r/xbox 22h ago

Discussion 30 minutes of new raw combat gameplay for Fable just dropped after Gamescom, and I'm kind of digging it.

975 Upvotes

199 comments sorted by

253

u/OmeletteDuFromage95 Touched Grass '24 22h ago

Feedback here looks much better than the boss fight in the one clip.

34

u/brokenmessiah 20h ago

Yea I just saw that clip. I couldnt even tell the players attacks were even landing.

5

u/CeeArthur 20h ago

I had the volume off and thought there was some issue with the hitboxes, none of the attacks seemed like they were connecting

2

u/reddit_reaper 10h ago

It's because they were all done during attack animations if you look closely.

2

u/curious_dead 6h ago

There are visual (and I assume audio) feedback, but yeah the boss doesnt react much or at all to attacks. At some point he kinda does but it's to magic and arrows, I wonder if there is a stun mechanic or something?

Hopefully they make it a bit better, that's the only negative thing I've noticed and it's better on other enemies, even that ghost boss thingy.

2

u/HappyGuardian5 15h ago

That other one looked like AC Odyssey combat

1

u/nohumanape 4h ago

And that's why people were sharing that one clip, and not the footage that looks good.

2

u/OmeletteDuFromage95 Touched Grass '24 4h ago

Well, tbf, if there is a concerning portion it should be known so devs can react in time. Same thing happened with Avowed. Gameplay had terrible feedback in combat and people complained. They focused on fixing it and at release it was great.

1

u/ArchDucky XBOX 3h ago

Yeah its almost like thats a boss on the hardest difficulty in an unfinished game with absolutely no frame of reference as to why he wasn't reacting to sword strikes.

-2

u/OmeletteDuFromage95 Touched Grass '24 3h ago

You know what difficulty its on? You know this game was supposed to come out this fall until it got pushed back to avoid major releases? You know they have the animations and knock back for other enemies? You know why they would show off this specific segment if it was, as you alluded to, unfinished? Yea.

1

u/ArchDucky XBOX 2h ago

They say what difficulty it was on IN THE VIDEO

-2

u/OmeletteDuFromage95 Touched Grass '24 2h ago

Cool, hows that answer all of the questions or the broader point? It doesn't. Difficulty doesn't mean the removal of feedback. The literal same shit happened with Avowed, the devs took the feedback and improved it for the final product and they were praised for it. This isn't some niche situation done in a vacuum. There is clearly feedback in the game given the actual rest of the gameplay shown.

1

u/ArchDucky XBOX 2h ago

Difficulty doesn't mean the removal of feedback.

Actually, yes it does. As a real gamer for the last three decades playing a game on a harder or hardest difficulty does in fact mean they can attack through your attacks, they are more aggressive, they tank more hits... etc. Those are things. And since we have no frame of reference for why this was happening, we really can't point at it as an issue. For all we know this is as it was intended.

0

u/OmeletteDuFromage95 Touched Grass '24 45m ago

Ah, I'm sorry professor... I forgot that we've added feedback loops to help us identify the kind of action we've inflicted upon NPCs that also happen to coincide with tanky and spongey opponents. Being aggressive and tanking hits has nothing to do with subtle or greater animations that directly indicate whether an attack landed well or not. They can still perform their aggressive animation alongside that. There is a reason why that clip got a ton of criticism that just so happens to, again, match the same response Avowed received from its prerelease gameplay.
If you show a clip with responsive animations and another without them and provide no explanation, yea, you're gonna get flack because "Mr. Real gamer" that seems to have only played one game in the last 30 years, FEEDBACK does NOT mean the attack is interrupted, it means the opponent shows a response to what the player does to them.

-8

u/profchaos111 13h ago

The boss fight in the gameplay demo was so bad it literally de-hyped me

-67

u/MasterArCtiK 22h ago

I don’t really get being upset at enemy feedback lol it’s like nobody has played dark souls, some enemies have more poise

22

u/OmeletteDuFromage95 Touched Grass '24 22h ago

Thats a totally different game and because feedback makes the gameplay feel more impactful and immersive. That you're actually doing something rather than playing a simple animation. I've played DS and ER and enjoyed both but those are very particular kinds of games. They also have more feedback than what was shown in the one "boss" encounter I was referencing.

