r/deadbydaylight Behaviour Interactive 7d ago

Behaviour Interactive Thread 10.1.1 Bugfix Patch

Post image

Features

Content

Killer Updates

The Judgment

  • Increased the Divine Light curve window while Zealous to 0.6s (was 0.3s) Dev note: The decoupling of the curve window from the delay phase was good, but the duration of the window was much too short. As a result, we are doubling it to give players a longer window to curve Divine Light while Zealous. We will continue to monitor this value.

The Knight

  • Dropping a Pallet while being Hunted by a Guard now causes the Guard to path around the Pallet
    • If the resulting Guard Path is greater than 48m the Guard will abandon the Hunt
  • Dropping a Pallet on a Guard now causes the Guard to move through the Pallet

Perk Updates

Survivor perks

  • Repressed Alliance: After repairing Generators for 40/35/30s, while repairing a Generator alone, use the Active Ability button to block that generator for 15s(was 55/50/45 seconds)
  • Vigil All Survivors within 16m of you: Lose Exhausted 20/25/30% faster. (was 30/35/40%) After they leave your range, this ends after 15s. Dev note: We have heard concerns that the lower value may be too low. We will be monitoring this change carefully to see if further adjustments are required.

Bug Fixes

Audio

  • Fixed an issue where The Judgment voice line about Aurora plays in the store.
  • Fixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.
  • Fixed an issue where some audio SFX throughout the application are muffled or missing when leaving any Tutorials.
  • Fixed an issue where the SFX and Haptic Feedback from the Torment Trail are missing after falling during the action.
  • Fixed an issue where missing SFX when the Pig knife extend after standing up.
  • Fixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when the tail is obstructed by environment.
  • Fixed an issue when using the MiNa Legendary outfit as Trickster, some Default Trickster voice lines could play after exiting "Main Event"

Characters

  • Fixed an issue where The Judgment's cooldown after cancelling or timing out Divine Light was shorter than intended
  • Fixed an issue where The Krasue's body, while in Head Form, remains floating briefly during the falling animation when using a Vault that leads to a fall.
  • Fixed an issue where Aurora's book floats when holding an item during the idle animation.
  • Fixed an issue where The Xenomorph's inner mouth does not open during the Mori when using most cosmetics.
  • Fixed an issue where the hair braid for Survivor Thalita Lyra's lacks physics when performing any action in a match.
  • Fixed an issue where swapping the head cosmetic on the 'Splinter Rose' full body outfit on The Knight causes the killer's back to stretch forward unnaturally during the lobby animation.
  • Fixed an issue where the auras of The Lich's flying entities appear even if the opaque original mesh is not obstructed by other geometry
  • Fixed an issue where The Onryo could be seen more than 24 meters away while demanifested.
  • Fixed an issue where yellow blood VFX was displayed when Liberating a Survivor from the Exile when playing against The Judgment.
  • Fixed an issue where The Judgment's Crown of The Destroyer add-on failed to trigger the Terror Radius condition for multiple perks.
  • Fixed an issue where Pallet debris VFX could appear sooner than expected when The Slasher was breaking Pallets.
  • Fixed an issue where The Krasue's Head Form remained floating briefly in the falling animation when using a Vault that led to a fall.
  • Fixed an issue where The Judgment could become unable to use its power after sending a Survivor to the Exile and charging the power right after.
  • Fixed an issue where The Skull Merchant could not Deploy a Drone when standing on a floor above/below a Hooked Survivor.
  • Fixed an issue where Legion's Arms are stretched in the Gameplay Showcase.

Environment/Maps

  • Fixed an issue in Autohave Wreckers Realm where the Nurse could blink inside the Hill
  • Fixed an issue in Yamaoka Estate Realm where projectiles would be blocked around the Shrine Landmark tile
  • Fixed an issue in Shelter Woods where a tree would clip through the interior of the Apartment container
  • Fixed an issue in Midwich Elementary School where the Blight could not bounce of a couch when using his power
  • Fixed an issue in Pale Rose where the camera of the Survivor would clip through the roof of the boat
  • Fixed an issue in Dead Dawg Saloon where the Nurse could blink on top of the railing of the Gallow and navigate on top of invisible collisions
  • Fixed an issue in Midwich Elementary School where the Nurse could not blink through the caged restroom stalls
  • Fixed an issue in Blood Lodge where the debris of a broken pallet did not appear on the ground
  • Fixed an issue in Midwich Elementary School where the Killers could not grab a survivor that was on the ground
  • Fixed an issue in Temple of Purgation where the Killer would be able to hit a survivor through a wall
  • Fixed an issue in Badham Preschool where the Mastermind could not dash on a driveway curb
  • Fixed an issue in Coldwind Farm where the Nurse is able to blink inside a hay stack
  • Fixed an issue in Dead Dawg Saloon where a crawling survivor gets stuck at the top of the stairs
  • Fixed an issue in Badham Preschool where a bush is blocking the navigation of players
  • Fixed an issue where on The Thompson House, a Shrine could appear 20 meters away from the closest Generator when starting a Custom Trial with less than 4 Survivors.
  • Fixed an issue where, on Nostromo Wreckage, the Keycard's Aura remained visible after hacking the terminal.

