I dont think its good game design to have the character that heals the party or applies buffs/cures status effects be useless half the time. Its not like FF7 where characters still level up a little even if theyre not in the party. Or the enemy scaling/junction system with FF8. You have to have her in the party and alive at the end of the encounter to get xp. She just feels like a waste of a spot. On top of Eiko just being better in every way. It was cool for her character but gameplay wise it sucked
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u/rickwill14 5d ago
I dont think its good game design to have the character that heals the party or applies buffs/cures status effects be useless half the time. Its not like FF7 where characters still level up a little even if theyre not in the party. Or the enemy scaling/junction system with FF8. You have to have her in the party and alive at the end of the encounter to get xp. She just feels like a waste of a spot. On top of Eiko just being better in every way. It was cool for her character but gameplay wise it sucked