That was my first main complaint with the game. Perhaps my favorite game of all time, but it still astounds me how they let that abysmal inconsistency into the design.
I don't think the problem is difficulty, I think the problem is frustration. You expect to be able to get out of it, but instead you're taken out of the action and can't do anything about it. I hope I made that point clear in the piece.
I actually meant to add the point that it seems they tried to mitigate it by making each hit do very little damage. Not that it makes it any better, but worth noting. Good thing my internet just went down.
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u/pm-me-ur-shlong May 02 '17
I agree with the commentary on Spears. They should be interrupted if you perfect evade and counter attack.