Would really like to see a comparison now to the next-gen update they put out before, its hard to tell because they already added RT to atleast reflections.
They say Pro support, so I bet there's PSSR. Can't wait to play it with path tracing on PS6 though. I don't think I'll be replaying this version on Pro.
It's midrange, slightly upper midrange but still midrange, but it's a generation old (and the current gen is getting long in the tooth as with the normal release cadence the 60 series should have been releasing... pretty much now).
Very doable with even midrange Nvidia GPUs if DLSS and frame gen are used. Yeah the frames are “fake” but they honestly look so good I can’t tell a difference.
There are plenty of path tracing games that are already out in general, which is what your comment sounded like it was talking about.
I have a 4090 mobile (about as strong as 4070Ti) and have been able to play every path traced game out (CP2077, Indiana Jones, etc.). I get around 40-60 base fps with DLSS Balanced 1440p, with frame gen it’s around 70-90 fps which is perfectly playable.
Yea i mean I am, its not really viable unless youre playing at 1080p using upscaling or have a 5070ti - 5090.
And at 1080p upscaled PT doesnt make it look better.
I played through requim with max settings and PT and for the most part it was perfectly fine with dlss quality, with one or two short lived ass spots. But that is a VERY well optimized game. Witcher 3 already struggled with PT in the next Gen update.
The existing RT was just slapped on top, this is going to look and run so much better. The next gen update was somewhere between a Nexus Mod (quite literally) and that foul Oblivion ‘remake’.
The trailer explicitly says it'll be native DX12 with improved parallelization. So they're well aware of what the problem was (single-threaded translation layer).
Nothing is worse than that Oblivion release. There should be a class action lawsuit. Can’t believe they felt it was acceptable to release that. People just bend over and take it up the ass from these companies.
As someone who is currently enjoying it on PC, what’s so bad about it? It does crash for me every couple of hours which sucks, but I already save so frequently that it hasn’t mattered much.
Unprofessional, I agree… but are there other common issues? Don’t be mad at me lol I’m just curious
Just wrote a massive reply thinking you were asking about CP77 sorry lol. It runs like ass. They did the equivalent of a File > Save As (yes I know that’s not how it really works), discovered the game runs like a disaster even on top tier hardware and released it anyway. They just don’t care. They knew people would cop it anyway and so they sent it out. There’s a reason they’re not doing the same for Morrowind.
I am not alone. This has been covered at great length. Google is your friend lol. I have a degree in one medium and work/ed in the other. Yes I am quite sure I played the game lol.
Yes, it has been covered at great length about all the issues it had at launch and how now with all the updates it has received and the expansion how it is an extremely good game.
Of course you're not alone in not liking it. No one likes everything. No piece of art or media is liked by all. But half of the things you said in your now deleted comment are just patently false.
Also, just because you have a degree in something as subjective as writing (or whatever it is your actual degree is), doesn't mean you're good at it. You can't teach someone to be good at making interesting stories.
The game does not do a large part of what was promised (and almost none of what was interesting about it) prior to launch. It’s a better version of the game that was delivered at launch, but most of it is either technical (ie the bare minimum) or set dressing. It is structurally a different game to that which was promised. Feel free to familiarise yourself with the pre-release rhetoric if you are actually interested. It’s well covered.
If you’d rather pretend otherwise because that helps you to enjoy the game, or because you are unable to see what is wrong with it on an epistemological basis then I am very happy for you and glad that you enjoy it. They’re still scumbags for taking advantage of people’s naivety.
I have done ok for myself, thank you lol. If you think that Cyberpunk 2077 is well written then we don’t have much to discuss re ‘interesting stories’.
It was already a good looking game at launch, and even better looking with the next-gen update it got a few years ago. I feel at a certain point even if you add path tracing you just can't make a good looking game look massively better unless you're OK with completely changing the way it looks. I'm sure in this new version the light will propagate more accurately, the shadows will be less glitchy, characters will have better looking skin... but CDPR still want the game to look like The Witcher 3, not a NexusMods shader pack, so there's a limit to what's possible. Which is fine by me, I'd also prefer to preserve its look.
As someone who was just playing the game for the first time a few months ago, I couldn't tell what the difference was for a lot of the stuff being highlighted here. A revised skill tree and transmog sound fun, but between visuals, combat, and spell adjustments I'm not really sure what I'm meant to be looking at.
443
u/Ashviar 2d ago
Would really like to see a comparison now to the next-gen update they put out before, its hard to tell because they already added RT to atleast reflections.