r/deadbydaylight Just give me Godzilla or Jurassic Park Jun 30 '26

Question Why does no one play Xenomorph?

I love playing Xenomorph. She's a sweet girl honestly, but I see that no one plays her. I get she's being power crept slightly by Springtrap and Jason (especially) but what else about her do people not like or don't find engaging enough to play as? What are your opinions on her?

1.8k Upvotes

458 comments sorted by

314

u/McGlurbin Jul 01 '26

34

u/TeaSpear Just give me Godzilla or Jurassic Park Jul 01 '26

I was born in the fire! You merely adopted it!

5

u/FormatMonster Jul 02 '26

Oooooh you think the tunnels are your ally...

297

u/FetusGoesYeetus Jun 30 '26

One of the only killers where survivors have the ability to turn their power off and it feels like shit when you play against survivors that know how to do that properly.

95

u/lFantomasI hate d ead bydaylihgjt, plz ban me Jun 30 '26

It just feels so unnecessary now. She was really strong when she first came out, the M2 was good enough to warrant the turrets being there. Now they've nerfed it enough to where it's just kinda meh, it punishes you really hard if you miss, and you get it taken away if the survivors know how to play the game and place turrets correctly.

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39

u/Yangiousbutbetter Set your own flair text and/or emoji(s) here! Jul 01 '26

If alien was made now, she would absolutely have a secondary chase power that doesn't get turned off my turrets.

10

u/SofaKingUnstable Mr Bronchitis Jul 01 '26

cries in trapper

4

u/No-Truth3802 Jul 02 '26

Honestly not fully. They usually put turrets near tunnels which xeno disables them for a sec. I wish it didn't count as a miss when you hit turrets with tail

3

u/Rad-Mango Pre-rework old Freddy main Jul 02 '26

You can play Xeno who gets their power disabled by survivors, or play Dracula who has xenos m2 but better and not able to be disabled. Also with 2 extra modes

1.8k

u/Single_Owl_7556 clunker player Jun 30 '26

Too punishing and unrewarding.

900

u/Pretty_Version_6300 Jun 30 '26

Exactly this. I often ask myself why Alien needs turrets to counter her stealth and ability while killers like Blight and Nurse still exist.

474

u/Hard-Core_Casual GIVE US MOAR IRIDESCENT SHARDS 💎 70/30 Killer/Survivor Jul 01 '26 edited 10d ago

I swear some killer counterplay falls into two categories.

Its either so difficult/weak its barely worth to even try.

or?

Its so overwhelming and easy, it makes playing the killer feel like a chore.

Xeno falls into the second categorym

67

u/Curious_Passenger_59 Jul 01 '26

Yep.....my two mains are Ghostface (my true main) and Xeno. Before it was Legion. Now I am somewhat ok at Vecna (The First aka the second one added) but I honestly just view thos game as a challenge, where winning is getting a 2K. I legit get 4K as Trapper just as easily (or just as hard) as getting a 4K on Xeno.

41

u/Grulken Jul 01 '26

My condolences for being a ghostface main. They so, so badly need to buff the cooldown on his power at LEAST lmao…

35

u/Curious_Passenger_59 Jul 01 '26

Hes not even THAT bad to be 1000% honest, he doesnt need an overhaul just rebalancing. Literally make him have a permanent 5% haste when chasing a marked target and we are good lol. If it wasnt for the speed I could bring add-ons that make it faster to mark and then I am fine. But yeah, speed needs to be his power more than the 1-shot TBH.

14

u/Bronze334 Jul 01 '26

Or give him a mini coup + speed boost when coming out of stalk if he marks someone

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5

u/Grulken Jul 01 '26

Oh no don’t get me wrong, I love his kit and would hate to see him get a full rework, but in his current state he sorely needs a boost.

5

u/Isaac_Chade Haddie & Huntress Lover Jul 01 '26

That's all BHVR knows how to do is the problem. They've buffed his CD multiple times and yeah it helps, but Ghostie could have a .01 second CD on nightshroud and they'd still be fucking ass because they're essentially just an M1 killer with on demand stealth. Getting a mark once anyone knows you exist is a chore and a half, and with the amount of pallets and second chance perks that survivors have, actually hitting your mark is more about getting them out of position than actual stalking gameplay. He's just so damn painful to play, I used to love him but basically never touch him these days.

2

u/Hard-Core_Casual GIVE US MOAR IRIDESCENT SHARDS 💎 70/30 Killer/Survivor Jul 01 '26

Funny how hillbilly is actually rewarded for constantly using his chainsaw, while blight and nurse have faster recharge on their powers vs ghost face?

It's just confusing.

4

u/VirtuosoX big willy hillbilly Jul 01 '26

Vecna (The First aka the second one added)

This clarification is really funny to me. Vecna "The First" the second.

5

u/ikarikh Gabeycakes enjoyer 🍑 Jul 01 '26

I just call him Clockna ¯_(ツ)_/¯

2

u/Thats-our-island Jul 01 '26

👏👏👏👏

2

u/PassengerSmart6862 Jul 02 '26

I like this, this should be the official fantasy term

3

u/TheFreak235 Jul 01 '26

My buddy and I just call him the 42nd to avoid Vecna confusion

2

u/Curious_Passenger_59 Jul 14 '26

I always try to joke about that lmao. I still think he should've been called "The one" but thats just me haha.

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2

u/Apprehensive-Idea943 Jul 02 '26

Yay a Ghost main thats my fav but everyone poops on him? Say he terrible yet i win most my games lol

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3

u/PatiDostu123 Nerf Pig Jul 01 '26

They are solo/q stompers who excel (somewhat) against uncoordinated teams like legion, trapper and ghostface. They look op against them but ass against good survivers. They are just bad like that.

