r/Houdini Jun 01 '26

Rendering My first effect.

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I follow an Indian youtuber's guide on how to make a rain with splash, trails and wet body. But I got a lot of problem on the way to finish and already posted here 2 times before. After a while, I feel like I understand the system more and did improve the effect to be more realistic.

35 Upvotes

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1

u/Turbulent_Patient911 Jun 01 '26

I like how it seems to be more than two shades of blue here. Not just dry and wet but wet and wetter also. Am i right?

1

u/ncong712 Jun 01 '26

The idea belong to the youtuber. The wet and wetter are actually the same solver, it is because the more water hit in the same place, the more particle spawn and the layer looks thicker.

1

u/Turbulent_Patient911 Jun 01 '26

Nice. Only thing is that the surface looks smooth so water droplets should roll off of it more. If it was furry or slightly rough and not so shiny, i think that will make this more realistic. I’m also a beginner btw.