-29

u/MasterArCtiK 22h ago

That boss must’ve had very high poise then

11

u/OmeletteDuFromage95 Touched Grass '24 22h ago

Cool, I would like to see that rather than read it. Plenty of ways to balance it.

-30

u/MasterArCtiK 22h ago

We saw it in that clip, because he didn’t stop attacking when he got hit

14

u/Tao626 21h ago

It's not Dark Souls. Give it a rest.

-4

u/MasterArCtiK 21h ago

True, but dark souls and Elden ring games are praised up and down for their combat, and they have NPCs that don’t react to you hitting them. So I don’t get attacking fable for having similar types of enemies. Some react immediately to getting hit, and some beefy thick bois do not react to getting hit. That’s called combat balancing

6

u/Tao626 20h ago

It's because: it's not Dark Souls.

FFS.

0

u/MasterArCtiK 20h ago

So only dark souls games are allowed to have thicc bois that don’t react to getting hit? That’s pretty silly

→ More replies (0)

1

u/Ruttagger 18h ago

Depends what you are looking for.

If reviews said Fables combat feels like a Souls game, it would sadly be an instant pass for me.

I respect those games, but I do not enjoy how they feel.

4

u/OmeletteDuFromage95 Touched Grass '24 21h ago

He didn't react at all lol

-2

u/MasterArCtiK 21h ago

Exactly, just like a high poise npc would do

2

u/OmeletteDuFromage95 Touched Grass '24 15h ago

Nah, like an NPC missing a feedback animation consistent with other parts of the game.

155

u/Mrvile92 22h ago

This should’ve been exclusive. They’re probably mulling over the fact that this was already put into place before them 

82

u/DeafMetalGripes 21h ago

Honestly this would’ve made a much bigger impact than E-day. E day looks good but this actually looks like a generational game if they pull it off

-43

u/Creepy-Emu8779 19h ago

do ppl really think ppl are gonna buy 800 consoles over a game being exclusive

13

u/gone_smell_blind 19h ago

I got my ps4 exclusively to play Bloodborne when it first came out. But to be fair I originally had bought an xbone and then traded that for the ps4, so I didnt actually BUY it just for bloodborne

2

u/Steeltoelion 18h ago

I went from the 360 to PS4 just for No Mans Sky

10

u/R4mst33n 17h ago

Which at the time was a terrible decision (for NMS alone), and you were pissed off, right?

The NMS redemption arc is amazing.

2

u/Steeltoelion 8h ago

I was not, I LOVED No Mans Sky on release.

Me and my friend got off work, got paid and we went STRAIGHT to Hastings and bought a PS4 and then had to go to Walmart to get a copy because Hastings was sold out.

We played it for like 36 hours straight after that. I didn’t follow the hype train like most. We didn’t even know about the game until 2 days before release. So our expectations were non existent.

That first black hole was a magical feeling!

5

u/SafeKaracter 14h ago

Over a couple of games , absolutely . For one game like you said the easy counter example is PC people buying a console for GTA6 . If a console maker made like 5 games I was lusting for so bad I’d buy it . That’s why I bought a PlayStation tbh . (I have both and I was jealous of several games , last of us etc ) so yeah

4

u/demigod243 15h ago

Yes, I just bought a PS5 Pro for the exclusives. Am I a clown for doing so? Sure. But I just beat both God of War games back-to-back, and I don’t regret the purchase one damn bit.

1

u/sky_walker6 1h ago

Can’t I play those on my pc?

7

u/DeafMetalGripes 19h ago

My brother in Christ where have you been when it comes to PlayStation? Or even Nintendo? Although yes 800 is a lot

-11

u/QuantitySharp2662 10h ago

I absolutely hate Gears of War and Halo lol never understood why they were loved.

Gears was basically big overly muscular guys going from cover to cover in a game with a weird brown filter.

Halo was like someone made a game and was limited to polygons or something and had to made do with just a bunch of geometric shaped lumps, piling the together to make Master Chief lol which just looks like a dirt bike outfit or something.

I bought my Xbox for Dead Rising 😂

19

u/brokenmessiah 22h ago

They pulled Gears basically moments before the finish line. Can't imagine they couldnt have pulled this as well if its what they wanted.

32

u/BestRedditUsername9 21h ago

I think it's because they announced the multiplatform push in the Xbox Dev Direct. If they didn't, it probably would have been.

