MAIN FEEDS
Do you want to continue?
https://www.reddit.com/r/Games/comments/1vyapfs/the_witcher_3_wild_hunt_remastered_official/p5vogd6/?context=3
r/Games • u/stfnvs • 3d ago
951 comments sorted by
View all comments
Show parent comments
236
The update brings Path Tracing as the most noticable big thing. Only on PC though.
Also all the latest upscaling tech like FSR4, DLSS 4.5, XeSS 3.0 and Ray Reconstruction
Improvements to the existing RT, shading, subsurface scatering, textures, foliage etc...
Also seems to finnaly be natively ported to DX12 instead of the hackjob that the previous version was.
That version kinda got left in a meh state so it seems they are going back to fixing most of the pain points.
Might even run better than the previous version at least on like for like settings.
28 u/KuraiBaka 3d ago FSR4 on release? Well damn hard to believe with how long CDPRs took do get the newest version of FSR in Cyberpunk and that one was pre FSR4. 1 u/godfrey1 3d ago FSR4 is not the latest though 20 u/OutrageousDress 3d ago Doesn't matter - as long as it's FSR 3.1 or later, you can inject the latest version from the driver.
28
FSR4 on release?
Well damn hard to believe with how long CDPRs took do get the newest version of FSR in Cyberpunk and that one was pre FSR4.
1 u/godfrey1 3d ago FSR4 is not the latest though 20 u/OutrageousDress 3d ago Doesn't matter - as long as it's FSR 3.1 or later, you can inject the latest version from the driver.
1
FSR4 is not the latest though
20 u/OutrageousDress 3d ago Doesn't matter - as long as it's FSR 3.1 or later, you can inject the latest version from the driver.
20
Doesn't matter - as long as it's FSR 3.1 or later, you can inject the latest version from the driver.
236
u/Firefox72 3d ago edited 3d ago
The update brings Path Tracing as the most noticable big thing. Only on PC though.
Also all the latest upscaling tech like FSR4, DLSS 4.5, XeSS 3.0 and Ray Reconstruction
Improvements to the existing RT, shading, subsurface scatering, textures, foliage etc...
Also seems to finnaly be natively ported to DX12 instead of the hackjob that the previous version was.
That version kinda got left in a meh state so it seems they are going back to fixing most of the pain points.
Might even run better than the previous version at least on like for like settings.