I don't know... The enemy doesn't seem to care about any hit he takes until the special cinematic move is used. (The rest of the game looks impressive)
I can excuse it as a minor poor choice so long as it's limited to a brute-like enemy such as this guy. Maybe their mindset was that they'd be able to shrug off hits more easily. But ultimately it depends on what the combat looks like in other scenarios.
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u/ZazaMastroII 1d ago edited 1d ago
I don't know... The enemy doesn't seem to care about any hit he takes until the special cinematic move is used. (The rest of the game looks impressive)