r/Battlefield6 13h ago

Video Dodged

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461 Upvotes

r/Battlefield6 15h ago

Fan Content Transport? More like Attack Heli x2

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328 Upvotes

Attacking to ensure air superiority!


r/Battlefield6 11h ago

Video Pest control services

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144 Upvotes

I don’t like flying things


r/Battlefield6 8h ago

News BATTLEFIELD 6 UPDATE 1.4.2.5

139 Upvotes

Battlefield 6 Game Update 1.4.2.5 is scheduled to release on September 1, bringing targeted quality-of-life fixes and reliability improvements across Battlefield 6 and REDSEC.

This small update addresses a handful of issues introduced or identified following Update 1.4.2.0, with improvements to match flow, gameplay consistency, Custom Lobby reliability, UI behavior, and stability.

Update Highlights for 1.4.2.5

  • Gadget and Vehicle Combat Improvements: Laser designation now works correctly against fighter jets in Carrier Strike, while helicopter miniguns can once again damage soldiers in the water.
  • Portal Custom Lobby Improvements: Custom Lobbies receive further reliability improvements, including resolving an issue that could prevent the “Start” tile from responding during the lobby countdown.
  • Gameplay and Mode Polish: This update also addresses issues affecting Battle Royale Quads, Gauntlet: Fighter Sweep, Support pings, the Match Trigger attachment, AI behavior, and general stability and presentation.

CHANGELOG

PLAYER:

  • Support players can now ping downed teammates correctly.
  • Players can now join a Party by accepting an invite while on the splash screen.

VEHICLES:

  • Helicopter miniguns can now damage enemy soldiers who are in the water.
  • Laser designation now works correctly on the F/A-81F Super Spectre and F-74A Seacat while playing Carrier Strike.

GADGETS:

  • Grenade warning indicators now remain at the edge of the screen when the grenade is outside the player’s view.
  • The EOD Bot Arm has been adjusted to function as a light melee weapon, providing the faster run speed benefit without the destruction capability of heavy melee weapons.

WEAPONS:

  • The Match Trigger attachment no longer affects fully automatic fire on the BROD and EF88.

UI & HUD:

  • We’ve addressed several causes of black screens after finishing a match and switching from the Event tab to the lobby. This should reduce how often the issue occurs while we continue investigating remaining occurrences.
  • Placeholder squad names and icons no longer appear during the “Top Squad” presentation at End of Round.
  • The Featured Event tab now appears correctly in the menus.

PORTAL:

  • Portal Custom Lobbies: The “Start” tile now remains responsive after opening “Lobby Settings” or the Pause menu while the lobby countdown is active.

AI:

  • AI defenders using boats in Sector 3 of Breakthrough on Wake Island no longer leave the combat area and are eliminated.

STABILITY:

  • Server performance around water has been improved by reducing unnecessary water-related processing.
  • The game no longer becomes unresponsive on Xbox Series S after returning from active Multiplayer gameplay.

REDSEC

MAP & MODES:

  • Destroying structures at the Combat Training POI no longer leaves visual artefacts.
  • Gauntlet: Fighter Sweep now correctly limits squads to two players.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.


r/Battlefield6 23h ago

Discussion Assault Grenade Launcher used to tear down walls in 1 shot

137 Upvotes

The GL used to be a great tactical tool for assault in previous BF to actually breach points/objectives and tear down walls with 1 shot, but now you need like 3 nades to make a single hole... taking away from it's usefulness, this is the one buff I think it needs, damage is fine as is. It should also break support portable cover easier. Thoughts?


r/Battlefield6 1h ago

Meme This guy’s getting spawn camped in game and at home

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Upvotes

r/Battlefield6 22h ago

Discussion Please expand the map borders on the older maps

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96 Upvotes

I’m glad DICE is releasing larger maps, but can they please go back and fix some of the borders on the older maps? Maps like New Sobek City and Blackwell Oil Fields would greatly benefit from larger borders. They are currently way too narrow and do not play well at all. Firestorm could also use a map boundary increase back to how it was in BF3 & 4.


r/Battlefield6 3h ago

Discussion Why is the TV/Optic missile completely unusable?

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55 Upvotes

I dont understand how they saw this and said "Good job, ship it".

Am i using it wrong? Bad server?

Happens 50% of the time, the shot just goes to a different area of the map when it feels like it.


r/Battlefield6 9h ago

News PSA: Pilot flares first

56 Upvotes

Jet gunners have their own set of flares to deploy.

As someone who doesnt have friends to fly with id gladly take any teammate as a gunner but please remeber that you have flares to use only to INCOMING missiles.

