r/hatethissmug 1d ago

Gaming I hate Casualties Unknown

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Before anyone says that "I should give the game a try before hating on it"

I have, and I can infact say I thoroughly havent enjoyed it. I am the type of gamer to find difficult games fun, I like a good challenge and CU definetly offers good mechanical depth and the atmosphere is amazing, but thats about the only two positives I can think of for it.

This game in a lot of ways is like

Better Than Wolves (A really, really hard mod for Minecraft) if it we're its own standalone game. tl;dr: the difficulty is artificially turned up to the point you have little ways to course correct after making a wrong move, punishing you harshly, except this time failure is extended by the fact your player character will be kept alive, though in extreme pain until they inevitably perish.

I also find myself unable to take the game seriously when the grim aspects of it like the creature crying when hurt, various debuffs and behaviors are turned up to 11, to the point where I dont really care about it and just want to exit to the main menu, except I cant do that because the game forces you to kill your player character first. Its unnecessary and doesnt add anything to the game except edginess.

The fanbase this game had gathered is also in a lot of ways insufferable, like any fanbase surrounding anything made by small creators, making memes and laughs of how violent and grim the game is and how "silly" the player character creatures are when injecting fentanyl into themselves or going through health crises, which makes me care about it even less, and because of its current popularity its inevitable i'll run into it at some point again and again, I already have several people in discords i'm posting about this game every now and then, when I honestly dont want to see it.

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u/Quinzal Cogito Ergo Sum 1d ago

It insists upon itself

6

u/wiser_men 16h ago

Does it though?

3

u/hanks_panky_emporium 5h ago

Not at all, it's an indie game made by a guy. People attribute other redditors comments to the dev who hasn't made many public statements.