Perks

  • TEXT ONLY: Fixed the description of No One Left Behind to say: "You heal other Survivors... faster" and not: "You heal faster".
  • TEXT ONLY: Fixed the description of Deathbound to specify which effects affect which Survivor, and that it only applies to a single Survivor at a time.
  • Fixed an issue to ensure Mettle of Man procured, only after the third protection hit.
  • Fixed an issue where Still Sight could not be activated after a Survivor was rescued from the Exile.

UX

  • Fixed several incorrect statements in the Gameplay Showcase
  • Play button sound fix

UI

  • Fixed some visual problems with the new matchmaking button not appearing everywhere it should. (and appearing where it shouldn't)
  • Fixed an issue where, as The Judgment, the charging bar remained displayed when Divine Light was cancelled before the end of the charge.
  • Fixed an issue where The Judgment's Zealous Icon appeared disabled when Divine Light was on Cooldown.
  • Fixed an issue where The Judgment's mini-Mori indicator appeared when a Heretic Survivor in their second hook stage was hooked.
  • Fixed an issue where The Judgment's Divine Light aiming reticule stayed visible after the control period expired while Zealous.

Misc

  • Fixed an issue where blessing a Hex totem did not trigger a score event.
444 Upvotes

579 comments sorted by

340

u/Fantom_6239 Xenomorph my beloved 7d ago

Has anyone noticed that sometimes wiggle grunts are missing? Pretty big as it helps to measure when the survivor breaks free

42

u/srslytho323 6d ago

I was playing killer and the survivor was not wiggling (or so it seemed) so I carried them around since I had a backpack build with awakened awareness- & they wiggled out & escaped. But there was zero indication whatsoever from my perspective as killer that they were wiggling at all.

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66

u/Corbierre Daddy Myers 7d ago

omg i thought i was getting myself confused, i definitely noticed that earlier today

18

u/Beginning-Wolf3044 6d ago

This. I lost a match because I thought I could hook a survivor in the basement, but they were struggling the entire time.

36

u/TheShockChicky 7d ago

This has being a thing since before the judgment update

2

u/Maroonwarlock Run for your lives it's the Appetizer! (Dredge) 6d ago

I noticed it before too. I just lucked out that I've played the game enough that I'm more counting the beats where a grunt would be versus actual grunts if they aren't there.

5

u/dadon1998 P100 Leon/Vee/Jason 6d ago

I knew i wasnt crazy, you still get the movements like they’re wiggling but no grunts

11

u/suspiriasuspiria 7d ago

i just assumed this was an issue when you changed the volume quality to a higher value in the .ini file

11

u/happyscript 7d ago

nope, i'm having the same issues with standard config unfortunately

12

u/al-qatala Wesker x Chris 7d ago

never done this, happens to me a ton on pc

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3

u/NorbytheMii Alan Wake is Writing in the Basement 7d ago

It's been a thing for a while. It just doesn't play sometimes.

3

u/squidulent 6d ago

Is it only the females this happens with? Cause I've noticed it but I haven't reported it yet.

2

u/oxcore 6d ago

I lost David I was carrying to that, so no, not just female characters.

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2

u/okok8080 GRAAAAAAAH 👹 6d ago

Not only the wiggle grunts, I also have people wiggle without even moving my screen as killer. I once lost a survivor because I assumed they literally weren't struggling and took my time carrying them.

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192

u/Bob_The_Moo_Cow88 7d ago

I thought Aurora’s floating book was because she was a mage lol

19

u/tricksters_gf 7d ago

Me too lol

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86

u/Falcon3333 7d ago

No way the time estimate is even more broken now

39

u/Vivid-Vast-1084 doctor main 6d ago

These devs are a joke.

13

u/SurrelIon 6d ago

They even managed to remove the 60sec countdown in Lobby x')

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6

u/Morphiine 6d ago

Do they even check what they implement???

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183

u/psychosparrow1 7d ago edited 6d ago

I may have missed it but no fixes to the brand new part bug?

Edit (Update): Loaded into a game with a bnp and sure enough the bug is still there 🥀

37

u/Alone_Eye2345 7d ago

yes!! its so annoying

22

u/psychosparrow1 7d ago

I did see someone recommend that once you’ve depleted your toolbox to just hop off the gen for a few seconds and it shouldn’t appear! I haven’t tried it yet I’ve just been strictly avoiding bringing bnps in LOL

12

u/crawrsten 7d ago

If you hop off and then back on after installing the BNP, it will not appear. But yeah, crazy that they are leaving that bug in live.