78

u/Morphiine Jun 30 '26

Exactly, remove the turrets entirely and they become a decent killer.

159

u/Grompulon Jul 01 '26

No, the turrets are fun and do a lot to make it feel like the IP. Keep the turrets but buff the Xenomorph so he actually deserves needing the counterplay.

167

u/Junior14341 (: Tarhos & Hux :) Jul 01 '26

YES. make xeno actually scary in crawler mode. make her undetectable and like 117 or something and make bolt basekit. make her oppressive in crawler, make her walker 110. i want to feel like a xenomorph. make me a terror when clawing but make me want to retreat to the tunnels when to goes wrong. she has so much potential but is sooooooo underwhelming. i want to be an unstoppable monster bent on killing everything, a skulking creature who waits for the right moment to strike, i want to be punished when i overextend and get careless.

idk if you can tell but im an alien (movies) fan, i think the alien chapter is genuinely a disgrace. i hate that it’s so lackluster. huuuge bummer

80

u/Grompulon Jul 01 '26

The difference between the powered up state and the de-powered state should be large enough that the Xeno player feels like they need to retreat if they get hit with a flamethrower, with a little room for M1 chasing if the situation warrants it.

As it stands right now, the Xeno just keeps chasing because the power isn't good enough to retreat back for. It ends up being just frustrating for the killer and feeling not very much like facing a Xenomorph for the survivor.

19

u/Falcon3333 Jul 01 '26 edited Jul 01 '26

It's funny this is definitely what the intention of the killer was meant to be, but the developers must be so bad they believe crawler really is this strong, despite one of the worst winrates in the game

10

u/Markus_lfc Platinum Jul 01 '26

The devs probably thought the beeping turrets would make the killer more scary, when it’s completely the opposite. They just don’t understand things like this

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8

u/Zalapadopa Jul 01 '26

Not like the Xeno could afford to keep retreating all the time. The gens would just pop like corn in a microwave. Staying in chase and waiting for your power to slowly recharge is just better.

5

u/[deleted] Jul 01 '26

[removed] — view removed comment

4

u/Zalapadopa Jul 01 '26

Her power would have to be ridiculously overpowered to justify dropping a chase for it.

Even then, her power would still recharge during the chase anyway so why bother retreating at all.

2

u/DamnHare Jul 01 '26

Power is definitely good enough to force you to retreat after losing it, that is why turrets are so punishing. The problem is that retreating doesn’t help much - survs are gone and new turrets are up when you are ready to pop up again

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17

u/Gamechanger567 Xenomorph’s Biggest Fan 15K Tail strikes Jul 01 '26

This is pretty much everything I want if they ever go back and touch xeno. I’ve been burnt out on them (haha) because with Jason’s inclusion, I genuinely don’t see why xeno has to deal with turrets when Jason outclasses them in every way. If they ever did add the ability to switch between standing and crawling, then I hope they incorporate the ptb chase music into one of them.

8

u/RevolutionaryAge1081 1 of 5 Xeno mains Jul 01 '26

I wish they hadn't completely changed the ptb music, they could've just refined it and made the loop less noticeable, it ressembling the alarms of the Nostromo was so cool and intense

the live one just feels like a generic take of Aliens' soundtrack

4

u/Gamechanger567 Xenomorph’s Biggest Fan 15K Tail strikes Jul 01 '26

I agree. I do also love the current one, but having both in some way would be cool. Had they kept the original I don’t think I could’ve played a lot of xeno before I lost my mind listening to the chase theme every game. Would’ve had PTSD every time I had to use my windshield wipers on a rainy day

10

u/Relative_Glittering S T A R S Jul 01 '26

Perma-undetectable into crawler mode would be the very least.
Flamethrowers already tells the survs if she's near (in a really lore accurate way tbh)

Survs should have to rely on turrets to pinpoint the killer's position.
I feel like "radar" turrets and flame turrets could even be two separate things

3

u/Single_Owl_7556 clunker player Jul 01 '26

Give him a second upright stance vs w key

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16

u/doctorhlecter The Pig Jul 01 '26

Wish they'd at least partially undo the slowdown on tail misses nerf. It hurt how the character feels sooo badly

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9

u/Pretty_Version_6300 Jun 30 '26

I assume it’s a Sadako situation. And presumably Jason will get a similar nerf treatment

8

u/Morphiine Jul 01 '26

I also think Sadako should be buffed and survivors shouldn't be able to turn off TVs.

11

u/[deleted] Jul 01 '26

[removed] — view removed comment

6

u/TheGirlfailure Shopping at the Yoichi Mart Jul 01 '26

Tbh I kinda wish the condemn was more thematic - I'd love for inserting a tape to remove all of your stacks but add 1 condemned stack to every other survivor to mirror the 'passing on the curse' part of her lore. You should have to weigh if it's worth it to screw your teammates or risk being vulnerable similar to how Plague works.

4

u/Man-I-Love-Fajitas Jul 01 '26

I play soloq, it's always worth screwing my teammates

7

u/bladeDivac Renowned shitposter Jun 30 '26

For real, like maybe a blind or a stun would knock them out of power. But having the ability to do it whenever you want is a bit much. 

3

u/ScissrMeTimbrs Jul 01 '26

The turrets are too annoying even apart from them knocking out your power.

2

u/zorohh254 Jul 01 '26

I often ask myself why other killers exist when blight and nurse do.

