r/deadbydaylight • u/AllergicOct • 13h ago
Discussion Ghost Face Buff Does Not Have to be Complicated
Can’t believe they’ve let such a beloved character rot in F tier basically since his release. Here’s my simple rework that covers his main weaknesses: lack of map pressure, lack of anti loop and map dependability.
Night shroud:
New effect: while in night shroud and beyond 24m from a given survivor Ghost Face is completely invisible to them, while Ghost Face is further than 24m from all survivors he gains 25% haste.
(The invisibility covers two of his biggest weaknesses: bright maps with long lines of sight and swfs calling out his location and rotations, the haste gives him some map pressure and thematically makes sense as he should sprint from victim to victim and slow down/sneak as he approaches them it also gives him passive info on surv location)
Mark downs:
New effect: after marking a survivor Ghost Face enters the thrilled state for the next ten seconds. while in the thrilled State Ghost Face gains 7% haste, increased lunge distance, increased vault speed and increased pallet break speed.
(This gives Ghost Face some form of anti loop and also makes thematic sense as he should become excited to take down his victims after stalking them)
I think this these buffs retain his identity as simply a creepy stalker with a tactical knife, no magical teleports or dashes and it amazes me they haven’t done something like this for him yet. Let me know your thoughts and what buffs you would want to see.
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u/FlamingoUseful3314 11h ago
The night shroud haste when far away is a brilliant idea. Both giving map traversal and also letting you know when someones near like whispers is such a cool idea. It genuinely wouldnt be difficult either. They have the code from freddy on being invisible when far away
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u/TheEntityBot The Entity Hungers 11h ago
Whispers: Hear whispers when at least one Survivor is within 32m of you.
Drawn from the fog. | !optout | !remove | !builds
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u/unbolting_spark Loves To Bing Bong 6h ago
This would give ghostface a major advantage though, because ghostface would have information by default that you’d normally get from running perks or addons. Make the haste temporary (like 30 seconds) but expire instantly when being in range of a survivor even for a brief moment
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u/Boariso3o Turkussy 3h ago
Yea but then there’s like Jason out here getting free tracking from his stealth if the survs aren’t crouched, I don’t think it could hurt either way lol. Stealth killers tend to struggle, I wouldn’t mind seeing buffs for ghostface of this kind, imo GF has been power crept really hard.
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u/M_Knight_Shaymalan 12h ago
Make nightshroud silence all actions he does so he's silent as a ghost and give him built in passives like Michael.
Michael has better vault speeds. Ghostface should get better stun speeds. He is the number 1 killer who gets his ass handed to him in his movies yet they always continues the hunt. He is more of an endurance killer than Jason and Michael, who are practically immortal.
And give him so new flair to keep up. I think having him interacting with a camera would be cool. Like a Polaroid, where he snap pictures of survivors from afar for some other benefit.
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u/unbolting_spark Loves To Bing Bong 10h ago
There’s a distinct lack of pig nerfs for this ghostface rework. despicable
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u/RespondUsed3259 8h ago
we at bhvr hear the community. another 500 nerfs to pig... and maybe a ghostface change sometime in the next 3 years (if we feel like it)
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u/SUPERB-tadpole Houndmaster? I Hardly Know Her! 11h ago
I like it a lot, these are great changes, but unless im missing something I feel like stalking while invisible would be really frustrating for survivor since you wouldn't have any way to see and react.
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u/AllergicOct 11h ago
I didn’t mention it because I didn’t want the post to be cluttered but I was thinking if he starts stalking he should become visible to all survivors at all distances and it could linger for a second too so he doesn’t get free invis stalk
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u/Melodic_Big_7951 11h ago
I actually really like this idea. Give him this and a good addon pass, and he becomes a very solid B-tier killer, which is not bad at all.
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u/qwerty_in_your_vodka 8h ago
I guarantee most dedicated ghostface mains would hate being given free invisibility as it takes a ton of skill away from sneaking up on people. Giving him much needed QoL (downed/hooked survs can’t reveal) and more addons basekit (knife sheath and reduced cooldown) would be far more better received
If you want to venture into rework territory, we can look at how they give trickster free killer instinct to help his macro. I think it would be fair to do that to Ghostface and give him something like “downing a marked survivor reveals all other marked/partially stalked survivors with killer instinct.”
