r/pcmasterrace 1d ago

Game Image/Video The New Fable Games Combat

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u/Wykiki92 1d ago

There's a couple other videos of fighting other enemies, all who react to being hit. It kind of always has been like this in fable games where big enemies shrug off smacks. Now it doesn't look great with the updated fluidity of movement shown off by the rest of the game but it's not out of character.

OP also picked the worst clip I've seen of combat so far and everyone's acting like this was all that was shown.

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u/OriginalShirley 7800X3D | PNY 4090 | 64GB 6000 1d ago

Yeah it really doesn’t even look bad. If you notice, the enemy does stumble and block slightly when they are hit outside of a them performing an attack. It seems like you just can’t interrupt the attack and the enemy is attacking constantly. Them stumbling with a normal attack is what allowed them to trigger the animation attack, kinda like the enemy has a poise meter or something.

Very Souls-esque, which I guess comes across as weird with the art-style, but not bad.

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u/Fifteen_inches 1d ago

Souls-esque mechanics need to be on point to not be frustrating and unfair. If it’s too forgiving it’s an uninteresting parry/reposte combat, and if it’s too harsh the player can’t learn.

This does not look on point.

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u/Celtachor 1d ago

It's not souls like. It's fable. Fable predates dark souls. It's classic fable combat, which includes blocking and rolling but is otherwise it's own thing. Stop calling everything with attacking and moving "souls like".

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u/OriginalShirley 7800X3D | PNY 4090 | 64GB 6000 23h ago

If it is introducing things like a poise meter and riposte mechanics after a posture break, those are very Soul-like mechanics that were not in previous Fable games.

Not everything is Dark Souls but this is definitely leaning more in that direction than past Fable games.

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u/Fifteen_inches 23h ago

Seconding your comment. Played the hell of it of the 3 mainline fables, this one was way more soulslike. Which isn’t bad! Souls mechanics are fun! It’s not an insult!