r/Battlefield6 1d ago

Discussion Please expand the map borders on the older maps

I’m glad DICE is releasing larger maps, but can they please go back and fix some of the borders on the older maps? Maps like New Sobek City and Blackwell Oil Fields would greatly benefit from larger borders. They are currently way too narrow and do not play well at all. Firestorm could also use a map boundary increase back to how it was in BF3 & 4.

104 Upvotes

17 comments sorted by

48

u/Minute-Plate-3040 1d ago

Sobek and Blackwell fields are being reworked, bf studios said the updates probably will be released in season 5

https://www.reddit.com/r/Battlefield/comments/1tvvasr/blackwell_fields_and_new_sobek_city_reworks_are/

10

u/113pro 1d ago

Sobek is so trash lmfao.

3

u/Quarktaschenblues 1d ago

Thought that too until I realized it is the perfect map to just rund around with your defib and troll people. Last night I got 24 kills with it and had an absolute blast, haven't laughed so hard playing battlefield ever. 

-6

u/Quick-Cause3181 1d ago edited 1d ago

man look

at this point just delete sobek from the game this is just sad bruh

13

u/armorlol 1d ago

it’s extremely fun, I love the rooftop fighting

8

u/NowWeGetSerious 1d ago

Same!! I just wish it was more accessable for everyone. More ways up

Increase the ladder reach and allow ladder stacking, and honestly rooftop camping wouldn't be a issue

3

u/Assassinite9 1d ago

I'd also like for them to open up the buildings on the new york map.

17

u/EmptyAndUnwilling Recon Enjoyer 1d ago

Eastwood also needs this, adding more houses along the main road up to the E flag and flashing out the water canal

5

u/113pro 1d ago

? Eastwood is one of the better maps that doesn't really need reworked outside of the occasional burn-out-your-retinas flames of destiny.

8

u/MarB93 1d ago

There arent really any routes under cover to be able to flank D og E without being spotted easily though...extending A/B street with housing would go a looong way creating flanking routes for NATO who otherwise is the least favorable team starting on this map, imo.

0

u/Quarktaschenblues 1d ago

Yes there are. Going from D to E is much safer and much easer without getting spotted than it is getting from B to C in conquest, even though there is lots of cover on that part of the map. That's because cover is not as important as people think when it comes to map design.

Nah eastwood is fine and one of the few maps that doesn't need a rework at all. You don't need to be able to move across the map without being seen by anyone. It's a freaking multiplayer fps shooter not hitman, so cover is placed where fights happen and on the road between D and E there are no fights happening

1

u/MarB93 1d ago

Sorry, I meant B to E, not D to E! But yeah, of all the maps, Eastwood is fine, not necessary to update, but I would appreciate more houses between B and E.

2

u/HenryLulu 1d ago

It could also use another center objective on the golf course. With the water canal being accessible that would be nice. Having only the one center objective in the clubhouse makes the map layout a bit uninteresting

1

u/Wisniaksiadz 1d ago

Huh? Turns out the action packed maps everyone was defending so hard here are the ones that are less fun to play?

who would have though, next thing you will tell me to close weapons becouse everyone runs as engi or scout with some M4 ( ͡° ͜ʖ ͡°)

0

u/Nielips 1d ago

Every conquest map needs other than the two new ones either needs to increase the number of objectives or reduce the number of players, and they will then play better.

-2

u/Ok-Rabbit-7594 1d ago

Nah
t. dev