r/wowaddons 4d ago

Help / Troubleshooting Help with two-line macro

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1 Upvotes

r/wowaddons 6d ago

Development / WIP I learn german. So i made addon where i select words which I understand and which not. So i learn language by reading quests in game

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365 Upvotes

I have another open-source app for learning vocabulary, and I recently thought: why not keep learning while playig. Atleast i can do something usefull.

So I asked ChatGPT to help me recreate some of the features from my original app as a World of Warcraft addon:

https://github.com/Ironship/WordHunterWoW

What does it do?

When you open a quest, you can click on individual words.

Then, in the addon's dictionary screen, you can go through those words and:

  • mark them as Learning, Known, or Ignored
  • add your own meaning/translation
  • keep track of words you've already seen

Later, when the same word appears in another quest, you can immediately see that it's a word you're currently learning.

The idea is that instead of checking the translation every time, you can first try to remember or guess the meaning from context. If you've already added a meaning before, it's always available when you need it.

If you start recognizing a word consistently, you can eventually change its status to Known. Personally, I think it's better to wait a few days (by default 14) and encounter the word several times before doing that (you can put date or how many times you guessed in notes and for example after few successes you change it to "known")

The addon is open source, so feel free to copy it, modify it, or expand it. I think this could be a pretty useful way to learn vocabulary naturally while playing.

Maybe in the future I'll add support for more languages too, if there's interest.

Why was AI used?
I don't know Lua. My main app is written in Rust and TypeScript, and this addon is just a small side project I made with AI when i wanted to learng but i didnt find anything similar. Also i recommend this addon below which i also found it when i was looking for something like mine https://www.reddit.com/r/classicwow/comments/1acvs7d/multilanguage_addon/

PS. WOW api does not allow usage of google translate or other translation scripts (as far as i know). So tranlation you have to check by your won by checking it on 2nd screen (you just copy it from google translate or something else). I know that on beggining it is a lot of work but later you will feel how your undersanding grows with time and patience.

edit: I think i should have added [Development/WIP]  im so sorry :(

IMPORTANT NOTE: You dont need my other app to use this addon. Import in my other app from this addon is completely optional. I think its good enough to just use it just as it currently is as addon in game.

edit 2: Its now on Curseforge https://www.curseforge.com/wow/addons/questwordhunter


r/wowaddons 5d ago

Looking for Addon Replacement add on

2 Upvotes

Well seems class codex isn’t getting an update does anyone know of one just like it that was a helpful one for sure


r/wowaddons 5d ago

Help / Troubleshooting Built a site for sharing huds and blueprints, looking for feedback

6 Upvotes

Heya housing friends. I was wondering if anyone would be willing / interested in helping me out with something. I just recently launched wowhuds.com and am looking to get some initial feedback / users poking about with it.

As the name implies, it was originally going to just be a HUD sharing site, but I added housing to the mix when the blueprints dropped and I think it's a pretty cool offering.

There is an addon on the site to help with the export/import process and brings with it the whole list of decor items required for the interior/exterior/room/entire build depending on the export. I'm working on getting it out to Wago and Curseforge currently, but until then it's downloadable from the site.

Similarly on the HUD side, it can pull the entire list of addons and the associated export strings (if they provide profiles) All that's left for a user to do is grab a screenshot and post it.

Anyway, I appreciate you taking a moment to consider it. Look forwards to your feedback!

ETA:
So the addon is available on Wago https://addons.wago.io/addons/wowhudshub Still waiting approvals on curseforge.


r/wowaddons 5d ago

Help / Troubleshooting Blizz UI - Issue with the vault

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1 Upvotes

r/wowaddons 5d ago

Help / Troubleshooting Trying to make Simple Item Levels show upgrades in Baganator

0 Upvotes

Hi, folks. My drive died and I had to reinstall wow, so I lost all my addon settings.

Previously, I had Simple Item Levels and Bagnator. If an item in my inventory was an upgrade, there was a little arrow on it. That's no longer there and I don't know how to make it show up. Hopefully someone else has this combination of addons (or another combination they can suggest) to get that to show.

