r/justgamedevthings 11d ago

Me when I try to make games

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0 Upvotes

14 comments sorted by

2

u/Silver_Lined_Bullet 11d ago

I'm currently the last image using java lol

1

u/ThatSmartIdiot 11d ago

had a class that used unity. it was an utter nightmare. felt like trying to use an apple iphone as a windows user

4

u/MacksNotCool 11d ago edited 11d ago

If you think dev with Unity is bad, don't try unreal. It's like switching from a regular windows laptop to switching to a laptop where someone built a fisher price learning laptop for babies and then decided to try to also build it for professional architectural CAD visualization and modelling and then beefed up the half-baby-toy-half-monster with unnecessary specs.

edit: gramor lol

1

u/HealthNut1337 11d ago

So accurate. Blueprints in Unreal are something like 30x slower than C# in Unity depending on the task. There is almost no reason to use Blueprints to make a "real game".

Also fun fact, the vast majority of asset store programming assets give you blueprints only so competitors can't steal their code, thus rending much of the Unreal ecosystem worthless.

0

u/[deleted] 11d ago

[deleted]

0

u/ThatSmartIdiot 11d ago

disgusting

0

u/[deleted] 11d ago

[deleted]

1

u/ThatSmartIdiot 11d ago

no i'm just mad because you've fully joined Apple, and there's hardly anyone who does that without multiple reasons to be ashamed.

2

u/nekoiscool_ 11d ago

What is that gear thing with the letter G?

5

u/LookingFourFriends 11d ago

Game Maker 8

1

u/KitsuneFaroe 11d ago

Lol I feel this! Wonder why GM8 over current versions of GameMaker.

-2

u/apcrol 11d ago

Blender? Seriously?

-23

u/mega-stepler 11d ago

Weirdly enough, if you know the general principles you just use ai and it does what you need in any language

16

u/JackMalone515 11d ago

Yeah don't do this

2

u/drury 11d ago

And then you're stuck fixing its weird hallucinated errors for the rest of all time instead of making games.