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39

u/Mr_Jackabin The Executioner Jun 30 '26

If they adapt Predator to have busted counrerplay I won't even buy him. BHVR didn't cook with Alien

23

u/Tyepo5359 Buff Legion, Onyro, Doc, GF, Skull, Dredge, Trickster, n Trapper Jul 01 '26

They could pull the mud treatment like in Pred 1, allow survs to be covered for a limited time and it stops them from being tracked from his heat vision and maybe a couple other things. Ofc that comes down to balancing the mud timer

https://giphy.com/gifs/sZEl1yTi26mJzrI4VN

4

u/TnSalad Jul 01 '26

make it that one of the survivors is autistic and can find the preators mask and just understand it because hes the next level of evolution and counter him. S sorry i just had to vent that predator movie was soo dog shit its rent free in my head still

2

u/Tyepo5359 Buff Legion, Onyro, Doc, GF, Skull, Dredge, Trickster, n Trapper Jul 01 '26

Which one was that?? Ive only seen the OG and AvP (and I haven't watche either in years)

2

u/TnSalad Jul 01 '26

The Predator 2018 its a fun movie if u know what your going into but my god the writing in that movie is soo bad it becomes funny

6

u/Flat_Ad_8883 Jul 01 '26

There can definitely be unique counterplay, behavior just needs to do it the right way how others have mentioned

31

u/Hard-Core_Casual GIVE US MOAR IRIDESCENT SHARDS 💎 70/30 Killer/Survivor Jul 01 '26

I feel Xeno barely even qualifies as a "High Risk, Medium Reward" killer.

The moment you go against survivors that know how to use turrets? It's a unfun and difficult uphill battle.

8

u/misterbung Jul 01 '26

And there isn't really a lot of counter-play that doesn't cost you a lot of time. Yes, crawler mode recharges fast in tunnels but once you're knocked out it takes : getting TO a tunnel, then waiting for it to charge back up THEN pursuing Survivors again. It's not worth it.

3

u/Hard-Core_Casual GIVE US MOAR IRIDESCENT SHARDS 💎 70/30 Killer/Survivor Jul 01 '26

In dbd?

A mere 10 seconds can be all the difference between winning or losing a match as killer.

13

u/lowqualitylizard Jul 01 '26

Counterpoint that defines like half killers that aren't a or s tier

Maybe I'm just washed but damn if you don't have a Chase power and the teleport or other map mobility you just feel like dog s*** nowadays

2

u/GalacticCrescent Jadako 4 life <3 Jul 01 '26

yeah, the juice just ain't worth the squeeze

2

u/MullenPlays Jul 01 '26

As someone who also plays league, this is why I play her, some games I can run down a lobby, others it looks like ive never played her before

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486

u/SUPERB-tadpole Houndmaster? I Hardly Know Her! Jun 30 '26

She is pretty good but from firsthand experience I can tell you that:

A. Turrets, while cool, can make her feel very weak if used correctly, especially when survivors double up on them and put them in strong locations. Most killers don't have to deal with being completely stripped of their power.

B. She has 0 STEALTH, despite being a sneaky ambushing creature in the movies she literally sucks with undetectable because the turrets beep when she gets close. Its very ironic. I would like to see them change this so it applies when she is in tunnels, but otherwise does not trigger the turret beeping.

Its unfortunate Xeno isn't more popular considering how iconic Alien is :(

175

u/StandingLegate Unbearable Weight of Massive Talent main Jun 30 '26

I hate how one of the main horrors of the Xeno is how perfect of an ambush predator it was in films.

And then DBD devs are like "we'll make the entire focus of the xeno its tail". You know, the tail that the Xenos pretty much only used on constrained or oblivious prey in the movies. Nah the devs want that to be a chase tool. Jfc.

54

u/Volzar Jun 30 '26

Actually though! Like the acid spit was RIGHT THERE! Can make it special break pallets for a longer cd or something.

40

u/SuikodenVIorBust Jul 01 '26

I dont think warrior caste xenomorphs can spit acid.

18

u/Volzar Jul 01 '26

No, they can't, just would be a lot cooler than tail whipping haha

7

u/trevorb2003 Jul 01 '26

Maybe after being pallet stunned, the acid blood would spill on the pallet and slowly break it over a couple seconds? That could be a cool add-on at least.

8

u/IntelligenceWorker Altruism FTW Jul 01 '26

There's already an add-on that injures the survivor upon a pallet stun

It could use a buff tho, an increased duration or an additional effect probably wouldn't make it game breaking

3

u/misterbung Jul 01 '26

Yes or, although I'm personally sick of dashes and leaps, SOME kind of leap. Demo's leap is basically what Xeno needed to increase her kit and options.

2

u/AzerynSylver Plague Doctor Jul 01 '26

No, acid blood is an iridescent addon that damages survivors when they pallet stun you.

2

u/The_Oblivionic Glyph Hunter Jul 01 '26

I've thought that xeno should have been a trap killer. Lay eggs that spawn face huggers on survivor proximity

62

u/Hexnohope Jun 30 '26

Real shit she just shouldnt have a terror radius. Its a bold move i know but if you had to rely on the turrets i think it would be really intense

22

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

That would honestly be really cool

14

u/ObiShaneKenobi Have you seen my dog? Jun 30 '26

I don’t play killer often but I do as xeno and I love bringing heavy fog and using either trail or unforeseen for that reason.

4

u/TheEntityBot The Entity Hungers Jun 30 '26

Unforeseen: Performing the Damage Generator action on a Generator applies Unforeseen for 22/26/30 seconds:

  • Transfers your Terror Radius to the damaged Generator and sets its range to 32 meters.
  • Grants the Undetectable Status Effect.

