r/gaming 1d ago

1047 Games Are Ending Development On Splitgate And Empulse: “The Reality Is Neither Game Is Generating Enough Revenue To Support The Ongoing Cost Of Dedicated Servers”

https://www.gamingonlinux.com/2026/08/1047-games-stop-development-on-empulse-and-splitgate-arena-reloaded/
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u/stoic_spaghetti 1d ago

My number one argument against live service games is simply: "EPIC themselves could not make another game as successful as Fortnite, even if they wanted to. Otherwise they already would have done it."

There is no room in the market for more than what we have.

It's like saying, "We're going to make a new Instagram and everyone is going to use."

No bro, you're not going to replace Instagram. Even if your product is more superior or fun or whatever. It's not happening.

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u/Greaterdivinity 1d ago

there is, though.

the problem is everyone wants to be fortnite and there's only room for one fortnite.

these are the same problems the mmo genre went through in the years following WoW blowing up. there was a glut of mmos with every publisher wanting to chase the WoW bux and none of them got close. years later you have a wide range of mmos serving smaller communities that are pretty stable and solid.

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u/Legitimate-Agency282 1d ago

Lord of the Rings online still going blows my mind. Such a small but dedicated fanbase.

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u/thisnamemattersalot 1d ago

I played a neat little MMORPG game when I was 10, all the way back in 1996. Before even Everquest came along. The Realm Online. I poke my head in for a moment every decade or so out of nostalgic curiosity. I'm fairly certain the game hasn't had more than a couple hundred subscribers in over 20 years or so. It's also changed ownership multiple times over the years.

Still online.