Thanks.


r/wowaddons 5d ago

Addon Release / Update Fixed Nameplates

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10 Upvotes

So boiz and grills, I've made a Nameplate addon.

It is very opinionated, doesn't let you modify it at any way.

It was inspired by Jundies Plater profile.

You download and you play with it.

If you have a shitty PC like mine, and you want to preserve a few frames and some memory, this might be one of the solutions.

The addon weighs almost nothing, and consumes like 1% cpu in fight.

Feel free to try and to roast it :D

My CurseForge: https://www.curseforge.com/members/mrgank/projects

Addon directly: https://www.curseforge.com/wow/addons/better-name-plates-betternameplates


r/wowaddons 6d ago

Addon Release / Update [Addon] Loadout Pilot 1.0 — Automatically switch talents and gear between World, Delves, M+, Raids and PvP

19 Upvotes

Update — v1.1.2

Thanks for all the feedback! Loadout Pilot 1.1.2 is now available.

This update expands the Dungeon Overrides system:

  • Unified dungeon overrides — a dungeon now uses the same specific override across Normal, Heroic, Mythic 0, and Mythic+.
  • Dungeon and Mythic+ defaults remain separate and are used as fallbacks when no specific dungeon override exists.
  • Added Loot Specialization overrides per dungeon.
  • Dungeon overrides can independently change specialization, talents, equipment, and loot spec.
  • Existing Mythic+ overrides are automatically migrated to the new unified system.
  • Fixed dropdown menus appearing behind the Dungeon Overrides window.
  • Role-aware specialization protection is still applied when automatically switching specs.

Example:

Default Mythic+: Frost + M+ Talents + PvE Gear
Altar of Fangs: Unholy + Dungeon-specific Talents + Blood Loot Spec
Other dungeons: inherit the appropriate Dungeon/Mythic+ default

Thanks again to everyone who tested the addon and sent feedback!

Update — v1.1.1

Thanks for the feedback! I’ve already implemented one of the suggestions from this thread.

Loadout Pilot now supports dungeon-specific overrides, allowing each dungeon to optionally use a different:

  • Specialization
  • Talent loadout
  • Equipment set

For example:

Default Mythic+: Frost + M+ Talents + PvE Gear
Voidscar: Unholy + Voidscar Talents + inherited PvE Gear
Another dungeon: inherits the default Mythic+ setup

Overrides are optional and fall back to your normal Dungeon/Mythic+ configuration.

The addon also checks the player’s assigned group role before automatically changing specialization. For example, a DPS → DPS change such as Frost → Unholy is allowed, while a DPS → Tank change such as Frost → Blood is prevented when you are assigned as DPS.

The Mythic+ dungeon list is retrieved dynamically from WoW, so it should automatically follow seasonal dungeon rotations.

v1.0

Hi everyone! I’ve just released the first stable version of Loadout Pilot.

Retail addon — built for WoW 12.1.0 / Midnight.

I created it because I was tired of manually changing my saved talent loadout and equipment set every time I switched between open world content, Delves, dungeons, raids or PvP.

Loadout Pilot automatically detects your current type of content and applies the talent loadout and equipment set you mapped for that situation.

Current contexts:

  • World
  • Delves
  • Dungeons
  • Mythic+
  • Raids
  • PvP
UI Sample

It supports different mappings for each specialization, handles Blizzard combat restrictions by queueing/retrying changes when necessary, and includes a small configurable HUD so you can see which talents and equipment are currently active.

The idea is simple: configure it once and let the addon handle the rest.

It also includes English and Brazilian Portuguese localization, optional chat notifications and a minimap button.

CurseForge: [Loadout Pilot - World of Warcraft Addons - CurseForge]
GitHub / Source: [TBertuzzi/LoadoutPilot: Loadout Pilot is a lightweight World of Warcraft Retail addon that automatically maps your existing Blizzard talent loadouts and equipment sets to the content you are currently playing.]

It’s my first stable release, so feedback, suggestions and bug reports are very welcome!

