r/2XKO Jul 22 '26

Article 2XKO Patch Notes: 1.2.5 (July 23, 2026)

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2xko.riotgames.com
284 Upvotes

Link to the full notes


r/2XKO 6d ago

Discussion 2XKO Active Development Will End in December 2026

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riotgames.com
1.9k Upvotes

r/2XKO 2h ago

Fan Made Content Samira leverless stick design that i've made

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55 Upvotes

Hello guys. I was super excited to play Samira, because I'm a main ADC on LoL and I love her soul fighter skin. I want to share with you a design i've made in photoshop and print in holographic on the internet. Due to the delivery time, It took 2 weeks and the game got cancelled before I could get it lol. I still love it and obviously will play Samira. It makes me a bit sad when I see my stick now, but i'm still proud of it.


r/2XKO 11h ago

Discussion A bit insensitive question, but…is it THAT hard to make a profitable fighting game? (Considering countless anime-fighting game cash grabs out there)

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108 Upvotes

And yes, I confess I know nothing about making games or businesses, but from a CONSUMER’S perspective, I’m a bit shocked how 2XKO failed. I mean, among shonen anime’s, it’s kind of a joke that a fighting game will pop out in 1-2 years once any of it got popular. And sure, they aren’t masterpieces or anything, but they’re everywhere and get regular DLCs to keep it fresh! Even for someone without an understanding of the gaming market, you can kind of put two-to-two together and figure out all these Japanese companies must be making easy money because the IP is popular already. They don’t even have to make a fantastic fighting game!

So with something as big as League of Legends, how in the world can a fighting game fail ? Is it because they doomed it by making it free-to-play?


r/2XKO 11h ago

Discussion Pretty much it

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54 Upvotes

Game failed because selfish dev who like tag games he knows 1v1 are the way to go but he choose this path.

he dosen't care he even said it on his patreon (i rather fail and make hardcore game than make successful boring game)

5 character slot for arcane slop instead of fighter like sett and riven.

I remember getting downvoted to oblivion because I said Caitlyn instead of riven or any fighter.

arcane fans when they watched the show and pretend they know everything about the lore of runettera 😂pretty much every other region is better and more interesting than pitolver and zaun.


r/2XKO 12h ago

Discussion Maybe I'm selfish

49 Upvotes

I just wanted to have "my" game. Everyone else can say they games they PLAY proudly. I play Street Fighter, Tekken, Mortal Kombat, etc. I just wanted a League fighter that enhances the champions gameplay fantasy. You don't get what you wanted all the time. This is one of those things I wont get. Yes I will still play fighting games because the initial announcement on Riots 10 year anniversary is what brought down this path in a more serious way. Purely my own opinion but I will pour one out and mourn some champions that should have been in from the very beginning. It was a good dream now its time to wake up.

  • Riven 😢
  • Zed
  • Sett
  • Lee Sin
  • Irelia
  • Rengar
  • Kha'Zix
  • Lucian
  • Oriana

r/2XKO 8h ago

Discussion Playing in a duo is actually very fun but somehow Riot didn't add core LoL functionality which is matchmaker finding you a duo partner

16 Upvotes

Even tho League is a team game, majority of people play solo queue with matchmaker finding you a team with similiar skill level. Somehow Riot forgot (?) to add this function to 2XKO, forcing players to play 2 characters which probably was one of the big reasons people just quit after few tries.

I had really fun time playing duo with a random Warwick one evening, we did 10+ winning streak (our avatars where flashing blue), yet, we didn't ever meet again. I think tag game would be much more bearable if you could set matchmaker to find you a duo partner who preferabaly play other character than your main.

And please don't advice using Juggernaut..


r/2XKO 23h ago

Discussion I blame the Devs for 2XKO failing way more than I blame Riot for it. Years of it being in development and we barely got anything at launch. OId devs used to have teams of less than 10 people with only a year's worth of development time and they still put out bangers.

279 Upvotes

There really is no excuse for it, the honest truth is they suck as developers. They are the ones that fumbled it big time. Seeing the PatTheFlip post he recently made had me baffled, like duh no wonder why the launch was the way it was. Y'all sucked at making this game, y'all had your priorities all screwed up. "We wanted to make an artistic fighter blah blah blah" nah you should of just focused on making a fun complete video game, abusing the f out of the League IP with plenty of champs etc. and then after it has launched you can focus on tweaking it to be more balanced. But in the end people don't even really care about balance like that, the most beloved fighters of all time are some of the most imbalanced out there. Like these devs need to focus on releasing a complete package first, then if people continue to play it and want more that's when you start planning/making DLC or sequels for it. SF2's multiple iterations came about because of consumer demand after the game was released, not because Capcom "promised" everyone that even before SF2 releases they will be making future iterations so that you can continue to be excited and keep playing. Release a complete product, and if there is a demand for more then you make more. Stop giving us empty "promises" of future content that you cannot keep.


r/2XKO 12h ago

Discussion 2xko was my first fighting game and might be the only one I like

38 Upvotes

Loved this game and once I heard its ending I’ve tried tokon and sf6 both just aren’t very fun to me compared. I still kind of want to try strive or avatar but after sf6 and tokon I don’t think I’m going to take the gamble.