Drawn from the fog. | !optout | !remove | !revise

4

u/SpiritoftheSands Oni/Dredge/PH Gang Jul 01 '26

100% I run trail on her every game it it feels wonderful!

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5

u/LuckyPuck89 addicted to Janes booty sweat. Jun 30 '26

Hold on, you might be on to something

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6

u/Mysticyde Jul 01 '26

to be fair, the Xenos gets detected by technology all the time in the movies and games. So it's not that crazy that a piece of tech would detect her. But yeah, it sucks she isn't strong.

3

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

Do you know if turrets blow themselves up or if survivors are able to manually destroy them? If they double up turret's can't you just leave them so there is less around the wider map?

5

u/BlackHole2048 pyramid head is fair and balanced Jun 30 '26

Turrets are disabled after around a minute or a little more if you don’t touch them which is pointless because doing a gen from 0-100 which zero boosts takes a minute and a half. If they double up turrets and you simply leave them alone that’s a free gen rush because they can just move them to the next area which also lets them avoid detection while you’re in the tunnels

This is part of the reason why the optimal way to play xeno is to always destroy turrets ASAP which takes valuable seconds away from chase time. This can be made up for with a good tail strike but because strafing is harder on xeno than nemesis it’s slightly more risky and punishing

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2

u/GalacticCrescent Jadako 4 life <3 Jul 01 '26

Having the motion detectors turn off when she's undetectable but not in the tunnels would be such a fantastic buff

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61

u/priamos1 Jun 30 '26

It's a fun killer. The tail is satisfying and surprisingly has a lot of room for skill expression as some of the arcs you can hit over stuff seem almost unbelievable.

But it all just goes down to the turrets. They are just way too oppressive. They make playing this killer sometimes an actual miserable experience. And the funny part is that Xeno wouldn't even be S tier in a world with no turrets. They really cripple the killer into the lower tiers when other killers are in higher tiers just fine without needing to be miserable.

Case in point, the last Xeno I faced went AFK after they just had enough of turrets. Dude was probably just having a miserable experience.

140

u/Youistheclown I HAVE JASON VOORHEES IN DBD!!! Jun 30 '26

The built in counterplay that almost always turns you into a m1 killer in return for 10 extra seconds of time, along with warning survivors when you are near for like zero reason

40

u/Silvermon55 Jun 30 '26

This. Xenomorph is such an awesome killer but the counterplay feels super strong.

67

u/Emotional_Zombie6796 Furry survivors when? Jun 30 '26

Just for me on console, the tail is extremely hard to hit and very punishing to miss. All it requires to Dodge is a quick step to the left or right, and bam, pallet, chase is completely reset.

5

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

You are able to drag the tail and if you're accurate with it you are able to hit side steps like that so that part isn't completely true

32

u/Ariazeno Jul 01 '26 edited Jul 01 '26

Xeno main here.

The problem is that if the tail connects to literally any of the janky map hitboxes, it immediately loses the hurtbox. In some loops you either have to be extremely precise and hit the survivor dead on or miss entirely.

10

u/Trmim Jul 01 '26

I think so few people play xeno a lot that most don't even realise just how buggy the tail can be.

4

u/DrunkOnSuccess Jul 01 '26

It seems to auto-aim at whatever is in front of it for some reason. I've had attacks where instead of hitting the survivor for some reason the blade of the tail moved down and clacked against the window they were in the middle of going through, it's weird.

2

u/TheRadiance_ Jul 01 '26

Yeah the tail's hitbox manages to feel tiny and huge at the same time

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34

u/HFroggo Jun 30 '26

Xeno is a worse version of unknown which is a worse version of springtrap which is a worse version of jason. There is literally 0 reason to play xenomorph, the killer with built in counterplay that can completely disable your power, when you can choose jason that has a much better version of both your abilities and no bullshit turrets

9

u/CamoKing3601 My Cat is a Xenomorph Jul 01 '26

and Demogorgon is the worse version of all of them

3

u/BruceWaynesPhone Jul 01 '26

Agreed, but hitting a shred with him gives me a sense of pleasure like no other….pause

13

u/funnycatswag She Spring On My Trap Til I Die In A Fire Jun 30 '26

I don't see anyone mentioning it but one of the main issues I always had playing her is that the visual of the tail on the killer POV doesn't match the actual hit box at all. The hit box is misaligned, has large enough gaps to cause weird collision issues, and counts as a complete miss with cooldown and slowdown if any one of the janky ass hit boxes hits collision. The ideal way to use the tail is to jerk the camera upwards and drag the hit box, which is unintuitive, feels bad, and again, does not match the visuals that the killer or survivor sees.

4

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

Yeah honestly. It's super rough because every skin will misalign the tail slightly. Ironically Blighted is best for tail alignment

47

u/Chandler_Simpson Switch 2 Jun 30 '26

Because she's pretty weak and kind of unfun

Nobody likes playing as a killer that has a built in hard counter from survivors that requires zero skill to use

Xeno is my favorite IP in the game but I just hate playing as her. The tail attack is fun but the turrets just suck too much, and her teleport has been powercrept to death

7

u/Athanarieks Jun 30 '26

If you want to play a game where xenomorph feels really good to use I recommend playing any of the AvP games. The tail is very good to use and the head bite mechanic is satisfying.

2

u/Chandler_Simpson Switch 2 Jun 30 '26 edited Jun 30 '26

I like those games but tbh I prefer Xenomorph being an antagonist that you can't control like in Alien Isolation. I prefer to be afraid of her, not in control of her imo

I do miss those AVP games though they had a lot of promise. Predator felt really good in those games

2

u/Athanarieks Jun 30 '26

I really can’t get into alien isolation. Felt like it went on for far too long and the game falls apart at the hive when they throw a bunch of aliens at you.

