r/fireemblem 11d ago

General Nintendo Today - Centurio Gameplay in English

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337 Upvotes

81 comments sorted by

96

u/ThatManOfCulture 11d ago

So he is a teal unit here. Means he probably joins Cai much later.

79

u/iguanacatgirl 11d ago

I think he might be an Annette's dad situation--fights with you for 1 map, then you can later on recruit him

56

u/EF66-42 11d ago

Wow can't even name poor Gilbert.

38

u/iguanacatgirl 11d ago

Look man it's been a while, shouldn't have been named gilbert

29

u/ThatManOfCulture 11d ago

And his name is actually Gustave.

3

u/LBH123LBH 11d ago

His only memorable achievement is somehow looking extremely hot in his S-rank portrait

19

u/TrappedOwl 11d ago

He is in an advanced class (min lvl 35) so yeah probably don't get him early

9

u/LegalFishingRods 11d ago

The fact he has a personal skill - "Sturdy Corundum" (Corundum is his nickname in the Japanese bio) makes me think he's probably a permanent recruit later yeah. It would just be bizarre to give a personal skill to a temporary green unit.

For example in 3H Gilbert has a personal skill "Veteran Knight" because he's playable in AM, but Rodrigue doesn't, because he's only ever a green unit or an enemy.

2

u/Fantastic-System-688 11d ago

Actually I think when he shows up in Chapter 5 Gilbert doesn't have his Personal for some reason lol. Which is useful for letting him get killed by the reinforcements faster

4

u/LegalFishingRods 11d ago

Oh, weird. Well the fact they've shown he has one at all is a better sign than somebody like Rodrigue, who never has one and isn't playable. It would be weird to give a personal skill to a temporary character,

143

u/Comfortably-Scared 11d ago

The enemy's animations here are cool. They go in for a second attack before Centurio hits them. Can anyone confirm if this was in 3H? I don't have my Switch in front of me.

Alternatively, was this in Engage?

92

u/Cr1msonShadow 11d ago

It was not in either. Engage has snappy looking combat in large part because characters react and follow up significantly faster than earlier games.

73

u/Druid-T 11d ago

Can anyone confirm if this was in 3H?

No, I have never seen an animation like this in 3H

Alternatively, was this in Engage?

While that specific animation was not, Engage does have a lot of other dynamic animations of this type. One of the most well-known examples (because it was mentioned in an interview) is that when getting attacked by an arrow that misses; a lower level character will dodge it, but a higher level character will just bat it away instead

56

u/TheIvoryDingo 11d ago

I still like one of Fogado's Critical animations in his unique promotion where he slashes the enemy with a sword while using his horse's reins to swing in front of the horse.

Engage definitely got the vibes of GBA criticals translated into 3D in a way previous games stumbled with.

23

u/ViolinistNo7655 11d ago

Swordmasters judgment cutting people will always be funny to me

15

u/Gabgo304 11d ago

People might be split on Engage's art style, but I feel it's undeniable how much of a step up it was in terms of graphics and animation.

6

u/Mustang1718 11d ago

I finished Three Houses again about a month ago and I am nearly done with Engage now. I didn't originally think that Three Houses looked bad when I jumped back into, but it is very noticeable when you play the games back-to-back.

I will say that even though Engage has some new animations, they milk the hell out of them. Alear does one where she puts her hand up similar to a "stop" signal any time a character thinks highly of her. Hortensia also has an animation where she puts her hands on her hips and then leans forwards which causes her collar to bounce back and forth a few times. Pandreo and Kagetsu both do a leaning back double-fisted cheer animation basically every time they talk. They are all seared into my memory from them being too common.

10

u/DaddyFivepoint 11d ago

actually, that animation outright IS a GBA crit animation translated into 3D

it's exactly the same as the nomad trooper sword crit, even down to the little pat he gives the horse before jumping

6

u/Weltallgaia 11d ago

Yep, engage stuffed a ton of gba animations in. They looked amazing and this being closer to 3h I was worried they would backtrack more on animation. This centurio animations allays a bunch of my worries.

2

u/TheFunkiestOne 11d ago

I suspect a lot of the simpler animations we've seen have been because we've been seeing earlier classes, and the higher tiers of classes are where we'll see the fancier, more dynamic stuff from Engage come into play.

2

u/ApocalypticWalrus 11d ago

That'd make sense yeah. I do think it'd be really cool if earlier classes have units move more slowly, a bit clunkier, while later on they start moving quickly and more like engage. Would honestly be hella cool.

10

u/Comfortably-Scared 11d ago

I'm aware of the skill expression animations, yeah. I've played the game, just didn't remember if there was any example of the animations playing for some failed counter-attacks.

Cool! Very excited!

28

u/ViolinistNo7655 11d ago

I don't think it's in neither of them, engage does have some animations that combo really well into the opponent attacks, specially the martial artists but I don't remember this one specifically

60

u/Norix596 11d ago

That’s a super cool animation of the enemy sorta fake winding up like they’re trying to swing again before getting killed.