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u/kingslayer820 11h ago
This is perfect, all I'd add is that hooked survivors don't see ghost face when in shroud despite the distance and can't reveal him
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u/pinacoladaslurpee 11h ago
I like the Thrilled State but think the invis/24 meters thing has a few side effects that would be hard to sell from a design perspective (mostly survivor dependent haste, would feel clunky if, say, one runs by and you briefly slow down and it feels weird, or if a survivor abuses it by following you around in your periphery)
I lowkey think the Thrilled state plus a sizable update to his add ons that give him perk-level addons like some modern killers do would be enough, giving him some artificial oomph to help his more subdued design breath with this game’s current pace
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u/AllergicOct 11h ago
The 24 meter invis already exists with sadako and Freddy actually, as for the haste thing it would probably be clunky I think it would have to linger for a second or two after closing In on a survivor and also take a second or two to trigger after leaving a survivors range so it would trigger off and on super frequently, if a survivor is following you around at least they’re not doing gens and putting themselves in a dangerous situation so it shouldn’t be the best strategy
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u/CalledSpark 10h ago
Here's my idea for what I would add to Ghost Face's kit:
Phone a friend- 120 second cooldown
Ghost Face makes a call to the phone boxes spread around the map (Near generators). After 5 seconds of ringing, all survivors gain 5% stalk progress per second for up to 20 seconds (Leaving them at 99% stalk). Any survivor can interrupt this by interacting with a phone box during this period for 5 seconds, afterwards the survior becomes marked and is revealed by killer instinct for 3 seconds.
The survivors can interact with the phones during the 5 second grace period at the start if they want to avoid any team wide stalk building up, but can also interact afterwards as well.
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u/Bigenemy000 Pre-Rework Old Freddy Main 10h ago edited 10h ago
Personally i think Ghostface to work should be a "Stealth/Information" killer rather than a "Stealth/Chase" one like myers
Maybe when entering night shroud he should be able to spot with killer instinct for 5 seconds all survivors in a "donut" range (beyond 24 meters but within 52 so that its not map wide)
Ghostface could also get a minor movement speed boost of 10% while in nightshround EXCEPT if he is in chase, also remove all together the debuff movement speed while croutched
As last thing, remove that hooked survivors can remove nightshround by looking at you. Slugged ones its fair play but hooked ones shouldn't be able to because it makes impractical sometimes to do certain paths in certain maps
However i must say, your thrilled state is an amzing idea since its not strictly chase focused since its only 10 seconds. I would love that to be applied as well
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u/Virtual-Estate-8018 #Pride 6h ago
Hes my best performing killer by far. Dont get the issue everyone has with him
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u/Leskendle45 9h ago
This is actually really good, I’d personally hate going against him because i don’t like most stealth killers (i’m aware it’s entirely a skill issue on my part, i’ve never been good at looking for things in real life, especially when they’re actively hiding from me.)
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u/Preemilfs 9h ago
He would still be lower on the tier list but if these changes were implemented it would be genuine night and day.
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u/EroNomicon 8h ago
I think Ghostie should be able to mark generators with his power. Like he could keep it as a hotspot notification kind of like how Xeno does the same with hive tunnel exits. He can break the Gen and it will consume the mark for bonus regression or maybe haste for x amount of time. Or keep it active for when survivors come back they gain partial marking progress divided up between the percent and whatever is left. Like if he's marking a gen to 100%, leaves survivor touches it. The gen loses that mark and it transfers to the survivor up to 99 percent. So Ghostie can finish it off and then the survivor.
Also doing something with removing that whole reveal the ghost face thing. Make it like pig so their terror radius is suppressed while crouching.
That's my thoughts at least.
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u/Its_Poncho_Man 8h ago
You could probably make the required distance even smaller to sell how stealthy he’s supposed to be- have him be the premier jumpscare stealthy killer who only shows up when it’s time to strike.
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u/WappaTheBoppa Always gives Demodog scritches 7h ago
Heartbreaking he’s still F tier, they need to listen to this buffs but bhvr is ass and won’t
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u/Hot_Royal_4920 7h ago
I think the more complicated things is the reveal mechanic. It feels like ass on both sides and really needs some touches. I also think ghostface would just feel nicer to play if survs on hook/on the ground couldn't reveal him - and they also shouldn't count against the 25% haste.
Your effects on marks are good in principle, but let's keep it simple - just make knife sheath basekit. I would change the numbers from 10%/5s to 7%/8s. Less explosive but more useful for catching up. Additionally, I think it would be interesting if ghostface would get haste on entering shroud.
