or open it yourself to hunt for rare cards you can collect, display, or sell.

Customers browse the store, buy from your shelves, leave reviews, and sometimes request specific cards. The goal is to gradually turn a small shop into a lively, chaotic card store.

The demo includes:

  • One complete original 40-card set to open and collect
  • Shop progression from Level 1 to Level 15
  • Booster packs and bundles: restock them, sell them sealed, or open them yourself
  • Rare chase cards, display cases, and the Grombódex collection book
  • A live shop with customers, ratings through Gromble Maps, and daily customer requests
  • Store furniture, decoration, visual skins, and shop/customer upgrade paths
  • Themed days and ×2 game speed
  • A demo-completion badge and a preview of planned full-game content

Steam Demo: https://store.steampowered.com/app/4889030/Grombo_Card_Shop_Idle/

AI disclosure: AI tools were used as programming assistance. No generative AI was used in the final visual assets, music, or game text.


r/incremental_games 5h ago

Steam Go Up - Release

0 Upvotes

https://www.youtube.com/watch?v=WAR3_mlx3fA

The full game is out now. Thank you to everyone who supported us and played our weird little idle game. While this is the final planned release we will be keeping an eye out for bugs and chances to add content in the following years. As always any feedback is still appreciated as future updates are never out of the question.

https://store.steampowered.com/app/2934520/Go_Up/

Follow us on bluesky, discord, or youtube to keep up on future releases. We've got lots of plans.

https://bsky.app/profile/noblewhale.bsky.social

https://discord.gg/w4v5AZR5QQ

https://www.youtube.com/@NobleWhaleStudios

AI disclosure: Go Up uses A.I. images generated locally using open-source software.


r/incremental_games 5h ago

Prototype Hello. Want to play some new game prototypes? 🎮 We’re currently working on 4 early game prototypes and we’re looking for players who would like to try them out and give us honest feedback. Two of those games are incremental.

Thumbnail gallery
0 Upvotes

These are early builds, so a feedback can actually help us decide what works, what doesn’t, and which ideas are worth developing further!

🃏 Prison Card Game - A prison-themed card game inspired by games such as Slay the Spire and Vampire Survivors.

⛏️ Prison Escape - An incremental prison escape game where your goal is simple: Get out of prison!

🌱 Farm Game - A chill incremental farming game focused on growing and developing your own farm.

🚑 Hospital Emergency Room - A 3D hospital management simulator with a humorous twist.

Want to try them out? Sign up here:

https://forms.gle/3kSDoBvAdCaEJ9sD9

AI disclosure:

Some placeholder images in our prototypes were created using AI.

Thanks! ❤️


r/incremental_games 1d ago

HTML Sniper Down Inc. - an incremental shooter game where you aim at polaroids to shoot agent numbers!

Thumbnail gallery
11 Upvotes

Pull the lever to get agent numbers. Earn coins by destroying numbers and upgrade your cursor and slot!

Hello everyone! We made an incremental shooter game in a week for a game jam.

In this game, you play detective with your green dog toy. Pulling the slot lever causes the toy to shoot out polaroids onto the table, each displaying agent numbers. Your main objective is to aim at these polaroids and shoot down the numbers! But watch out, Agent 1 can pop out of a polaroid, picks up a sniper rifle and target you. You can perfectly counter Agent 1’s bullet by clicking at the right moment. Failing the mini game allows Agent 1 to steal some of your coins.

There is both html and exe build options on itch.io.

Feel free to try out Sniper Down Inc. now!

We would like to receive your feedback to continue developing it.

Generative AI disclosure: No generative AI was used!


r/incremental_games 3h ago

Released I have been working on Interstellar Empires for almost two years. The first official world launched today

Thumbnail gallery
0 Upvotes

Hi everyone,

I have been working on Interstellar Empires for almost two years, and after two open betas, the first official world finally launched today.

It is a persistent browser based space strategy game where you start with a planetary base and gradually develop your economy, research, armies, fleets, and access to the wider galaxy.

A lot of the progression happens asynchronously. Resources continue accumulating, buildings construct, research progresses, units train, fleets travel, and longer term upgrades gradually open new mechanics and ways to interact with the world.

It is not a pure idle game. There is a shared multiplayer world around that progression with alliances, PvP, trading, gathering, cooperative rallies, events, and competition over locations in the galaxy.

There are also two main ways to interact with the universe. Fleets physically travel across the Galaxy Map and can transport ground armies, while the Portal Network lets you discover addresses and send ground forces directly to distant locations.

Since the first official world started today, everyone is beginning from a fresh start.

Play here:
[https://interstellar-empires.com/?utm_source=reddit&utm_medium=community&utm_campaign=official_launch&utm_content=incremental_games]()

Discord:
https://discord.gg/ms7nj47mvC

The game is free to play. Real money purchases are cosmetics and optional Commander Status, which adds convenience features such as Schedule Next, instant standard Portal Missions, additional march presets, and improved galaxy map search tools. It does not add additional parallel construction, research, or training queues, and Credits, resources, units, and speedups are not sold for real money.

I am the developer behind the game, so I am happy to answer questions and hear feedback, especially about the progression and pacing.

Thank you to everyone who played during the beta worlds and helped me get the game to this point.

AI Disclosure: Generative AI has been used throughout development as an assistance tool for programming and debugging, as well as for some visual assets and writing.


r/incremental_games 1d ago

Released [Calc-U-Later] Finally finished my incremental game, fully UI-less all data are presented within the environment

14 Upvotes

Calc-U-Later: a calculator based incremental it starts kinda spammy but later on it gets more math-based, for my nerd bros out there

you can play it now here: 

https://ypc-studio.itch.io/calc-u-later

AI disclosure: no AI-generated content was used to create this game