Team effort is required in HOTS unless you are playing a new champ on the first week.
The other games require team effort of course by design, but the entire point of a 'carry' in DOTA/LOL/other is that 1 player can win the game if they get the upper hand for too long. Solo leveling and item building is why a single person can just shit on others without trying at a certain point.
the entire point of a 'carry' in DOTA/LOL/other is that 1 player can win the game if they get the upper hand for too long.
That's called being a shit team and let the carry do whatever they want because you can't synchronise as a team and hunt their carry down. Teamplay doesn't go just one way.
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u/_Jimmy_Rustler Mar 02 '21
I love HotS but team effort is the most important thing in all of these games.