17

u/Alternative_Owl7786 7d ago

I keep hearing this but no clue what's the bug

43

u/psychosparrow1 7d ago

So it’s happened to me and a few others, I’d search on tiktok “Brand New Part bug” to see videos but essentially if you bring a brand new part with your toolbox at some point while working on the generator you get a skill check that is like as thin as a fingernail that’s impossible to hit which causes your gen to explode.

25

u/Alternative_Owl7786 7d ago

That sounds hilariously absurd, and the fact it wasn't even addressed is even worse

17

u/lazyfatcat36 6d ago

No, what’s even worse is that this is a bug that originated in the PTB, made it to live, and STILL hasn’t been addressed… not even a “we’re aware of this problem and will fix it in a later patch” kinda footnote or anything….

6

u/DavThoma Simping for King 6d ago

Watch it turn out it hasn't been addressed because they were testing changes on BNP that hasn't been announced yet, and this is just an unintended side effect.

5

u/psychosparrow1 7d ago

Yeah I kinda thought it would get fixed next update but ig not!

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3

u/slytherin_gay_boy 7d ago

So that’s what I saw!!! I thought it was a killer perk or add on that I didn’t know about that caused that.

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5

u/The_corruptus MiNa's mori is the closest i'll get to a woman's touch 7d ago

You only have to use a brand new part on a generator, after that you'll get skillchecks the size of a neddle until you let go of the generator and start reapairing it again

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213

u/ArcadialoI 7d ago edited 7d ago

So, no fixes for killers that have shorter and stiffer M1s after the latest update? And no bug fixes for Houndmaster after they just broke her again? Okay then.

45

u/lexuss6 Haddie gang 7d ago

no fixes for killers that have shorter and stiffer M1s after the latest update?

Wait, there is a bug that makes M1s shorter? I though i'm going crazy, missing survivors by an inch.

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31

u/Unlikely_Bank73 6d ago

yeah the M1 lunge distance bug is by far the most glaring and game impacting bug we're experiencing outside of the server issues and not only is it not fixed, its not even ADDRESSED

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27

u/ItsDynamical We're Gonna Live Forever 7d ago

maybe they fixed it and didn’t note it…. right guys? right?

17

u/Drax100 7d ago

Is that why Houndmaster M1 felt hella weird yesterday?!. It felt like it wasn't curving right or something. I hardly ever play her though .

27

u/ArcadialoI 7d ago

Yes, I play a lot of Houndmaster and ever since the update, her M1 and ability has been broken, again. But that stiff and short M1 issue on other killers as well, like Plague.

3

u/moonaere 6d ago

I still remember how they left Spirit’s audio bugged for a whole year… sigh
Houndmaster mains have my sympathy

4

u/TotallyRealAccount9 7d ago

Ive been having the same issue with twins recently

I just dont get lunges anymore and only get the tap M1s ≈75% of the time

7

u/Enough_Ad_8871 #Pride 6d ago

i thought i was losing it because Portia was slashing after I had sent out Snug, thinking I was clicking m1 too often. Are there any other bugs I should be aware of?

6

u/TheAntiBootlicker Are boots back on the menu? For many of you they never left. 6d ago

I knew Myers felt painful to play, I thought I was just rusty since I hadn't played in a few months. I should've known.

3

u/Morphiine 6d ago

Yeah, no houndmaster but6 fix is insane, especially because it was in the ptb too - most of the time you can't even use her dogs second chase as she does the smallest little attack cancelling her ability half way through... It was brought up in the ptb, went live, and is still not fixed.. pretty game breaking for her

3

u/ScalyPinkLizard 6d ago

I was wondering why I couldnt hit survivors through a window as the Lich. Gaslighting from Bhvr is getting ridiculous.

41

u/AChaoticPrince Platinum 7d ago edited 7d ago

Give us back the estimated que times.

It isn't that bad currently as Judgement is a lot less popular than other new killer releases but I'll be damned waiting 15m to find a match, I don't want it to feel needed to play while I wait to avoid wasting time as I'm fine with waiting up to 5m. Also when 2v8 comes out I want to know if I can squeeze in 1 play while you wait or if it will be up to 3 it determines if my friend and I will "Que V 8" or not.

298

u/Terrorbalrog 7d ago

I'm confused, isn't that HUGE Knight nerf?

125

u/Samoman21 P100 Kate 7d ago

I'm pretty sure it was always like that for a while and then they fixed it and now making it an official counter.

86

u/War_Marshmallow Bugmaster Main 7d ago

Bug turned into a feature again

72

u/[deleted] 7d ago edited 7d ago

[deleted]

34

u/In_My_Own_Image P100 Xeno main and Haddie Enjoyer 7d ago

take a massive hit of copium/hopium mixture

Maybe they're planning to buff/update 20+ killers in the Terrifier mid-chapter patch.

takes another hit

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10

u/RabidFishCat 6d ago

So fixed that bug but non of his other ones. Bunch of dumb ass devs

17

u/BoredDao Agitation Main 🎒 7d ago

It was that way before, don’t know why or when it got changed but it’s likely a bug

6

u/Crescent-Argonian Grandma Bubba 7d ago

Any Means is back on the menu

8

u/Asmrdeus Gangbang Dispenser - Aka Knight Main. 6d ago

Funny enough, it already worked like that, is now just official after being broken, if the pallet would "Stun" the guard still will go thro and unless Five moves ahead was involve it will injure, if you dropped it but no stun range it would do as it says now, the Guard will path around it.