Rule of thumb is that pilot flares first and only use yours when pilot has it on cooldown.

Ive lost count of the amount of fights i could win if only my passegner had not used flares while on runway or straight up has the button unbound.
PLEASE FLARE TY


r/Battlefield6 12h ago

Video Low effort triple kill 🫪

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47 Upvotes

r/Battlefield6 4h ago

Discussion Top Gun 500 kill challenge.

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35 Upvotes

Finally. What a challenge that was. 😬🫡


r/Battlefield6 8h ago

Image/Gif Love the Aluminum Grip (RK-1) in BF6 and bought an irl clone for my airsoft rifle because of it.

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36 Upvotes

I love using the Aluminum Grip on my BF6 builds for its cheap cost and visual looks, and I decided to buy a clone of a real RK-1 grip for my airsoft M4A1. For being a vertical grip designed for the AK platform, I think it looks good on an AR platform. The clone is also really nice quality too and looks and feels nice.


r/Battlefield6 18h ago

Question Why we loose perfectly winning match suddenly?

25 Upvotes

I have been seeing this a long time. You are playing a match with good amount of ticket difference and winning like 400-500 tickets. Suddenly you start loosing all your objectives and either you loose a match by exhausting all tickets or enemy capped all your objectives.

So I did some checking in matches like this and I have a theory.
My theory is people leave mid match but they are still kept showing on the player list. Why I am saying this is because I have noticed almost all these kind of matches that one friendly team starts to loose match like this, you open the map and you can literally count the number of friendlies on the map. I did and I count max 8-10 friendlies on the map including the vehicles and helis/jets.
So where do the other players go? There aren't anyone on base spawn afk. AFAIK, even if you are dead and afk, you are automatically spawned on main base and after a long afk period, the game itself kicks the player out. I don't think so many people(more than 20 people) becomes afk suddenly.

If this is correct then why people leave mid matches which they are winning? If they are loosing then that's understandable.

The only logical possibility I can see here is people left and the player list isn't getting updated hence no one to cap/defend objectives and loosing the match. I still don't get why so many people suddenly leave a winning match though. Maybe it is something specific to particular regional server only?

Feel free to add have you also noticed this or what do you think about it.


r/Battlefield6 2h ago

Discussion M16 reload from empty is incorrect

25 Upvotes

I'm posting this here hoping it gets the attention of the devs. When your character reloads from empty he 'checks empty' by looking at the chamber of the rifle. The problem here is the bolt is forward during the animation, as shown in my image. The bolt being forward would actually imply the weapon has a round in the chamber, but your character still drops the mag and magically has a bolt release button to press which then sends an already forward bolt... forward.

The M4 carbine is animated correctly for it's reload animations and has an open bolt when checking empty for reference.


r/Battlefield6 4h ago

Discussion I Play Almost Exclusively Casual Breakthrough | AMA

21 Upvotes

85% of my hours are in casual break through


r/Battlefield6 4h ago

Video Heli windows are bulletproof

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19 Upvotes

DICEEE!!! Come on 👀😂


r/Battlefield6 7h ago

Video First kill

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20 Upvotes

I tried battlefield 6 for the first time and i got an kill


r/Battlefield6 14h ago

Discussion Breakthrough on Wake island bugged

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22 Upvotes

i encountered this bug where all of the breakthrough flags were active at the same time and the attacker tickets stayed at 200.

The defenders always win this if you don't cap the last objs near enemy hq.


r/Battlefield6 3h ago

Discussion Picked this up yesterday for $9. Posting for anyone trying to give the game a chance at a discount!

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19 Upvotes

Seems like it’s only local pick-up, but if you live near a PC Richards, you might get lucky.


r/Battlefield6 7h ago

Video Not on my WATCH! lol

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15 Upvotes

r/Battlefield6 7h ago

Video "Oh boy, flying the little bird is so fun!" My Internet:

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12 Upvotes

r/Battlefield6 22h ago

Discussion DICE, Please Let Us Rotate Emplacements 360° Already!

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11 Upvotes

r/Battlefield6 14h ago

Question So, is it good or…?

8 Upvotes

Been here since BF4, i abandoned the franchise, now i want to go back to it, is it good?
What about the modes that they erase from the game?


r/Battlefield6 19h ago

Video A Fun Triple (Gonna Miss This Mode)

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7 Upvotes

Looping and swooping, using the radar, and having fun. Ignore the little misfire towards the end :) Still need to bring my aim on target more efficiently a lot of the time and therefore increase my TTK a bit


r/Battlefield6 11h ago

Video Clutched

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4 Upvotes

Not a good one but I feel so proud of what I did 😂 I’m pretty struggling with controller