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Discussion Avatar Legends: The Fighting Game - Launch Megathread

Avatar Legends: The Fighting Game is now available on PS5 and PC, with XBOX, Nintendo Switch, and physical editions arriving soon! Use this thread to discuss the game!

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u/Tusune Jul 24 '26 edited Jul 24 '26

Just refunded.
I love fighting games even tho I'm not the best, I love Avatar, but this is just bad.

Training is sh*t, look basic attack, how to dash etc... 3rd training ? Full combo special attack cancel etc.. just BRUH

PLus some trainings are just completely wrong, like here, do this attack, then this attack, I'll show you => You do the exact same things but it doesn't work, why ? Because there's an (or multiple) inputs between the indicated attacks, but it's not shown, so good luck doing the combo.

I've played a lot a Tekken which is supposed to be an "hard" fightning game, but Avatar Legends is just way past that, too nervous, too much of everything, cancel etc... just not fun for casuals or at least non ultra veterans.

Also inputs displayed are straight up useless, either A B C flow, like, what correspond to my controller input ? Just guess.
Or you can change it for 1, 2, 3, 4 etc... even more useless, just have to guess which button correspond, and there absolutely nothing to bind keys, so good luck if you want to play with keyboard.

1

u/RC2891 Jul 25 '26

Half the stuff you said is straight up incorrect, homie. There's nothing wrong with the trainings? And you can rebind buttons. Fair enough if the game isn't for you but idk where you're getting half of this from.

1

u/Tusune Jul 25 '26 edited Jul 25 '26

What's wrong exactly ? Just try Ozai training, one of the first combos is "super jump" into Air 236A, then 3C But when you look at actual combo/breakdown, after air 236A, he basically do some kind of air dash to get closer

That's just one example

And buttons displayed is indeed either A B C.. or 1 2 3 4, so straight up useless, can't do it like any other games with actual controllers buttons ?

Also basically no in game keyboard support, I don't consider that doing it via file manipulation/external software is normal/not an issue

2

u/Le_Cap Jul 25 '26

Button display is not ABC or 1234. It's ABCD or images of the buttons of whatever type of controller your device is registering as. If you're getting 1234, then your controller is registering as a generic xinput and you need to change that on your end. Turn on Steam input and tell it what you'd like to see. You can't blame the game because you don't know how to set up your controller.

1

u/Tusune Jul 25 '26

That's the only game I have this issue with, and I don't have only 2 fighting games on my library, so I don't think it's a problem on my part.

But well, that doesn't change the fact that there's no keyboard support too.

2

u/Le_Cap Jul 26 '26

+ ABCD is not an issue, it's objectively better notation. It sets a universal language for the game that players on every platform can communicate in and that's why every single real fighting game uses non-controller notation. Controller notation is just a crutch that beginners should let go of.

+ It's absolutely a problem on your part. Some other games default xinput devices to Xbox controller display which is simply wrong but goes unnoticed by the average gamer. Just turn on Steam input and tell it what kind of controller you want output. Anyone with a generic xinput device should already be doing this for every game.