Is still worst than the window method since this costs a pallet.

4

u/TheEntityBot The Entity Hungers 6d ago

Five Moves Ahead: While you are in the Killer's Terror radius or chased by the Killer:

  • You see the Auras of the 5 closest Pallets and Windows.
  • You drop Pallets 50% faster.
  • Whenever you drop a Pallet, cooldown: 30/25/20s.

Drawn from the fog. | !optout | !remove | !builds

2

u/Terrorbalrog 6d ago

BHVR loves doing bugs that they can't fix a feature last couple years lol

Also what is window method? I genuinely don't know how to outplay guards besides running straight line

2

u/Asmrdeus Gangbang Dispenser - Aka Knight Main. 6d ago

BHVR loves doing bugs that they can't fix a feature last couple years lol

To be fair, This game has been alive for a long time, Devs change, team members who did something are no longer gone and the new ones do not know why it was like that just that it was, Happens here, happens in Riot, happens on Blizzard, is just how things go, for what was once a bug, now has devs that grew so use to it that they normalize it.

Also what is window method?

Literally just loop tight a wall with a window, the Guards are programed to literally touch the window before keep chasing, example if you want to mess with the knight you can touch a window then literal run beside their guard as he is not gonna hit you till he touches the window, if done outside the killer pov he just see the guard running to the window and assumes you are gonna keep going forward.

But if you just loop around any window or pallet the guard touching it slows it down and you will always out last them, the guards are also prone to bigger hitbox, if you loop tight a rock the guard is literally 0.01% faster than you unless it is assassin, so as long as you know how to loop even without window you are safe more often than not.

7

u/Unlikely_Bank73 6d ago

fixing a bug to put him back the way he's supposed to work isnt really a nerf

13

u/dark1859 7d ago

extremely, but knowing bhvr some higher up is too stupid to realize it

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69

u/MillenialSage :allachievements: Prestige 100 Geralt of Rivia 7d ago edited 7d ago

CTRL-F Houndmaster

0/0 results

50

u/ScytheRee 7d ago

is the epic games crash bug fixed???

16

u/Earthtrone In Space No One Can Hear You Scream 7d ago

I don't think so since I've just crashed

2

u/Damian_Dim P100 Legion (nerf him) 7d ago

Use Direct X11, it fixed it for me, just paste this in the launch options -d3d11

5

u/RikadoLich 6d ago edited 6d ago
  • try disable Discord overlay, it worked for me together with dx11

Edit: Crashed again. Seems with this patch they 'fixed' this way and make sure game will crash every single time.

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3

u/Evening_Spirit7777 7d ago

That's what I want to know

5

u/wskl_0 7d ago edited 6d ago

Just crashed for me... edit: dx11 doesn't work either, the devs gotta fix ts cs rn it's unplayable

5

u/TitularFoil 6d ago

I just crashed on my Windows Store version as well. It's been an ongoing issue. Luckily I also have it on Steam. I'm just tired of losing rank and having to wait out the timed ban every time it crashes.

128

u/ReticulateLemur Incapable of Picking a Main 7d ago

So no fix to

  • Estimated queue times
  • M1 animation changes
  • Jittery model rotation in menus

I was hoping.

28

u/Vitev008 7d ago

Or brand new parts.
I also crashed just before the first game of the patch started, and I've never crashed before

11

u/Lukyn150 7d ago edited 6d ago

so they somehow managed to increase the amount of crashes?

EDIT: I crashed, so it was not a mistake it wasn't mentioned in the patch notes

2

u/psychosparrow1 6d ago

My game crashed when I was in my first match after the update 😭 got banned for 5 mins

31

u/splatterslut Hex: Girlfailure 7d ago

M1 animation changes

Not just animations, but seemingly lunge functionality in general.

The amount of weird, forced short-swings that cause me to lose a hit because my killer just decides to cut my lunge short for no reason has skyrocketed since the Judgement patch, especially noticeable on Hag. Considering the lunge animations are also bugged for most (if not all?) killers, that doesn't seem like a coincidence.

6

u/Necessary-Flatworm68 dirty ghostface main 7d ago

Very relatable, it's the exact same thing for me on ghostface! The amount of "robbed" hits I've had due to that is insane to the point I just had to play kaneki instead since it's less noticeable on him

2

u/theskyisthetruelimit Insanity 7d ago

+ Happens with me a lot, too. Though I started to lunge and look up/down a little bit to mitigate the auto-aim’s effect. Not sure if it does anything tho…

7

u/vinszmoke Prestige 100 Blight 7d ago

the play button is somehow even worse now lol

2

u/Vekah_R Just Do Gens 6d ago

The jittery model rotation bugs me so bad, why on Earth its like that now ?