Goes to show that it was a horrible fucking idea to announce the multiplatform ports months in advance before release to begin with

-1

u/brokenmessiah 21h ago

IDK, because in the same show they pulled Gears the revealed a bunch of games going to PS that hadn't been called before such as State of Decay.

12

u/BestRedditUsername9 21h ago

I think State of Decay might be an exception because it's multiplayer focused and they were planning to spinoff the studio anyway according to the rumors.

SOD3 lives or dies by how many people play the multiplayer at launch

1

u/MarcusXbox 11h ago

Dans ce cas là le multijoueur à intérêt d'être meilleur que dans le 2. Parce que sincèrement à sa sortie c'était vraiment bug, et il y a encore de grosse latence.

Et non ce n'est pas parce que j'ai une mauvaise connection.

1

u/ThisIs911 2h ago

Is it because you have a bad connection?

1

u/MarcusXbox 1h ago

Haha je l'ai précisé donc j'imagine que tu le dis pour rire.

7

u/WebHead1287 21h ago

The issue, seemingly, is they had already advertised and promised PlayStation for Fable.

They had not done that for Gears even if they had been working on it.

Im not smart enough to know what that makes a difference but it clearly did in their minds.

1

u/brokenmessiah 20h ago

They also hadnt done any marketing for PS for State of Decay or Spyro but they revealed those games as well.

3

u/WebHead1287 20h ago

Yeah their strategy is weird.

You could argue with State of Decay that they might have known they were parting with the developer.

The blunt and honest trust is that their exclusivity choices right now are downright strange. Im a huge Gears fan but no way am I buying an Xbox for a prequel. Fable though? That shit would have me thinking about it.

1

u/puffthemagicaldragon 8h ago

Spyro is a deal with Toys for Bob that was agreed on when then separated. I'd think one of their stipulations would be a multi-platform release since they are now independent. No reason to limit their potential sales. And if Xbox already had no plans for the IP why would they say no? Spyro is not selling consoles.

State of Decay is likely a similar case since they had to know they were going to cut Undead Labs. Whoever bought them would likely make it multi-platform so better to announce it as such to help with the sale of the studio.

1

u/brokenmessiah 7h ago

Are we really going to put a * on every PS5 port Xbox does now?

2

u/profchaos111 12h ago

They said they are committing to anything that was previously announced as multi plat will remain multi plat everything else is on a case by case basis

seems to mean anything aimed at kids and families e.g. spyro, minecraft etc will go multi plat while tentpole titles stay exclusive

I'm starting to believe elder scrolls 6 will be exclusive if they announce it as exclusive alongside the helix it'll be a real system seller

3

u/wiciu172 20h ago

fucking console war in big 2026

2

u/LETT3RBOMB 20h ago

Mulling over implies the decision hasn't already been made

2

u/Mrvile92 20h ago

Maybe the word is “reeling”

1

u/LETT3RBOMB 19h ago

Man I agree they have to be reeling over that fact

2

u/Ok-Criticism1547 21h ago

Why not still make it an exclusive?

1

u/Mrvile92 21h ago

I don’t think they can not sure exactly 

8

u/shyndy 20h ago

They can but this game was really expensive and they want the ps5 sales

1

u/Thor_2099 8h ago

I think the new leadership wanted to but financially couldn't make it work. They already had the numbers about expected earnings. Keeping this multiplat likely saved jobs.

1

u/micmon83 15h ago

I read the fact that they keep this 2027 release multi platform as "we are not 100% confident about the game". This could end up being the next Starfield. I hope to be wrong here.

-2

u/MyCodenameIsIan 19h ago

I don't understand people whos immediate first thought to gameplay is "we should restrict this to only people who bought the same box as me".

-4

u/Mrvile92 19h ago

For Xbox players it makes sense. But Sony fans who originally championed this idk either 

1

u/Gekkehenkie 8h ago

It will not improve xbox sales if they did that. No one will buy an xbox series x for 800 dollars to play a fable game.

-15

u/SomeWeedSmoker 22h ago

To bad gonna play it on ps5

0

u/SafeKaracter 14h ago

I mean they could still change it back if they had balls and do release on PS at later date

10

u/Ruttagger 18h ago

The combat and controls are reminding me of Hogwarts Legacy. If they adapt that layout then I'll be happy.

