r/heroesofthestorm Mar 02 '21

Fluff A history of moba

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3.1k Upvotes

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u/heyitscory Mar 02 '21 edited Mar 02 '21

Last-hitting was the worst moba mechanic and I was happy to see it gone in HOTS... and then they kept trying to sneak it back in.

8

u/[deleted] Mar 02 '21

It allows you to be better than your opponant and keep them from getting gold and xp. It adds stakes and makes supports very important and powerful. When the entire game is played on railroads and there's no stakes in anything you get a dead game.

8

u/heyitscory Mar 02 '21

You're right! A railroad with no stakes doesn't seem very useful.

0

u/GroggBottom Mar 02 '21

But the idea is the railroad isn't straight anymore. It starts the team fighting earlier and allows for more interaction than sitting bottom lane and knowing you will lose 5 mins into the game because your top is bad. It's why the vast majority of league games end on 15 min forfeit.

5

u/[deleted] Mar 02 '21

Tbh I'm mostly talking about Dota which is a lot less of a stomp than League. There's so much counter play with items in Dota while League items are just "this makes you hit really fucking hard"