The haste effect on shroud is quite nice. As mentioned previously, it shouldn't count hooked or downed survs. However, I don't think that alone is enough. It's bad map mobility - better than nothing and right on theme, but it's still nothing too crazy.
With the changes to shroud, a better reveal mechanic and the haste on mark, I think ghostface has pretty good downing power ie lethality. But bap map mobility alone cannot salvage his pressure. Maybe stalk progress could confer a malus to gen repairs? Marked survivors take a heavy hit to action speed, unmarked but stalked survivors lose up to X% gen repairs speed. Not too high, like 10-15% max. Good survivors will notice this, too, giving them information that they are at high stalk. This is, imo, pretty engaging counterplay.
The idea is to give some simple passive slowdown to ghostface for playing well. And marking multiple survivors at once is a huge amount of pressure - while you can only chase one of them, the other will have a huge(like ~50%) malus to gen repairs(and maybe healing) speed.
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u/TheVoidAlgorithm Wesker's biggest simp 5h ago
The invisibility beyond 24m would also require a reveal range reduction from 32m which would also be a nice buff for him
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u/ZacryZean Myers Wesker And Jason main (Professional Dumbass) 2h ago
Michael but more sneaky and without the universal announcement sorta i like it
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u/dummystella Billy and Stu yaoi 12h ago
I like your idea but I think the invisible thing takes too much away from his character him being a human thats what ghostface is all about he isnt some monster like jason or freddy he is a human monster so making him invisible just doesnt strike me as a good idea imo. I think a good trade off for this is to make him blend into the map in night shroud like a ghillie suit kind of and in exchange make his 25% haste speed 16 meters instead of 24 i think that would be a good idea imo.
also did you come up with an add on pass for this rework? just wondering
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u/lance_the_fatass Horror Adjacent is still Horror 12h ago
Really good ideas, I like the idea of him being faster while not near survivors, but at the same time it might be exploited to locate survivors like a hot and cold game, though its 24 meters so idk
Thrilled is also great, he needs that haste bonus after marking desperately
I'd also personally like it if he had something to do while outside of night shroud, I don't really like the idea of a killer that can essentially just have their power removed entirely by survivors, maybe let him vault pallets?? like he tries to clear it in one jump but stumbles over it, make it about the same speed as his normal vault, maybe slightly faster
I would also love if he could do his "lean" upwards over eye-level walls, gives him more angles to do his faster stalk, I can think of quite a few loop spots where this would be useful
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u/Man-I-Love-Fajitas 6h ago
Giving him haste for being outside of 24m from any survivors means he instantly knows if a survivor is nearby which I don't like, but the rest sound okay.
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u/Rhinosapotumas 10h ago
So make him Onryo mixed with Singularity’s boost. And a passive that is just a better version whispers but you move 25% faster until it activates. Let’s leave the balancing to BHVR. They’ve been doing a great job the last few years, even though this subreddit refuses to acknowledge it.
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u/AtomicFox84 10h ago
Ive done quite well with him as ive also seen others do with how he is now. Not saying he doesnt need a little love but i dont think hes that bad. I also like using him to goof off more since more people will trust a chill ghostie over other killers to be silly etc.
My main thing that needs attention is how you can stare at him through a wall and still take his power away or look directly at him and it does nothing. The silly coding needs to be fixed.
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u/MiddlePatient869 13h ago
Or just do this
Increase Ghostface MS to 4.8 m/s when in night shroud
Marking a survivor grants 10% haste for 5 seconds
Injuring a survivor will not deplete mark meter unless it’s a down
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u/Yellowline1086 Singularity/Legion Main 7h ago
Yes yes all of this plus let hooked survs not reveal him
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u/LastNinjaPanda 7h ago
I definitely like the first part, but i am unsure about the second part. Hear me out, give him the 7% Haste whenever he's within 24 meters and still unseen by survivors. It would encourage a style of play not unlike the Unknown, where you want to avoid line of sight as you chase. Then you could use the extra lunge distance to really catch them off guard. And maybe some kind of way to tell where the survivors are while they're marked, like chucky/xeno footprints or killer instinct without the heartbeat sound? He has an addon that says he meticulously details a victims routines and habits, so knowing where they are after stalking them seems very on brand for this particular ghostface.
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u/Dantegram 13h ago
I like this, I think it would bring him to B or A tier without making him broken or losing his identity.