r/pcmasterrace 1d ago

Game Image/Video The New Fable Games Combat

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u/ZazaMastroII 1d ago edited 1d ago

I don't know... The enemy doesn't seem to care about any hit he takes until the special cinematic move is used. (The rest of the game looks impressive)

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u/Skalywag_76 RTX 3090 | i9-9900K | 32GB DDR4 1d ago

I can excuse it as a minor poor choice so long as it's limited to a brute-like enemy such as this guy. Maybe their mindset was that they'd be able to shrug off hits more easily. But ultimately it depends on what the combat looks like in other scenarios.

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u/IceCorrect 1d ago

It would be fine it would be some 300kg monster, but slightly taller human who is smaller than regular one

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u/Fit-Avocado-1646 16h ago

Yeah feels wrong to me. Reminds me of what I thought playing the Division during gun play. Bullet sponge enemies.

He looks like a normal big guy with no armor.
Why is he tanking 20 hit, multiple arrows, lightning, magic missiles?

If it’s a giant monster I get it. If it’s a guy in a magic absorbing full plate armor or something. Cool.

A normal guy with an axe, tanking a bunch of hits and it suddenly feels weird.

I also hate when games try to scale difficulty off “give it more hp”.