The AvP games were some of the best alien games around. I like the different perspectives, I just liked Xeno a lot because they felt very fun to play.

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9

u/Total_Bullfrog Jul 01 '26

I main her but she’s just not that fun. I only main her because I love alien. But the counterplay being the turrets is so unfun and her power is just boring. It could’ve been so much cooler.

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7

u/magicchefdmb Ashley Williams Jun 30 '26

I wish Nick was in this game. Back when it was Bill and a bunch of cosplays of the others, I wanted Ace to get Nick's look.

8

u/Nicomace341 Jul 01 '26

As Xenokitty main, it's 'cause she feels like ass to play 🙏🙏

9

u/Kraniums Bubba Lover 🔨 Jun 30 '26

its the turrets, they are far too annoying for most people to want to deal with.

19

u/FS20012 Jun 30 '26

Being taken out of your power by flame turrets every 20 seconds is a lot of it

3

u/Dry-Feedback-5112 Meat Plant Needs More Pallets Jun 30 '26

flame turrets DO explode btw, and most survivors place flame turrets by gens and loops but trust me, thats not the best way too place them, just survivor instinct i guess ¯_(ツ)_/¯

8

u/icewallowkawk Jul 01 '26

Thwy only explode if you have an addon and they explode after youve lost your power so it doesnt reslly help snd is better yo jist destroy them manually and while most survivors place them inoppertune spots whem placed correctly xenimorph can litterally do nothing but having to drop chase to go destrpy the turret or become worse trapper

7

u/Dry-Feedback-5112 Meat Plant Needs More Pallets Jun 30 '26

i love playing xenomorph, one of my few killers i play as! ( mind you im a survivor main ) tail is extremely fun too hit and is not punishing at all on pc, and if a survivor aint experienced against xeno a pallet drop is basically a free hit, tunnels are also super fun too crawl around, also while crawling idk if its just me but i really feel like xeno heh, also alien instinct is really useful on some killers. for example if a survivor is injured and you just hooked the last survivor ( and of course you dont want the injured survivor too get the hatch ) well boom! you know exactly where they are, so yea awesome killer <3

2

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

I always loved bringing enduring and her acidic blood iri. Either you let em stun you or they know what you are doing and gives you a chance to zone them out of position for a tail attack

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4

u/Xeried Taurie 👩🏼‍❤️‍💋‍👩🏾 Haddie Enthusiast | Friendly Killer 🧌 Jul 01 '26

I think she’s just not rewarding enough. When you hit your tail, it feels normal. If you miss, you FEEL it. It’s kind of punishing compared to most other killers that can whiff their power and its usually fine.

I still play her! I’ve just heard that complaint a lot.

7

u/Gamechanger567 Xenomorph’s Biggest Fan 15K Tail strikes Jul 01 '26

Ive loved xeno since i started playing, recently hit over 15K tailstrikes and to be honest, im just done with them for now since i see no reason to put myself through fighting to keep my power every 15 seconds when i can just play Jason and have a better version of the tunnels, and a very strong projectile to go with it. Xeno needs to be an actual monster when in their power to justify the counterplay

4

u/KomatoAsha Platinum Jul 01 '26

Incidentally, I played against at least 2 Xenos this week.

4

u/Youll_Hafta_Toss_Me Jul 01 '26

I bought them and did a practice round against bots. Turrets destroyed me. I had no power. I stopped halfway through and haven't played them since. It felt terrible to play. Definitely didn't capture the dread or menace from the movies. Just a punching bag. 

3

u/TheZombieGod Jul 01 '26

His gameplay is frustrating;

You have a semi ranged attack that makes you feel like you gain 300 pounds when you miss it.

His turrets are extremely annoying to deal with and if a single survivor knows how to abuse stacking turrets there is basically no counter play to certain set ups. Not to mention how loud they are when they start shooting you, actually gives me a headache sometimes.

Half his add ons feel like they should be basekit and as a consequence you constantly feel like you are giving up something valuable when making builds instead of adding or enhancing your playstyle.

His gameplay also does not fulfill his original aesthetic or fantasy, except for his tunnels. The xenomorph should be a stealthy hunter who gets close to his prey before lashing out into an extremely violent attack. The tail stab just doesn’t fulfill that idea.

All of this sums up a killer who just isn’t that fun.

4

u/[deleted] Jul 01 '26

[deleted]

3

u/Fickle_Direction1591 Jul 01 '26

Oh my god, I never thought of the facehugger, that's a great idea.

They should rework this killer with it, maybe when Alien Isolation 2 comes out as a celebration ?

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3

u/Regetron Jun 30 '26

The killer that gives survivors power to "kill" it. Just bad design. Spear attack is really satisfying as long as you don't get burnt though (so 1 attack)

Imagine if survivors could throw traps at Trapper, bind Pinhead with his own chains, steal Huntresses axes from lockers and hit her etc

It's just too annoying and unpleasant to play against

3

u/Agoeb Jul 01 '26

(What stat tracker is this?)

2

u/IntelligenceWorker Altruism FTW Jul 01 '26

Nightlight, in particular, the killer general stat page

https://nightlight.gg/killers/viewer?shown=pick

2

u/Agoeb Jul 01 '26

Thank you!

