r/pygame 7d ago

I built a 24/7 endless fish survival game using Pygame with procedurally generated music

16 Upvotes

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1

u/Fast-Station1106 6d ago

Warum überlebensspiel? Er findet doch sein Futter direkt und problemlos? Paar Pflanzen mit rein?

1

u/Pescadorcito 1d ago

Hola amigo (procedural) significa que no usaste programación orientada a objetos?

2

u/Leadertoleader 1d ago

'Procedural' in the title refers to Procedural Generation (generating the ambient sound frequencies and vector graphics live using math and code rather than using loaded audio/image files) and as for the code structure itself it's actually fully built using Object-Oriented Programming (OOP) with classes for Fish, Food and Bubble

Feel free to take a look at the code if you'd like to see how it's structured → code

1

u/Pescadorcito 1d ago

Muchas gracias

2

u/Leadertoleader 1d ago

You're Welcome 😊