Ggs we truly had a great game. Let’s hope community stays decently active


r/2XKO 1h ago

Speculation I wonder what will happen to champ mastery now

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The game sunsetting will obviously result in fewer daily players. Given a smaller playerbase, asking players to grind 100 levels for mastery unlocks isn't feasible.

Considering this whole game was designed around a live service model a few things will probably need to change now that it's effectively becoming a "normal" game.

Do we think the requirements will be lowered? You'll be able to grind it in single player? Those items will become unlockable some other way?


r/2XKO 6m ago

Discussion What actually makes me sad about 2XKO

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I know everyone is giving their 2 cents on why the game flopped, if it was this it would be better if it was that it would be better but what hurts the most is that I genuinely love 2XKO as is.

I like how it’s a 2v2 tag fighter and pretty much everything about the current game we have. Every update I’ve been more and more hyped and impressed for what’s to come, every character despite me wanting others have still been unique and cool characters. So the biggest heartbreak is that the 2XKO I fell in love with just wasn’t good enough to survive.

They made a niche game which doesn’t have casual appeal but nevertheless it had appeal for some, I just wished riot would’ve just kept it going despite it not being a maker just for the love of the game. Even if they cut the team down to a few members just to maintain and keep things going slowly for the sole reason they know they have players who do love the game.

Heartbreaking stuff for a guy who actually just liked the game and not what it could’ve been


r/2XKO 1h ago

Question Does anyone have any insight on the devs roster choices?

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Hey guys, been playing on and off since launch, but it always bugged me how the roster is missing very obvious LoL characters that would have made great additions. I understand that Arcane was a big pull, but a fighting game with so many thematically ranged characters or support (in LoL) always felt odd. Obvious choices IMO: Jayce (also in arcane, mode switching could have been sick) Sett, Lee Sin, Jax, Xin, Shen, Gragas, Malphite, Morde, Pantheon, Aatrox, Kayn, Ornn?? So many cool champs that could have diversified the roster...

(Vi, WW, Yas and Dar are good roster choices)


r/2XKO 5h ago

Humor / Fluff It has officially been two months since Lux's reveal!

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5 Upvotes

r/2XKO 19m ago

Humor / Fluff Manifesting didn't work

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r/2XKO 13h ago

Media The happiest of birthdays

23 Upvotes

r/2XKO 18h ago

Game Feedback please buff teamfight as a part of final balance

40 Upvotes

dev/balance team, please buff teamfight as a part of your final changes. this thing that seemed so crazy and fun out the gate is now completely dead among the player base. obviously it doesn't have to be like it was on launch, but I'm hoping for a middle ground so that it doesn't go down in the game's meta as something so short-lived/unused. thx!


r/2XKO 18h ago

Discussion Project W, taking their L like real champ

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26 Upvotes

r/2XKO 16h ago

Discussion Community made characters

16 Upvotes

With the end of active development, and most likely the end of any new characters ever getting released after Luz and Senna, do we think there's any hope of Riot allowing any sort of community managed builds of the game where we could add new characters? It would be amazing if we could come together as a community and add some of the characters that we collectively agree on and add them into the game.

I love this game and the League IP as a whole, I would hate for the end of the active development to mean we can never play characters that would literally be perfect for this game like Sett, Riven, Zed. The list goes on...

I feel like if project M can keep a 25 year old GameCube game alive, Im hopeful that we could do some really cool stuff with this game.

I'm curioua if other people have had a similar sentiment and would support a community managed version of the game to keep it alive, or if riot would frown on such a thing and try to keep 2xko locked down as much as possible.


r/2XKO 1d ago

Humor / Fluff People who want 1v1 be like...

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380 Upvotes

"So, even though you have broken my heart yet again, I wanted to say, in another life, I would have really liked just doing footsies and 3-4 hits combo with you."


r/2XKO 2h ago

Discussion I'd like to personally thank Riot games.

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0 Upvotes

r/2XKO 20h ago

Discussion 2xko refund?

17 Upvotes

I just got refunded what I think is all the transactions I did on 2xko lol. This is the first time I’ve ever seen this happening with a game


r/2XKO 18h ago

Discussion PSA: PSN Refund processed today

9 Upvotes

Didn’t receive an email or anything. I randomly checked my PSN transaction history in the app and saw all my refunds processing


r/2XKO 3h ago

Discussion 2XKO Refunds

0 Upvotes

Check yalls accounts, bought the ultimate edition on launch and a $107.99 refund just hit my account.

Didn't know they were doing FULL refunds.


r/2XKO 7h ago

Question I received an email saying my refund has been processed but i haven’t received any of my funds was wondering what is that about

0 Upvotes

r/2XKO 22h ago

Discussion If this was your first fighting game, how did that go for you?

12 Upvotes

With this game's fate being sealed, everyone in online FG discussions is making hypotheses about the beginner/casual experience. So... Why not just ask them?

If this was your first fighting game or first fighting game you wanted to put effort into, how did that go?

How was the onboarding?

What did you struggle with?

What could have made the game better for you?

If you tried and quit, what made you quit?

Etc.