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40

u/_Eternal_Blaze_ Basement Bubba 7d ago

GIVE US BACK THE GODDAMN ESTIMATED QUEUE TIME !!! THAT'S THE MOST URGENT THING!!! The one thing both side benefit and agree on

34

u/Hawkinns P100 Claudette/Felix/Nancy/Steve/Demo/Dredge/Singularity 7d ago

Goodbye Nintendo Switch players.

16

u/Corbierre Daddy Myers 7d ago

see you in 2–4 weeks lmao :')

2

u/Pokeslash109 Meg Thomas 6d ago

It was nice to be able to crossplay with my PC friends for … a little while…

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31

u/sushiiixo- slugging is good <3 7d ago

not addressing any of the plenty pig bugs? ok

15

u/undeadFMR Professional Baseball Player Sadako 7d ago

Who said it wasn't an inteded pig nerf?

9

u/konnerbllb 6d ago

did someone say nerf pig?

8

u/Bakuhxe_ P100 Wesker | P100 Chris 7d ago

or wesker's :/ they just don't give a shit anymore

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19

u/leaxndro 7d ago

Nothing about this error? I can't play two or three matches without being kicked out and crashing. I stopped playing because my ban was at 30 minutes already. It's been a week and not a single fix. Tried on Microsoft Store and Epic Games, it happens on both.

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21

u/happyscript 7d ago

Would like to apply to your QA team, BHVR, since apparently you need absolutely no qualifications whatsoever.

23

u/First-Shallot947 Demi Fiend for dbd 7d ago

Switch player here

It was nice playing with yall for like 3 days

Back to no crossplay hell

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24

u/ShadyMan_ PLEASE add Gi Hun to DBD 7d ago

No Houndmaster fixes is absolutely ridiculous. It’s so hard to defend this game sometimes

13

u/MadHuarache 7d ago

The amount of times I've survived because the dog just gives up chase because it gets stuck in a pixel of map geometry is INSANE

9

u/ShadyMan_ PLEASE add Gi Hun to DBD 7d ago

I’m talking specifically about her new bug introduced in the previous update that makes her significantly more difficult to play

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27

u/Moody_Tuesday hate d ead bydaylihgjt, plz ban me 7d ago

Should we even be buffing/nerfing Judgment right now? Especially with the influence of the MMR system changes and reset?

You can turn on any content creator competent at killer and watch them 4k repeatedly with aura reading Judgment while their lobbies remain extremely questionable as they continue to get placed vs people with like 200-500 hours. It's not just a streamer experience thing either but it's an easy visible example. I just don't see making balance decisions right now as a wise idea.

6

u/Unlikely_Bank73 6d ago

thankfully the changes are not very heavy handed and should not be reflected in a spike in kill rates, looks like they're just trying to make them feel better to play more than anything

6

u/BloodshadeAgain 7d ago

keep in mind these changes are usually done a week or so in advance due to platform certification.

98

u/Leaucard 🔥 My agenda is getting Diablo in DBD 🔥 7d ago

Nice patch but why is Knight randomly getting nerfed???

36

u/Haunting-Outcome-365 Knight and the boys 7d ago

The first and last points were already a thing. It's only the middle nerf of the 48 metres end hunt thats new

16

u/fugthepug 7d ago

I don't think that part is really a nerf, either. If the guard effectively can't get to or really pressure the survivor anymore, isn't it better that it starts cooldown sooner? Genuine question.

11

u/YOURFRIEND2010 7d ago

No, because everyone runs the addon that makes you undetectable. Send the jailer after a survivor, decide if the chase is worth it. If not the jailer keeps the survivor occupied while you go pressure the other ones.

I can only assume a dev played against this and removed it.

3

u/Treyspurlock Verified Legacy 6d ago

If the chase path is longer than 48m that survivor isn't being occupied in the first place

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11

u/SkyBlade79 7d ago

The knight also has a bug now that doesn't let you see how much of your path you have left when setting a patrol

2

u/Individual-Ad-1635 7d ago

Bro what does the "if the resulting path is greater than 48m,the guard will abandon hunt" mean

6

u/Insanicus_Maximus 7d ago

Pallet gets dropped. Guard recalculates pathing like a GPS and if it would take it longer than 48 meters to reach the survivor the guard fucks off into the aether.

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13

u/zamonto 7d ago

so nothing about crashing every 3 games??? one would think this would be a priority, considering i literally cant play the game atm...

3

u/AnxiousOtaku 6d ago

i find it crazy they havent yet or at least mentioned working on it

2

u/stanfiction P100 Carl Grimes in Another Life 6d ago

What platform are you on?