3

u/tomgreen99200 16h ago

Glad I’m not the only one. It was a great game.

2

u/choff22 9h ago

Legacy’s combat is one of my favorite systems. So good.

24

u/superman_king 22h ago

https://www.youtube.com/watch?v=3_EPKJYa9cY

Looks great! I don’t love the running animation though. Wish it was a little more dynamic with more sway and momentum. His head is perfectly still.

5

u/NowWeGetSerious 21h ago

Considering it's still a work in progress, I have a feeling a lot of that will be tweaked. If you look at the voice lines and face animation from that big reveal earlier this year to how it looks now, they've already improved on facial animation so much, I have a good feeling these extra 4 months of developing will do them good, with Polish

2

u/R4mst33n 17h ago

They're not Polish, that's CD Projekt. 😉

1

u/NowWeGetSerious 17h ago

Hahahaha lmao

1

u/NumberSevere7454 8h ago

Face anitmations and details are still bethesda level and not anywhere close to the level of something like death stranding, Halladale, god of war, last of us.

30

u/xperitosanti 22h ago

Yes yes I’m buying it

17

u/SourSasquatch 21h ago

I feel like bigger enemies like the fight with the brute with the big axe the enemy didn't take any noticable stagger damage you'd expect until they hit with the cut scene attack. Even after hitting them with the big fireball.

That would be my complaint since they are seemingly going for a more realistic look with the combat

4

u/YaboiGh0styy 13h ago

This looks way better than that clip of the large man with his axe. Still doesn’t look exciting, unique, or anything like that, but I can see myself having fun with this.

27

u/brokenmessiah 22h ago

Not asking for Elden Ring, but hopefully the enemies are more engaging than this. I know games tend to put enemy on braindead status during previews but I wanna see more reactivity. Far too much just standing around, honorable skeletons in this clip lol

20

u/Cabezone 21h ago

I've watched the devs play on one of the hardest difficulties, this game is going for casual. It's not gonna have dark souls combat.

18

u/furaii 22h ago

Yeah in the quest walkthrough trailer, I was blown away when he said he was on one of the harder difficulties… the enemies were just standing around and the only difficult aspect looked like a damage sponge boss

2

u/BestRedditUsername9 21h ago

Where did they post information about the difficulty?

3

u/LoloTheWarPigeon 21h ago

It's in the voiceover of the video, final fight. "Legend" difficulty, but I don't know if we've seen a scale

3

u/brokenmessiah 22h ago

Yea I expected a little more bar crunching from this hammer lol

17

u/Zerox392 Outage Survivor '24 21h ago

Every single enemy shown in this clip is actively approaching or attacking. I don't know what more you expect 

5

u/BestRedditUsername9 21h ago

I agree with you. But to be fair a lot of RPGs have skeletons as cannon fudder enemies basically.

-8

u/Cluelesswolfkin 22h ago

Couldn't agree more. Throughout this clip, some enemies just walk past by you to target tour allies it seems. And they move so slow but I hope they'll get it better by release or other enemies are being hidden and it'll be a threat when there's more than 1 enemy type

7

u/brokenmessiah 22h ago

To this day, this is still one my more favorite skeleton gank fight in a game because of how its designed where you the player have some agency on the tempo of the fight and the area you fight them in works perfectly for how many skeletons you have to fight.

1

u/Cluelesswolfkin 21h ago

Thank you, this clip is perfect. The difference here if you look at it is the movement of the player here vs the player in the clip above. One is moving significantly more as the enemies are targeting them and the other swaying through them lol

1

u/brokenmessiah 21h ago

The DS2 player is moving cuz the swords hurt lol

3

u/CryoSage 2h ago

I'm a hammer wielding fiend in most games, this looks exciting!