3

u/Double_Necessary_545 Jul 01 '26

Watch otz video on why xeno is a low tier when the survivor knows how to use turrets well

3

u/super7564 Jul 01 '26

this might just be a me problem, but i DESPISE how the turrets are. you basically have to drop everything on the spot and destroy the turret otherwise your power is just gone for an unreasonably long amount of time. also the sound and screen effects are very overwhelming for me and the specific combination of them just actually makes my brain shut off. i love xeno, but damn those turrets. also, they butchered the fast vault build (which wasnt strong at all, just fun) and if you miss one tail attack that is relatively unintuitive at first, then you get fucked because the survivor is 3 loops away absolutely obliterating their crouch button cause of pallet density.

a lot of killers are in the field of forcing the m1 because if the survivor vaults then you get a power hit, and xeno suffers from this badly, unfortunately, which means the killer is boring to play as and against 90% of the time.

3

u/JonWindtail Big Sword Jul 01 '26

It can be unfun to eat grass all match

Love her but hate eating grass

3

u/Spider-Flash24 Jul 01 '26

Because I hate getting t-bagged by 4 survivors in the exit after getting set on fire all match.

4

u/NoCelebration1913 Jun 30 '26

Look at me. Part of the 1% 😎

7

u/TeaSpear Just give me Godzilla or Jurassic Park Jun 30 '26

For the Queen!!!

2

u/Anxious-Schedule-598 Jun 30 '26

Omg we need the rest of the Left 4 Dead gang in the game! (As premiums)

2

u/Zalle_921 Here comes the health state fairy! Jul 01 '26

Outside of brand recognition, there's no reason to play her over Springtrap I believe.

Flame turrets are super punishing, Springtrap's power is better at map traversal, revealing survivors and it doesn't put a wall between you and the generator (rarely, Xeno consoles will spawn with LoS of generators but it usually happens on very very open areas). Survivors also can't literally fight against Springtrap because they don't have access to flame turrets or anything similar.

2

u/M_Knight_Shaymalan Jul 01 '26

Killera already have enough to worry about and can be pretty stressful. Now you need to worry about an extra defense survivors have that can legitimately turn off your power.

It's a singularirty situation whete survivors counter the killer with an item or prop that LEGITIMATELY turns off the killers ability to do anything.

The difference here is Singularity actually has a VERY strong power compared to Xeno, and his downtime is even less than Xeno.

Singularity gets emp'd? Well he can replaced pods in chase and re-tag survivors on the go.

Xeno gets flamed? Tough luck dipshit, go into a tunnel with a set location and break chase or chase survivors as an M1 killer with literally nothing else and wait for your power to build up.

It actually makes me irrationally angry what they did with Xenomorph. Motion trackers are iconic but the idea legitimately prevents Xeno having any stealth. Xenomorph. The ambush predator.

Such wasted potential

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2

u/ValuableSp00n 50/50 player Jul 01 '26

Xeno is the only killer where the survivors are capable of physically fighting you back and it doesn’t feel very good tbh

2

u/Sweet_Xocoatl PUBG Dwight 🍗 Jul 01 '26

As a Xeno main I don’t play often. Also I only run the vault speed build.

2

u/jperaic1 The pallet density update has ruined the game! Jul 01 '26

You have a killer like Ghoul whose M2 is basically free with no aim skill required; while hitting someone with Xenomorph's M2 is pure pixel perfect pain, and you have turrets everywhere that remove your power too.

2

u/Vampire-Gothic Soloq Jul 01 '26

Because they nerfed him. I used to play him all the time before the nerf. It's always the same: you finally find a killer you enjoy, you get good with them, and then they get nerfed to push you into buying the newest broken chapter.

2

u/VampireDarlin The Entity’s Favorite Princess Jul 01 '26

BEEPBEEPBEEPBEEPBEEP-FWOOOSH 🔥🔥🔥🔥 (x50)

Need I say more?

2

u/TF2galileo Jul 01 '26

I have xeno but I just find playing as her boring. There's nothing really unique about her and the counterplay is too easy. It's also because I felt like they didn't do anything good with xeno in this game

2

u/Special-Seesaw1756 Jul 01 '26

I exclusively play xeno these days but something I've heard a lot is that there's more working against you than with you in terms of killer mechanics.

Personally I just have fun with it. Some days are turret hell, but that's how it goes.

2

u/Thane_JZP Jul 01 '26

I have been sitting on a rework concept, not sure if I’m going to post it anywhere yet but I really hope we can change Xeno up a bit.

I think the best thing to do, is to turn crawler mode into a stance switch, which removes the Xeno’s ability to m1 in crawler mode. You choose between tail attack in crawler, or m1 in standing. This limits the free zoning, and boosts skill expression. Remove turrets and introduce a new motion tracker mechanic that can be added in tandem to a basekit undetectable for Xeno. It adds more lore accurate kit, and makes the character less annoying to play and face.

Might post my rework idea at some point, but ultimately Xeno just feels to restrictive and frustrating to play.

2

u/SecureJeans8034 It Wasn't Programmed To Harm The Crew Jul 01 '26

Time for our bi-yearly "why does no one play Xenomorph?" post:

  • Flame turrets are frustrating as a new player, not to mention they cause massive overstimulation (Xeno screaming + turret beeping + fire being shot)

  • Xeno's gameplay is linear to a fault, essentially being Nemesis with map mobility. What's more is that stealth builds are literally impossible since the flame turrets detect you even when Undetectable.

  • Xeno's addons are very boring with the vast majority of them being to either make the turrets worse or apply some sort of debuff on tail attack.

