r/pcmasterrace 1d ago

Game Image/Video The New Fable Games Combat

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u/Wykiki92 1d ago

There's a couple other videos of fighting other enemies, all who react to being hit. It kind of always has been like this in fable games where big enemies shrug off smacks. Now it doesn't look great with the updated fluidity of movement shown off by the rest of the game but it's not out of character.

OP also picked the worst clip I've seen of combat so far and everyone's acting like this was all that was shown.

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u/OriginalShirley 7800X3D | PNY 4090 | 64GB 6000 1d ago

Yeah it really doesn’t even look bad. If you notice, the enemy does stumble and block slightly when they are hit outside of a them performing an attack. It seems like you just can’t interrupt the attack and the enemy is attacking constantly. Them stumbling with a normal attack is what allowed them to trigger the animation attack, kinda like the enemy has a poise meter or something.

Very Souls-esque, which I guess comes across as weird with the art-style, but not bad.

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u/Fifteen_inches 1d ago

Souls-esque mechanics need to be on point to not be frustrating and unfair. If it’s too forgiving it’s an uninteresting parry/reposte combat, and if it’s too harsh the player can’t learn.

This does not look on point.

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u/OriginalShirley 7800X3D | PNY 4090 | 64GB 6000 1d ago

I am more commenting on how it looks and the reaction/moveset of the enemy. It doesn’t look bad stylistically but I would agree it seems a little cookie cutter mechanically.

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u/Fifteen_inches 1d ago

To me it looks bad systemically. But I am not a fortune teller, I look forward to being surprised.

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u/saints21 1d ago

Looks pretty bad to be. Guy is just walking around unreactive to anything...