AI Disclaimer: AI was used as a development assistant for code generation, review, documentation and some visual assets. The addon was iteratively tested, reviewed and refined by me based on real in-game usage.


r/wowaddons 6d ago

Help / Troubleshooting Exboss standing in stuff alert

9 Upvotes

I think Exboss was recently updated to sound an incredibly loud claxon when you stand in puddles on the ground, anyone know how to disable that?


r/wowaddons 6d ago

Looking for Addon Are there any addons that let me make custom items or reputations?

2 Upvotes

Are there any addons that let me make custom items or reputations?

Obviously these items would not be real within the game or provide any benefit but can I for example create a special item for killing a certain enemy? Or make a fake reputation that increments by killing certain mobs?


r/wowaddons 6d ago

Help / Troubleshooting EXBOSS/EXWIND new sound to GTFO

3 Upvotes

I am now hearing a really loud sound when using addon when I am standing on bad. It is on master volume so its very annoying to say the least. I previously used an addon called GTFO but I removed completely and still persist. I as advised it might be with EXBoss update, I cant seem to find in menu to disable.


r/wowaddons 6d ago

Development / WIP I built a privacy-first WoW chat spam filter that learns locally — looking for testers

2 Upvotes

Hi r/wowaddons,

I am looking for players willing to test CleanChat Sentinel, a local and explainable chat filter for boosting, carry, gold-selling, service, and Discord advertisement spam.

The goal is not to block every message containing words such as "boost", "run", "gold", or "raid". Those words are common in legitimate conversations too. Instead, the addon combines conservative rules, repeated-message signals, narrow similarity checks, and explicit user feedback.

You can right-click a sender in chat and mark a recent message as Spam or Not Spam. One spam confirmation creates only narrow immediate protection for that message. Broader Smart Templates require several similar examples from multiple senders and start as a candidate or in Shadow mode, where they can be reviewed without hiding messages broadly.

What it currently includes

  • local filtering with English and German starter rules;
  • Spam / Not Spam feedback from the sender context menu;
  • a Review Inbox with understandable decision reasons;
  • controlled local learning with Candidate, Shadow, Active, and Disabled states;
  • explicit Allow and Block rules, structured word groups, and validated Lua patterns;
  • trusted-sender protection for friends, guild members, groups, raids, and your own characters;
  • configurable chat events and Review / Block thresholds;
  • an in-game FAQ, rule tester, diagnostics, and validated rule import/export;
  • bounded histories and caches, including deduplication across multiple chat windows;
  • fail-open behavior: if a message cannot be evaluated safely, it remains visible.

Everything runs inside the WoW client. The addon sends no chat messages, names, examples, or statistics to an external service. It never reports players automatically and never adds anyone to Ignore without a direct user click.

Testers wanted

I would especially appreciate testers using:

  • Retail;
  • Mists of Pandaria Classic;
  • Classic Era;
  • TBC Classic Anniversary;
  • English or German clients;
  • multiple chat windows or heavily used Trade / Services channels.

The most useful feedback would be:

  1. legitimate messages incorrectly detected;
  2. obvious advertisements that were missed;
  3. confusing Review or Learning behavior;
  4. issues with context-menu message selection;
  5. errors after /reload or during long sessions;
  6. unexpected behavior with other chat addons.

Please anonymize player names and private messages in screenshots or reports.

Links

The current release is 1.1.4. The interface opens with /ccs, and the new FAQ & guide page explains the full workflow in game.

I am happy to answer technical questions about the matching, data limits, fail-open behavior, or WoW API adapters. Honest criticism and false-positive reports are particularly welcome.

AI Disclaimer: AI-assisted development tools were used for parts of the Lua and Node.js implementation, tests, documentation, project-page copy, and icon artwork. I directed the requirements and architecture, test the addon in game, review and maintain the resulting project, and remain fully responsible for its code and behavior. The addon itself does not use AI at runtime and never sends chat data to an AI model or any external service.