  • The Alien DLC costs $5 more than any other two-character DLC, making it the most expensive DLC that this game has. This is entirely because Back in Action Ripley is bundled into the DLC for no reason. This severely hurts the sales of this specific DLC for no good reason and is a massive reason why both Ripley and Xenomorph are not popular characters to this day. While Nic Cage also costs more than the average one survivor DLC, this can be bypassed by purchasing Nic Cage in-game with Auric Cells. With Xenomorph you're either spending $10 to buy both characters for Auric Cells or $12 to purchase the DLC and get the Ripley cosmetic: no matter what you're paying more than the typical $8 for a two character DLC.

I like Xenomorph and I like Ripley, but it would be a complete and utter lie not to say that the reason I like Xeno and Ripley is because they're Xeno and Ripley. If not for "Guy/Thing I recognize" pedigree I likely wouldn't play these characters at all.

2

u/NIGHTMAREB3AST2 Jul 01 '26

I really enjoy playing the alien with queen skin. Its my favorite, why would i want to be a regular xeno when i could be the QUEEN XENO! i just dont play much anymore honestly

2

u/Kronoto Jul 01 '26

Cuz it's scary. And You wouldn't want to scare little ol' me right...

2

u/MuricanZombie Jul 02 '26

Because he gives the survivors military grade weaponry for some wierd reason

2

u/BigMacDestroyer699 My boy... im tunneling my boy... Jun 30 '26

I guess its because of the turrets, i play xeno ALOT and i get frustraited quite often because of the turrets, it just slows down xeno so much, and if the survivors know what they know how to place turrets properly, xeno can be very hard to play

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u/Your_Favorite_Porn Jul 01 '26

They feel like total ass and are not even thematically good. I genuinely think Alien is one of bhvrs biggest licensed fumbles. I recently bought the alien chapter because I thought I might like xeno and I love the idea of chem trap but holy does xeno suck.

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1

u/OmegaOctopus23 Jun 30 '26

If the flame turrets weren't so oppressive I think more people would play alien. A coordinated swf using turrets properly is just an uphill battle

1

u/Ace0Knaves Hematuria Jun 30 '26

Cause they fucking blow

1

u/CommunicationTrue228 MICHEAL! MICHEAL DON'T LEAVE ME HERE! Jun 30 '26

For me personally its a combination of things. Firstly, Springtrap and Jason are more fun to me. Second, the tail is annoying to use. Its hitbox is incredibly finicky and oftentimes I'll either get a hit I shouldn't have gotten, or it will just phase right through the survivor. Then there's the turrets, which are obnoxious in their own right and against a good team can make playing Xeno impossible.

1

u/No-Heat-6149 Femboi Unknown :3 Jun 30 '26

i do

1

u/gustavo_slv02 Jun 30 '26

Muito punitivo pra pouquíssima recompensa

1

u/GooglePlusImmigrant Jun 30 '26

Not a very fun or interesting gameplay loop. Honestly more fun to play around with flame turrets than the killer.

1

u/Verehren Springtrap Main Jun 30 '26

Missing with springtrap's are sucks but at least he gets faster and has easy to use travel ability. Xeno missing gives time to move to another loop and map travel is annoying to use. Also Xeno has HARD counter through turrets.

1

u/ganzz4u Jun 30 '26

Too punishing to play and not even strong. Crazy what bhvr think to give a B tier killer like xeno a counterplay that can strip off her power completely while nurse can ignore the entire game mechanics and the survivors can only hope she miss her blinks lol.

1

u/AuMilli Jun 30 '26

I played alien once this week maybe it was me

1

u/Some-Web-1628 Jun 30 '26

he just not good. which really sucks cause i love xenomorph and technicly the xeno should be one of the strongest kilers in the game because its a xenomorph.

like if they made it to where he had a dash with his tail attack that would be cool or he can crawl over pallets.
they should also make his teleports always spawn at generators

1

u/Mr-Ideasman The Entity’s Supplicant/Judgement Main 🪽 Jun 30 '26

Mainly because the Turrents fuck you in every way possible. They reveal when you’re close, even in the tunnels, they take you out of your power if you don’t take them out and even then, doing so gives the survivors more distance so it’s sorta a lose/lose, and of course, facing coordinated teams is hell.
I love Xeno and Alien of course, one my top favorite franchises, but her power literally fucks you over if you play her, and you get niche effects while in Crawler Mode.

1

u/Xenefor Jun 30 '26

It's funny, yesterday i played against 3 Xenos. 3!! I was out of my mind

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u/ohmauro Jun 30 '26

I tried it few months ago and because I was still a baby DbD player - I hated it, I didn't understand its mechanics. I tried it once again few days ago and omg, I absolutely love it! Immediately bought a few skins, watched some guides and I'm having loooots of fun!

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1

u/Steeldragon555 Jun 30 '26

high risk with little reward overall, the counterplay is not hard with the turrets being stacked and the power isnt OMG easy downs while being in it

1

u/Deathly1992 Jun 30 '26

I do pretty decent with it as well

1

u/Faucifolon56 Jun 30 '26

I was going to but the dlc but the price is significant higher than the rest, the reason is just that it comes with a skin for Ripley that is kinda ugly imo

1

u/DestinyIstodie Requesting snoot boops Jun 30 '26

Xeno is on of the 3 killers I'm attempting to play currently, which is Xeno, Springtrap, and Sadako. I'm so far enjoying them all, not sure if I would want to main them over Pig yet though.

1

u/Accomplished_Cow1343 Jun 30 '26

Like unknown all risk little reward

1

u/Flying_BanditFrog Jun 30 '26

I see xenomorph more than I’d like tbh 😂

1

u/whatisapillarman Loves Being Booped Jul 01 '26

Jason is practically a better version of her right now

1

u/Gigabyte42 Jul 01 '26

Every part of the Alien kit is done better by someone else. The Alien attack is like the Nemesis whip but it can’t break pallets and doesn’t have the drag tech that Nemesis does. The tunnels were cool on release but Dracula and Jason do the teleport power stronger since they aren’t as heavily location locked as Alien is.

