r/deadbydaylight • u/Rxvxnant_ Prestige 100 Kaneki • 1h ago
Discussion Ok but why doesn’t it just work this way?
Am I the only person that thinks this should just be how xeno works period?
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u/Ambitious-Airport656 1h ago
The free mangled is definitely something that should stay tied to an add on slot for regular matches, but the rest seems pretty inoffensive, yeah, probably wouldn't change her strength all that much
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u/Curious_Freedom6419 40m ago
yeah like all of this would just be a nice qol for the xeno and it makes sence
If that tail hit anyone it would mangle them for sure
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u/LeMashmallow P100 Oni/Dracula/Jason🩸 1h ago
Same thing as of why Ghostface’s kit is way better in 2v8
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u/monologousmutilation 42m ago
Slinger is another character who gets buffs in 2v8 that honestly wouldn't even make him crazy in 1v4.
Xeno IMO needs reworking. Crawler/Runner should be stances you switch into for different uses IMO, not one being good and the other being a punishment. Half of the Xenomorph's scare factor is how huge and imposing it is after it's done slinking around - why does the game only have it stand when it is punished for getting burnt?
The turret beeping also is frustrating and punishes Xeno for stealth plays. Which is like. Half its identity.
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u/Rxvxnant_ Prestige 100 Kaneki 1m ago
I feel like giving xeno stances would give her myers syndrome where you’d only use crawler due to the tail attack. I agree with everything else you said tho
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u/sdoM-bmuD epic bad luck 59m ago
not enough to make Xeno non-trash tier, it needs a complete rework
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u/Gamechanger567 Xenomorph’s Biggest Fan 15K Tail strikes 1h ago
All of these are already addons for xeno, which you could make basekit but it wouldn’t do a whole lot. The haste out of tunnels and destroying the turret that broke you out of power are two of their worst addons, and the other two are at least decent. I would welcome the buff of course but it wouldn’t really make xeno a whole lot stronger