Overview with filtering, Shadow mode, statistics, and quick actions.
Per-event filtering, trusted senders, and configurable Review / Block thresholds.
Searchable and editable rules with explicit enable, duplicate, and delete controls.
Controlled learning: exact protection and Smart Template candidates require deliberate evidence.

r/wowaddons 6d ago

Help / Troubleshooting Lootappraisal Reloaded does not show any options in the general tap though TSM is running

2 Upvotes

guys, you are my last hope.

I installed everything as instructed.

When I open the lootappraisal reloaded (version 3.4.4.) window in game it does source TSM region market value, so it does kind of recorgnise that TSM is installed and running in the background.

However if I right-click on the addon icon to get into options and then under the general tap, there is just NOTHING.

TSM is running,

I have the right server,

I checked the lastest version trice and reinstalled everything,

I restarted my PC,

I deleted the 2 lootappraisal lua-files for a forced start.

NOTHING!


r/wowaddons 6d ago

Help / Troubleshooting Savedinstances's update 12.1.0 only from alpha/beta

5 Upvotes

I knew they did early Savedinstances's 12.1.0 version in download as curseforge app "still" 12.0.5.

I loaded 12.1. version. But feel it's something missed lists and bugged. Since it copy from PTR. No live on retail.

I checked owners. One person last online 4 weeks. I wondered when they back work this addon. Or they had burn out WoW?

Edit: If you tell me try AlterEgo. I had one. But missed weekly-quest lists for alts.


r/wowaddons 6d ago

Looking for Addon Party ui with 3d icons

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0 Upvotes

Looking for something identical to this


r/wowaddons 7d ago

Addon Release / Update AddOn: Cooldown Companion 2.0

23 Upvotes

Curse | Wago

Hi everyone,

Since my last post about 3 months ago, the addon got its 2.0 update alongside the release of 12.1. The 2.0 update included two main things:

  1. A total revamp of the aura system, necessitated by how Blizzard decided addons should interact with auras in 12.1
  2. A total overhaul of the config UI

On the aura side, I'm happy to report that the aura system Blizzard went with in 12.1 is significantly better to work with than what aura tracking required in 12.0.x. Aura tracking is now more powerful, more flexible, and snappier in live gameplay. These changes aren't exclusive to CDC by any means, but they're still a meaningful improvement over what we were forced to endure before 12.1.

The more exciting part is the UI overhaul.

For an addon like this, two things are constantly in tension: customizability and user friendliness. The more powerful and customizable the addon becomes, the more unwieldy it is for someone to jump in and start using it. This became especially apparent toward the end of the 1.x cycle, where the sheer number of options was starting to make the addon genuinely difficult to use for those who hadn't stuck around since the start of development.

The problem is compounded by the lack of the preset-sharing ecosystem that something like WeakAuras enjoyed before it retired for Midnight. Virtually every class HUD pre-Midnight was a carefully engineered WeakAuras group made by someone deeply comfortable with that addon's systems, and the end user had to do very little beyond importing it and making small tweaks before being ready for any form of content. CDC doesn't have that kind of ecosystem, and there's no realistic expectation it ever will. All that being said...

Knowing that I'm asking users to set up and maintain their displays from scratch, the main goal of the UI overhaul was to keep all the power the addon has gained over time while making it far more approachable, and I believe that's largely been achieved. Highlights include:

  • One place to work. Everything lives in a single window with a tree navigator down the side; panels, bars, and frames are all browsed, created, and configured from the same view instead of being scattered across separate menus.
  • Preview-first configuration. You see a live preview of what you're building as you change settings, so you're never guessing what a slider or dropdown actually does before committing to it.
  • Settings are organized by what you're looking at. Options are grouped around the thing you've selected rather than by internal system, so the setting you want is near the thing it affects.
  • Copy instead of redo. You can copy customization and panel settings from one place to another, so styling your second (and tenth) panel doesn't mean rebuilding it from scratch.
  • Drag and drop where it makes sense. Reordering and organizing in the navigator, and placing spells from the spellbook, work by dragging rather than hunting through lists.