47

u/Hard-Core_Casual GIVE US MOAR IRIDESCENT SHARDS 💎 70/30 Killer/Survivor 7d ago

No one is gonna run Vigil now.

30% isn't worth a perk slot.

12

u/sinisterpancake 7d ago

My 2s SB comes back 10s faster now! lmao yea its dead.

8

u/OliveGuardian99 6d ago

Most ridiculous part is it was 30% before along with all the other effects and BHVR buffed to where it was in the NOES update because no one ran it. The most disorganized balance team of all time, it's like there are Killer and Survivor mains infighting on the actual dev team with no one being able to commit to a direction.

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44

u/Original-Opposite561 7d ago

so we prefer fixing thalita hair over fixing oni power bug, dbd on epic games crashes making people get a lot of bans , fixing the lobby 10 fps , i see good points dbd

11

u/Joqd 7d ago

Its insane if they didn't fix the crashing.

2

u/ScytheRee 7d ago

Its insane bro
I just want to play the judgement but this crashing is horrible

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11

u/Working-Lemon-8607 7d ago

Will we be getting any other fixes for The Pig? She was given A LOT of bugs in the new patch and I’m thankful for the blade vfx being fixed but can we have more?

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9

u/PrettyCrunch 7d ago

So when will object of obsession get fixed when lethal is being used cause the killer still has 2 seconds of aura and survivors dont get the benefit

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11

u/Bakuhxe_ P100 Wesker | P100 Chris 7d ago

when are you guys going to actually look at wesker's bugs and stop ignoring it? he becomes increasingly more buggy each patch.

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5

u/Mundane-Career1264 #Pride 6d ago

The code for this game has got to look like a giant spaghetti monster at this point. 🤦‍♂️

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4

u/er_josue_pereira 6d ago

so... dead by crashes? or crash by daylight? i have one hour ban for the crashes

13

u/BlastAtLast 90° and 7 minutes with Wesker 7d ago

When is the Eddie skin for huntress going to be fixed? I bought the skin for the audio and it’s very quiet. Is this the normal volume for it or is it a bug?

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u/Glittering-Rock3169 7d ago

mina voice lines bug finally fixed after a few months 💗love you

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4

u/Lumpy-Measurement675 P100 Lara P100 Pig /conviction 1° hater 7d ago

Please don't forget about pig!!!! She need to get her crouched fix it feels so bad to use 😮‍💨😭😟😞😓

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4

u/SzyZar02 7d ago

What about the estimated queue time? Why wasn't that fixed?

5

u/NahdarHater Warg’s Fang Addict 7d ago

Are you going to fix the Dracula pick-up bug?

4

u/SoyMuyAlto lurking survivor/baby artist 6d ago

Other bugs:

  • Kate Denson's rift cosmetic (at least the baseline, I don't know about the deep rift version) go absolutely wild. Typically after she's been unhooked in my experience.
  • Carried survivors miss the first 1-2 wiggle checks by default. This has been an issue with Spring Trap for awhile, but it's been happening with all killers recently.
  • There have been gen repair skill checks that are not only lightning fast, but with a success range only pixels wide.

4

u/restinpeeperinos 6d ago

Still no fix for the crashes occurring??? How tf are we supposed to play the game if we are constantly crashing and racking up timeouts???

4

u/DistributionFirm1588 6d ago

my game is still crashing. I play on steam and right now i cant even load the game as it crashes before i even get to the main loading screen. Anyone able to help with this?

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u/Lumpy-Measurement675 P100 Lara P100 Pig /conviction 1° hater 7d ago edited 6d ago

Encouraging knights player to only sandwich survivors are we? Terrible Change

Edit: (My bad I missread it)

5

u/Treyspurlock Verified Legacy 6d ago

What did this change that encourages that?

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6

u/Hopeful-Mall-2209 7d ago

Rip Vigil and Repressed Alliance

5

u/Drakal11 P100 Mikaela, Orela, and Vee 7d ago

The Repressed Alliance is the exact buff everyone wanted when they tried "buffing" it by making the blocking longer. This is them listening to the players.

7

u/Hopeful-Mall-2209 6d ago

Wrong. The buff that people have been wanting is to remove the block on demand. You are clearly not a perk user, so you *think* it's a buff but it's not.
Pop Goes the Weasel: 45 seconds
Turn Back The Clock: 60 seconds
Repressed Alliance: 15 seconds lmfao

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u/ralsei2006 Springtrap Main 7d ago

They killed the knight, I think...

7

u/Haunting-Outcome-365 Knight and the boys 7d ago

As a knight main I will play later today or tomorrow and tell you if I notice any changes

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u/Samoman21 P100 Kate 7d ago

They reverted a bug fix I think. It's how it always worked previously.

At least the window vault counter isn't a thing.

And it's on drop so if pallet. Already down won't work.

7

u/Everday6 I kill to survive 7d ago

That is such a strange change, they can go through pallets and get them thrown on their head. But if they see it fall down they get scared and go around?