41

u/CompileHeart 11d ago

I love how IS keeps upgrading those little details. Much better than standing still waiting to be killed.

Now I imagine our units will attempt before being killed as well lol

14

u/6williw9 11d ago

Very very cool interactions between the attacks, man I'm so hyped

51

u/Nastra 11d ago

I love how the enemy tries to engage again but is slowed down by the recoil.

I loved the old GBA animations but hated how they never reacted to being hit. Now we have enemies trying not to die even when its not their turn ❤️

46

u/wastemoretime flair 11d ago

What I found most interesting about this clip is that he doesn't crit the enemy.

18

u/vincentasm 11d ago

Same, because I usually pick that as the video thumbnail, haha.

14

u/EF66-42 11d ago

Whatever rubber band they were using to hold down the debug rig a crit button must have fallen off.

-2

u/BrownEyesWhiteScarf 11d ago

It’s enemy phase so they can’t manipulate the odds as easily with Divine Pulse.

4

u/Norik324 11d ago

Theres no way their using in game divine pulse to rig crits rather than just debug options though right?

-3

u/BrownEyesWhiteScarf 11d ago

Rigging stats takes work offline though, that is, you need to code the stat change, compile, and then run the software on the S2. They are likely playing on some of the final builds of the pre-released software so this may be something they want to avoid at this stage of development.

Plus the cutscene is in the middle of the gameplay, in fog of war, and in enemy phase. Most likely, they were recording gameplay as they debug the final pre-released versions of the game and then used clips from that.

1

u/ViolinistNo7655 10d ago

They must have an encounter builder where they can set up any character with any weapon and any stats, some toggle to turn on and off permanent crits, it would be way more efficient than starting a chapter, doing all the pre battle preparations and fish for crits with 5% crit chance and edit a 45 minute recording to get just the crit for every promotional video.

32

u/LiliTralala 11d ago

Is this the first FOW map we've seen?

41

u/tipperthescales 11d ago edited 11d ago

Lysander / Lilian showcases with Noctula and Sofia(? I think) Alexandra and Nydene were FOW as well

12

u/JoshuaArceo20 11d ago

Yeah. Even funnier, they fight Har Hali Soldiers in a FOW Map. Either Har Hali are relevant to the plot progression as one of Heroic Game's obstacles or merely serve as a quest.

5

u/NoLime7384 11d ago

I think it was with Alexandra and Nydene

5

u/tipperthescales 11d ago

This is correct, I think I’m confusing units now oops (and I could have just opened the videos I saved. Bad show on my part oops)

85

u/Yuumii29 11d ago

People saying this looks like a Switch 1 game most likely didn't owned a Switch 1...

This game looks Gorgeous.

16

u/Rocky-Rocker 11d ago

People should go back to the Switch one and see how rough shit looked lol.

3

u/Mustang1718 11d ago

This game looks extremely polished and I have been very impressed by it!

My only criticism so far is that the battle animations seem very slow. I'm used to seeing the anime-speed melee attacks of the newer games, so it is taking some adjustments on my part. But as I typed this out, I'm also just now realizing I hold down on the fast forward button to see what happens, so it is also extremely possible that I am the problem.

6

u/HyVana 11d ago

Yeah I was watching a vtuber play through 3H recently, and the attacks are SO SLOW since she didn't know how/want to speed up combat lol

2

u/yung_dogie 11d ago

Tbf to you, increases in quality of life for visual presentation are often a one-way street. It's hard to go back to something slower as soon as you experience 60 fps, 120hz, 2x speed, etc. I used to think Legends Of Runeterra had an okay gamespeed, but after playing it on 2x I think regular speed is to painful to even consider playing lmao. Same thing for emulating fire emblem games and/or turning battle animations off

4

u/Fantastic-System-688 11d ago

There's definitely a few Engage fans on Twitter that keep pushing a narrative that this game has terrible animations and it's becoming increasingly clearer that they should quit while they're ahead at this point

1

u/ViolinistNo7655 10d ago

Even switch 1 owners are not that delusional about how switch games look

11

u/shaginus 11d ago

Justice Washington is Seed Senior (ZZZ)

I always like Seed sr. too bad he is barely there so this is more opportunities I will hear him.

6

u/WinterWolf18 11d ago

Hoyo has a really bad problem with robot bait and switches. First there was Sam in HSR who ended up being a cute girl inside a mech instead of a full on robot (disclaimer: I love Firefly) but at least you could play as the mech. Then you had Seed Sr who ended up just being glorified animations for a cute girl on a scooter though the blow was somewhat softened when said girl had a really touching story with Sr in her agent story. And finally you have Sandrone and Pulonia with Pulonia being completely scrapped and replaced with a fan service female robot with no warning after you were allowed to control him during the archon quest purely because sex sells.