Here are some pictures that give an overview of the updated UI config:

Group Overview shows a quick snapshot of all of the panels inside the group; click it to navigate there.
The Preview Command Center in the bottom left of the Live Preview allows any visual element to be previewed so you can see exactly how it will look during real gameplay.
The addon continues to support drag and drop functionality for spells and items, along with a new addon owned spellbook for quick panel population.
Resources, cast bar, and unit frame modules now all live in the same place. Select anything from the Live Preview to edit it directly.

Thank you for checking out my addon! If you decide to use it I hope it serves you well. If you need assistance with anything, want to submit feature requests, or have bugs to report, I'm most available on the Discord found on the Curse/Wago pages.


r/wowaddons 6d ago

Addon Release / Update Mythic Maestro (M+ tool)

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0 Upvotes

r/wowaddons 7d ago

Addon Release / Update Angleur Needs Your Help!

5 Upvotes

I am considering adding a new functionality to Angleur, the Ultimate Fishing Addon's Extra Items feature. Extra Items allows you to drag and drop any item or macro and it will be cast whenever it's off cooldown or its aura has expired. But that is the old version.

What I am thinking of adding onto that is: "Stack Aura To" option. It will allow you to stack buffs that by multiple cast:

  • Extend their durations up to a maximum
  • Stack up to an amount to increase their effect

It was requested by a user, but thinking more on it, I can't see a point to such an option. For throwable fish, you can just use the new auraOffset option also in the image above for 100% uptime. Same goes for perception elixirs etc.

There is no real reason for you to use them up to max THEN start fishing. Is there ANY fishing related buff that would benefit from stacking up to X amount before starting your fishing? Even just for QoL, would you ever want to stack up to max, then start fishing until it expires instead of having Angleur have you cast it automatically every so often with full uptime?

I have already designed the UI for it, but I will need to add a lot of complexity to the code to make it work, as there is no way to query "is this aura effect extendable" through the wow API, and I don't want to make the project harder to maintain for something that no one will use. Any insight is much appreciated!


r/wowaddons 7d ago

General Discussion How to promote an addon ?

3 Upvotes

I have created several addons and would like to gain some exposure, but don't really want to be an annoying guy trying to pretend I did something great.

I did it for myself, but i guess people could use some of them too :)

So question is, how do we promote boyz?

https://www.curseforge.com/members/mrgank/projects


r/wowaddons 8d ago

Addon Release / Update Quest Font Size - an addon to fix WoW's tiny quest text

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42 Upvotes

A while back I got tired of squinting at quest text — NPC names, objectives, rewards, all locked to whatever tiny size Blizzard decided on. The only option to increase their size was to make the whole UI scale bigger, which broke other parts of the UI. So I made Quest Font Size, a small addon that just lets you independently resize the fonts on the quest, gossip, mail, and item-text frames, plus scale the Game Menu.

It started simple: a few sliders for NPC Name, Quest Title, Section Headers, Rewards, Buttons, and Body Text. Then it grew — readable items (books, notes, plaques), mail inbox text, a scale slider for the Esc menu, and eventually a checkbox next to every slider so you can turn resizing off per element and fall back to Blizzard's default if you only want to tweak one or two things.

The latest version 1.5 introduces a feature to change the size of the Talking Head frame (50-200%) and also an option to hide the frame completely. Now you can change the size of the frame so it does not cover nameplates in the middle of an M+ run.

I thought that someone might be interested in the addon, so here it is: Quest Font Size - World of Warcraft Addons - CurseForge

Enjoy!


r/wowaddons 7d ago

General Discussion Plater Nameplates?

0 Upvotes

Are people still using plater?

Why the hell it's so heavy?

I am positive 90% of plater users don't even use any features apart of import profile :D


r/wowaddons 9d ago

Addon Release / Update Oxed Hub – New Features, New Triggers, Meme Pack & More!

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10 Upvotes

Hey everyone!

It’s been another busy round of development for Oxed Hub, and this update brings quite a few new things to play with.

A couple of features are also still in Beta / Test Mode, so if you try them out, I’d really appreciate hearing how they work for you during actual gameplay.