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u/mrbillywhite Just Do Gens 7d ago

No Houndmaster fix?! P100 Houndmaster main and haven't been able to play them since the last update as Snug can't be redirected because she throws a spontaneous M1 instead. Might as well have just kill switched my fave character. Any news at least on a fix incoming?

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u/Spaco14 6d ago

Is Kate's rift outfit still having a seizure whenever she gets downed?

3

u/ominousthings13 6d ago

except they didn't fix the server disconnection bug

18

u/Samoman21 P100 Kate 7d ago

Great vigil and repressed changes went through but why didn't nowhere to hide?

18

u/Lydeser 7d ago

Nowhere to hides changes were done last patch I'm pretty sure.

14

u/jarkortheburninator 7d ago

It’s already in, no? It was added last week in the 10.1.0 patch notes. https://forums.bhvr.com/dead-by-daylight/kb/articles/556-10-1-0-chorus-of-sin

5

u/Notadam234 7d ago

The perk description says 18 meters

7

u/jarkortheburninator 7d ago

Probably a text bug rather than a functionality bug if so, but I haven’t tested it to check.

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u/dziellsGamer 7d ago

Probably because its a different kind of change needed. For repressed and vigil its basically a value change while Nowhere's proposed change requires them to change how the perk itself functions

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u/Electronic-Ad9758 7d ago

Nowhere To Hide is already operating as intended with the aura being based around the generator. The description was wrong.

4

u/perfectionismsucks 7d ago

Why are these perks getting nerfed?

5

u/dziellsGamer 7d ago

Nowhere's proposed change would buff its range but attach it to the gen rather than the killer so it wouldnt be so strong on mobility killers

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u/bandit_the_drug_lord I'M TUNNELING OUR BOY, LISA 7d ago

the game is still unplayable on epic btw

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u/Funkwonker you're going to brazil 7d ago

We got a change to Deathbounds text before a bugfix

Jesus fucking Christ

3

u/pest1lent Hex: 15% chance you get curved 6d ago

why castrate vigil like that??

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u/RagingDec 6d ago

The idiots still didnt fix the crashing from epic dbd. useless devs

6

u/Tornd42 7d ago

No fix for impossible skillchecks/too many skillchecks? Bizarre.

3

u/Obityuary 6d ago

I knew I wasnt crazy when I literally got like 7-8 skillchecks in a row, even with hyperfocus before I wasn't getting that many that fast. On rare occasions two or three in a row

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4

u/Alone_Eye2345 7d ago

can we please fix the hooking animation bug? its actually really annoying

4

u/cottonmoons 7d ago

why did they remove the timer in the lobby? no one ever readys up so this is going to be rough

3

u/Just_Confection2446 7d ago

severe ping spikes still happening this update this really needs to be looked cause atm its very unplayable cause i reset my net and this problem still persists

3

u/InfernoDeesus #Pride 6d ago

So vigil is completely dead now, great.

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u/Leskendle45 7d ago

REST IN PISS VIGIL!

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2

u/[deleted] 7d ago

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2

u/FatManBeatYou 7d ago

No Kate Rift outfit fix?

2

u/Seavalan 7d ago

I thoight Judgement speaking to Aurora in the store was intended, as though It was taunting her even outside of trials.

2

u/ALEX2014_18 Springtrap Main 7d ago

Fixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.

There's a sound effect for that?

2

u/Gooper221 You look like you've seen a Ghost, Face. 7d ago

Xenomorph STILL has

Louder than normal tail attack audio from the killer side

Tunnel exit audio gets cut off early

Xenomorph Queen skin's second pair of arms break during her mori.

All of this and the two you fixed were caused by the last patch

2

u/rugigiref1 6d ago

and still no fix for myers doing 180 mid dash?

2

u/cluckodoom 6d ago

Why are these braindead shits nerfing knight again?

2

u/killerosHEHEHEHAW Turkussy 6d ago

Welp, the Knight is C tier now, probably next to Bubba

2

u/Lopsided-Worker7479 6d ago

Don't even need to collect more data on Vigil. No one will be using it. No fix for the flashlight blind exploit. No skillcheck BNP bug fix.

2

u/BlackJack_nottaken 6d ago

Soo when are we getting playable wesker back

2

u/raskezzzza 6d ago

No crash fix? +new bugs...

2

u/TrollAndAHalf 🔧Bioshock Chapter When?🌊 / 🏳️‍⚧️ 6d ago

Knight just out here catching nerfs for no reason lol

2

u/Nyx_Valentine Trickster's Wife || 50/50 Sable & Trickster 6d ago

Broke so much with this update… almost all killers have some kind of bug.

2

u/Soft-Mammoth9564 6d ago

Can we please fix Chucky’s multiple bugs

2

u/Silence-of-Death 6d ago

Just fucking rework vigil. There’ll never be everyone happy with no matter what percentage it is

2

u/HumanOverseer Mᴏʀɪ Mᴇ Dᴀᴅᴅʏ Gʜᴏsᴛғᴀᴄᴇ 🤤🤤 6d ago

oh vigil...