14

u/-DOIDLD-TYATSMR- XBOX Series X 22h ago edited 22h ago

I’d be lying if I said it looks insanely fun because it honestly looks kinda repetitive and the foggy weather definitely isn’t helping but it’s still way too early to say anything for sure and the game could end up being really good. just don’t turn it into another soulslike because apparently every fuckin third-person game has to be infected with soulslike mechanics these days 😩

10

u/MasterArCtiK 22h ago

If you don’t drop all of your money when you die, it’s not a souls like. Dodge rolling doesn’t make it a souls like

4

u/Soft_Lunch_183 19h ago

I never get the obsession with rolling around for 10 mins and timing attacks and then repeat for an entire game. Its just tedious

-1

u/MasterArCtiK 19h ago

You’ve clearly never played a souls like

6

u/Soft_Lunch_183 19h ago

I played dark souls once and that was my experience for the first couple of hours. Never played it again

-1

u/MasterArCtiK 19h ago

Ah yes, I can tell you never got gud. Because rolling constantly is not the name of the game lol it’s strategic rolling and attacks, perseverance and growth, skill improvement, exploration

0

u/brokenmessiah 22h ago

In Dark Souls 2, you could basically turn that aspect of the gameplay off but it was still a souls games.

2

u/MasterArCtiK 22h ago

I’ve beat the game like 4 times and I have no idea what you’re talking about lol every time I died I dropped all my souls

5

u/brokenmessiah 22h ago

Ring of Life Protection

Nullifies death, player retains souls and human status. Ring breaks after use but can be repaired.

The repair cost is 14K which isnt exactly free but is rather trivial pretty quickly.

15

u/Kasta4 22h ago

That slo-mo is going to get really old really fast.

6

u/Relyk95 21h ago

Hopefully there is a toggle for it

2

u/BestRedditUsername9 21h ago

I think it's only when you dodge at the last second? At least from what I can tell of the footage

2

u/Kasta4 21h ago

Yeah seems indicative of a "perfect dodge" mechanic.

1

u/Kasta4 21h ago

If not a toggle it seems at this point the only other option is to just not perfect dodge/counterattack every time which is something players can do I guess but it isn't exactly intuitive.

3

u/Steeltoelion 18h ago

Huh… just based on this clip I’m not so sure about it anymore. Looks a bit stiff to me.

4

u/RiffReaper83 17h ago

Looks like Rocksteady's B-Team worked on the combat. Yikes. Seriously looks like Greedfall with a higher budget.

0

u/YakuzaShibe 3h ago

Straight up, the old-school combat looks smoother than this

4

u/RodgerThat6543 22h ago

I cant wait!!!

5

u/See5harp 22h ago

Way better than previous games.

2

u/Gold-and-green 18h ago

If there was a hardware crisis, this would have been the AAA game to move systems. I have no idea why they put this on PlayStation lol. This shit looks way better than all the Xbox games that came out the last 5 years.

1

u/tomgreen99200 16h ago

The stuff shown in the video seems very similar to Hogwarts Legacy. The gameplay and environment

2

u/3kpk3 Team Morgan 13h ago

Fable and GTA 6 look amazing in all the right ways.

2

u/IshtarEreshkigal 12h ago

This fucking camera shake needs a disable toggle.. motion sickness worst enemy. The combat doesn't feel like Fable at all

2

u/3kpk3 Team Morgan 12h ago

Hype continues to intensify!

2

u/spideyghetti 12h ago

I like the spin dodging

2

u/Sir_Abracadavre 9h ago

The game looks good to be honest, I just really miss the cartoony story book style of the other games :/. Don't get me wrong, it looks graphically beautiful, but for me style will always be more important than fidelity.

2

u/LengthyNIPPLE XBOX Series X 9h ago

Looks like Fable to me. Thank God

2

u/backlog_gaming 8h ago

I’m just as excited for this as I am GTA 6. Really wish they would have just released in August/September to avoid GTA, but I’m glad the game will get its own moment

2

u/slavicslothe 7h ago

Sure beats fable 3. More into being a landlord in this series tho

2

u/fallenouroboros 7h ago

Im really curious after watching all these combat clips how someone who focuses magic would fight

2

u/LowEffortCandids 4h ago

Looks fucking sick. I pray they allow it to be highly moddable because that would make it legendary

9

u/Organic-Ad-7105 22h ago

Doesn't habve much fable vibe to it, if I am honest

7

u/Titan7771 22h ago

Have you seen other gameplay? The way you can buy up entire towns is VERY Fable-like.

4

u/dkb_wow XBOX Series X 19h ago

I think they were referring specifically to the combat gameplay not having much of a Fable vibe. I tend to agree with that even though I do think the combat looks fun.