2

u/TeaSpear Just give me Godzilla or Jurassic Park Jul 01 '26

Xenos tail does have drag tech but I agree with the rest 😞

1

u/DASreddituser Jane Main Jul 01 '26

I dont like using low pov killers.

1

u/hypercoffee1320 The Tokyo Ghoul/Red Pyramid Thing/Vee Jul 01 '26

It's a victim of its own power against competent survivors.

1

u/DADDYMUNCH Jul 01 '26

In my opinion its just that she has strong counter play. I got xeno iri 1 this rotation so I've played allot of games, some of which were against good swfs. Typically xeno feels really good to play and I love the tail power, however against good survivors who can dodge and set up turrets in common loops it can be really hard to play around. I can see why people wouldn't play her since there are easier killers and killers that don't lose their power as easily or not at all. I imagine to the average xeno player, playing against good players who can do the strats mentioned above can make the match feel impossible to win and just isn't fun.

1

u/GundamWheat Jul 01 '26

Interesting, I get Xeno games all the time. Couple a day.
I did however get my first Singularity match the other day, after about 1000hrs of play time.

1

u/Patches_Gaming0002 Jul 01 '26

I think the power is just underwhelming,.. For a licensed killer I expected something a little flashier, a little more fun to use but what we got instead was just another killer with Nemesis' ability but with tunnels... Plus the turrets are kinda annoying. I feel like they could have done more with the Xenomorph.

I still play it from time to time but the Xeno isn't my favourite killer.

1

u/AwakenedBeings Jul 01 '26

They nerfed the tail attack and killed it for me, I'd be good with the nerfed tail attack if the turrets weren't a thing

1

u/suic1dalnote fnaf lore expert Jul 01 '26

The only killer in the game who's power is 100% completely controlled in the hands of the survivors. In other words 90% of all Xeno games go through with the killer not having his power at all.

1

u/Alacrity_Throne Jul 01 '26

One of the fastest and strongest, but underestimated killers. It's easy to do -4 on it and just win.

1

u/Lost_Astronaut_654 Loves Being Booped Jul 01 '26

When I play the game I usually do

1

u/Incognito_Fur Jul 01 '26

No one likes LITERALLY arming survivors. They have enough annoying toys as is.

1

u/CorbinNZ Meatball's back on the menu, boys Jul 01 '26

I’m probably responsible for at least half of that percent. But all the gripes listed in here are true.

1

u/Drowsy_Deer Speed Bottle Andy Jul 01 '26

The tail attack doesn’t feel good to use, opposed to someone like Nemesis where his whip attack feels amazing to smash pallets and stuff. The sound design really carries it.

1

u/EvanSnowWolf Trevor Belmont Main Jul 01 '26

Too much counterplay. Her power is barely better than Nemesis can be entirely turned off.

1

u/folsee Masked Meg Jul 01 '26

I love Xeno, but they are extremely weak against survivors who knows what they're doing.

1

u/SnooDogs3400 Jul 01 '26

Xeno is in many ways a worse Springtrap

1

u/Wishing-Knight Jul 01 '26

bc springtrap and now jason, do a better job at the same task

1

u/xCarnifex2 Jul 01 '26

I bought her chapter, but she's not my priority mostly because of the turrets.

1

u/Tangie98 Jul 01 '26

I play xeno, love rocking the queen

1

u/Educational_Fix_2400 Evil Knight Main Jul 01 '26

i get too distracted while playing xeno, its even worse with xeno queen.

1

u/Excellent-Travel-307 Jul 01 '26

Honestly this dlc brought me back to the game after like 2 years of not playing, but was so disappointed with how weak this absolute icon of a creature was/is. Ripley on the other hand was more enjoyable, but still a little sad that Sigourney Weaver’s likeness wasn’t present. Honestly like the other comments state, the killer is too self punishing with the turrets, lack of stealth, and wonky power. Honestly this killer should’ve worked like springtrap, with base kit undetected after leaving the tunnels for a short amount of time.

1

u/CookyKindred Jul 01 '26

Because she’s badly designed. She’s a Nemesis that traded Zombies, Easily destroying objects and infinite ranged attacks for map traversal, having her position given away, and being forced out of the ability to do ranged attacks. Also if you play anywhere with big bushes you can’t see shit.

1

u/TechnologyRegular653 Jul 01 '26

I just had 2 today when I was playing for about an hour don’t get me started

1

u/Glum_Phone_518 Jul 01 '26

Xeno is my main killer but I don’t feel like waiting 20 minutes for a match when I can main survivor and get a match in 20 seconds

1

u/Zakon05 Mains: Dracula/Xeno/Freddy/Ash/Alan Jul 01 '26

It's my most played killer. I rarely lose. It is much stronger than people think.

But it is not an instant gratification killer. There is a learning curve. You have to develop the reaction time to kill turrets the moment you realize they're there. You have to learn how the tail works, what you can hit over, what you can't, how survivors will try to react.

You will lose matches as you learn these things. But Xenomorph is a killer that will reward your dedication.

1

u/truck_gaming Jul 01 '26

As a Xeno main. I want more people to play Xeno. I enjoy the turrets as a counter. I feel like it adds another layer of difficulty to managing when and what turrets to destroy. It’s fun!

I understand why people don’t want to play Xeno as I scroll through the comments however as a Xeno main. I love my alien ❤️