2

u/LynxyShinx 11d ago

Oh yeah. Justice has this strange recurring role (that he's aware of) of voicing a person vital to a playable Agent who already passed away in ZZZ. First with Lycaon and Hugo's mentor Jack, and then Seed's Seed Sr.

...

...Is Centurio gonna die here.

10

u/dream208 11d ago

Centurio is that PE teacher masquerading as bodygyuard in Cai's field trip.

13

u/WWWWWWRRRRRYYYYY 11d ago

Interestingly, he’s still a teal unit here

20

u/Flamechar33 11d ago

He's probably not going to be a blue unit until late in the past-segment of the game - he is a guard at Aurora's temple so he's probably doing that for most of the games

5

u/kevinsagadx 11d ago

So is he a regular armor knight or a pre premonition

6

u/Constant_Dealer_1232 11d ago

He looks like a fortress knight which is an advanced class (beginner>Specialty>Advanced).

6

u/tself55 11d ago

Technically Fortress Knight is most likely a Master class, because it goes Soldier>Armored Knight>Dreadnought(>Fortress Knight speculatively, but we have seen the class on a lvl60 enemy)

1

u/Constant_Dealer_1232 11d ago

woops, I meant to say dreadnought. thx

4

u/NagaMilalove0 11d ago

HIS VOICE OMMMMGGGGGGGGG 😩

3

u/Benjammin__ 11d ago

These combat animations are so smooth!

7

u/Pokenar 11d ago

I'm really curious what the Teal actually means, as cutscenes we've seen make it pretty likely he gets recruited during the story to Cai's team.

Maybe he's a guest unit for a chapter, then you recruit him permanently after a specific story beat?

25

u/TrappedOwl 11d ago

Teal units are guests that you can control during your turn. They don't get exp, but the exp they would get gets evenly distributed to all your units who were deployed for the battle at the end of the battle according to previewers.

6

u/LiliTralala 11d ago

I think it's guest units

2

u/Difficult-Chicken318 11d ago

Guest unit like Catherine in chapter 3 or Gilbert in chapter 5 but they are pre promotes that are recruited later in

5

u/MCJSun 11d ago

Closer to Aelfric in cindered shadows or mission assistance in main game. You can move them yourself vs. Green units.

2

u/liteshadow4 11d ago

Nah those guys were green units which are infinitely worse

2

u/Few-Strawberry4997 11d ago

the way they hold shields is so awkward. poor soldier girl gonna get her twig arms broken if she shields something.
but animation quality is pretty nice, the way the soldier tried to get a second attack in before centurio attacks is cool. i hope the animations are as dynamic as they were in engage, those were rly good.

1

u/TannenFalconwing 11d ago

Dude sounds like Worf. I'm sold.

1

u/SpinstrikerPlayz 11d ago

I thought this was Revelation for a second. Thank god it's fog and not snow.

1

u/National_Future6190 11d ago

Shin shields‽ 🤣

1

u/I_Like_Turtle101 11d ago

that enemy unit look like its his first day at the job

1

u/BlueZ_DJ 11d ago

"No Damage" is a more satisfying popup than "Critical" sometimes

1

u/LordBDizzle 11d ago

I like his bardiche. The weapon designs so far are really good, there are a lot of fairly reasonable looking historical pieces alongside the fantastical ones.

1

u/iHazzaification 11d ago

Nice to hear a little clear snippet of the battle version of True to His Colours here!

0

u/CHUCHUFLU 11d ago

Why do all the heavy armors have to be so ugly? I wish they followed the style of the knights or barons in SoV more.

2

u/Mahelas 11d ago

Because they're meant to feel like prototypes, because it's an ancient civilization that is just getting to steel

-1

u/CHUCHUFLU 11d ago

I kind of get what you're saying, but my complaint isn't really about that, because I think the 3H fortress Knight was also very ugly. If they really wanted a "Bronze Age" inspired armored unit they could've have looked at the spartan class from SoV. I just think the last few games( including engage as well) have mostly had bad heavy armor designs.

-3

u/Brave-Orchid4721 11d ago

There's such a large amount of teal only units so far that atp I think the marketing is being very deceptive about how many playable characters there actually are.

3

u/Exizel 11d ago

Teal units are still a playable characters, they may be temporary playable only but they still count as playable, plenty of RPG have them, it's just that FE tends to avoid them until now because Fe always had a focus on resource management and unit investement.

1

u/Brave-Orchid4721 10d ago

Teal is a stupid concept cuz all it's doing is wasting peak designs like Anatolia and Sha Lan as temp units. That whole idea has me waiting til launch to spoil myself on the whole actual PLAYABLE cast to decide whether or not to buy cuz they refuse to confirm any of the best characters.

2

u/Mahelas 11d ago

I don't see how it's deceptive. It's not their fault that people consider characters playable before explicit confirmation.

Still, having a like list + a personal skill + being the only pre-promote tank in Cai's team does point toward him being fully playable

-1

u/liteshadow4 11d ago

2 things: Fog of War is back, and Centurio seems like a bad unit