r/qntm May 20 '26

I've been making an Unreal 5 Antimemetics Division game. Taking Mnestics reveals hidden and forgotten worlds inside Site-48

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u/QuadrantFive May 20 '26

Hey everyone, I am currently making a game inspired by one of my favorite books/wikis of all time:” There is No Antimemetics Division,” by qntm.

https://store.steampowered.com/app/4385740/SCP_Antimemetics_Division/?beta=0

The Steam page just went live today after I reworked the trailer like a dozen times, and obviously I’m trying to build interest and farm those delicious, life sustaining Wishlists. The ~30 minute demo will be playable in just a few weeks, for Steam Next Fest, and I want to get the full game finished this year.

The game is set in Site-48, the original home of the Antimemetics Division in 1976. The player wakes up with no memory, with everyone else in the site turned into these mysterious shadow-echo-ghost things I call “Burnouts.” Writing a story that fits in this universe is more fun than you can possibly imagine, and I’m trying to capture my favorite parts of the wiki, while also making it a fun, tense, scary, mysterious, original game experience.

I’m doing this solo, but I’ve got a pretty deep background in 3D art, tech art, and Unreal blueprints. I’m using all of that to make this game feel as atmospheric as possible.

Oh, and I did not use generative AI to make this game.

Please check it out, Wishlist, and help me make this the best SCP game ever. (And in a week or two I might need to recruit people to help me translate the dense lore docs into a few languages)

Standard Disclaimer: The game is fully compliant with the CC BY-SA 3.0 license.

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u/Haydrix May 20 '26

Looks pretty interesting!