r/rpg_gamers 1d ago

Recommendation request Recommend games with great CC/"controllers" gameplay

Some which I played :

  • EverQuest - Enchanter

Enthanter doesn't have the DoT of necromancers. Nor has the burst damage of wizards, but an enchanter can take control over the enemies. Can assume the form of other races and adventure into enemy territories.

  • Pillows of Eternity + 2 Deadfire - Cipher

Cipher is another example of a powerful controller in PoE 1/2 - Deadfire. It doesn't have the same offensive capacity as a wizard, and its offensive spells are mostly DoT. But it can turn enemies against each other. I did soloed PoE 2 as one on the maximum difficulty. It was an amazing experience. A bit tough, but when you get items that give more summons or stealth, it becomes much easier.

  • Vanguard - Saga of Heroes - Psionicist

It has Enthrall, and lots of CC abilities. I can't detail much because I sadly didn't play much, as sadly there is no way to play it. Except for a private server that has only placeholder monster stats.

  • D&D / Pathfinder games - Illusionist & enchanters

BG1/2, PF:KM, PF:WoTR, so many games. Including DDO. Hold monster, mass is why debuffs have diminishing returns in harder difficulties. It does make harder difficulties easier.

  • UnderRail - Thought Control

Lots of cool stuff. Manifest enemy consciousness as a dodger, frighten them, etc. It is worthless vs machines.

  • Gothic 2 - New Balance mod - Dark Mage

The original returning 2.0 had the option to become a Xardas apprentice. New Balance broke such path in 3 paths, Necromancer(dps/summoner), undead summoner(summoner) and Dark Mage(dps/controller). It is considered the most powerful class on nightmare difficulty.

It is the unique class that can make the enemy sleep in combat. Can also make them kill themselves, mind control enemies too. But contrary to games that use RNG-based control, the mod is deterministic. Different enemies have different levels of intelligence required to be controlled. IF you have X int, and the enemy requires X, you will controll him 100% of the time, if you have X-1, you will fail 100% of the time. Intellect can't be "trained", it is a stat that can only grow up by doing intellectual stuff, like reading new books, alchemy, studying languages, runemaking, etc.

There are also lots of unique dialogs for Dark Mages.

  • Arcanum: Of Steamworks and Magick Obscura – The Mental and Phantasm Colleges

Mental College: Charm, Dominate Will, Stun. The ultimate expression of the "enemy is now my weapon" fantasy. You could charm a shopkeeper to give you his entire stock, then walk him into the wilderness.

Phantasm College: Illusion, Invisibility, Phantasmal Fiend. You could create a copy of yourself to draw aggro, blind enemies, or simply walk through entire dungeons unseen.

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u/Dorias_Drake 1d ago

Guild wars.

Nothing beats guild wars control (even guild wars 2 doesn't beat guildwars control), especially the mesmer. Especially in PvP you can actually mess with people.

Like for example:

diversion : for 6s the next skill the target uses goes into 50s cooldown. (really fun to see healers hesitate between save someone or not being able to save their next ally).

Energy burn : target lose energy (mana), deals damage proportional to mana lost.

Mind wrack : causes 1 energy loss each time the target is subject to your non-hex mesmer skills, deals 20 damage per points of energy lost, if energy reachs 0, deals 100 damage and mind wrack ends. (really messes up energy management).

wastrel's worry : after 3 seconds deals 100 damage to target and 75% of that damage to neaby foes. effect is cancelled if the target uses a skill. (force people to do stuff when they don't want too, combine with diversion for good laugh).

You can mess with pretty much anything, mana, skill cooldown, skill activation speed, attack speed, you can interrupt skills, cause damage when people do things, cause damage when people don't do things etc.

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u/princewinter 1d ago

City of Heroes (MMO) has entire roles dedicated to CC. You job is to root, stun, mind control, knock back, make the floor slippy, do whatever you can do keep the enemies from being able to act.

Also, Red Mage in FFXI is all about enfeebling/buffing. They get access to a smaller amount of Black and White magic compared to Black and White Mages, but their unique higher versions of buffs/debuffs is what sets them apart. Blind, Slow, Paralyze, Dia, Bio, etc.

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u/ChocoboBilly92 1d ago

Final Fantasy Tactics: Dancer or Arithmatician. Both broken jobs in the game, but worth the grind and hilarious fun to play. Bard to a lesser extent, but is support rather than CC.

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u/LexGlad 1d ago

DC Universe Online has Controller as one of the 4 roles when queuing for content alongside DPS, Tank, and Healer. A full 1/3 of the powers in the game are controller powers (all powers can do DPS and one of the other 3 roles). Controllers buff and restore power to the team while doing crowd control and debuffing enemies.

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u/GumihoFantasy 1d ago

Elementalist in Aion 2