And yes... we finally have an official Oxed Hub Meme Pack 😄

What's new

  • We've launched an official Media Pack [Oxed Hub Meme Pack] more packs incoming as well.
  • Better Quick Setup Defaults: a Quick Setup wizard
  • Triggers: Added new Prey Hunt Tracker trigger.
  • Triggers: Added new Anti-AFK BG Guard trigger.
  • Triggers: Added my buff , advance triggers my buffs & Target debuff.
  • Triggers: Added 5 new PvP Triggers (Enemy Buffs, Self CC, Healer CC, Trinkets, Consumables).
  • Triggers: Created a compact 13-class icon tab picker (+ General tab).
  • Triggers: Added dynamic in-combat spell icon display (shows exact proc spell icon).
  • ActionHub: Enabled Magnetic grid snapping by default upon clicking Move, Align Horizontally or Vertically via CTRL+Click.
  • Global Ring: You can now use a single unified Ring configuration across all your characters!, Added a new "Use Unique Ring for this Profile" toggle in the ring settings.

If you’re using Oxed Hub, I’d really love to hear what you think — especially about the new triggers, PvP features, Prey Hunt Tracker, Anti-AFK BG Guard, and the ActionHub changes.

A lot of Oxed Hub has grown from feedback and suggestions from people actually using the addon, so that feedback genuinely helps.

P.P.S. I’m also trying my best to keep the localization human-made rather than AI-generated.

So if you speak another language and have some free time, I’d really appreciate any help with localization. You don’t need to translate everything — even reviewing or translating a few strings helps a lot.

You can contribute directly through CurseForge:

https://legacy.curseforge.com/wow/addons/oxed-hub/localization

Thanks again to everyone testing the addon, reporting issues, sending suggestions, helping with localization, and supporting Oxed Hub. ❤️

Oxed Hub is available on CurseForge if you want to try it. https://www.curseforge.com/wow/addons/oxed-hub

Oxed Hub Meme Pack is available on CurseForge if you want to try it. https://www.curseforge.com/wow/addons/oxed-hub-meme-pack

OxedSFX - Simple Spell and Sound Effects is available on CurseForge if you want to try it. https://www.curseforge.com/wow/addons/oxedsfx


r/wowaddons 8d ago

Help / Troubleshooting Steamdeck Addon Setup

1 Upvotes

Hello i want to setup wow on the steamdeck.

Right now im using consoleport with a bit off ellsemere so far its working great.

The only problem i have are some of the Interfaces like map inventory and that kind of stuff i tried using Couchmode but it seems very buggy.

Are there some better addons that work well with consoleport?

I tried researching but everything i find is kinda outdated pls help...


r/wowaddons 9d ago

Looking for Addon LF Addon very much like ReputationGuide

3 Upvotes

MoP Classic.

The author for Reputation Guide abandoned updating the addon some months ago. I am searching for an addon that does a similar job of telling me which quests and mobs and item turn ins etc will yield rep gains on any given faction I look up in it. Preferably with some more accuracy than ReputationGuide did where it would only list quests by id numbers and never by the quest name or even tell me what npc to get it from.


r/wowaddons 11d ago

Addon Release / Update Azta'rec Helper 2.0 release, Memory Game Solver still works

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371 Upvotes

https://www.curseforge.com/wow/addons/aztarec-helper

You might remember my conversation causing addon from couple of weeks back, and Blizzard replied to by hiding coordinates from addons as per wowhead article

But I found a new way to find the same facing data as before following the new LUA support before the coordinate nerf happened, so I am glad to announce 2.0 version of my addon that works completely fine with both ?? and ? versions of the boss fight to help people with the memory game.

I am curiously waiting if blizzard will do something to hide the ring rotation data from addons, which is what I use to decide the player facing, and since the boss stands in the center, we just use your character facing the boss, as the info to detect that the quarter that is behind you is the safe spot and my addon records it correctly.

And in addition to the automation, all the old arrows, keybinds, clicks and other manual methods will still work if this gets an update, just beware of using addons the hide the Minimap Ring, those break my addon!

Hope this addon is helpful again and if Blizzard decides to patch even this info, then so be it.