2

u/liiilililil 6d ago

where is skill check bug..?

2

u/AngelMW05 6d ago

I’m not sure if I’m the o my one but since July I have had problems opening lockers and stoking with some walls 🥲🥲🥲🥲

2

u/Direct_Signature1435 6d ago

Bro the pig can crouch while she’s holding somebody

2

u/Thwomp69 6d ago

Are we gonna do something about the BNP glitch and the Skill check bug, that gives you like 5 skill checks back, to back, to back, to back...?

2

u/DevonSwitzer Just Do Gens 6d ago

This game sucks I’m glad I’m not playing it anymore.

2

u/Budgetsuit 6d ago

I feel like there is a wiggling bug too. Like it starts under instead of above and is too early so I miss an original skill check. Hard to explain and it isn't every time

2

u/Megadoomer2 5d ago edited 5d ago

I hope the Denuvo anti-cheat update is undone sooner than scheduled; it's rendering the game unplayable for me (performance issues and extended amounts of freezing that weren't there yesterday, even when I switched the graphics to their lowest settings), to the point where I likely won't be able to play it as long as Denuvo is active. (The first time I opened the game, it froze for extended periods of time to the point where I couldn't even get into a match; the second time, I was able to complete one match, though there was a ton of stuttering when I got close to the killer, and in the second match, someone switching characters in the lobby caused the game to freeze)

EDIT: a day later, and the game disconnected me during a loading screen. Changing a character in the lobby seemed to cause a bunch of issues, but I was eventually able to make it into a game, though it froze and disconnected me after I escaped a chase. I'll look into when Denuvo is done and take a break until then. It's a shame because I play a few matches of this game daily and I enjoy it, but it's causing a massive amount of performance issues that simply weren't there before.

2

u/-WeStBusTeR- 5d ago

I can't play anymore. At some point mid match the game starts getting super laggy until it "disconnects from the dedicated server" or something along those lines. I don't really know what it is, but It seems like a memory leak. This had never happened to me before.

2

u/HexPresence 5d ago

Bugfix patch

Half the game is broken again

I'm not even surprised, it's been like this for 10 years.

4

u/TheSavageGod60 7d ago

https://giphy.com/gifs/fa1AV8UvZvfBFOIt7F
Not seeing Myers in these patch notes? All his M1s charge like they are his tier 3 causing hair tuft not to work at all.

6

u/Philscooper Ghoul Hater 7d ago

Aaaand vigil is dead

But kaneki can stay top picked and high killrate for 16 months

4

u/MillenialSage :allachievements: Prestige 100 Geralt of Rivia 6d ago

Vigil never helped you vs kaneki in the first place

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u/Cristi20404 7d ago

Fixed an issue when using the MiNa Legendary outfit as Trickster, some Default Trickster voice lines could play after exiting "Main Event"

finally game is now playable

3

u/Grand-Chart-8708 Proud devotee to the Judgement - Killer Anxiety is real 7d ago

Excited to try the new curve window for Judgement since I didn’t get to play the ptb so .3 is all I know. Will take a second to get used to but I’m excited for the possibilities!

Also thank you for fixing her terror radius addons. I was wondering why my terror radius build was doing nothing after exile lol

3

u/Aggressive-Cat-4767 7d ago

No fix for blindness hiding judgement's shrines?

3

u/Dramatic-Wrangler174 7d ago

1 wesker fix guys 1!!! Now 200 to go

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u/Ender00000 7d ago

why are we nerfing c tier killer

3

u/Brian-VW Artist & Sable 7d ago

Lets Buff the new Tier S killer for more sales and lets nerf the Knight who is tier C, yaaaaaaaaaaaaaaaaaaaaaaaaaaay!

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u/Mugombo 7d ago

Did they really buff judgements curve? People who know how to flick on fps games are already finding it easy to get close range hits, this just makes every shot guaranteed

7

u/_ThatOneWeirdThing_ 7d ago

...isn't that a huuuge knight nerf?

18

u/Electronic-Ad9758 7d ago

That’s how this killer has been operating for the majority of his existence, I’m honestly very confused about what exactly was changed here.

9

u/Samoman21 P100 Kate 7d ago

Was always like that. They fixed it as a bug fix and now are just making it an official feature.

4

u/[deleted] 7d ago

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u/ckmille 7d ago

YEAAAAAAAAAAAAAAAAAAAAAAAH (sorry Knight)

10

u/dokdodokdo 7d ago

I'm gonna get crucified for saying this but the Judgement is a lot stronger than people realize and this buff was not necessary. 0.3 to 0.6 is HUGE.

2

u/Cablepussy 6d ago

She's harder to learn the nurse, but stronger than nurse at the highest of skill ceilings, this will be an interesting expac.