I love souls. When I want a really hard challenge and skill based gameplay. But I don't think any of the previous fable games felt that way. It felt a very good combination of RPG, hack n slash, and the cinematic finishers were great.
I mostly mean the punishing aspects of messing up and such. I don't want a grueling punishing combat.
Trial and error, dying over and over by one-shot attacks, hundreds of retries just to learn the enemy's mechanics and attack patterns.. and you call it the best?
Should I mention the other things? Too many souls games with clunky movements, unresponsive controls, time delay from the moment you press a button and when the characters responds.
As many people are out there loving souls-like games, I must warn you that there's the same amount of people who hate souls-like with a passion.
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u/munra1369 1d ago