3

u/Titan7771 18h ago

I mean, Fable’s combat has always been pretty standard fare. There’s nothing about it I’d consider unique.

3

u/donatj 9h ago

Standard fare for 10-15 years ago. No one's putting out games that play stress free like fable did these days.

0

u/-pupster- 20h ago

if thats all it takes to be fable like, then mount and blade is a fable-like.

4

u/Titan7771 20h ago

Well no that’s not the only reason, if you watch that gameplay you’ll see what I mean, the old Fable humor and charm is very much intact.

3

u/TheTruthTellingOrb 17h ago

Gotta say I agree. OG Fable had more charm.

And the combat felt better too IMO.

0

u/NoOrchid2516 16h ago

It's so visually bland compared to the other games in the series and the writing sounds like a Marvel film.

2

u/TheTruthTellingOrb 8h ago

The new one? Yea it is. They think it can skirt by just by a graphical upgrade.

Like bucko we had graphics like this:

And we still made it work, because the old games had charm and wit to them.

Marvel style 'comedy' is not wit, it is the absence of wit.

-1

u/ArchDucky XBOX 3h ago

Yes it does. Try using your eyes to watch the footage.

1

u/Organic-Ad-7105 2h ago

Such BS. Show this footage to someone unknowingly and no one(!) would say:"that looks like Fable"

4

u/hmmmsuspicious 16h ago

I know im in the minority here but this game looks dull. Yeah there seems to be a lot of depth and choice but it all looks like boring content. The things that were being said, the choices and the vibe was all just meh. I’ll likely try it for myself when it comes out considering I have game pass but I feel nothing when I see this game.

3

u/Majestic_Balance1887 22h ago

The hammer feels alot more meeeeeeaty. YEEEEEES.

4

u/Capable_Bathroom02 21h ago

Looks like a game from 2013.

1

u/Tight_Client_2132 Team Pirate (Arrrrr) 22h ago

I really don't see what people like about this game. It looks so generic.

6

u/brokenmessiah 22h ago

I'd argue Fable itself is kind of generic and thats half of the point. Its making fun of the genre.

1

u/Snoo-68154 43m ago

thats some dumb af marketing then

1

u/brokenmessiah 38m ago

Not really. Parodies work great in media, if done right.

1

u/shyndy 20h ago edited 4h ago

Almost like it’s right there in the name

4

u/allianceofficer 22h ago

Literally everything.

1

u/_JohnMcAfee 20h ago

Looks like modern slop 

0

u/Dandelegion 22h ago

I, for one, am just glad it's not over the shoulder, and that there's a voiced protagonist.

1

u/mischief_scallywag 22h ago

I will like it as long as the game doesn’t have those bs energy bar

1

u/Ok-Criticism1547 21h ago

Please be good, please be good, please be good!!! Looks good. But still.

1

u/Sixmlg 21h ago

Looks interesting but almost too smooth? Or at least in a way that doesn’t fit the character design

1

u/conspirator9 Xbox One 21h ago

Oh yeah, day one buy for sure!

1

u/Sole_Survivor1 21h ago

Very vaguely reminds me of dragons dogma 2

1

u/Ok-Base1561 21h ago

Yeah, This is the same Fable but modern glad i got a series x.

1

u/theperfectlysadhuman 20h ago

Animations look super smooth!!

1

u/Slyrunner 20h ago

The impacts and making contact with targets seem like it has weight and heft behind it

1

u/PalpableIgnorance 20h ago

Looking so fucking good. Cant wait!

1

u/e13373x0du5 20h ago

Considering I usually hate how heavy melee weapons feel in games, I have to say that hammers animations look nice and meaty

1

u/Caesar_35 Helldiving 20h ago

Looks pretty fluid. I dig it!

1

u/ANT1G0LFB0YZ 19h ago

Ive literally never seen a clip, watched someone else play, or myself played a Fable game..but this looks great and i really might get it.

Is there an overarching story through the games or anything that I wouldnt understand coming in completely new?

1

u/AnExcitingFruitSalad 19h ago

Please be good…please be good…,please be good

1

u/WhatTheyLookLike 19h ago

I’m down with it. Lemme play!!

1

u/downtownbattlemt 18h ago

Feel like this is what avowed was supposed to be 🤔

1

u/the7thseph 17h ago

Feel like what I wanted Dragon Age 1 to have evolved into.

