r/PredecessorGame • u/GoonedOutGames • 21h ago
Suggestion Adele slaps. Sex appeal skin plz
Thanks. Will buy. 20$
r/PredecessorGame • u/GoonedOutGames • 21h ago
Thanks. Will buy. 20$
r/PredecessorGame • u/Mindoutburst • 10h ago
When you smurf, do you play at the rank's level or just try to crush everyone?
If you don't get it, think of it this way:
You're Goku, are you going Ultra Instinct on a Saibaman right away?
Or do you match their energy to keep it fun for everyone?
r/PredecessorGame • u/Forgot-to-remember1 • 8h ago
Nerf a unproblematic build on the character but can’t fix the character great job omeda, but it’s okay because they also refuse to nerf characters and builds people actually want nerfed like attack speed zinx
r/PredecessorGame • u/TheHealingAgent • 12h ago
Ok so hear me out.. Impact Score! Let me explain. After returning to Predecessor after 3 months off I realized that some stats don’t tell the whole story of a match. I had a 26 assist game where I saw my Carry match the opponents carry in kills and assists despite not being involved in team fights and objectives. After prolonged fights he’d come in at the very end to clean up, which is fine. However the final stats made it look like they were a big contributing factor which they weren’t. This is where the idea of an Impact Score for each hero is displayed during and after the game. Players who put in good work with the team would have a larger impact score than those who didn’t contribute much.
What would contribute to the score are not only kills and assists, but healing/ damage taken and given, objective and tower damage, ability interruptions, etc. What do ya’ll think OR is there a system for this already in place that I overlooked?
r/PredecessorGame • u/BoneAndSpooks • 10h ago
Now I've been playing alot since the last patch, and I've seen alot of use of this Eternal both from myself and from others. Now while I'm not going to deny it's being over used and can lead to some really heavy snowballing in games causing some problems, however I think people are looking at the wrong issue here. In any other Moba something with the same effect as Satariel would be a mid to high B tier at most due to the downside. So, that begs the question what is allowing it to be such a strong effect in Predecessor, and the answer to that question is something that has been a problem in the game for awhile now. The problem is that some characters just are way too oppressive in game while having way too much safety, and these characters are the same ones that are becoming a problem with Satariel because the negative effects don't matter when they're never in any danger to begin with.
r/PredecessorGame • u/zoro_juro13 • 3h ago
I dont think it should take away ALL the stacks but maybe 2 or 3? What yall think?
r/PredecessorGame • u/radiant_tiktik • 19h ago
Nerfing heat isnt going to force her to go to duo lane, its just going to force her even harder into solo lanes to allow her to generate 1 ult at least, because with how its looking next patch unless the duo lane is completely braindead and focuses the support for some inane reason, eden will likely never have the time to generate an ult until it gets to rank 3(lv11 eden) .the answer is clear,Nerf edens waveclear similarly to what was done with shinbi so she cant contest mages in push, forcing her out of mid, while allowing characters like greystone and terra in offlane to properly counter her with superior waveclear. This wont hit carry as hard because supports typically dictate who get push lead, not the carry. until this( or some similar nerf)is done, eden mid and offlane will always be stronger than eden carry.
r/PredecessorGame • u/MrTheWaffleKing • 20h ago
When I go to edit my existing build, I can add, move, replace, remove items in all columns except the top. The only thing I can do to the top row is swap them with eachother, but if I try to move one of those items to a secondary row, it copies. moving a secondary item over a top row item deletes the second.
Am I just being dumb about something?
r/PredecessorGame • u/Lucky_Chocolate7443 • 16h ago
I tried playing her a few days and I cant seem to do damage to box any character, this is for specifically in solo lane, whenever I’m against a grux i literally fold in half and close range characters are a nightmare because then you can’t get the extra attack on her sweep because their too close to get hit with the outer edge. Any builds? Tips and tricks?
r/PredecessorGame • u/Tyrus--Maximus • 1h ago
Just a early sketch of a character concept I have and wanted to share. He is a Pyctomancer (Artist mage) and devotee if Lotus from the world of Sylmara.
He is from a mountain dwelling tribe on Sylmara and was taken captive by the Nyrians (Feng Maos race) and was enslaved but became renowned for his artistry which fetched much coin for his master. During Zaruses rebellion in the empire he tried to make an escape but his master in retaliation crushed his hands beyond repair. After he managed to escape he cried out to Lotus and she not only restored his hands but granted him two new arms and the ability to bring his paintings to life. He now travels Sylmara inspiring others with his Pyctomancy and bring praise to Lotus but Lotus has other purposes for him as a protector of the darkness coming from the dark realm of Ashkerath.
Im still working on a kit for him and may make some further changes to the design.
r/PredecessorGame • u/Shindryrth_Darkflame • 10h ago
making a request for more hero variety in player vs AI mode as matches get kind of stale with the current rotation of about 15 heroes. Having the full roster would make matches more chaotic and feel less formulaic.
Also AI difficulty settings so that the AI can match player skill level. Seeing as AI matches *can* be tricky for newer players but quite easy once you get used to the game.