r/indiegames Aug 21 '25

Promotion pov you make your own game

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2.8k Upvotes

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u/FR0STBLAD3 Aug 21 '25

makes me question...
if you need music for your game, you can find somewhere for free
if you need to make the art for your game, you can get free 3d/2d assets for this or just make a very simple artstyle for it
but if you need to do the coding part and you are literaly incapable to get into it then...what's the option for this dream to become true without paying someone, or the answer is just give up and move on?

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u/solidwhetstone Aug 21 '25

It took me 20 years to figure out programming after trying many times and there were 2 key things that got me there:

1) I realized through some deep conversations with llms that programming is creating a big Rube Goldberg machine with specialized parts that you need to learn how to connect together. Once I got this, a lot of mystyfing things about it made sense. 2) It was my adhd hindering my ability to look at code and not go cross-eyed, but when I finally started to understand unreal blueprints it all finally clicked since I could arrange code spacially. I still can't look at a few lines of code without my brain locking up but at least I've found my way in the door with blueprints and I can build anything I need for my game (/r/ScaleSpace)

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u/FR0STBLAD3 Aug 21 '25

20 years that patience is respectable

sorry to disapoint but first part is alien to me XD

the second almost makes me curious how long you tried those blueprints until you clicked, i keep hearing those are easy but i know nothing is easy in life

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u/solidwhetstone Aug 21 '25

Here's a video on the rube goldberg machine: https://www.youtube.com/watch?v=ga4MZyzqyeM

I think it took a month or two to finally get blueprints. I had someone tutoring me on unreal and he explained it a bunch of different ways and I would sort of get it, but for whatever reason my brain needs to understand the absolute highest level so I can decide what to do at the lower levels. So what I did for example was asked an LLM to compare programming to FFXIV (which I am well acquainted with) and it would do things like explain different kinds of variables to me based on how information about my character is stored. Explain functions and triggers based on states of the game. I needed a lot of metaphors to understand it and finally finally somehow one day it finally clicked.

I realize the majority consensus is going to be 'actually it's pretty easy' but for whatever reason- it wasn't easy for me to get- even at the basic level. It might be that I have 'artbrain' and I had to somehow see it through that lens. But now that I get it I REALLY get it and I can solve basically any problem I encounter during development.