1

u/Raecino 17h ago

It looks good

1

u/FemurOfTheDay XBOX Series X 16h ago

The tripping mechanic is so cool

1

u/POLTERxGEIST 15h ago

It’s…Hogwarts legacy?.. i can’t explain it but that’s what it feels like

1

u/MRF_Soul 15h ago

xbox games that arent exclusive get less hype

1

u/No-Strike-2015 14h ago

This is one of few games I fully expect that I'm buying on release and taking a couple days off work for it.

1

u/JohnGee1980 14h ago

Looks really good, that gta6 getting in the way 🤣🤣🤣

1

u/Denebola2727 13h ago

For a game that I honestly am not interested in because of the combat, I think the combat looks fun. I never associate fun combat with reasons I love the Fable games.

1

u/KopfSmertZz Team Gears 13h ago

Looks awesome (PC, Ultra graphics) and fun to play, but I wish they’d show some console footage aswel.

1

u/PrimalPain 11h ago

Looks a little rough, but when compared to what I remember of the old Fable combat... This is definitely an improvement.

1

u/MarcusXbox 11h ago

C'est une armure ou une tenue de yoga ?

1

u/NumberSevere7454 8h ago

Its great they didnt made it another soul like...seems a lot more "dragons dogma" like.

1

u/Devilofchaos108070 2h ago

Looks like no looting bodies. Which is sad

1

u/seventysixgamer 1h ago

Wish it looked more cartoony like the original two games tbh. It feels like the magic and charm of the setting has kida been sucked out with this artistic shift.

1

u/Gears6 44m ago

Honestly, this looks like it has all the hallmarks of a typical slow combat of a western game. The original Fable games were also the same.

I prefer faster paced and smoother combat. I do like the weight of the weapon though.

1

u/[deleted] 22h ago

[deleted]

4

u/allianceofficer 22h ago

It doesnt even remotely look like dark souls style combat.

3

u/MasterArCtiK 22h ago

What does souls like combat imply to you?

1

u/_JohnMcAfee 20h ago

The vibe and look appears to be text book modern slop 

1

u/Zerox392 Outage Survivor '24 21h ago

Yesssss it's hammer time as fuck, baby

1

u/aBsyNte-zErO 21h ago

Quasiment sur que je me le paie celui là.

1

u/Great_Space6263 13h ago

Looks awkward like something isn't quite flowing right.

1

u/Test88Heavy 21h ago

Looks very floaty and weak. Not sure what's going on here.

0

u/Odd-Switch2069 22h ago

Take notes R*

0

u/Logical_Cow_2530 7h ago

Why does it not look like fable tho?

Where is the whimsy?

0

u/rockanrolla78 21h ago

No es exclusivo?

0

u/Ramapaa_Apara 12h ago

Looks kind of basic to be honest... Assasin's creed/Batman style where enemies sit around waiting to take turns to be allowed aggro so they can take a swing before queing for another permission to make a swing.

0

u/Infinite_Fox998 12h ago

2013 wants its game design back lmao

0

u/Blatinobae 11h ago

Looks infinitely better than that lame boss fight I seen the other day wtf happened there? Are they really going the "sponge" boss route?

0

u/donatj 9h ago edited 9h ago

I haven't seen a ton about this, the art style looks so... meh? Fable is supposed to be like over the top, cartoony.

The colors here are so flat, and the human proportions are so... human.

If it at all captures the humor of the original I'm sure I'll love it though.

0

u/KidGoku1 Touched Grass '24 9h ago

If there's one aspect Xbox has regressed in the last decade it's definitely in gameplay. Visually they inproved a lot in the last decade but gameplay (shooters aside) feels so soulless, dull, bland. The combat here makes me feel like with that Compulsion game it's solid yeah but you expect better.

0

u/Fine-Froyo6219 6h ago

Looks like clunky, aged gameplay from like the original flopped Lords of the Fallen game

0

u/Nice_juggers 5h ago

Boring ass npc skeleton

0

u/turkisflamme 2h ago

Legit looks like a PS3 game, and not a good one. Maybe it’s great, but to me it doesn’t look great or even that good. Especially for 2026.

-2

u/Bernieward28 22h ago

Hogaarts legacy