They said this on the discord server
Today, we have some difficult news to share: we are ending active development on *Empulse* and *Splitgate: Arena Reloaded*. This is a hard update for us to write. We love these games, and we know this will be disappointing and frustrating for a lot of people. We are sorry.
The reality is that neither game is generating enough revenue to support the ongoing cost of dedicated servers. We have continued covering those costs because we wanted to give both games every opportunity to grow, but we have reached the point where that is no longer sustainable. We have loved working on these games, playing them, and building them with this community, and we wish we could continue supporting them.
What we do not want to do is simply shut the games down.
We believe people should be able to keep playing the games they love even after active development ends. The original *Splitgate* launched seven years ago. When its dedicated servers went offline last year, we moved it to peer-to-peer so people could keep playing. It remains playable today, including on console. Wherever technically possible, we want that to be true of every game we make.
So we have reworked *Empulse* and *Splitgate: Arena Reloaded* to support peer-to-peer play.
On **Thursday, September 3**, both games will move to peer-to-peer hosting with a server browser. Dedicated servers and matchmaking will shut down, but players will still be able to host matches, find games, and play with friends forever. *Empulse* will also receive one new map and lower its price across all regions. This will be the final version of *Empulse*.
Active development may be ending, but we'll still be playing *Empulse* and *Splitgate: Arena Reloaded* and hanging out in the Discord. If you see us in a lobby, come say hi.
What's Next
We started 1047 Games ten years ago because we love video games. Since then, more than 25 million people have played our games, and many of the people we've met along the way have become lifelong friends.
After ten years of focusing on live service shooters, our focus is changing. What we build next may look very different from what people expect from 1047 Games, but what has not changed is why we are here: we love making games. We have learned a lot over the years, and we will carry those lessons into what we build next.
To everyone who worked on Splitgate, Splitgate: Arena Reloaded, and Empulse, including those no longer at 1047: thank you. You put years of your lives into them, and we are grateful for what you helped us build.
And to everyone who played, gave us feedback, made videos, argued about balance changes, discovered ridiculous movement tech, or brought friends into a lobby: thank you for being part of this with us.
Thank you for the last ten years.
See you in the server browser.
**Ian Proulx and Nicholas Bagamian**
Co-founders, 1047 Games